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// Copyright 2018 The dexon-consensus-core Authors
// This file is part of the dexon-consensus-core library.
//
// The dexon-consensus-core library is free software: you can redistribute it
// and/or modify it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// The dexon-consensus-core library is distributed in the hope that it will be
// useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
// General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the dexon-consensus-core library. If not, see
// <http://www.gnu.org/licenses/>.

package simulation

import (
    "math/rand"
    "sync"
    "time"

    "github.com/dexon-foundation/dexon-consensus-core/common"
    "github.com/dexon-foundation/dexon-consensus-core/core/types"
)

// FakeNetwork implements the Network interface.
type FakeNetwork struct {
    model Model

    endpointMutex sync.RWMutex
    endpoints     map[types.ValidatorID]chan interface{}
}

// NewFakeNetwork returns pointer to a new Network instance.
func NewFakeNetwork(model Model) *FakeNetwork {
    return &FakeNetwork{
        model:     model,
        endpoints: make(map[types.ValidatorID]chan interface{}),
    }
}

// Start starts the network.
func (n *FakeNetwork) Start() {
}

// NumPeers returns the number of peers in the network.
func (n *FakeNetwork) NumPeers() int {
    n.endpointMutex.Lock()
    defer n.endpointMutex.Unlock()
    return len(n.endpoints)
}

// Join allow a client to join the network. It reutnrs a interface{} channel for
// the client to recieve information.
func (n *FakeNetwork) Join(endpoint Endpoint) chan interface{} {
    n.endpointMutex.Lock()
    defer n.endpointMutex.Unlock()

    if x, exists := n.endpoints[endpoint.GetID()]; exists {
        return x
    }
    recivingChannel := make(chan interface{}, msgBufferSize)

    n.endpoints[endpoint.GetID()] = recivingChannel
    return recivingChannel
}

// Send sends a msg to another client.
func (n *FakeNetwork) Send(destID types.ValidatorID, msg interface{}) {
    clientChannel, exists := n.endpoints[destID]
    if !exists {
        return
    }

    go func() {
        if rand.Float64() > n.model.LossRate() {
            time.Sleep(n.model.Delay())

            clientChannel <- msg
        }
    }()
}

// BroadcastBlock broadcast blocks into the network.
func (n *FakeNetwork) BroadcastBlock(block *types.Block) {
    n.endpointMutex.Lock()
    defer n.endpointMutex.Unlock()

    for endpoint := range n.endpoints {
        n.Send(endpoint, block.Clone())
    }
}

// DeliverBlocks sends blocks to peerServer.
func (n *FakeNetwork) DeliverBlocks(blocks common.Hashes, id int) {
    // TODO
    return
}