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// Copyright 2018 The dexon-consensus-core Authors
// This file is part of the dexon-consensus-core library.
//
// The dexon-consensus-core library is free software: you can redistribute it
// and/or modify it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// The dexon-consensus-core library is distributed in the hope that it will be
// useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
// General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the dexon-consensus-core library. If not, see
// <http://www.gnu.org/licenses/>.
package core
import (
"container/heap"
"github.com/dexon-foundation/dexon-consensus-core/core/types"
)
// blockPool is a slice of heap of blocks, indexed by chainID,
// and the heap is sorted based on heights of blocks.
type blockPool []types.ByHeight
// newBlockPool constructs a blockPool.
func newBlockPool(chainNum uint32) (pool blockPool) {
pool = make(blockPool, chainNum)
for _, p := range pool {
heap.Init(&p)
}
return
}
// addBlock adds a block into pending set and make sure these
// blocks are sorted by height.
func (p blockPool) addBlock(b *types.Block) {
heap.Push(&p[b.Position.ChainID], b)
}
// purgeBlocks purge blocks of that chain with less-or-equal height.
// NOTE: we won't check the validity of 'chainID', the caller should
// be sure what he is expecting.
func (p blockPool) purgeBlocks(chainID uint32, height uint64) {
for {
if len(p[chainID]) == 0 || p[chainID][0].Position.Height > height {
break
}
heap.Pop(&p[chainID])
}
}
// tip get the blocks with lowest height of the chain if any.
func (p blockPool) tip(chainID uint32) *types.Block {
if len(p[chainID]) == 0 {
return nil
}
return p[chainID][0]
}
// removeTip removes block with lowest height of the specified chain.
func (p blockPool) removeTip(chainID uint32) {
if len(p[chainID]) > 0 {
heap.Pop(&p[chainID])
}
}
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