//////////////////////////////////////////////////////////////////////////
// BBS-Lua Project
//
// Author: Hung-Te Lin(piaip), Jan. 2008.
// <piaip@csie.ntu.edu.tw>
// Create: 2008-01-04 22:02:58
// $Id$
//
// This source is released in MIT License, same as Lua 5.0
// http://www.lua.org/license.html
//
// Copyright 2008 Hung-Te Lin <piaip@csie.ntu.edu.tw>
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
// BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// TODO:
// BBSLUA 1.0
// 1. add quick key/val conversion [deprecated]
// 2. add key values (UP/DOWN/...) [done]
// 3. remove i/o libraries [done]
// 4. add system break key (Ctrl-C) [done]
// 5. add version string and script tags [done]
// 6. standalone w32 sdk [done]
// 7. syntax highlight in editor [drop?]
// 8. provide local storage
// 9. deal with loadfile, dofile
// ?. modify bbs user data (eg, money)
// ?. os.date(), os.exit(), abort(), os.time()
// ?. memory free issue in C library level?
// ?. add digital signature
//
// BBSLUA 2.0
// 1. 2 people communication
//
// BBSLUA 3.0
// 1. n people communication
//////////////////////////////////////////////////////////////////////////
#include "bbs.h"
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
//////////////////////////////////////////////////////////////////////////
// CONST DEFINITION
//////////////////////////////////////////////////////////////////////////
#define BBSLUA_INTERFACE_VER (0.117)
#define BBSLUA_SIGNATURE "--#BBSLUA"
// BBS-Lua script format:
// $BBSLUA_SIGNATURE
// -- Interface: $interface
// -- Title: $title
// -- Notes: $notes
// -- Author: $author <email@domain>
// -- Version: $version
// -- Date: $date
// -- LatestRef: #AID board
// [... script ...]
// $BBSLUA_SIGNATURE
//////////////////////////////////////////////////////////////////////////
// CONFIGURATION VARIABLES
//////////////////////////////////////////////////////////////////////////
#define BLAPI_PROTO int
#define BLCONF_BREAK_KEY Ctrl('C')
#define BLCONF_EXEC_COUNT (5000)
#define BLCONF_PEEK_TIME (0.01)
#define BLCONF_KBHIT_TMIN (0.05f)
#define BLCONF_KBHIT_TMAX (60*10)
#define BLCONF_SLEEP_TMIN (BLCONF_PEEK_TIME)
#define BLCONF_SLEEP_TMAX (BLCONF_KBHIT_TMAX)
#define BLCONF_U_SECOND (1000000L)
#define BLCONF_MMAP_ATTACH
#define BLCONF_CURRENT_USERID cuser.userid
#define BLCONF_PRINT_TOC_INDEX (2)
#ifdef _WIN32
# undef BLCONF_MMAP_ATTACH
# undef BLCONF_CURRENT_USERID
# define BLCONF_CURRENT_USERID "guest"
#endif
//////////////////////////////////////////////////////////////////////////
// GLOBAL VARIABLES
//////////////////////////////////////////////////////////////////////////
static int abortBBSLua = 0;
static int runningBBSLua = 0; // prevent re-entrant
//////////////////////////////////////////////////////////////////////////
// UTILITIES
//////////////////////////////////////////////////////////////////////////
static void
bl_double2tv(double d, struct timeval *tv)
{
tv->tv_sec = d;
tv->tv_usec = (d - tv->tv_sec) * BLCONF_U_SECOND;
}
static double
bl_tv2double(const struct timeval *tv)
{
double d = tv->tv_sec;
d += tv->tv_usec / (double)BLCONF_U_SECOND;
return d;
}
void
bl_k2s(lua_State* L, int v)
{
if (v <= 0)
lua_pushnil(L);
else if (v == KEY_TAB)
lua_pushstring(L, "TAB");
else if (v == '\b' || v == 0x7F)
lua_pushstring(L, "BS");
else if (v == '\n' || v == '\r' || v == Ctrl('M'))
lua_pushstring(L, "ENTER");
else if (v < ' ')
lua_pushfstring(L, "^%c", v-1+'A');
else if (v < 0x100)
lua_pushfstring(L, "%c", v);
else if (v >= KEY_F1 && v <= KEY_F12)
lua_pushfstring(L, "F%d", v - KEY_F1 +1);
else switch(v)
{
case KEY_UP: lua_pushstring(L, "UP"); break;
case KEY_DOWN: lua_pushstring(L, "DOWN"); break;
case KEY_RIGHT: lua_pushstring(L, "RIGHT"); break;
case KEY_LEFT: lua_pushstring(L, "LEFT"); break;
case KEY_HOME: lua_pushstring(L, "HOME"); break;
case KEY_END: lua_pushstring(L, "END"); break;
case KEY_INS: lua_pushstring(L, "INS"); break;
case KEY_DEL: lua_pushstring(L, "DEL"); break;
case KEY_PGUP: lua_pushstring(L, "PGUP"); break;
case KEY_PGDN: lua_pushstring(L, "PGDN"); break;
default: lua_pushnil(L); break;
}
}
BLAPI_PROTO
bl_newwin(int rows, int cols, const char *title)
{
// input: (rows, cols, title)
int y = 0, x = 0, n = 0;
int oy = 0, ox = 0;
if (rows <= 0 || cols <= 0)
return 0;
getyx(&oy, &ox);
// now, draw the window
newwin(rows, cols, oy, ox);
if (!title || !*title)
return 0;
// draw center-ed title
n = strlen_noansi(title);
x = ox + (cols - n)/2;
y = oy + (rows)/2;
move(y, x);
outs(title);
move(oy, ox);
return 0;
}
//////////////////////////////////////////////////////////////////////////
// BBSLUA API IMPLEMENTATION
//////////////////////////////////////////////////////////////////////////
BLAPI_PROTO
bl_getyx(lua_State* L)
{
int y, x;
getyx(&y, &x);
lua_pushinteger(L, y);
lua_pushinteger(L, x);
return 2;
}
BLAPI_PROTO
bl_getmaxyx(lua_State* L)
{
lua_pushinteger(L, t_lines);
lua_pushinteger(L, t_columns);
return 2;
}
BLAPI_PROTO
bl_move(lua_State* L)
{
int n = lua_gettop(L);
int y = 0, x = 0;
if (n > 0)
y = lua_tointeger(L, 1);
if (n > 1)
x = lua_tointeger(L, 2);
move_ansi(y, x);
return 0;
}
BLAPI_PROTO
bl_moverel(lua_State* L)
{
int n = lua_gettop(L);
int y = 0, x = 0;
getyx(&y, &x);
if (n > 0)
y += lua_tointeger(L, 1);
if (n > 1)
x += lua_tointeger(L, 2);
move(y, x);
getyx(&y, &x);
lua_pushinteger(L, y);
lua_pushinteger(L, x);
return 2;
}
BLAPI_PROTO
bl_clear(lua_State* L)
{
(void)L; /* to avoid warnings */
clear();
return 0;
}
BLAPI_PROTO
bl_clrtoeol(lua_State* L)
{
(void)L; /* to avoid warnings */
clrtoeol();
return 0;
}
BLAPI_PROTO
bl_clrtobot(lua_State* L)
{
(void)L; /* to avoid warnings */
clrtobot();
return 0;
}
BLAPI_PROTO
bl_refresh(lua_State* L)
{
(void)L; /* to avoid warnings */
// refresh();
// Seems like that most people don't understand the relationship
// between refresh() and input queue, so let's force update here.
doupdate();
return 0;
}
BLAPI_PROTO
bl_addstr(lua_State* L)
{
int n = lua_gettop(L);
int i = 1;
for (i = 1; i <= n; i++)
{
const char *s = lua_tostring(L, i);
if(s)
outs(s);
}
return 0;
}
BLAPI_PROTO
bl_rect(lua_State *L)
{
// input: (rows, cols, title)
int rows = 1, cols = 1;
int n = lua_gettop(L);
const char *title = NULL;
if (n > 0)
rows = lua_tointeger(L, 1);
if (n > 1)
cols = lua_tointeger(L, 2);
if (n > 2)
title = lua_tostring(L, 3);
if (rows <= 0 || cols <= 0)
return 0;
// now, draw the rectangle
bl_newwin(rows, cols, title);
return 0;
}
BLAPI_PROTO
bl_print(lua_State* L)
{
bl_addstr(L);
outc('\n');
return 0;
}
BLAPI_PROTO
bl_getch(lua_State* L)
{
int c = igetch();
if (c == BLCONF_BREAK_KEY)
{
drop_input();
abortBBSLua = 1;
return lua_yield(L, 0);
}
bl_k2s(L, c);
return 1;
}
BLAPI_PROTO
bl_getstr(lua_State* L)
{
int y, x;
// TODO not using fixed length here?
char buf[PATHLEN] = "";
int len = 2, echo = 1;
int n = lua_gettop(L);
const char *pmsg = NULL;
if (n > 0)
len = lua_tointeger(L, 1);
if (n > 1)
echo = lua_tointeger(L, 2);
if (n > 2)
pmsg = lua_tostring(L, 3);
if (len < 2)
len = 2;
if (len >= sizeof(buf))
len = sizeof(buf)-1;
/*
* this part now done in getdata_str
if (pmsg && *pmsg)
{
strncpy(buf, pmsg, sizeof(buf)-1);
buf[sizeof(buf)-1] = 0;
}
*/
// TODO process Ctrl-C here
getyx(&y, &x);
if (!pmsg) pmsg = "";
len = getdata_str(y, x, NULL, buf, len, echo, pmsg);
if (len <= 0)
{
len = 0;
// check if we got Ctrl-C? (workaround in getdata)
// TODO someday write 'ungetch()' in io.c to prevent
// such workaround.
if (buf[1] == Ctrl('C'))
{
drop_input();
abortBBSLua = 1;
return lua_yield(L, 0);
}
lua_pushstring(L, "");
}
else
{
lua_pushstring(L, buf);
}
// return len ? 1 : 0;
return 1;
}
BLAPI_PROTO
bl_kbhit(lua_State *L)
{
int n = lua_gettop(L);
double f = 0.1f;
if (n > 0)
f = (double)lua_tonumber(L, 1);
if (f < BLCONF_KBHIT_TMIN) f = BLCONF_KBHIT_TMIN;
if (f > BLCONF_KBHIT_TMAX) f = BLCONF_KBHIT_TMAX;
refresh();
if (num_in_buf() || wait_input(f, 0))
lua_pushboolean(L, 1);
else
lua_pushboolean(L, 0);
return 1;
}
BLAPI_PROTO
bl_kbreset(lua_State *L)
{
// peek input queue first!
if (peek_input(BLCONF_PEEK_TIME, BLCONF_BREAK_KEY))
{
drop_input();
abortBBSLua = 1;
return lua_yield(L, 0);
}
drop_input();
return 0;
}
BLAPI_PROTO
bl_sleep(lua_State *L)
{
int n = lua_gettop(L);
double us = 0, nus = 0;
if (n > 0)
us = lua_tonumber(L, 1);
if (us < BLCONF_SLEEP_TMIN)
us = BLCONF_SLEEP_TMIN;
if (us > BLCONF_SLEEP_TMAX)
us = BLCONF_SLEEP_TMAX;
nus = us;
refresh();
#ifdef _WIN32
Sleep(us * 1000);
#else // !_WIN32
{
struct timeval tp, tdest;
gettimeofday(&tp, NULL);
// nus is the destination time
nus = bl_tv2double(&tp) + us;
bl_double2tv(nus, &tdest);
// use peek_input
while ( (tp.tv_sec < tdest.tv_sec) ||
((tp.tv_sec == tdest.tv_sec) && (tp.tv_usec < tdest.tv_usec)))
{
// calculate new peek time
us = nus - bl_tv2double(&tp);
// check if input key is system break key.
if (peek_input(us, BLCONF_BREAK_KEY))
{
drop_input();
abortBBSLua = 1;
return lua_yield(L, 0);
}
// check time
gettimeofday(&tp, NULL);
}
}
#endif // !_WIN32
return 0;
}
BLAPI_PROTO
bl_pause(lua_State* L)
{
int n = lua_gettop(L);
const char *s = NULL;
if (n > 0)
s = lua_tostring(L, 1);
n = vmsg(s);
if (n == BLCONF_BREAK_KEY)
{
drop_input();
abortBBSLua = 1;
return lua_yield(L, 0);
}
bl_k2s(L, n);
return 1;
}
BLAPI_PROTO
bl_title(lua_State* L)
{
int n = lua_gettop(L);
const char *s = NULL;
if (n > 0)
s = lua_tostring(L, 1);
if (s == NULL)
return 0;
stand_title(s);
return 0;
}
BLAPI_PROTO
bl_ansi_color(lua_State *L)
{
char buf[PATHLEN] = ESC_STR "[";
char *p = buf + strlen(buf);
int i = 1;
int n = lua_gettop(L);
if (n >= 10) n = 10;
for (i = 1; i <= n; i++)
{
if (i > 1) *p++ = ';';
sprintf(p, "%d", (int)lua_tointeger(L, i));
p += strlen(p);
}
*p++ = 'm';
*p = 0;
lua_pushstring(L, buf);
return 1;
}
BLAPI_PROTO
bl_strip_ansi(lua_State *L)
{
int n = lua_gettop(L);
const char *s = NULL;
char *s2 = NULL;
size_t os2 = 0;
if (n < 1 || (s = lua_tostring(L, 1)) == NULL ||
*s == 0)
{
lua_pushstring(L, "");
return 1;
}
os2 = strlen(s)+1;
s2 = (char*) lua_newuserdata(L, os2);
strip_ansi(s2, s, STRIP_ALL);
lua_pushstring(L, s2);
lua_remove(L, -2);
return 1;
}
BLAPI_PROTO
bl_attrset(lua_State *L)
{
char buf[PATHLEN] = ESC_STR "[";
char *p = buf + strlen(buf);
int i = 1;
int n = lua_gettop(L);
if (n == 0)
outs(ANSI_RESET);
for (i = 1; i <= n; i++)
{
sprintf(p, "%dm",(int)lua_tointeger(L, i));
outs(buf);
}
return 0;
}
BLAPI_PROTO
bl_time(lua_State *L)
{
syncnow();
lua_pushinteger(L, now);
return 1;
}
BLAPI_PROTO
bl_ctime(lua_State *L)
{
syncnow();
lua_pushstring(L, ctime4(&now));
return 1;
}
BLAPI_PROTO
bl_clock(lua_State *L)
{
double d = 0;
#ifdef _WIN32
// XXX this is a fast hack because we don't want to do 64bit calculation.
SYSTEMTIME st;
GetSystemTime(&st);
syncnow();
// XXX the may be some latency between our GetSystemTime and syncnow.
// So build again the "second" part.
d = (int)((now / 60) * 60);
d += st.wSecond;
d += (st.wMilliseconds / 1000.0f);
#else // !_WIN32
struct timeval tp;
gettimeofday(&tp, NULL);
d = bl_tv2double(&tp);
#endif // !_WIN32
lua_pushnumber(L, d);
return 1;
}
BLAPI_PROTO
bl_userid(lua_State *L)
{
lua_pushstring(L, BLCONF_CURRENT_USERID);
return 1;
}
//////////////////////////////////////////////////////////////////////////
// BBSLUA LIBRARY
//////////////////////////////////////////////////////////////////////////
static const struct luaL_reg lib_bbslua [] = {
/* curses output */
{ "getyx", bl_getyx },
{ "getmaxyx", bl_getmaxyx },
{ "move", bl_move },
{ "moverel", bl_moverel },
{ "clear", bl_clear },
{ "clrtoeol", bl_clrtoeol },
{ "clrtobot", bl_clrtobot },
{ "refresh", bl_refresh },
{ "addstr", bl_addstr },
{ "outs", bl_addstr },
{ "print", bl_print },
/* input */
{ "getch", bl_getch },
{ "getdata", bl_getstr },
{ "getstr", bl_getstr },
{ "kbhit", bl_kbhit },
{ "kbreset", bl_kbreset },
/* advanced output */
{ "rect", bl_rect },
/* BBS utilities */
{ "pause", bl_pause },
{ "title", bl_title },
{ "userid", bl_userid },
/* time */
{ "time", bl_time },
{ "now", bl_time },
{ "clock", bl_clock },
{ "ctime", bl_ctime },
{ "sleep", bl_sleep },
/* ANSI helpers */
{ "ANSI_COLOR", bl_ansi_color },
{ "color", bl_attrset },
{ "attrset", bl_attrset },
{ "strip_ansi", bl_strip_ansi },
{ NULL, NULL},
};
// non-standard modules in bbsluaext.c
LUALIB_API int luaopen_bit (lua_State *L);
static const luaL_Reg bbslualibs[] = {
// standard modules
{"", luaopen_base},
// {LUA_LOADLIBNAME, luaopen_package},
{LUA_TABLIBNAME, luaopen_table},
// {LUA_IOLIBNAME, luaopen_io},
// {LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
// {LUA_DBLIBNAME, luaopen_debug},
// bbslua-ext modules
{"bit", luaopen_bit},
{NULL, NULL}
};
LUALIB_API void bbsluaL_openlibs (lua_State *L) {
const luaL_Reg *lib = bbslualibs;
for (; lib->func; lib++) {
lua_pushcfunction(L, lib->func);
lua_pushstring(L, lib->name);
lua_call(L, 1, 0);
}
}
// Constant registration
typedef struct bbsluaL_RegStr {
const char *name;
const char *val;
} bbsluaL_RegStr;
typedef struct bbsluaL_RegNum {
const char *name;
lua_Number val;
} bbsluaL_RegNum;
static const bbsluaL_RegStr bbsluaStrs[] = {
{"ESC", ESC_STR},
{"ANSI_RESET", ANSI_RESET},
{"sitename", BBSNAME},
{NULL, NULL},
};
static const bbsluaL_RegNum bbsluaNums[] = {
{"interface", BBSLUA_INTERFACE_VER},
{NULL, 0},
};
static void
bbsluaRegConst(lua_State *L, const char *globName)
{
int i = 0;
// section
lua_getglobal(L, globName);
for (i = 0; bbsluaStrs[i].name; i++)
{
lua_pushstring(L, bbsluaStrs[i].val);
lua_setfield(L, -3, bbsluaStrs[i].name);
}
for (i = 0; bbsluaNums[i].name; i++)
{
lua_pushnumber(L, bbsluaNums[i].val);
lua_setfield(L, -3, bbsluaNums[i].name);
}
lua_pop(L, 1);
// global
lua_pushcfunction(L, bl_print);
lua_setglobal(L, "print");
}
static void
bbsluaHook(lua_State *L, lua_Debug* ar)
{
// vmsg("bbslua HOOK!");
if (abortBBSLua)
{
drop_input();
lua_yield(L, 0);
return;
}
if (ar->event != LUA_HOOKCOUNT)
return;
// now, peek and check
if (input_isfull())
drop_input();
// refresh();
// check if input key is system break key.
if (peek_input(BLCONF_PEEK_TIME, BLCONF_BREAK_KEY))
{
drop_input();
abortBBSLua = 1;
lua_yield(L, 0);
return;
}
}
static char *
bbslua_attach(const char *fpath, size_t *plen)
{
char *buf = NULL;
#ifdef BLCONF_MMAP_ATTACH
struct stat st;
int fd = open(fpath, O_RDONLY, 0600);
*plen = 0;
if (fd < 0) return buf;
if (fstat(fd, &st) || ((*plen = st.st_size) < 1) || S_ISDIR(st.st_mode))
{
close(fd);
return buf;
}
*plen = *plen +1;
buf = mmap(NULL, *plen, PROT_READ, MAP_SHARED, fd, 0);
close(fd);
if (buf == NULL || buf == MAP_FAILED)
{
*plen = 0;
return NULL;
}
madvise(buf, *plen, MADV_SEQUENTIAL);
#else // !BLCONF_MMAP_ATTACH
FILE *fp = fopen(fpath, "rt");
*plen = 0;
if (!fp)
return NULL;
fseek(fp, 0, SEEK_END);
*plen = ftell(fp);
buf = (char*) malloc (*plen);
rewind(fp);
fread(buf, *plen, 1, fp);
#endif // !BLCONF_MMAP_ATTACH
return buf;
}
static void
bbslua_detach(char *p, int len)
{
#ifdef BLCONF_MMAP_ATTACH
munmap(p, len);
#else // !BLCONF_MMAP_ATTACH
free(p);
#endif // !BLCONF_MMAP_ATTACH
}
int
bbslua_isHeader(const char *ps, const char *pe)
{
int szsig = strlen(BBSLUA_SIGNATURE);
if (ps + szsig > pe)
return 0;
if (strncmp(ps, BBSLUA_SIGNATURE, szsig) == 0)
return 1;
return 0;
}
static int
bbslua_detect_range(char **pbs, char **pbe, int *lineshift)
{
int szsig = strlen(BBSLUA_SIGNATURE);
char *bs, *be, *ps, *pe;
int line = 0;
bs = ps = *pbs;
be = pe = *pbe;
// find start
while (ps + szsig < pe)
{
if (strncmp(ps, BBSLUA_SIGNATURE, szsig) == 0)
break;
// else, skip to next line
while (ps + szsig < pe && *ps++ != '\n');
line++;
}
*lineshift = line;
if (!(ps + szsig < pe))
return 0;
*pbs = ps;
*pbe = be;
// find tail by SIGNATURE
pe = ps + 1;
while (pe + szsig < be)
{
if (strncmp(pe, BBSLUA_SIGNATURE, szsig) == 0)
break;
// else, skip to next line
while (pe + szsig < be && *pe++ != '\n');
}
if (pe + szsig < be)
{
// found sig, end at such line.
pe--;
*pbe = pe;
} else {
// abort.
*pbe = NULL;
*pbs = NULL;
return 0;
}
// prevent trailing zeros
pe = *pbe;
while (pe > ps && !*pe)
pe--;
*pbe = pe;
return 1;
}
static const char *bbsluaTocTags[] =
{
"interface",
"latestref",
// BLCONF_PRINT_TOC_INDEX
"title",
"notes",
"author",
"version",
"date",
NULL
};
static const char *bbsluaTocPrompts[] =
{
"界面版本",
"最新版本",
// BLCONF_PRINT_TOC_INDEX
"名稱",
"說明",
"作者",
"版本",
"日期",
NULL
};
int
bbslua_load_TOC(lua_State *L, const char *pbs, const char *pbe)
{
unsigned char *ps = NULL, *pe = NULL;
int i = 0;
lua_newtable(L);
while (pbs < pbe)
{
// find stripped line start, end
ps = pe = (unsigned char *) pbs;
while (pe < (unsigned char*)pbe && *pe != '\n' && *pe != '\r')
pe ++;
pbs = (char*)pe+1;
while (ps < pe && *ps <= ' ') ps++;
while (pe > ps && *(pe-1) <= ' ') pe--;
// at least "--"
if (pe < ps+2)
break;
if (*ps++ != '-' || *ps++ != '-')
break;
while (ps < pe && *ps <= ' ') ps++;
// empty entry?
if (ps >= pe)
continue;
// find pattern
for (i = 0; bbsluaTocTags[i]; i++)
{
int l = strlen(bbsluaTocTags[i]);
if (ps + l > pe)
continue;
if (strncasecmp((char*)ps, bbsluaTocTags[i], l) != 0)
continue;
ps += l;
// found matching pattern, now find value
while (ps < pe && *ps <= ' ') ps++;
if (ps >= pe || *ps++ != ':')
break;
while (ps < pe && *ps <= ' ') ps++;
// finally, (ps, pe) is the value!
if (ps >= pe)
break;
lua_pushlstring(L, (char*)ps, pe-ps);
// accept only real floats for interface ([0])
if (i == 0 && lua_tonumber(L, -1) <= 0)
{
lua_pop(L, 1);
}
else
{
lua_setfield(L, -2, bbsluaTocTags[i]);
}
break;
}
}
lua_setglobal(L, "toc");
return 0;
}
void
bbslua_logo(lua_State *L)
{
int y, by = b_lines -1; // print - back from bottom
int i = 0;
double tocinterface = 0;
int tocs = 0;
// get toc information
lua_getglobal(L, "toc");
lua_getfield(L, -1, bbsluaTocTags[0]);
tocinterface = lua_tonumber(L, -1); lua_pop(L, 1);
// query print-able toc tags
for (i = BLCONF_PRINT_TOC_INDEX; bbsluaTocTags[i]; i++)
{
lua_getfield(L, -1, bbsluaTocTags[i]);
if (lua_tostring(L, -1))
tocs++;
lua_pop(L, 1);
}
// prepare logo window
grayout(0, b_lines, GRAYOUT_DARK);
outs(ANSI_COLOR(30;47));
// print compatibility test
// now (by) is the base of new information
if (tocinterface == 0)
{
by -= 4; y = by+2;
outs(ANSI_COLOR(0;31;47));
move(y-1, 0); bl_newwin(4, t_columns-1, NULL);
move(y, 0);
outs(" ▲此程式缺少相容性資訊,您可能無法正常執行");
move(++y, 0);
outs(" 若執行出現錯誤,請向原作者取得新版");
}
else if (tocinterface > BBSLUA_INTERFACE_VER)
{
by -= 4; y = by+2;
outs(ANSI_COLOR(0;1;37;41));
move(y-1, 0); bl_newwin(4, t_columns-1, NULL);
move(y, 0);
prints(" ▲此程式使用新版的 BBS-Lua 規格 (%0.3f),您可能無法正常執行",
tocinterface);
move(++y, 0);
outs(" 若執行出現錯誤,建議您重新登入 BBS 後再重試");
}
else if (tocinterface == BBSLUA_INTERFACE_VER)
{
// do nothing!
}
else
{
// should be comtaible
// prints("相容 (%.03f)", tocinterface);
}
// print toc, ifany.
if (tocs)
{
y = by - 1 - tocs;
by = y-1;
outs(ANSI_COLOR(0;1;30;47));
move(y, 0);
bl_newwin(tocs+2, t_columns-1, NULL);
// now try to print all TOC infos
for (i = BLCONF_PRINT_TOC_INDEX; bbsluaTocTags[i]; i++)
{
lua_getfield(L, -1, bbsluaTocTags[i]);
if (!lua_isstring(L, -1))
{
lua_pop(L, 1);
continue;
}
move(++y, 2);
outs(bbsluaTocPrompts[i]);
outs(": ");
outns(lua_tostring(L, -1), t_columns-10);
lua_pop(L, 1);
}
}
outs(ANSI_COLOR(0;1;37;44));
move(by-2, 0); outc('\n');
bl_newwin(2, t_columns-1, NULL);
prints(" ■ BBS-Lua %.03f (Build " __DATE__ " " __TIME__") ",
(double)BBSLUA_INTERFACE_VER);
move(by, 0);
outs(ANSI_COLOR(22;37) " 提醒您執行中隨時可按 "
ANSI_COLOR(1;31) "[Ctrl-C] " ANSI_COLOR(0;37;44)
"強制中斷 BBS-Lua 程式");
outs(ANSI_RESET);
lua_pop(L, 1);
}
typedef struct LoadS {
const char *s;
size_t size;
int lineshift;
} LoadS;
static const char* bbslua_reader(lua_State *L, void *ud, size_t *size)
{
LoadS *ls = (LoadS *)ud;
(void)L;
if (ls->size == 0) return NULL;
if (ls->lineshift > 0) {
const char *linefeed = "\n";
*size = 1;
ls->lineshift--;
return linefeed;
}
*size = ls->size;
ls->size = 0;
return ls->s;
}
static int bbslua_loadbuffer (lua_State *L, const char *buff, size_t size,
const char *name, int lineshift) {
LoadS ls;
ls.s = buff;
ls.size = size;
ls.lineshift = lineshift;
return lua_load(L, bbslua_reader, &ls, name);
}
typedef struct AllocData {
size_t alloc_size;
size_t max_alloc_size;
size_t alloc_limit;
} AllocData;
static void alloc_init(AllocData *ad)
{
memset(ad, 0, sizeof(*ad));
// real limit is not determined yet, just assign a big value
ad->alloc_limit = 20*1048576;
}
static void *allocf (void *ud, void *ptr, size_t osize, size_t nsize) {
/* TODO use our own allocator, for better memory control, avoid fragment and leak */
AllocData *ad = (AllocData*)ud;
if (ad->alloc_size + nsize - osize > ad->alloc_limit) {
return NULL;
}
ad->alloc_size += nsize - osize;
if (ad->alloc_size > ad->max_alloc_size) {
ad->max_alloc_size = ad->alloc_size;
}
if (nsize == 0) {
free(ptr);
return NULL;
}
else
return realloc(ptr, nsize);
}
static int panic (lua_State *L) {
(void)L; /* to avoid warnings */
fprintf(stderr, "PANIC: unprotected error in call to Lua API (%s)\n",
lua_tostring(L, -1));
return 0;
}
int
bbslua(const char *fpath)
{
int r = 0;
lua_State *L;
char *bs = NULL, *ps = NULL, *pe = NULL;
char bfpath[PATHLEN] = "";
int sz = 0;
int lineshift = 0;
AllocData ad;
#ifdef UMODE_BBSLUA
unsigned int prevmode = getutmpmode();
#endif
// re-entrant not supported!
if (runningBBSLua)
return 0;
abortBBSLua = 0;
// init lua
alloc_init(&ad);
L = lua_newstate(allocf, &ad);
if (!L)
return 0;
lua_atpanic(L, &panic);
strlcpy(bfpath, fpath, sizeof(bfpath));
r = 1; // max recursive load iteration
// load file
do {
char *xbs = NULL, *xps = NULL, *xpe = NULL;
int xlineshift = 0;
size_t xsz;
const char *lastref = NULL;
char loadnext = 0;
// detect file
xbs = bbslua_attach(bfpath, &xsz);
if (!xbs)
break;
xps = xbs;
xpe = xps + xsz;
if(!bbslua_detect_range(&xps, &xpe, &xlineshift))
{
// not detected
bbslua_detach(xbs, xsz);
break;
}
// already detected old toc info?
lua_getglobal(L, "toc"); // stack +1
lua_setglobal(L, "otoc"); // stack -1
lua_getglobal(L, "otoc"); // stack +1
if (lua_istable(L, -1))
lua_getfield(L, -1, "latestref"); // stack +1
else
lua_pushnil(L);
lastref = lua_tostring(L, -1);
// stack now: [-2] otoc [-1] otoc.latestref
// detect TOC meta data
bbslua_load_TOC(L, xps, xpe);
// TODO test if new file is compatible (by toc.name?)
lua_pop(L, 2); // otoc otoc.latestref
// now, apply current buffer
if (bs)
{
bbslua_detach(bs, sz);
// XXX fpath=bfpath, supporting only one level redirection now.
fpath = bfpath;
}
bs = xbs; ps = xps; pe = xpe; sz = xsz;
lineshift = xlineshift;
#ifdef AID_DISPLAYNAME
// quick exit
if (r <= 0)
break;
// LatestRef only works if system supports AID.
// try to load next reference.
lua_getglobal(L, "toc"); // stack +1
lua_getfield(L, -1, "latestref"); // stack +1
lastref = lua_tostring(L, -1);
while (lastref && *lastref)
{
// try to load by AID
char bn[IDLEN+1] = "";
aidu_t aidu = 0;
if (*lastref == '#') lastref++;
aidu = aidc2aidu((char*)lastref);
if (aidu <= 0) break;
while (*lastref > ' ') lastref ++; // lastref points to zero of space
while (*lastref && *lastref <= ' ') lastref++; // lastref points to zero or board name
if (*lastref == '(') lastref ++;
if (!*lastref) break;
strlcpy(bn, lastref, sizeof(bn));
if (bn[0] && bn[strlen(bn)-1] == ')') bn[strlen(bn)-1] = 0;
setaidfile(bfpath, bn, aidu);
if (bfpath[0])
loadnext = 1;
break;
}
lua_pop(L, 2);
if (loadnext) continue;
#endif // AID_DISPLAYNAME
break;
} while (r-- > 0);
if (!ps || !pe || ps >= pe)
{
if (bs)
bbslua_detach(bs, sz);
lua_close(L);
vmsg("BBS-Lua 載入錯誤: 未含 BBS-Lua 程式");
return 0;
}
// init library
bbsluaL_openlibs(L);
luaL_openlib(L, "bbs", lib_bbslua, 0);
bbsluaRegConst(L, "bbs");
// load script
r = bbslua_loadbuffer(L, ps, pe-ps, "BBS-Lua", lineshift);
// unmap
bbslua_detach(bs, sz);
if (r != 0)
{
const char *errmsg = lua_tostring(L, -1);
lua_close(L);
move(b_lines-3, 0); clrtobot();
outs("\n");
outs(errmsg);
vmsg("BBS-Lua 載入錯誤: 請通知作者修正程式碼。");
return 0;
}
#ifdef UMODE_BBSLUA
setutmpmode(UMODE_BBSLUA);
#endif
bbslua_logo(L);
vmsgf("提醒您執行中隨時可按 [Ctrl-C] 強制中斷 BBS-Lua 程式");
// ready for running
clear();
runningBBSLua =1;
lua_sethook(L, bbsluaHook, LUA_MASKCOUNT, BLCONF_EXEC_COUNT );
refresh();
// check is now done inside hook
r = lua_resume(L, 0);
// even if r == yield, let's abort - you cannot yield main thread.
if (r != 0)
{
const char *errmsg = lua_tostring(L, -1);
move(b_lines-3, 0); clrtobot();
outs("\n");
if (errmsg) outs(errmsg);
}
lua_close(L);
runningBBSLua =0;
drop_input();
// grayout(0, b_lines, GRAYOUT_DARK);
move(b_lines, 0); clrtoeol();
vmsgf("BBS-Lua 執行結束%s。",
abortBBSLua ? " (使用者中斷)" : r ? " (程式錯誤)" : "");
clear();
#ifdef UMODE_BBSLUA
setutmpmode(prevmode);
#endif
return 0;
}
// vim:ts=4:sw=4