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   <div id="projectname">Templates -- Meow
   &#160;<span id="projectnumber">1.1.2</span>
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   <div id="projectbrief">不能,也不應該先編譯成obj-file的templates</div>
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<div class="title">Class Hierarchy</div>  </div>
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<div class="textblock">This inheritance list is sorted roughly, but not completely, alphabetically:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1BinaryIndexTree.html" target="_self">meow::BinaryIndexTree&lt; Value &gt;</a></td><td class="desc">極度簡化的 <code><a class="el" href="classmeow_1_1SegmentTree.html" title="中文名 線段樹 ">SegmentTree</a></code> 已無區間更新的操作</td></tr>
<tr id="row_1_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Color3__Space.html" target="_self">meow::Color3_Space&lt; T &gt;</a></td><td class="desc">以三個channel所組成的色彩空間</td></tr>
<tr id="row_2_" class="even"><td class="entry"><img id="arr_2_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('2_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Color3__Space.html" target="_self">meow::Color3_Space&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_2_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1HSLf__Space.html" target="_self">meow::HSLf_Space</a></td><td class="desc">以浮點數<b>Y</b>(亮度), <b>U</b>(色度), <b>V</b>(濃度) 三個值所組成的色彩空間</td></tr>
<tr id="row_2_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1HSVf__Space.html" target="_self">meow::HSVf_Space</a></td><td class="desc">以浮點數<b>Y</b>(亮度), <b>U</b>(色度), <b>V</b>(濃度) 三個值所組成的色彩空間</td></tr>
<tr id="row_2_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1RGBf__Space.html" target="_self">meow::RGBf_Space</a></td><td class="desc">以浮點數<b>Red</b>, <b>Green</b>, <b>Blue</b> 三個值所組成的色彩空間</td></tr>
<tr id="row_2_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1YUVf__Space.html" target="_self">meow::YUVf_Space</a></td><td class="desc">以浮點數<b>Y</b>(亮度), <b>U</b>(色度), <b>V</b>(濃度) 三個值所組成的色彩空間</td></tr>
<tr id="row_3_"><td class="entry"><img id="arr_3_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('3_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Color3__Space.html" target="_self">meow::Color3_Space&lt; int &gt;</a></td><td class="desc"></td></tr>
<tr id="row_3_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1RGBi__Space.html" target="_self">meow::RGBi_Space</a></td><td class="desc">以整數 <b>Red</b>, <b>Green</b>, <b>Blue</b> 三個值所組成的色彩空間</td></tr>
<tr id="row_4_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1DisjointSet.html" target="_self">meow::DisjointSet</a></td><td class="desc">用來維護一堆互斥集的資訊</td></tr>
<tr id="row_5_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SplayTree_1_1Element.html" target="_self">meow::SplayTree&lt; Key, Value &gt;::Element</a></td><td class="desc">類似 <code>stl</code><code>iterator</code> ,不過這邊叫做<code><a class="el" href="classmeow_1_1SplayTree_1_1Element.html" title="類似 stl 的 iterator ,不過這邊叫做Element ">Element</a></code> </td></tr>
<tr id="row_6_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SplayTree__Range_1_1Element.html" target="_self">meow::SplayTree_Range&lt; Key, Value &gt;::Element</a></td><td class="desc">類似 <code>stl</code><code>iterator</code> ,不過這邊叫做<code><a class="el" href="classmeow_1_1SplayTree__Range_1_1Element.html" title="類似 stl 的 iterator ,不過這邊叫做Element ">Element</a></code> </td></tr>
<tr id="row_7_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structmeow_1_1FeaturePointIndexPair.html" target="_self">meow::FeaturePointIndexPair</a></td><td class="desc"></td></tr>
<tr id="row_8_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1HashTableList.html" target="_self">meow::HashTableList&lt; Data, HashFunc &gt;</a></td><td class="desc">一個當key相撞時會用list解決的hash_table</td></tr>
<tr id="row_9_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1KD__Tree.html" target="_self">meow::KD_Tree&lt; Vector, Scalar &gt;</a></td><td class="desc"><code>k-dimension</code> tree</td></tr>
<tr id="row_10_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Matrix.html" target="_self">meow::Matrix&lt; Entry &gt;</a></td><td class="desc"><b>matrix</b> </td></tr>
<tr id="row_11_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Matrix.html" target="_self">meow::Matrix&lt; Description &gt;</a></td><td class="desc"></td></tr>
<tr id="row_12_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Matrix.html" target="_self">meow::Matrix&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_13_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Matrix.html" target="_self">meow::Matrix&lt; Pixel &gt;</a></td><td class="desc"></td></tr>
<tr id="row_14_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Matrix.html" target="_self">meow::Matrix&lt; Scalar &gt;</a></td><td class="desc"></td></tr>
<tr id="row_15_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structmeow_1_1Pipeline_1_1Myself_1_1MediumInfo.html" target="_self">meow::Pipeline&lt; Input, Output, Medium &gt;::Myself::MediumInfo</a></td><td class="desc"></td></tr>
<tr id="row_16_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1MergeableHeap.html" target="_self">meow::MergeableHeap&lt; Element &gt;</a></td><td class="desc">一個用 <b>左偏樹</b> 實作的 <code>Maximum-Heap</code> , 除了原本heap有的功能外, 還支援 <code>merge</code> 功能</td></tr>
<tr id="row_17_" class="even"><td class="entry"><img id="arr_17_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjBase.html" target="_self">meow::ObjBase</a></td><td class="desc">一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能</td></tr>
<tr id="row_17_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1IdentityPoints.html" target="_self">meow::IdentityPoints&lt; int, double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_17_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Bitmap.html" target="_self">meow::Bitmap&lt; Pixel &gt;</a></td><td class="desc">二維點陣資料</td></tr>
<tr id="row_17_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Camera.html" target="_self">meow::Camera&lt; Pixel &gt;</a></td><td class="desc"><a class="el" href="classmeow_1_1Camera.html" title="Camera.">Camera</a></td></tr>
<tr id="row_17_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePoint.html" target="_self">meow::FeaturePoint&lt; Scalar, Description &gt;</a></td><td class="desc">特徵點</td></tr>
<tr id="row_17_4_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_17_4_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_4_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsDetector.html" target="_self">meow::FeaturePointsDetector&lt; Pixel &gt;</a></td><td class="desc"></td></tr>
<tr id="row_17_4_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsDetector__Harris.html" target="_self">meow::FeaturePointsDetector_Harris&lt; Pixel &gt;</a></td><td class="desc">Harris corner detect</td></tr>
<tr id="row_17_5_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_17_5_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_5_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsMatch.html" target="_self">meow::FeaturePointsMatch&lt; Scalar, Description &gt;</a></td><td class="desc"></td></tr>
<tr id="row_17_5_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsMatch__K__Match.html" target="_self">meow::FeaturePointsMatch_K_Match&lt; Scalar, Description &gt;</a></td><td class="desc"></td></tr>
<tr id="row_17_6_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1IdentityPoints.html" target="_self">meow::IdentityPoints&lt; ID, Scalar &gt;</a></td><td class="desc">把一個 <code>std::map&lt;ID</code>,Vector&lt;Scalar&gt; &gt; 包起來</td></tr>
<tr id="row_17_7_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjArray.html" target="_self">meow::ObjArray&lt; T &gt;</a></td><td class="desc">純粹把 <code>std::vector</code> 包起來, 變成繼承自 <a class="el" href="classmeow_1_1ObjBase.html" title="一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能">ObjBase</a></td></tr>
<tr id="row_17_8_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjDictionary.html" target="_self">meow::ObjDictionary&lt; Key, Value &gt;</a></td><td class="desc">純粹把 <code>std::map</code> 包起來, 變成繼承自 <a class="el" href="classmeow_1_1ObjBase.html" title="一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能">ObjBase</a></td></tr>
<tr id="row_17_9_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjProperties.html" target="_self">meow::ObjProperties&lt; SID &gt;</a></td><td class="desc">目前擺爛中</td></tr>
<tr id="row_17_10_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjType.html" target="_self">meow::ObjType&lt; Type, ReaderWriter &gt;</a></td><td class="desc">純粹把給定的 <code>Type</code> 包起來, 變成繼承自 <a class="el" href="classmeow_1_1ObjBase.html" title="一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能">ObjBase</a></td></tr>
<tr id="row_17_11_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Photo.html" target="_self">meow::Photo&lt; Pixel &gt;</a></td><td class="desc">底片</td></tr>
<tr id="row_17_12_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ViewPort.html" target="_self">meow::ViewPort</a></td><td class="desc">未完待續</td></tr>
<tr id="row_17_13_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1WatchBall.html" target="_self">meow::WatchBall&lt; Pixel &gt;</a></td><td class="desc"><b>多個camera</b>, 一個offset, 一個rotation</td></tr>
<tr id="row_18_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjSelector.html" target="_self">meow::ObjSelector&lt; id &gt;</a></td><td class="desc">利用register的概念, 達到runtime用string選擇要new的class</td></tr>
<tr id="row_19_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Pipeline.html" target="_self">meow::Pipeline&lt; Input, Output, Medium &gt;</a></td><td class="desc"><b>pipeline</b> </td></tr>
<tr id="row_20_"><td class="entry"><img id="arr_20_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('20_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Pipeline.html" target="_self">meow::Pipeline&lt; Matrix&lt; Scalar &gt;, Matrix&lt; Scalar &gt;, Transformate&lt; Scalar &gt; &gt;</a></td><td class="desc"></td></tr>
<tr id="row_20_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1TransformatePipeline.html" target="_self">meow::TransformatePipeline&lt; Scalar &gt;</a></td><td class="desc"><a class="el" href="classmeow_1_1Pipeline.html" title="pipeline ">Pipeline</a> for transformations</td></tr>
<tr id="row_21_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__double.html" target="_self">meow::ReaderWriter_double</a></td><td class="desc"></td></tr>
<tr id="row_22_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__int.html" target="_self">meow::ReaderWriter_int</a></td><td class="desc"></td></tr>
<tr id="row_23_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__size__t.html" target="_self">meow::ReaderWriter_size_t</a></td><td class="desc"></td></tr>
<tr id="row_24_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__string.html" target="_self">meow::ReaderWriter_string</a></td><td class="desc"></td></tr>
<tr id="row_25_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SegmentTree.html" target="_self">meow::SegmentTree&lt; Value &gt;</a></td><td class="desc">中文名 <code>線段樹</code> </td></tr>
<tr id="row_26_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self&lt; Data &gt;</a></td><td class="desc">具有copy on write, 且擁有比C++更靈活的reference機制</td></tr>
<tr id="row_27_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self&lt; data_ &gt;</a></td><td class="desc"></td></tr>
<tr id="row_28_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self&lt; Myself &gt;</a></td><td class="desc"></td></tr>
<tr id="row_29_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SplayTree.html" target="_self">meow::SplayTree&lt; Key, Value &gt;</a></td><td class="desc">是一種神乎其技的資料結構, 維護一堆 Key-&gt;Value . 並且支援 一些 <code>std::map</code> 難以快速實踐的操作, 如 <code>split</code> , <code>merge</code> , <code>keyOffset</code> </td></tr>
<tr id="row_30_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SplayTree__Range.html" target="_self">meow::SplayTree_Range&lt; Key, Value &gt;</a></td><td class="desc">基本上跟SplayTree一樣, 不過這邊結合線段樹, 多了區間操作 (線段樹相關operator定義請見 <code><a class="el" href="classmeow_1_1SegmentTree.html" title="中文名 線段樹 ">SegmentTree</a></code> )</td></tr>
<tr id="row_31_"><td class="entry"><img id="arr_31_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('31_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Transformation.html" target="_self">meow::Transformation&lt; Scalar &gt;</a></td><td class="desc">A base class for implementing kinds of transformations</td></tr>
<tr id="row_31_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1BallProjection.html" target="_self">meow::BallProjection&lt; Scalar &gt;</a></td><td class="desc">A ball projection is to project the given vector to a hyper-sphere</td></tr>
<tr id="row_31_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_31_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('31_1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1LinearTransformation.html" target="_self">meow::LinearTransformation&lt; Scalar &gt;</a></td><td class="desc">A base class for implementing kinds of linear transformations</td></tr>
<tr id="row_31_1_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Rotation3D.html" target="_self">meow::Rotation3D&lt; Scalar &gt;</a></td><td class="desc">Rotation a point/vector alone an axis with given angle in 3D world</td></tr>
<tr id="row_31_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1PhotoProjection.html" target="_self">meow::PhotoProjection&lt; Scalar &gt;</a></td><td class="desc">A <b>photo</b> <b>projection</b> is a kind of transformation that project point/vector to a flat <b>photo</b> </td></tr>
<tr id="row_32_" class="even"><td class="entry"><img id="arr_32_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('32_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Transformation.html" target="_self">meow::Transformation&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_32_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_32_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('32_0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1LinearTransformation.html" target="_self">meow::LinearTransformation&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_32_0_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Rotation3D.html" target="_self">meow::Rotation3D&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_32_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1PhotoProjection.html" target="_self">meow::PhotoProjection&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_33_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Usage.html" target="_self">meow::Usage</a></td><td class="desc">管理參數設置, 自訂usage document, 分析argc, argv</td></tr>
<tr id="row_34_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector.html" target="_self">meow::Vector&lt; Scalar &gt;</a></td><td class="desc"><b>vector</b> </td></tr>
<tr id="row_35_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector2D.html" target="_self">meow::Vector2D&lt; Scalar &gt;</a></td><td class="desc">2D's vector</td></tr>
<tr id="row_36_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector2D.html" target="_self">meow::Vector2D&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_37_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; Scalar &gt;</a></td><td class="desc">3D's vector</td></tr>
<tr id="row_38_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_39_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; int &gt;</a></td><td class="desc"></td></tr>
<tr id="row_40_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; T &gt;</a></td><td class="desc"></td></tr>
<tr id="row_41_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector.html" target="_self">meow::Vector&lt; Description &gt;</a></td><td class="desc"></td></tr>
<tr id="row_42_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector.html" target="_self">meow::Vector&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_43_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1VP__Tree.html" target="_self">meow::VP_Tree&lt; Vector, Scalar &gt;</a></td><td class="desc">跟KD_Tree很像歐</td></tr>
<tr id="row_44_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classdouble.html" target="_self">double</a></td><td class="desc"></td></tr>
<tr id="row_45_" class="even"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classint.html" target="_self">int</a></td><td class="desc"></td></tr>
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