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author | marcus <marcus@df743ca5-7f9a-e211-a948-0013205c9059> | 2006-10-13 03:26:33 +0800 |
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committer | marcus <marcus@df743ca5-7f9a-e211-a948-0013205c9059> | 2006-10-13 03:26:33 +0800 |
commit | f9db1ccbd159df91a286fe9e2baa6311b96275a5 (patch) | |
tree | 69dcac2ec462f935ad19874c5ec329f848cd5fac /multimedia/gstreamer-ffmpeg/files/patch-configure | |
parent | 77961f212375c73bc181169d56cd1a98b059014f (diff) | |
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Add akamaru, a physics engine prototype.
Akamaru is a simple, but fun, physics engine prototype. It's named after the
super awesome ninja dog, Akamaru, from the Naruto anime and based on the
article Advanced Character Physics by Thomas Jakobsen on Verlet integration.
It contains a very cool dock, called kiba.
Submitted by: Phillip Neumann <pneumann@gmail.com>
git-svn-id: svn://creme-brulee.marcuscom.com/ports/trunk@7748 df743ca5-7f9a-e211-a948-0013205c9059
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