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author | marcus <marcus@df743ca5-7f9a-e211-a948-0013205c9059> | 2004-06-01 10:21:50 +0800 |
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committer | marcus <marcus@df743ca5-7f9a-e211-a948-0013205c9059> | 2004-06-01 10:21:50 +0800 |
commit | 69eef3080baa6f196d15367dc3f56927fc6a1a20 (patch) | |
tree | 9716d5946313c9a67ac64a0d6ddeef4f671c2a32 /games/gnomegames2/files | |
parent | e0451b1a945ce8a80f375d841df1c9a7df168057 (diff) | |
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Fix the blackjack build in another way.
git-svn-id: svn://creme-brulee.marcuscom.com/ports/trunk@2334 df743ca5-7f9a-e211-a948-0013205c9059
Diffstat (limited to 'games/gnomegames2/files')
-rw-r--r-- | games/gnomegames2/files/patch-blackjack_src_player.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/games/gnomegames2/files/patch-blackjack_src_player.cpp b/games/gnomegames2/files/patch-blackjack_src_player.cpp new file mode 100644 index 000000000..7ee5d6f24 --- /dev/null +++ b/games/gnomegames2/files/patch-blackjack_src_player.cpp @@ -0,0 +1,75 @@ +--- blackjack/src/player.cpp.orig Mon May 31 16:07:01 2004 ++++ blackjack/src/player.cpp Mon May 31 16:13:37 2004 +@@ -262,8 +262,8 @@ + // Player can always stand. + + bestValue = value = getValueStand (*player, upCard); +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Stand"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Stand"), (long double)(value * 100)); + bestOption = KEY_S; + bestOptionNumber = num_options; + +@@ -271,8 +271,8 @@ + if (bj_hand_can_be_hit ()) { + value = getValueHit (*player, upCard); + +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Hit"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Hit"), (long double)(value * 100)); + if (value > bestValue) { + bestValue = value; + bestOption = KEY_H; +@@ -282,8 +282,8 @@ + // Check if player can double down. + if (bj_hand_can_be_doubled ()) { + value = getValueDoubleDown (*player, upCard); +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Double"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Double"), (long double)(value * 100)); + if (value > bestValue) { + bestValue = value; + bestOption = KEY_D; +@@ -296,8 +296,8 @@ + + if (bj_hand_can_be_split ()) { + value = getValueSplit(player->cards[0].value (), upCard); +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Split"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Split"), (long double)(value * 100)); + if (value > bestValue) { + bestValue = value; + bestOption = KEY_P; +@@ -308,8 +308,8 @@ + // Check if player can surrender. + if (bj_hand_can_be_surrendered ()) { + value = -0.5; +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Surrender"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Surrender"), (long double)(value * 100)); + if (value > bestValue) { + bestValue = value; + bestOption = KEY_R; +@@ -439,12 +439,12 @@ + reset (); + + mark_list[0] = g_strdup_printf ("<b>%s</b>\n", _("Dealer hand probabilities")); +- mark_list[1] = g_strdup_printf (" %s %5.2lf%%\n", _("Bust"), +- getProbabilityBust (upCard) * 100.0 / notBlackjack); ++ mark_list[1] = g_strdup_printf (" %s %5.2Lf%%\n", _("Bust"), ++ (long double)(getProbabilityBust (upCard) * 100.0 / notBlackjack)); + for (int count = 17; count <= 21; count++) { +- mark_list[count-15] = g_strdup_printf (" %2d %5.2lf%%\n", count, +- getProbabilityCount (count, upCard) +- * 100.0 / notBlackjack); ++ mark_list[count-15] = g_strdup_printf (" %2d %5.2Lf%%\n", count, ++ (long double)(getProbabilityCount (count, upCard) ++ * 100.0 / notBlackjack)); + } + + markup = g_strconcat ("<span size=\"small\" font_family=\"monospace\" foreground=\"#eaeac1\">", |