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authormezz <mezz@df743ca5-7f9a-e211-a948-0013205c9059>2006-10-13 01:57:57 +0800
committermezz <mezz@df743ca5-7f9a-e211-a948-0013205c9059>2006-10-13 01:57:57 +0800
commitc0e29fc2d4e57477b9289d1a9f259ded510790fa (patch)
tree0ad190cb5307076e94e1468a3a3106a3dafd741b
parent41bde74fc915cc7da15d6e9b247fd489c7488e40 (diff)
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Fix the build with new freetype, copied from graphics/crystalspace with a bit
tweak to make the patch apply. git-svn-id: svn://creme-brulee.marcuscom.com/ports/trunk@7742 df743ca5-7f9a-e211-a948-0013205c9059
-rw-r--r--graphics/crystalspace-devel/Makefile186
-rw-r--r--graphics/crystalspace-devel/distinfo3
-rw-r--r--graphics/crystalspace-devel/files/patch-configure18
-rw-r--r--graphics/crystalspace-devel/files/patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp75
-rw-r--r--graphics/crystalspace-devel/files/patch-plugins_font_server_freefnt2_freefnt2.cpp214
-rw-r--r--graphics/crystalspace-devel/pkg-descr11
-rw-r--r--graphics/crystalspace-devel/pkg-plist1615
7 files changed, 2122 insertions, 0 deletions
diff --git a/graphics/crystalspace-devel/Makefile b/graphics/crystalspace-devel/Makefile
new file mode 100644
index 000000000..aa9af9a73
--- /dev/null
+++ b/graphics/crystalspace-devel/Makefile
@@ -0,0 +1,186 @@
+# New ports collection makefile for: Crystal Space 3d
+# Date created: 2005-11-19
+# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
+#
+# $FreeBSD$
+#
+
+PORTNAME= crystalspace
+PORTVERSION= 20060710
+PORTREVISION= 3
+CATEGORIES= graphics
+MASTER_SITES= http://alex.foxybanana.com/freebsd/
+PKGNAMESUFFIX= -devel
+DIST_SUBDIR= ${PORTNAME}
+
+MAINTAINER= acm@FreeBSD.org
+COMMENT= Free and portable 3D Game Development Kit
+
+BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm \
+ swig:${PORTSDIR}/devel/swig13 \
+ jam:${PORTSDIR}/devel/jam
+LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
+ jpeg.9:${PORTSDIR}/graphics/jpeg \
+ aa.1:${PORTSDIR}/graphics/aalib \
+ openal.0:${PORTSDIR}/audio/openal \
+ alut.1:${PORTSDIR}/audio/freealut \
+ CEGUIBase.0:${PORTSDIR}/graphics/cegui
+
+USE_BZIP2= yes
+GNU_CONFIGURE= yes
+USE_GCC= 3.4+
+USE_GL= yes
+LDFLAGS= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS}
+CPPFLAGS= -I${LOCALBASE}/include -I${X11BASE}/include
+CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
+MAKE_ENV= CC="${CC}" CFLAGS="${CFLAGS} ${CXX}" \
+ CPPFLAGS="${CPPFLAGS} "LDFLAGS="${LDFLAGS}"
+CONFIGURE_ARGS+= --disable-cpu-specific-optimizations \
+ --disable-make-emulation \
+ --prefix=${PREFIX}
+DOCSDIR= share/doc/${PORTNAME}-0.99
+JAM_CMD= ${LOCALBASE}/bin/jam
+JAM_ARGS= -qa
+
+OPTIONS= DEBUG "Build with debugging information" off \
+ PYTHON "PYTHON interface" on \
+ PERL "PERL interface" on \
+ LCMS "Little Color Management System support" on \
+ MNG "MNG/JNG graphic files support" on \
+ MIKMOD "MIKMOD support" on \
+ VORBIS "Ogg/Vorbis sound plugin support" on \
+ 3DS "3DS files support" on \
+ ODE "Plugin providing physics through ODE" on \
+ FREETYPE2 "FREETYPE2 support" on \
+ CAL3D "Skeletal based 3D character animation support" on \
+ SDL "SDL support" on \
+ CACA "LIBCACA support" on \
+ CPPUNIT "The C++ Unit Test Library" on \
+ BFD "Universal BFD library from the GNU binutils" on
+
+.include <bsd.port.pre.mk>
+
+.if ${OSVERSION} < 500000
+BROKEN= Does not compile on 4.x
+.endif
+
+.if ${ARCH} == "sparc64"
+BROKEN= Does not compile on sparc64
+.endif
+
+.if !defined(WITHOUT_DEBUG)
+CONFIGURE_ARGS+= --enable-debug=yes
+.else
+CONFIGURE_ARGS+= --enable-debug=no
+.endif
+
+.if !defined(WITHOUT_PYTHON)
+USE_PYTHON= yes
+.include <${PORTSDIR}/Mk/bsd.python.mk>
+.else
+CONFIGURE_ARGS+= --without-python
+.endif
+
+.if !defined(WITHOUT_PERL)
+USE_PERL5= yes
+.else
+CONFIGURE_ARGS+= --without-perl
+.endif
+
+.if !defined(WITHOUT_LCMS)
+LIB_DEPENDS+= lcms.1:${PORTSDIR}/graphics/lcms
+.else
+CONFIGURE_ARGS+= --without-lcms
+.endif
+
+.if !defined(WITHOUT_MNG)
+LIB_DEPENDS+= mng.1:${PORTSDIR}/graphics/libmng
+.else
+CONFIGURE_ARGS+= --without-mng
+.endif
+
+.if !defined(WITHOUT_MIKMOD)
+LIB_DEPENDS+= mikmod.2:${PORTSDIR}/audio/libmikmod
+.else
+CONFIGURE_ARGS+= --without-mikmod
+.endif
+
+.if !defined(WITHOUT_VORBIS)
+LIB_DEPENDS+= vorbis:${PORTSDIR}/audio/libvorbis
+.else
+CONFIGURE_ARGS+= --without-ogg \
+ --without-vorbis
+.endif
+
+.if !defined(WITHOUT_3DS)
+LIB_DEPENDS+= 3ds.1:${PORTSDIR}/graphics/lib3ds
+.else
+CONFIGURE_ARGS+= --without-3ds
+.endif
+
+.if !defined(WITHOUT_ODE)
+BUILD_DEPENDS+= ${X11BASE}/lib/libode.a:${PORTSDIR}/devel/ode
+CONFIGURE_ARGS+= --with-ode=${X11BASE}
+.else
+CONFIGURE_ARGS+= --without-ode
+.endif
+
+.if !defined(WITHOUT_FREETYPE2)
+LIB_DEPENDS+= freetype.9:${PORTSDIR}/print/freetype2
+.else
+CONFIGURE_ARGS+= --without-freetype2
+.endif
+
+.if !defined(WITHOUT_CAL3D)
+LIB_DEPENDS+= cal3d.12:${PORTSDIR}/graphics/cal3d
+.else
+CONFIGURE_ARGS+= --without-cal3d
+.endif
+
+.if !defined(WITHOUT_SDL)
+USE_SDL= sdl
+.else
+CONFIGURE_ARGS+= --without-sdl
+.endif
+
+.if !defined(WITHOUT_CACA)
+BUILD_DEPENDS+= ${LOCALBASE}/lib/libcaca.a:${PORTSDIR}/graphics/libcaca
+.else
+CONFIGURE_ARGS+= --without-caca
+.endif
+
+.if !defined(WITHOUT_CPPUNIT)
+LIB_DEPENDS+= cppunit-1.10:${PORTSDIR}/devel/cppunit
+.else
+CONFIGURE_ARGS+= --without-cppunit
+.endif
+
+.if !defined(WITHOUT_BFD)
+BUILD_DEPENDS+= ${LOCALBASE}/lib/libbfd.a:${PORTSDIR}/devel/libbfd
+.else
+CONFIGURE_ARGS+= --without-bfd
+.endif
+
+pre-configure:
+ @${REINPLACE_CMD} -e 's,sdl-config,${SDL_CONFIG:T},g; \
+ s,86\*),86\*|amd64|ia64),' ${WRKSRC}/configure
+
+post-configure:
+ @${REINPLACE_CMD} -i "" -e 's|^COMPILER.LFLAGS += "-lm"|COMPILER.LFLAGS += "-lm -lc"|g' \
+ ${WRKSRC}/Jamconfig
+ @${REINPLACE_CMD} -i "" -e 's|-lcaca|-lcaca_pic|g' ${WRKSRC}/Jamconfig
+.if defined(NOPORTDOCS)
+ @${REINPLACE_CMD} -e 42,44d ${WRKSRC}/Makefile
+ @${REINPLACE_CMD} -e 26d ${WRKSRC}/Jamfile
+ @${REINPLACE_CMD} -e 79d ${WRKSRC}/Jamfile
+.endif
+
+do-build:
+ @cd ${WRKSRC} && \
+ ${SETENV} ${MAKE_ENV} ${JAM_CMD} ${JAM_ARGS}
+
+do-install:
+ @cd ${WRKSRC} && \
+ ${JAM_CMD} install
+
+.include <bsd.port.post.mk>
diff --git a/graphics/crystalspace-devel/distinfo b/graphics/crystalspace-devel/distinfo
new file mode 100644
index 000000000..7340f4414
--- /dev/null
+++ b/graphics/crystalspace-devel/distinfo
@@ -0,0 +1,3 @@
+MD5 (crystalspace/crystalspace-20060710.tar.bz2) = 1f6c04c0168bec349e87f39f0ac0f843
+SHA256 (crystalspace/crystalspace-20060710.tar.bz2) = 1ca2db2cbc3269bdeca85defed823710543f59fba390e2a0a73b2ace61df25b1
+SIZE (crystalspace/crystalspace-20060710.tar.bz2) = 20546176
diff --git a/graphics/crystalspace-devel/files/patch-configure b/graphics/crystalspace-devel/files/patch-configure
new file mode 100644
index 000000000..26e7850c4
--- /dev/null
+++ b/graphics/crystalspace-devel/files/patch-configure
@@ -0,0 +1,18 @@
+--- configure.orig Tue Oct 10 17:24:44 2006
++++ configure Tue Oct 10 17:29:10 2006
+@@ -39605,7 +39605,6 @@
+ cat >>conftest.$ac_ext <<_ACEOF
+ /* end confdefs.h. */
+ #include <ft2build.h>
+- #include FT_INTERNAL_OBJECTS_H
+ #include FT_FREETYPE_H
+ #include FT_GLYPH_H
+ #include FT_MODULE_H
+@@ -39760,7 +39759,6 @@
+ cat >>conftest.$ac_ext <<_ACEOF
+ /* end confdefs.h. */
+ #include <ft2build.h>
+- #include FT_INTERNAL_OBJECTS_H
+ #include FT_FREETYPE_H
+ #include FT_GLYPH_H
+ #include FT_MODULE_H
diff --git a/graphics/crystalspace-devel/files/patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp b/graphics/crystalspace-devel/files/patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp
new file mode 100644
index 000000000..0f1031994
--- /dev/null
+++ b/graphics/crystalspace-devel/files/patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp
@@ -0,0 +1,75 @@
+--- plugins/mesh/sprcal3d/object/sprcal3d.cpp Wed Aug 16 10:45:55 2006
++++ plugins/mesh/sprcal3d/object/sprcal3d.cpp Wed Aug 16 23:34:50 2006
+@@ -53,6 +53,8 @@
+
+
+ #include "sprcal3d.h"
++#include <cal3d/coretrack.h>
++#include <cal3d/corekeyframe.h>
+
+ // STL include required by cal3d
+ #include <string>
+@@ -657,10 +659,12 @@
+ ->getVectorCoreBone();
+
+ // loop through all root core bones
+- std::list<int>::iterator iteratorRootCoreBoneId;
+- for (iteratorRootCoreBoneId = pCoreSkeleton->getListRootCoreBoneId().begin()
+- ; iteratorRootCoreBoneId != pCoreSkeleton->getListRootCoreBoneId().end()
+- ; ++iteratorRootCoreBoneId)
++ std::vector<int>& rootCoreBones =
++ pCoreSkeleton->getVectorRootCoreBoneId();
++ std::vector<int>::iterator iteratorRootCoreBoneId;
++ for (iteratorRootCoreBoneId = rootCoreBones.begin();
++ iteratorRootCoreBoneId != rootCoreBones.end();
++ ++iteratorRootCoreBoneId)
+ {
+ CalCoreBone *bone = vectorCoreBone[*iteratorRootCoreBoneId];
+ CalQuaternion bonerot = bone->getRotation();
+@@ -677,32 +681,25 @@
+ {
+ CalCoreAnimation *anim = calCoreModel.getCoreAnimation(i);
+ if (!anim) continue;
+-
+- const uint trackCount = anim->getTrackCount();
+- std::vector<CalTransform> poses = anim->getPoses();
+- const uint frameCount = (uint)poses.size() / trackCount;
+-
+ // loop through all root core bones
+- std::list<int>::iterator iteratorRootCoreBoneId;
+- for (iteratorRootCoreBoneId = pCoreSkeleton->getListRootCoreBoneId().begin()
+- ; iteratorRootCoreBoneId != pCoreSkeleton->getListRootCoreBoneId().end()
+- ; ++iteratorRootCoreBoneId)
++ for (iteratorRootCoreBoneId = rootCoreBones.begin();
++ iteratorRootCoreBoneId != rootCoreBones.end();
++ ++iteratorRootCoreBoneId)
+ {
+- int boneTrack = anim->getTrackAssignment (*iteratorRootCoreBoneId);
+- if (boneTrack < 0) continue;
+- for (uint j = 0; j < frameCount; j++)
++ CalCoreTrack *track = anim->getCoreTrack(*iteratorRootCoreBoneId);
++ if (!track) continue;
++ for (int j=0; j<track->getCoreKeyframeCount(); j++)
+ {
+- CalTransform& tf = poses[j * trackCount + boneTrack];
+- CalQuaternion bonerot = tf.getRotation();
+- CalVector bonevec = tf.getTranslation();
+- bonerot *= quatrot;
+- bonevec *= quatrot;
+- bonevec += translation;
+- tf.setRotation (bonerot);
+- tf.setTranslation (bonevec);
++ CalCoreKeyframe *frame = track->getCoreKeyframe(j);
++ CalQuaternion bonerot = frame->getRotation();
++ CalVector bonevec = frame->getTranslation();
++ bonerot *= quatrot;
++ bonevec *= quatrot;
++ bonevec += translation;
++ frame->setRotation(bonerot);
++ frame->setTranslation(bonevec);
+ }
+ }
+- anim->setPoses (poses, trackCount);
+ }
+ // calCoreModel.getCoreSkeleton()->calculateBoundingBoxes(&calCoreModel);
+ }
diff --git a/graphics/crystalspace-devel/files/patch-plugins_font_server_freefnt2_freefnt2.cpp b/graphics/crystalspace-devel/files/patch-plugins_font_server_freefnt2_freefnt2.cpp
new file mode 100644
index 000000000..486843d87
--- /dev/null
+++ b/graphics/crystalspace-devel/files/patch-plugins_font_server_freefnt2_freefnt2.cpp
@@ -0,0 +1,214 @@
+--- plugins/font/server/freefnt2/freefnt2.cpp.orig Thu Oct 12 12:48:44 2006
++++ plugins/font/server/freefnt2/freefnt2.cpp Thu Oct 12 12:54:51 2006
+@@ -30,10 +30,11 @@
+ #include "iutil/comp.h"
+
+ #include <ft2build.h>
+-#include FT_INTERNAL_OBJECTS_H
+ #include FT_FREETYPE_H
+ #include FT_GLYPH_H
+ #include FT_MODULE_H
++#include FT_SIZES_H
++#include FT_OUTLINE_H
+
+ #include "freefnt2.h"
+
+@@ -372,6 +373,20 @@
+ return true;
+ }
+
++static void GridFitCbox (FT_BBox& cbox, FT_UInt& glyphW, FT_UInt& glyphH)
++{
++ /* compute the control box, and grid fit it */
++#define FT_PIX_FLOOR( x ) ( (x) & ~63 )
++#define FT_PIX_CEIL( x ) FT_PIX_FLOOR( (x) + 63 )
++ cbox.xMin = FT_PIX_FLOOR( cbox.xMin );
++ cbox.yMin = FT_PIX_FLOOR( cbox.yMin );
++ cbox.xMax = FT_PIX_CEIL( cbox.xMax );
++ cbox.yMax = FT_PIX_CEIL( cbox.yMax );
++
++ glyphW = (FT_UInt)( ( cbox.xMax - cbox.xMin ) >> 6 );
++ glyphH = (FT_UInt)( ( cbox.yMax - cbox.yMin ) >> 6 );
++}
++
+ csPtr<iDataBuffer> csFreeType2Font::GetGlyphBitmap (utf32_char c,
+ csBitmapMetrics& metrics)
+ {
+@@ -381,37 +396,65 @@
+ if ((c != CS_FONT_DEFAULT_GLYPH) && (ci == 0)) return 0;
+
+ if (server->FreetypeError (FT_Load_Glyph (face->face, ci,
+- FT_LOAD_RENDER | FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO),
++ FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO),
+ "Could not load glyph %u for %s", ci, name))
+ {
+ return 0;
+ }
+
+- int stride = (face->face->glyph->bitmap.width + 7) / 8;
++ /* Work around an FT2.2.1 issue where rendering of a glyph fails if the width
++ * or height is 0 */
++ FT_Outline* outline = &face->face->glyph->outline;
++ FT_BBox cbox;
++ FT_Outline_Get_CBox( outline, &cbox );
++ FT_UInt glyphW, glyphH;
++ GridFitCbox (cbox, glyphW, glyphH);
+ int maxrows = (size->metrics.height + 63) >> 6;
+- int bitmapsize = maxrows*stride;
+- uint8* bitmap = new uint8 [bitmapsize];
+- memset (bitmap, 0, bitmapsize);
++ int stride, bitmapsize;
++ uint8* bitmap;
++ if ((glyphW > 0) && (glyphH > 0))
++ {
++ if (server->FreetypeError (FT_Render_Glyph (face->face->glyph,
++ FT_RENDER_MODE_MONO),
++ "Could not render glyph %u for %s", ci, name))
++ {
++ return 0;
++ }
++ stride = (face->face->glyph->bitmap.width + 7) / 8;
++ bitmapsize = maxrows*stride;
++ }
++ else
++ bitmapsize = 0;
+
+ int descend = (-size->metrics.descender + 63) >> 6;;
+
+- int startrow = maxrows - (descend + face->face->glyph->bitmap_top);
+-
+- int endrow = startrow + face->face->glyph->bitmap.rows;
++ if (bitmapsize > 0)
++ {
++ int startrow = maxrows - (descend + face->face->glyph->bitmap_top);
++ int endrow = startrow + face->face->glyph->bitmap.rows;
+
+- if (startrow < 0) startrow = 0;
+- if (endrow > maxrows) endrow = maxrows;
++ if (startrow < 0) startrow = 0;
++ if (endrow > maxrows) endrow = maxrows;
+
+- int n, i;
+- for (n = 0, i = startrow; i < endrow; i++, n++)
+- memcpy (bitmap + stride*i,
+- face->face->glyph->bitmap.buffer +
+- n * face->face->glyph->bitmap.pitch,
+- MIN(stride, face->face->glyph->bitmap.pitch));
++ bitmap = new uint8 [bitmapsize];
++ memset (bitmap, 0, bitmapsize);
++ int n, i;
++ for (n = 0, i = startrow; i < endrow; i++, n++)
++ memcpy (bitmap + stride*i,
++ face->face->glyph->bitmap.buffer +
++ n * face->face->glyph->bitmap.pitch,
++ MIN(stride, face->face->glyph->bitmap.pitch));
++ metrics.width = face->face->glyph->bitmap.width;
++ metrics.left = face->face->glyph->bitmap_left;
++ }
++ else
++ {
++ bitmap = 0;
++ metrics.width = glyphW >> 6;
++ metrics.left = (FT_Int)( cbox.xMin >> 6 );
++ }
+
+- metrics.width = face->face->glyph->bitmap.width;
+ metrics.height = maxrows;
+- metrics.left = face->face->glyph->bitmap_left;
+ metrics.top = maxrows - descend;
+
+ return (csPtr<iDataBuffer> (new csDataBuffer ((char*)bitmap, bitmapsize,
+@@ -427,42 +470,70 @@
+ if ((c != CS_FONT_DEFAULT_GLYPH) && (ci == 0)) return 0;
+
+ if (server->FreetypeError (FT_Load_Glyph (face->face, ci,
+- FT_LOAD_RENDER | FT_RENDER_MODE_NORMAL),
++ FT_LOAD_TARGET_NORMAL),
+ "Could not load glyph %u for %s", ci, name))
+ {
+ return 0;
+ }
+
+- if (face->face->glyph->bitmap.pixel_mode != FT_PIXEL_MODE_GRAY)
+- // That's not what we want.
+- return 0;
+-
+- int stride = face->face->glyph->bitmap.width;
++ /* Work around an FT2.2.1 issue where rendering of a glyph fails if the width
++ * or height is 0 */
++ FT_Outline* outline = &face->face->glyph->outline;
++ FT_BBox cbox;
++ FT_Outline_Get_CBox( outline, &cbox );
++ FT_UInt glyphW, glyphH;
++ GridFitCbox (cbox, glyphW, glyphH);
+ int maxrows = (size->metrics.height + 63) >> 6;
+- int bitmapsize = maxrows * stride;
+- // Allocate at least 1 byte
+- uint8* bitmap = (bitmapsize > 0) ? new uint8 [bitmapsize] : new uint8[1];
+- memset (bitmap, 0, bitmapsize);
++ int stride, bitmapsize;
++ uint8* bitmap;
++ if ((glyphW > 0) && (glyphH > 0))
++ {
++ if (server->FreetypeError (FT_Render_Glyph (face->face->glyph,
++ FT_RENDER_MODE_NORMAL),
++ "Could not render glyph %u for %s", ci, name))
++ {
++ return 0;
++ }
++ if (face->face->glyph->bitmap.pixel_mode != FT_PIXEL_MODE_GRAY)
++ {
++ // That's not what we want.
++ return 0;
++ }
++ stride = face->face->glyph->bitmap.width;
++ bitmapsize = maxrows*stride;
++ metrics.width = face->face->glyph->bitmap.width;
++ metrics.left = face->face->glyph->bitmap_left;
++ }
++ else
++ {
++ bitmapsize = 0;
++ metrics.width = glyphW >> 6;
++ metrics.left = (FT_Int)( cbox.xMin >> 6 );
++ }
+
+ int descend = (-size->metrics.descender + 63) >> 6;
+
+- int startrow = maxrows - (descend + face->face->glyph->bitmap_top);
+-
+- int endrow = startrow + face->face->glyph->bitmap.rows;
++ if (bitmapsize > 0)
++ {
++ int startrow = maxrows - (descend + face->face->glyph->bitmap_top);
++ int endrow = startrow + face->face->glyph->bitmap.rows;
+
+- if (startrow < 0) startrow = 0;
+- if (endrow > maxrows) endrow = maxrows;
++ if (startrow < 0) startrow = 0;
++ if (endrow > maxrows) endrow = maxrows;
+
+- int n, i;
+- for (n = 0, i = startrow; i < endrow; i++, n++)
+- memcpy (bitmap + stride*i,
+- face->face->glyph->bitmap.buffer +
+- n * face->face->glyph->bitmap.pitch,
+- MIN(stride, face->face->glyph->bitmap.pitch));
++ bitmap = new uint8 [bitmapsize];
++ memset (bitmap, 0, bitmapsize);
++ int n, i;
++ for (n = 0, i = startrow; i < endrow; i++, n++)
++ memcpy (bitmap + stride*i,
++ face->face->glyph->bitmap.buffer +
++ n * face->face->glyph->bitmap.pitch,
++ MIN(stride, face->face->glyph->bitmap.pitch));
++ }
++ else
++ bitmap = 0;
+
+- metrics.width = face->face->glyph->bitmap.width;
+ metrics.height = maxrows;
+- metrics.left = face->face->glyph->bitmap_left;
+ metrics.top = maxrows - descend;
+
+ return (csPtr<iDataBuffer> (new csDataBuffer ((char*)bitmap, bitmapsize,
diff --git a/graphics/crystalspace-devel/pkg-descr b/graphics/crystalspace-devel/pkg-descr
new file mode 100644
index 000000000..47dcecde1
--- /dev/null
+++ b/graphics/crystalspace-devel/pkg-descr
@@ -0,0 +1,11 @@
+Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
+C++. It supports: true six degrees of freedom, colored lighting, lightmapped
+and stencil based lighting, shader support (CG, vertex programs, fragment
+programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
+surfaces, 3D sprites (frame based or with skeletal animation using cal3d
+animation library), procedural textures, particle systems, halos, volumetric
+fog, scripting (using Python, Perl, Java, or potentially other languages),
+16-bit and 32-bit display support, OpenGL, and software renderer, font support
+(also with freetype), hierarchical transformations, physics plugin based on ODE
+
+WWW: http://www.crystalspace3d.org
diff --git a/graphics/crystalspace-devel/pkg-plist b/graphics/crystalspace-devel/pkg-plist
new file mode 100644
index 000000000..6c2a40efe
--- /dev/null
+++ b/graphics/crystalspace-devel/pkg-plist
@@ -0,0 +1,1615 @@
+bin/3ds2lev
+bin/ceguitest
+bin/cs-config
+bin/csbench
+bin/csdemo
+bin/csfgen
+bin/cslight
+bin/docconv
+bin/heightmapgen
+bin/levtool
+bin/lighter2
+bin/maya2spr
+bin/md32spr
+bin/mdl2spr
+bin/partedit
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+%%PORTDOCS%%%%DOCSDIR%%/html/manual/cs_Index.html
+%%PORTDOCS%%%%DOCSDIR%%/html/manual/cs_abt.html
+%%PORTDOCS%%%%DOCSDIR%%/html/manual/cs_ovr.html
+%%PORTDOCS%%%%DOCSDIR%%/html/manual/cs_toc.html
+%%PORTDOCS%%%%DOCSDIR%%/html/manual/index.html
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+%%PORTDOCS%%%%DOCSDIR%%/html/manual/usingcs/ownprojects/msvc7proj/snap9.jpg
+@dirrm etc/crystalspace
+@dirrm include/crystalspace/iutil
+@dirrm include/crystalspace/cstool
+@dirrm include/crystalspace/imesh
+@dirrm include/crystalspace/ivaria
+@dirrm include/crystalspace/csgeom
+@dirrm include/crystalspace/iengine/rendersteps
+@dirrm include/crystalspace/iengine
+@dirrm include/crystalspace/imap
+@dirrm include/crystalspace/igeom
+@dirrm include/crystalspace/csplugincommon/directx
+@dirrm include/crystalspace/csplugincommon/particlesys
+@dirrm include/crystalspace/csplugincommon/softshader
+@dirrm include/crystalspace/csplugincommon/win32
+@dirrm include/crystalspace/csplugincommon/sndsys
+@dirrm include/crystalspace/csplugincommon/opengl
+@dirrm include/crystalspace/csplugincommon/render3d
+@dirrm include/crystalspace/csplugincommon/shader
+@dirrm include/crystalspace/csplugincommon/imageloader
+@dirrm include/crystalspace/csplugincommon/macosx
+@dirrm include/crystalspace/csplugincommon/canvas
+@dirrm include/crystalspace/csplugincommon/renderstep
+@dirrm include/crystalspace/csplugincommon/iopengl
+@dirrm include/crystalspace/csplugincommon
+@dirrm include/crystalspace/iaws
+@dirrm include/crystalspace/csutil/unix
+@dirrm include/crystalspace/csutil/win32
+@dirrm include/crystalspace/csutil/macosx
+@dirrm include/crystalspace/csutil
+@dirrm include/crystalspace/itexture
+@dirrm include/crystalspace/csgfx
+@dirrm include/crystalspace/igraphic
+@dirrm include/crystalspace/ivideo/shader
+@dirrm include/crystalspace/ivideo
+@dirrm include/crystalspace/isndsys
+@dirrm include/crystalspace
+@dirrm lib/crystalspace
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/content/sprites
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/content
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/build/platform/win32/cygwin
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/build/platform/win32
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/build/platform
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/build
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/usingcs/engine
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/usingcs/lighting
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/usingcs/ownprojects/kdevproj
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/usingcs/ownprojects/msvc7proj
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/usingcs/ownprojects
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual/usingcs
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html/manual
+%%PORTDOCS%%@dirrm %%DOCSDIR%%/html
+%%PORTDOCS%%@dirrm %%DOCSDIR%%
+@dirrm %%DATADIR%%/bindings/python
+@dirrm %%DATADIR%%/bindings/java
+@dirrm %%DATADIR%%/bindings
+@dirrm %%DATADIR%%/build/autoconf
+@dirrm %%DATADIR%%/build/jam
+@dirrm %%DATADIR%%/build/msvcgen
+@dirrm %%DATADIR%%/build/jamtemplate
+@dirrm %%DATADIR%%/build/maketemplate
+@dirrm %%DATADIR%%/build
+@dirrm %%DATADIR%%/data/maps/isomap
+@dirrm %%DATADIR%%/data/maps/parallaxtest
+@dirrm %%DATADIR%%/data/maps/particles
+@dirrm %%DATADIR%%/data/maps/partsys
+@dirrm %%DATADIR%%/data/maps/r3dtest
+@dirrm %%DATADIR%%/data/maps/stenciltest
+@dirrm %%DATADIR%%/data/maps/terrain
+@dirrm %%DATADIR%%/data/maps/terrainf
+@dirrm %%DATADIR%%/data/maps/flarge/factories
+@dirrm %%DATADIR%%/data/maps/flarge
+@dirrm %%DATADIR%%/data/maps
+@dirrm %%DATADIR%%/data/aws/widgets
+@dirrm %%DATADIR%%/data/aws/skins
+@dirrm %%DATADIR%%/data/aws/layouts
+@dirrm %%DATADIR%%/data/aws
+@dirrm %%DATADIR%%/data/ceguitest
+@dirrm %%DATADIR%%/data/cube
+@dirrm %%DATADIR%%/data/shader/surface
+@dirrm %%DATADIR%%/data/shader/fog
+@dirrm %%DATADIR%%/data/shader/lighting
+@dirrm %%DATADIR%%/data/shader/parallax
+@dirrm %%DATADIR%%/data/shader/specular
+@dirrm %%DATADIR%%/data/shader/snippets
+@dirrm %%DATADIR%%/data/shader/character
+@dirrm %%DATADIR%%/data/shader/shadowmap
+@dirrm %%DATADIR%%/data/shader
+@dirrm %%DATADIR%%/data/varia
+@dirrm %%DATADIR%%/data
+@dirrm %%DATADIR%%/conversion/hammer
+@dirrm %%DATADIR%%/conversion/max/exporterguide/pictures
+@dirrm %%DATADIR%%/conversion/max/exporterguide
+@dirrm %%DATADIR%%/conversion/max/gmeshskelanim
+@dirrm %%DATADIR%%/conversion/max
+@dirrm %%DATADIR%%/conversion/maya
+@dirrm %%DATADIR%%/conversion/qt2aws
+@dirrm %%DATADIR%%/conversion
+@dirrm %%DATADIR%%