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diff --git a/libical/src/libicalss/icalcstp.h b/libical/src/libicalss/icalcstp.h
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-/* -*- Mode: C -*- */
-/*======================================================================
- FILE: icalcstp.h
- CREATOR: eric 20 April 1999
-
- $Id$
-
-
- (C) COPYRIGHT 1999 Eric Busboom
- http://www.softwarestudio.org
-
- The contents of this file are subject to the Mozilla Public License
- Version 1.0 (the "License"); you may not use this file except in
- compliance with the License. You may obtain a copy of the License at
- http://www.mozilla.org/MPL/
-
- Software distributed under the License is distributed on an "AS IS"
- basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
- the License for the specific language governing rights and
- limitations under the License.
-
- The original author is Eric Busboom
- The original code is icalcstp.h
-
-======================================================================*/
-
-
-#ifndef ICALCSTP_H
-#define ICALCSTP_H
-
-#include "ical.h"
-
-typedef void* icalcstp;
-
-typedef struct icalcstp_stubs;
-
-icalcstp* icalcstp_new(icalcstp_stubs* stubs,
- int incoming, int outgoing);
-
-void* icalcstp_free(icalcstp* cstp);
-
-/* Send or recieve data directly to/from the network. These calls are
- needed for the AUTHENTICATE command and possibly others */
-int icalcstp_send(char*);
-char* icalcstp_recieve(char*);
-
-int icalcstp_set_timeout(icalcstp* cstp, int sec);
-
-typedef struct icalcstp_response {
- icalrequeststatus code
- char caluid[1024];
- void* result;
-} icalcstp_response;
-
-
-/********************** Server (Reciever) Interfaces *************************/
-
-/* On the server side, the caller will recieve data from the incoming
- socket and pass it to icalcstp_process_incoming. The caller then
- takes the return from _process_incoming and sends it out through
- the socket. This gives the caller a point of control. If the cstp
- code connected to the socket itself, it would be hard for the
- caller to do anything else after the cstp code was started.
-
- However, some commands will use the sockets directly, though the
- _send and _recieve routines. Example is Authenticate and Starttls,
- which need several exchanges of data*/
-
-/* Process a single line of incomming data */
-char* icalcstp_process_incoming(icalcstp* cstp, char* string);
-
-/* Er, they aren't really stubs, but pointers to the rountines that
- icalcstp_process_incoming will call when it recognizes a CSTP
- command in the data. BTW, the CONTINUE command is named 'cont'
- because 'continue' is a C keyword */
-
-struct icalcstp_stubs {
- icalcstp_response (*abort)(icalcstp* cstp);
- icalcstp_response (*authenticate)(icalcstp* cstp, char* mechanism,
- char* data);
- icalcstp_response (*capability)(icalcstp* cstp);
- icalcstp_response (*cont)(icalcstp* cstp, unsigned int time);
- icalcstp_response (*disconnect)(icalcstp* cstp);
- icalcstp_response (*identify)(icalcstp* cstp, char* id);
- icalcstp_response (*starttls)(icalcstp* cstp, char* command,
- char* data);
- icalcstp_response (*sendata)(icalcstp* cstp, unsigned int time,
- icalcomponent *comp);
- icalcstp_response (*unknown)(icalcstp* cstp, char* command, char* data);
-}
-
-/********************** Client (Sender) Interfaces **************************/
-
-/* On the client side, the cstp code is connected directly to the
- socket, because the callers point of control is at the interfaces
- below. */
-
-icalcstp_response icalcstp_abort(icalcstp* cstp);
-icalcstp_response icalcstp_authenticate(icalcstp* cstp, char* mechanism,
- char* data);
-icalcstp_response icalcstp_capability(icalcstp* cstp);
-icalcstp_response icalcstp_continue(icalcstp* cstp, unsigned int time);
-icalcstp_response icalcstp_disconnect(icalcstp* cstp);
-icalcstp_response icalcstp_identify(icalcstp* cstp, char* id);
-icalcstp_response icalcstp_starttls(icalcstp* cstp, char* command,
- char* data);
-icalcstp_response icalcstp_sendata(icalcstp* cstp, unsigned int time,
- icalcomponent *comp);
-
-#endif /* !ICALCSTP_H */
-
-
-