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Diffstat (limited to 'libical/src/libicalss/icalcstp.h')
-rw-r--r-- | libical/src/libicalss/icalcstp.h | 164 |
1 files changed, 0 insertions, 164 deletions
diff --git a/libical/src/libicalss/icalcstp.h b/libical/src/libicalss/icalcstp.h deleted file mode 100644 index 63f5af913f..0000000000 --- a/libical/src/libicalss/icalcstp.h +++ /dev/null @@ -1,164 +0,0 @@ -/* -*- Mode: C -*- */ -/*====================================================================== - FILE: icalcstp.h - CREATOR: eric 20 April 1999 - - $Id$ - - - (C) COPYRIGHT 2000, Eric Busboom, http://www.softwarestudio.org - - This program is free software; you can redistribute it and/or modify - it under the terms of either: - - The LGPL as published by the Free Software Foundation, version - 2.1, available at: http://www.fsf.org/copyleft/lesser.html - - Or: - - The Mozilla Public License Version 1.0. You may obtain a copy of - the License at http://www.mozilla.org/MPL/ - - The original code is icalcstp.h - -======================================================================*/ - - -#ifndef ICALCSTP_H -#define ICALCSTP_H - -#include "ical.h" - - -/********************** Server (Reciever) Interfaces *************************/ - -/* On the server side, the caller will recieve data from the incoming - socket and pass it to icalcstps_next_input. The caller then takes - the return from icalcstps_next_outpu and sends it out through the - socket. This gives the caller a point of control. If the cstp code - connected to the socket itself, it would be hard for the caller to - do anything else after the cstp code was started. - - All of the server abd client command routines will generate - response codes. On the server side, these responses will be turned - into text and sent to the client. On the client side, the reponse - is the one sent from the server. - - Since each command can return multiple responses, the responses are - stored in the icalcstps object and are accesses by - icalcstps_first_response() and icalcstps_next_response() - - How to use: - - 1) Construct a new icalcstps, bound to your code via stubs - 2) Repeat forever: - 2a) Get string from client & give to icalcstps_next_input() - 2b) Call icalcstps_next_output. Send string to client. - -*/ - - - -typedef void icalcstps; - -/* Er, they aren't really stubs, but pointers to the rountines that - icalcstps_process_incoming will call when it recognizes a CSTP - command in the data. BTW, the CONTINUE command is named 'cont' - because 'continue' is a C keyword */ -struct icalcstps_stubs { - icalerrorenum (*abort)(icalcstps* cstp); - icalerrorenum (*authenticate)(icalcstps* cstp, char* mechanism, - char* data); - icalerrorenum (*calidexpand)(icalcstps* cstp, char* calid); - icalerrorenum (*capability)(icalcstps* cstp); - icalerrorenum (*cont)(icalcstps* cstp, unsigned int time); - icalerrorenum (*identify)(icalcstps* cstp, char* id); - icalerrorenum (*disconnect)(icalcstps* cstp); - icalerrorenum (*sendata)(icalcstps* cstp, unsigned int time, - icalcomponent *comp); - icalerrorenum (*starttls)(icalcstps* cstp, char* command, - char* data); - icalerrorenum (*upnexpand)(icalcstps* cstp, char* upn); - icalerrorenum (*unknown)(icalcstps* cstp, char* command, char* data); -}; - - -icalcstps* icalcstps_new(struct icalcstps_stubs stubs); - -void icalcstps_free(icalcstps* cstp); - -int icalcstps_set_timeout(icalcstps* cstp, int sec); - -/* Get the next string to send to the client */ -char* icalcstps_next_output(icalcstps* cstp); - -/* process the next string from the client */ -int icalcstps_next_input(icalcstps* cstp); - - -/********************** Client (Sender) Interfaces **************************/ - -/* How to use: - - 1) Construct a new icalcstpc - 2) Issue a command - 3) Repeat until both call icalcstpc_next_output and - icalcstpc_next_input return 0: - 3a) Call icalcstpc_next_output. Send string to server. - 3b) Get string from server, & give to icalcstp_next_input() - 4) Iterate with icalcstpc_first_response & icalcstp_next_response to - get the servers responses - 5) Repeat at #2 -*/ - -typedef void* icalcstpc; - -/* Response code sent by the server. */ -typedef struct icalcstpc_response { - icalrequeststatus code; - char *arg; /* These strings are owned by libical */ - char *debug_text; - char *more_text; - void* result; -} icalcstpc_response; - -icalcstps* icalcstpc_new(); - -void* icalcstpc_free(icalcstpc* cstpc); - -int icalcstpc_set_timeout(icalcstpc* cstp, int sec); - - -/* Get the next string to send to the server */ -char* icalcstpc_next_output(icalcstpc* cstp); - -/* process the next string from the server */ -int icalcstpc_next_input(icalcstpc* cstp); - -/* After icalcstpc_next_input returns a 0, there are responses - ready. use these to get them */ -icalcstpc_response icalcstpc_first_response(icalcstpc* cstp); -icalcstpc_response icalcstpc_next_response(icalcstpc* cstp); - -/* Issue a command */ -icalerrorenum icalcstpc_abort(icalcstpc* cstp); -icalerrorenum icalcstpc_authenticate(icalcstpc* cstp, char* mechanism, - char* init_data, char* f(char*) ); -icalerrorenum icalcstpc_capability(icalcstpc* cstp); -icalerrorenum icalcstpc_calidexpand(icalcstpc* cstp,char* calid); -icalerrorenum icalcstpc_continue(icalcstpc* cstp, unsigned int time); -icalerrorenum icalcstpc_disconnect(icalcstpc* cstp); -icalerrorenum icalcstpc_identify(icalcstpc* cstp, char* id); -icalerrorenum icalcstpc_starttls(icalcstpc* cstp, char* command, - char* init_data, char* f(char*)); -icalerrorenum icalcstpc_senddata(icalcstpc* cstp, unsigned int time, - icalcomponent *comp); -icalerrorenum icalcstpc_upnexpand(icalcstpc* cstp,char* calid); -icalerrorenum icalcstpc_sendata(icalcstpc* cstp, unsigned int time, - icalcomponent *comp); - - -#endif /* !ICALCSTP_H */ - - - |