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author | nobody <nobody@localhost> | 2001-05-25 08:59:35 +0800 |
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committer | nobody <nobody@localhost> | 2001-05-25 08:59:35 +0800 |
commit | 82576a9fa18a9fa97384ffe6f550b4ebb39101d3 (patch) | |
tree | c98abe761e7d9865d38968207e859d1fcdc2f9f7 /e-util/e-msgport.c | |
parent | 15f9d079e63beb68266e64ff5bb481c61b615622 (diff) | |
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This commit was manufactured by cvs2svn to create tagrelease-0-2-9-branch
'release-0-2-9-branch'.
svn path=/tags/release-0-2-9-branch/; revision=9979
Diffstat (limited to 'e-util/e-msgport.c')
-rw-r--r-- | e-util/e-msgport.c | 876 |
1 files changed, 0 insertions, 876 deletions
diff --git a/e-util/e-msgport.c b/e-util/e-msgport.c deleted file mode 100644 index d034f0deaf..0000000000 --- a/e-util/e-msgport.c +++ /dev/null @@ -1,876 +0,0 @@ - -#include "e-msgport.h" - -#include <sys/time.h> -#include <sys/types.h> -#include <unistd.h> -#include <errno.h> -#include <string.h> -#include <stdio.h> - -#include <pthread.h> - -#include <glib.h> - -#define m(x) /* msgport debug */ -#define t(x) /* thread debug */ - -void e_dlist_init(EDList *v) -{ - v->head = (EDListNode *)&v->tail; - v->tail = 0; - v->tailpred = (EDListNode *)&v->head; -} - -EDListNode *e_dlist_addhead(EDList *l, EDListNode *n) -{ - n->next = l->head; - n->prev = (EDListNode *)&l->head; - l->head->prev = n; - l->head = n; - return n; -} - -EDListNode *e_dlist_addtail(EDList *l, EDListNode *n) -{ - n->next = (EDListNode *)&l->tail; - n->prev = l->tailpred; - l->tailpred->next = n; - l->tailpred = n; - return n; -} - -EDListNode *e_dlist_remove(EDListNode *n) -{ - n->next->prev = n->prev; - n->prev->next = n->next; - return n; -} - -EDListNode *e_dlist_remhead(EDList *l) -{ - EDListNode *n, *nn; - - n = l->head; - nn = n->next; - if (nn) { - nn->prev = n->prev; - l->head = nn; - return n; - } - return NULL; -} - -EDListNode *e_dlist_remtail(EDList *l) -{ - EDListNode *n, *np; - - n = l->tailpred; - np = n->prev; - if (np) { - np->next = n->next; - l->tailpred = np; - return n; - } - return NULL; -} - -int e_dlist_empty(EDList *l) -{ - return (l->head == (EDListNode *)&l->tail); -} - -int e_dlist_length(EDList *l) -{ - EDListNode *n, *nn; - int count = 0; - - n = l->head; - nn = n->next; - while (nn) { - count++; - n = nn; - nn = n->next; - } - - return 0; -} - -struct _EMsgPort { - EDList queue; - int condwait; /* how many waiting in condwait */ - union { - int pipe[2]; - struct { - int read; - int write; - } fd; - } pipe; - /* @#@$#$ glib stuff */ - GCond *cond; - GMutex *lock; -}; - -EMsgPort *e_msgport_new(void) -{ - EMsgPort *mp; - - mp = g_malloc(sizeof(*mp)); - e_dlist_init(&mp->queue); - mp->lock = g_mutex_new(); - mp->cond = g_cond_new(); - mp->pipe.fd.read = -1; - mp->pipe.fd.write = -1; - mp->condwait = 0; - - return mp; -} - -void e_msgport_destroy(EMsgPort *mp) -{ - g_mutex_free(mp->lock); - g_cond_free(mp->cond); - if (mp->pipe.fd.read != -1) { - close(mp->pipe.fd.read); - close(mp->pipe.fd.write); - } - g_free(mp); -} - -/* get a fd that can be used to wait on the port asynchronously */ -int e_msgport_fd(EMsgPort *mp) -{ - int fd; - - g_mutex_lock(mp->lock); - fd = mp->pipe.fd.read; - if (fd == -1) { - pipe(mp->pipe.pipe); - fd = mp->pipe.fd.read; - } - g_mutex_unlock(mp->lock); - - return fd; -} - -void e_msgport_put(EMsgPort *mp, EMsg *msg) -{ - m(printf("put:\n")); - g_mutex_lock(mp->lock); - e_dlist_addtail(&mp->queue, &msg->ln); - if (mp->condwait > 0) { - m(printf("put: condwait > 0, waking up\n")); - g_cond_signal(mp->cond); - } - if (mp->pipe.fd.write != -1) { - m(printf("put: have pipe, writing notification to it\n")); - write(mp->pipe.fd.write, "", 1); - } - g_mutex_unlock(mp->lock); - m(printf("put: done\n")); -} - -static void -msgport_cleanlock(void *data) -{ - EMsgPort *mp = data; - - g_mutex_unlock(mp->lock); -} - -EMsg *e_msgport_wait(EMsgPort *mp) -{ - EMsg *msg; - - m(printf("wait:\n")); - g_mutex_lock(mp->lock); - while (e_dlist_empty(&mp->queue)) { - if (mp->pipe.fd.read == -1) { - m(printf("wait: waiting on condition\n")); - mp->condwait++; - /* if we are cancelled in the cond-wait, then we need to unlock our lock when we cleanup */ - pthread_cleanup_push(msgport_cleanlock, mp); - g_cond_wait(mp->cond, mp->lock); - pthread_cleanup_pop(0); - m(printf("wait: got condition\n")); - mp->condwait--; - } else { - fd_set rfds; - - m(printf("wait: waitng on pipe\n")); - FD_ZERO(&rfds); - FD_SET(mp->pipe.fd.read, &rfds); - g_mutex_unlock(mp->lock); - select(mp->pipe.fd.read+1, &rfds, NULL, NULL, NULL); - pthread_testcancel(); - g_mutex_lock(mp->lock); - m(printf("wait: got pipe\n")); - } - } - msg = (EMsg *)mp->queue.head; - m(printf("wait: message = %p\n", msg)); - g_mutex_unlock(mp->lock); - m(printf("wait: done\n")); - return msg; -} - -EMsg *e_msgport_get(EMsgPort *mp) -{ - EMsg *msg; - char dummy[1]; - - g_mutex_lock(mp->lock); - msg = (EMsg *)e_dlist_remhead(&mp->queue); - if (msg && mp->pipe.fd.read != -1) - read(mp->pipe.fd.read, dummy, 1); - m(printf("get: message = %p\n", msg)); - g_mutex_unlock(mp->lock); - - return msg; -} - -void e_msgport_reply(EMsg *msg) -{ - if (msg->reply_port) { - e_msgport_put(msg->reply_port, msg); - } - /* else lost? */ -} - -struct _thread_info { - pthread_t id; - int busy; -}; - -struct _EThread { - EMsgPort *server_port; - EMsgPort *reply_port; - pthread_mutex_t mutex; - e_thread_t type; - int queue_limit; - - int waiting; /* if we are waiting for a new message, count of waiting processes */ - pthread_t id; /* id of our running child thread */ - GList *id_list; /* if THREAD_NEW, then a list of our child threads in thread_info structs */ - - EThreadFunc destroy; - void *destroy_data; - - EThreadFunc received; - void *received_data; - - EThreadFunc lost; - void *lost_data; -}; - -#define E_THREAD_NONE ((pthread_t)~0) - -static void thread_destroy_msg(EThread *e, EMsg *m); - -static struct _thread_info *thread_find(EThread *e, pthread_t id) -{ - GList *node; - struct _thread_info *info; - - node = e->id_list; - while (node) { - info = node->data; - if (info->id == id) - return info; - node = node->next; - } - return NULL; -} - -#if 0 -static void thread_remove(EThread *e, pthread_t id) -{ - GList *node; - struct _thread_info *info; - - node = e->id_list; - while (node) { - info = node->data; - if (info->id == id) { - e->id_list = g_list_remove(e->id_list, info); - g_free(info); - } - node = node->next; - } -} -#endif - -EThread *e_thread_new(e_thread_t type) -{ - EThread *e; - - e = g_malloc0(sizeof(*e)); - pthread_mutex_init(&e->mutex, 0); - e->type = type; - e->server_port = e_msgport_new(); - e->id = E_THREAD_NONE; - e->queue_limit = INT_MAX; - - return e; -} - -/* close down the threads & resources etc */ -void e_thread_destroy(EThread *e) -{ - int tries = 0; - int busy = FALSE; - EMsg *msg; - struct _thread_info *info; - - /* make sure we soak up all the messages first */ - while ( (msg = e_msgport_get(e->server_port)) ) { - thread_destroy_msg(e, msg); - } - - pthread_mutex_lock(&e->mutex); - - switch(e->type) { - case E_THREAD_QUEUE: - case E_THREAD_DROP: - /* if we have a thread, 'kill' it */ - while (e->id != E_THREAD_NONE && tries < 500) { - if (e->waiting > 0) { - pthread_t id = e->id; - e->id = E_THREAD_NONE; - pthread_mutex_unlock(&e->mutex); - if (pthread_cancel(id) == 0) - pthread_join(id, 0); - pthread_mutex_lock(&e->mutex); - } else { - (printf("thread still active, waiting for it to finish\n")); - pthread_mutex_unlock(&e->mutex); - sleep(1); - pthread_mutex_lock(&e->mutex); - } - tries++; - } - busy = e->id != E_THREAD_NONE; - break; - case E_THREAD_NEW: - while (e->id_list && tries < 500) { - info = e->id_list->data; - if (!info->busy) { - e->id_list = g_list_remove(e->id_list, info); - printf("cleaning up pool thread %ld\n", info->id); - pthread_mutex_unlock(&e->mutex); - if (pthread_cancel(info->id) == 0) - pthread_join(info->id, 0); - pthread_mutex_lock(&e->mutex); - printf("cleaned up ok\n"); - g_free(info); - } else { - (printf("thread(s) still active, waiting for it to finish\n")); - tries++; - pthread_mutex_unlock(&e->mutex); - sleep(1); - pthread_mutex_lock(&e->mutex); - } - } -#if 0 - while (g_list_length(e->id_list) && tries < 5) { - (printf("thread(s) still active, waiting for them to finish\n")); - pthread_mutex_unlock(&e->mutex); - sleep(1); - pthread_mutex_lock(&e->mutex); - } -#endif - busy = g_list_length(e->id_list) != 0; - break; - } - - pthread_mutex_unlock(&e->mutex); - - /* and clean up, if we can */ - if (busy) { - g_warning("threads were busy, leaked EThread"); - return; - } - - e_msgport_destroy(e->server_port); - g_free(e); -} - -/* set the queue maximum depth, what happens when the queue - fills up depends on the queue type */ -void e_thread_set_queue_limit(EThread *e, int limit) -{ - e->queue_limit = limit; -} - -/* set a msg destroy callback, this can not call any e_thread functions on @e */ -void e_thread_set_msg_destroy(EThread *e, EThreadFunc destroy, void *data) -{ - pthread_mutex_lock(&e->mutex); - e->destroy = destroy; - e->destroy_data = data; - pthread_mutex_unlock(&e->mutex); -} - -/* set a message lost callback, called if any message is discarded */ -void e_thread_set_msg_lost(EThread *e, EThreadFunc lost, void *data) -{ - pthread_mutex_lock(&e->mutex); - e->lost = lost; - e->lost_data = lost; - pthread_mutex_unlock(&e->mutex); -} - -/* set a reply port, if set, then send messages back once finished */ -void e_thread_set_reply_port(EThread *e, EMsgPort *reply_port) -{ - e->reply_port = reply_port; -} - -/* set a received data callback */ -void e_thread_set_msg_received(EThread *e, EThreadFunc received, void *data) -{ - pthread_mutex_lock(&e->mutex); - e->received = received; - e->received_data = data; - pthread_mutex_unlock(&e->mutex); -} - -static void -thread_destroy_msg(EThread *e, EMsg *m) -{ - EThreadFunc func; - void *func_data; - - /* we do this so we never get an incomplete/unmatched callback + data */ - pthread_mutex_lock(&e->mutex); - func = e->destroy; - func_data = e->destroy_data; - pthread_mutex_unlock(&e->mutex); - - if (func) - func(e, m, func_data); -} - -static void -thread_received_msg(EThread *e, EMsg *m) -{ - EThreadFunc func; - void *func_data; - - /* we do this so we never get an incomplete/unmatched callback + data */ - pthread_mutex_lock(&e->mutex); - func = e->received; - func_data = e->received_data; - pthread_mutex_unlock(&e->mutex); - - if (func) - func(e, m, func_data); - else - g_warning("No processing callback for EThread, message unprocessed"); -} - -static void -thread_lost_msg(EThread *e, EMsg *m) -{ - EThreadFunc func; - void *func_data; - - /* we do this so we never get an incomplete/unmatched callback + data */ - pthread_mutex_lock(&e->mutex); - func = e->lost; - func_data = e->lost_data; - pthread_mutex_unlock(&e->mutex); - - if (func) - func(e, m, func_data); -} - -/* the actual thread dispatcher */ -static void * -thread_dispatch(void *din) -{ - EThread *e = din; - EMsg *m; - struct _thread_info *info; - - t(printf("dispatch thread started: %ld\n", pthread_self())); - - while (1) { - pthread_mutex_lock(&e->mutex); - m = e_msgport_get(e->server_port); - if (m == NULL) { - /* nothing to do? If we are a 'new' type thread, just quit. - Otherwise, go into waiting (can be cancelled here) */ - info = NULL; - switch (e->type) { - case E_THREAD_NEW: - case E_THREAD_QUEUE: - case E_THREAD_DROP: - info = thread_find(e, pthread_self()); - if (info) - info->busy = FALSE; - e->waiting++; - pthread_mutex_unlock(&e->mutex); - e_msgport_wait(e->server_port); - pthread_mutex_lock(&e->mutex); - e->waiting--; - pthread_mutex_unlock(&e->mutex); - break; -#if 0 - case E_THREAD_NEW: - e->id_list = g_list_remove(e->id_list, (void *)pthread_self()); - pthread_mutex_unlock(&e->mutex); - return 0; -#endif - } - - continue; - } else { - info = thread_find(e, pthread_self()); - if (info) - info->busy = TRUE; - } - pthread_mutex_unlock(&e->mutex); - - t(printf("got message in dispatch thread\n")); - - /* process it */ - thread_received_msg(e, m); - - /* if we have a reply port, send it back, otherwise, lose it */ - if (m->reply_port) { - e_msgport_reply(m); - } else { - thread_destroy_msg(e, m); - } - } - - /* if we run out of things to process we could conceivably 'hang around' for a bit, - but to do this we need to use the fd interface of the msgport, and its utility - is probably debatable anyway */ - -#if 0 - /* signify we are no longer running */ - /* This code isn't used yet, but would be if we ever had a 'quit now' message implemented */ - pthread_mutex_lock(&e->mutex); - switch (e->type) { - case E_THREAD_QUEUE: - case E_THREAD_DROP: - e->id = E_THREAD_NONE; - break; - case E_THREAD_NEW: - e->id_list = g_list_remove(e->id_list, (void *)pthread_self()); - break; - } - pthread_mutex_unlock(&e->mutex); -#endif - - return 0; -} - -/* send a message to the thread, start thread if necessary */ -void e_thread_put(EThread *e, EMsg *msg) -{ - pthread_t id; - EMsg *dmsg = NULL; - - pthread_mutex_lock(&e->mutex); - - /* the caller forgot to tell us what to do, well, we can't do anything can we */ - if (e->received == NULL) { - pthread_mutex_unlock(&e->mutex); - g_warning("EThread called with no receiver function, no work to do!"); - thread_destroy_msg(e, msg); - return; - } - - msg->reply_port = e->reply_port; - - switch(e->type) { - case E_THREAD_QUEUE: - /* if the queue is full, lose this new addition */ - if (e_dlist_length(&e->server_port->queue) < e->queue_limit) { - e_msgport_put(e->server_port, msg); - } else { - printf("queue limit reached, dropping new message\n"); - dmsg = msg; - } - break; - case E_THREAD_DROP: - /* if the queue is full, lose the oldest (unprocessed) message */ - if (e_dlist_length(&e->server_port->queue) < e->queue_limit) { - e_msgport_put(e->server_port, msg); - } else { - printf("queue limit reached, dropping old message\n"); - e_msgport_put(e->server_port, msg); - dmsg = e_msgport_get(e->server_port); - } - break; - case E_THREAD_NEW: - /* it is possible that an existing thread can catch this message, so - we might create a thread with no work to do. - but that doesn't matter, the other alternative that it be lost is worse */ - e_msgport_put(e->server_port, msg); - if (e->waiting == 0 - && g_list_length(e->id_list) < e->queue_limit - && pthread_create(&id, NULL, thread_dispatch, e) == 0) { - struct _thread_info *info = g_malloc0(sizeof(*info)); - t(printf("created NEW thread %ld\n", id)); - info->id = id; - info->busy = TRUE; - e->id_list = g_list_append(e->id_list, info); - } - pthread_mutex_unlock(&e->mutex); - return; - } - - /* create the thread, if there is none to receive it yet */ - if (e->id == E_THREAD_NONE) { - if (pthread_create(&e->id, NULL, thread_dispatch, e) == -1) { - g_warning("Could not create dispatcher thread, message queued?: %s", strerror(errno)); - e->id = E_THREAD_NONE; - } - } - - pthread_mutex_unlock(&e->mutex); - - if (dmsg) { - thread_lost_msg(e, dmsg); - thread_destroy_msg(e, dmsg); - } -} - -/* yet-another-mutex interface */ -struct _EMutex { - int type; - pthread_t owner; - short waiters; - short depth; - pthread_mutex_t mutex; - pthread_cond_t cond; -}; - -/* sigh, this is just painful to have to need, but recursive - read/write, etc mutexes just aren't very common in thread - implementations */ -/* TODO: Just make it use recursive mutexes if they are available */ -EMutex *e_mutex_new(e_mutex_t type) -{ - struct _EMutex *m; - - m = g_malloc(sizeof(*m)); - m->type = type; - m->waiters = 0; - m->depth = 0; - m->owner = E_THREAD_NONE; - - switch (type) { - case E_MUTEX_SIMPLE: - pthread_mutex_init(&m->mutex, 0); - break; - case E_MUTEX_REC: - pthread_mutex_init(&m->mutex, 0); - pthread_cond_init(&m->cond, 0); - break; - /* read / write ? flags for same? */ - } - - return m; -} - -int e_mutex_destroy(EMutex *m) -{ - int ret = 0; - - switch (m->type) { - case E_MUTEX_SIMPLE: - ret = pthread_mutex_destroy(&m->mutex); - if (ret == -1) - g_warning("EMutex destroy failed: %s", strerror(errno)); - g_free(m); - break; - case E_MUTEX_REC: - ret = pthread_mutex_destroy(&m->mutex); - if (ret == -1) - g_warning("EMutex destroy failed: %s", strerror(errno)); - ret = pthread_cond_destroy(&m->cond); - if (ret == -1) - g_warning("EMutex destroy failed: %s", strerror(errno)); - g_free(m); - - } - return ret; -} - -int e_mutex_lock(EMutex *m) -{ - pthread_t id; - - switch (m->type) { - case E_MUTEX_SIMPLE: - return pthread_mutex_lock(&m->mutex); - case E_MUTEX_REC: - id = pthread_self(); - if (pthread_mutex_lock(&m->mutex) == -1) - return -1; - while (1) { - if (m->owner == E_THREAD_NONE) { - m->owner = id; - m->depth = 1; - break; - } else if (id == m->owner) { - m->depth++; - break; - } else { - m->waiters++; - if (pthread_cond_wait(&m->cond, &m->mutex) == -1) - return -1; - m->waiters--; - } - } - return pthread_mutex_unlock(&m->mutex); - } - - errno = EINVAL; - return -1; -} - -int e_mutex_unlock(EMutex *m) -{ - switch (m->type) { - case E_MUTEX_SIMPLE: - return pthread_mutex_unlock(&m->mutex); - case E_MUTEX_REC: - if (pthread_mutex_lock(&m->mutex) == -1) - return -1; - g_assert(m->owner == pthread_self()); - - m->depth--; - if (m->depth == 0) { - m->owner = E_THREAD_NONE; - if (m->waiters > 0) - pthread_cond_signal(&m->cond); - } - return pthread_mutex_unlock(&m->mutex); - } - - errno = EINVAL; - return -1; -} - -void e_mutex_assert_locked(EMutex *m) -{ - g_return_if_fail (m->type == E_MUTEX_REC); - pthread_mutex_lock(&m->mutex); - g_assert(m->owner == pthread_self()); - pthread_mutex_unlock(&m->mutex); -} - -#ifdef STANDALONE -EMsgPort *server_port; - - -void *fdserver(void *data) -{ - int fd; - EMsg *msg; - int id = (int)data; - fd_set rfds; - - fd = e_msgport_fd(server_port); - - while (1) { - int count = 0; - - printf("server %d: waiting on fd %d\n", id, fd); - FD_ZERO(&rfds); - FD_SET(fd, &rfds); - select(fd+1, &rfds, NULL, NULL, NULL); - printf("server %d: Got async notification, checking for messages\n", id); - while ((msg = e_msgport_get(server_port))) { - printf("server %d: got message\n", id); - sleep(1); - printf("server %d: replying\n", id); - e_msgport_reply(msg); - count++; - } - printf("server %d: got %d messages\n", id, count); - } -} - -void *server(void *data) -{ - EMsg *msg; - int id = (int)data; - - while (1) { - printf("server %d: waiting\n", id); - msg = e_msgport_wait(server_port); - msg = e_msgport_get(server_port); - if (msg) { - printf("server %d: got message\n", id); - sleep(1); - printf("server %d: replying\n", id); - e_msgport_reply(msg); - } else { - printf("server %d: didn't get message\n", id); - } - } -} - -void *client(void *data) -{ - EMsg *msg; - EMsgPort *replyport; - int i; - - replyport = e_msgport_new(); - msg = g_malloc0(sizeof(*msg)); - msg->reply_port = replyport; - for (i=0;i<10;i++) { - /* synchronous operation */ - printf("client: sending\n"); - e_msgport_put(server_port, msg); - printf("client: waiting for reply\n"); - e_msgport_wait(replyport); - e_msgport_get(replyport); - printf("client: got reply\n"); - } - - printf("client: sleeping ...\n"); - sleep(2); - printf("client: sending multiple\n"); - - for (i=0;i<10;i++) { - msg = g_malloc0(sizeof(*msg)); - msg->reply_port = replyport; - e_msgport_put(server_port, msg); - } - - printf("client: receiving multiple\n"); - for (i=0;i<10;i++) { - e_msgport_wait(replyport); - msg = e_msgport_get(replyport); - g_free(msg); - } - - printf("client: done\n"); -} - -int main(int argc, char **argv) -{ - pthread_t serverid, clientid; - - g_thread_init(NULL); - - server_port = e_msgport_new(); - - /*pthread_create(&serverid, NULL, server, (void *)1);*/ - pthread_create(&serverid, NULL, fdserver, (void *)1); - pthread_create(&clientid, NULL, client, NULL); - - sleep(60); - - return 0; -} -#endif |