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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
* Copyright (C) 2004 Imendio AB
* Copyright (C) 2007-2008 Collabora Ltd.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors: Mikael Hallendal <micke@imendio.com>
* Martyn Russell <martyn@imendio.com>
* Xavier Claessens <xclaesse@gmail.com>
*/
#ifndef __EMPATHY_CONTACT_H__
#define __EMPATHY_CONTACT_H__
#include <glib-object.h>
#include <libmissioncontrol/mc-account.h>
#include <libmissioncontrol/mission-control.h>
#include "empathy-avatar.h"
G_BEGIN_DECLS
#define EMPATHY_TYPE_CONTACT (empathy_contact_get_type ())
#define EMPATHY_CONTACT(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), EMPATHY_TYPE_CONTACT, EmpathyContact))
#define EMPATHY_CONTACT_CLASS(k) (G_TYPE_CHECK_CLASS_CAST ((k), EMPATHY_TYPE_CONTACT, EmpathyContactClass))
#define EMPATHY_IS_CONTACT(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), EMPATHY_TYPE_CONTACT))
#define EMPATHY_IS_CONTACT_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), EMPATHY_TYPE_CONTACT))
#define EMPATHY_CONTACT_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), EMPATHY_TYPE_CONTACT, EmpathyContactClass))
typedef struct _EmpathyContact EmpathyContact;
typedef struct _EmpathyContactClass EmpathyContactClass;
struct _EmpathyContact {
GObject parent;
};
struct _EmpathyContactClass {
GObjectClass parent_class;
};
typedef enum {
EMPATHY_CAPABILITIES_NONE = 0,
EMPATHY_CAPABILITIES_AUDIO = 1 << 0,
EMPATHY_CAPABILITIES_VIDEO = 1 << 1,
EMPATHY_CAPABILITIES_UNKNOWN = 1 << 7
} EmpathyCapabilities;
typedef enum {
EMPATHY_CONTACT_READY_NONE = 0,
EMPATHY_CONTACT_READY_ID = 1 << 0,
EMPATHY_CONTACT_READY_HANDLE = 1 << 1,
EMPATHY_CONTACT_READY_NAME = 1 << 2,
EMPATHY_CONTACT_READY_ALL = (1 << 3) - 1,
} EmpathyContactReady;
GType empathy_contact_get_type (void) G_GNUC_CONST;
EmpathyContact * empathy_contact_new (McAccount *account);
EmpathyContact * empathy_contact_new_full (McAccount *account,
const gchar *id,
const gchar *name);
const gchar * empathy_contact_get_id (EmpathyContact *contact);
void empathy_contact_set_id (EmpathyContact *contact,
const gchar *id);
const gchar * empathy_contact_get_name (EmpathyContact *contact);
void empathy_contact_set_name (EmpathyContact *contact,
const gchar *name);
EmpathyAvatar * empathy_contact_get_avatar (EmpathyContact *contact);
void empathy_contact_set_avatar (EmpathyContact *contact,
EmpathyAvatar *avatar);
McAccount * empathy_contact_get_account (EmpathyContact *contact);
void empathy_contact_set_account (EmpathyContact *contact,
McAccount *account);
McPresence empathy_contact_get_presence (EmpathyContact *contact);
void empathy_contact_set_presence (EmpathyContact *contact,
McPresence presence);
const gchar * empathy_contact_get_presence_message (EmpathyContact *contact);
void empathy_contact_set_presence_message (EmpathyContact *contact,
const gchar *message);
guint empathy_contact_get_handle (EmpathyContact *contact);
void empathy_contact_set_handle (EmpathyContact *contact,
guint handle);
EmpathyCapabilities empathy_contact_get_capabilities (EmpathyContact *contact);
void empathy_contact_set_capabilities (EmpathyContact *contact,
EmpathyCapabilities capabilities);
EmpathyContactReady empathy_contact_get_ready (EmpathyContact *contact);
gboolean empathy_contact_is_user (EmpathyContact *contact);
void empathy_contact_set_is_user (EmpathyContact *contact,
gboolean is_user);
gboolean empathy_contact_is_online (EmpathyContact *contact);
const gchar * empathy_contact_get_status (EmpathyContact *contact);
gboolean empathy_contact_can_voip (EmpathyContact *contact);
gboolean empathy_contact_equal (gconstpointer v1,
gconstpointer v2);
guint empathy_contact_hash (gconstpointer key);
void empathy_contact_run_until_ready (EmpathyContact *contact,
EmpathyContactReady ready,
GMainLoop **loop);
G_END_DECLS
#endif /* __EMPATHY_CONTACT_H__ */
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