diff options
Diffstat (limited to 'gnome-2-26/libempathy/empathy-contact.c')
-rw-r--r-- | gnome-2-26/libempathy/empathy-contact.c | 1118 |
1 files changed, 1118 insertions, 0 deletions
diff --git a/gnome-2-26/libempathy/empathy-contact.c b/gnome-2-26/libempathy/empathy-contact.c new file mode 100644 index 000000000..59d55fd4d --- /dev/null +++ b/gnome-2-26/libempathy/empathy-contact.c @@ -0,0 +1,1118 @@ +/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; -*- */ +/* + * Copyright (C) 2004 Imendio AB + * Copyright (C) 2007-2008 Collabora Ltd. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation; either version 2 of the + * License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public + * License along with this program; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * + * Authors: Mikael Hallendal <micke@imendio.com> + * Martyn Russell <martyn@imendio.com> + * Xavier Claessens <xclaesse@gmail.com> + * Sjoerd Simons <sjoerd.simons@collabora.co.uk> + */ + +#include "config.h" + +#include <string.h> + +#include <glib/gi18n-lib.h> + +#include <telepathy-glib/util.h> +#include <libmissioncontrol/mc-enum-types.h> + +#include "empathy-contact.h" +#include "empathy-contact-factory.h" +#include "empathy-utils.h" +#include "empathy-enum-types.h" +#include "empathy-marshal.h" + +#define DEBUG_FLAG EMPATHY_DEBUG_CONTACT +#include "empathy-debug.h" + +#define GET_PRIV(obj) EMPATHY_GET_PRIV (obj, EmpathyContact) +typedef struct { + EmpathyContactFactory *factory; + gchar *id; + gchar *name; + EmpathyAvatar *avatar; + McAccount *account; + McPresence presence; + gchar *presence_message; + guint handle; + EmpathyCapabilities capabilities; + gboolean is_user; + guint hash; + EmpathyContactReady ready; + GList *ready_callbacks; +} EmpathyContactPriv; + +typedef struct { + EmpathyContactReady ready; + EmpathyContactReadyCb *callback; + gpointer user_data; + GDestroyNotify destroy; + GObject *weak_object; +} ReadyCbData; + +static void contact_finalize (GObject *object); +static void contact_get_property (GObject *object, guint param_id, + GValue *value, GParamSpec *pspec); +static void contact_set_property (GObject *object, guint param_id, + const GValue *value, GParamSpec *pspec); + +G_DEFINE_TYPE (EmpathyContact, empathy_contact, G_TYPE_OBJECT); + +enum +{ + PROP_0, + PROP_ID, + PROP_NAME, + PROP_AVATAR, + PROP_ACCOUNT, + PROP_PRESENCE, + PROP_PRESENCE_MESSAGE, + PROP_HANDLE, + PROP_CAPABILITIES, + PROP_IS_USER, + PROP_READY +}; + +enum { + PRESENCE_CHANGED, + LAST_SIGNAL +}; + +static guint signals[LAST_SIGNAL]; + +static void +contact_dispose (GObject *object) +{ + EmpathyContactPriv *priv = GET_PRIV (object); + + if (priv->account) + g_object_unref (priv->account); + priv->account = NULL; + + if (priv->factory) + g_object_unref (priv->factory); + priv->factory = NULL; + + G_OBJECT_CLASS (empathy_contact_parent_class)->dispose (object); +} + +static void +empathy_contact_class_init (EmpathyContactClass *class) +{ + GObjectClass *object_class; + + object_class = G_OBJECT_CLASS (class); + + object_class->finalize = contact_finalize; + object_class->dispose = contact_dispose; + object_class->get_property = contact_get_property; + object_class->set_property = contact_set_property; + + g_object_class_install_property (object_class, + PROP_ID, + g_param_spec_string ("id", + "Contact id", + "String identifying contact", + NULL, + G_PARAM_READWRITE)); + + g_object_class_install_property (object_class, + PROP_NAME, + g_param_spec_string ("name", + "Contact Name", + "The name of the contact", + NULL, + G_PARAM_READWRITE)); + + g_object_class_install_property (object_class, + PROP_AVATAR, + g_param_spec_boxed ("avatar", + "Avatar image", + "The avatar image", + EMPATHY_TYPE_AVATAR, + G_PARAM_READWRITE)); + + g_object_class_install_property (object_class, + PROP_ACCOUNT, + g_param_spec_object ("account", + "Contact Account", + "The account associated with the contact", + MC_TYPE_ACCOUNT, + G_PARAM_READWRITE)); + + g_object_class_install_property (object_class, + PROP_PRESENCE, + g_param_spec_uint ("presence", + "Contact presence", + "Presence of contact", + MC_PRESENCE_UNSET, + LAST_MC_PRESENCE, + MC_PRESENCE_UNSET, + G_PARAM_READWRITE)); + + g_object_class_install_property (object_class, + PROP_PRESENCE_MESSAGE, + g_param_spec_string ("presence-message", + "Contact presence message", + "Presence message of contact", + NULL, + G_PARAM_READWRITE)); + + g_object_class_install_property (object_class, + PROP_HANDLE, + g_param_spec_uint ("handle", + "Contact Handle", + "The handle of the contact", + 0, + G_MAXUINT, + 0, + G_PARAM_READWRITE)); + + g_object_class_install_property (object_class, + PROP_CAPABILITIES, + g_param_spec_flags ("capabilities", + "Contact Capabilities", + "Capabilities of the contact", + EMPATHY_TYPE_CAPABILITIES, + EMPATHY_CAPABILITIES_UNKNOWN, + G_PARAM_CONSTRUCT | G_PARAM_READWRITE)); + + g_object_class_install_property (object_class, + PROP_IS_USER, + g_param_spec_boolean ("is-user", + "Contact is-user", + "Is contact the user", + FALSE, + G_PARAM_READWRITE)); + + g_object_class_install_property (object_class, + PROP_READY, + g_param_spec_flags ("ready", + "Contact ready flags", + "Flags for ready properties", + EMPATHY_TYPE_CONTACT_READY, + EMPATHY_CONTACT_READY_NONE, + G_PARAM_READABLE)); + + signals[PRESENCE_CHANGED] = + g_signal_new ("presence-changed", + G_TYPE_FROM_CLASS (class), + G_SIGNAL_RUN_LAST, + 0, + NULL, NULL, + _empathy_marshal_VOID__ENUM_ENUM, + G_TYPE_NONE, + 2, MC_TYPE_PRESENCE, + MC_TYPE_PRESENCE); + + g_type_class_add_private (object_class, sizeof (EmpathyContactPriv)); +} + +static void +empathy_contact_init (EmpathyContact *contact) +{ + EmpathyContactPriv *priv = G_TYPE_INSTANCE_GET_PRIVATE (contact, + EMPATHY_TYPE_CONTACT, EmpathyContactPriv); + + contact->priv = priv; + + /* Keep a ref to the factory to be sure it is not finalized while there is + * still contacts alive. */ + priv->factory = empathy_contact_factory_dup_singleton (); +} + +static void +contact_finalize (GObject *object) +{ + EmpathyContactPriv *priv; + GList *l; + + priv = GET_PRIV (object); + + DEBUG ("finalize: %p", object); + + g_free (priv->name); + g_free (priv->id); + g_free (priv->presence_message); + + for (l = priv->ready_callbacks; l != NULL; l = g_list_next (l)) + { + ReadyCbData *d = (ReadyCbData *)l->data; + + if (d->destroy != NULL) + d->destroy (d->user_data); + g_slice_free (ReadyCbData, d); + } + + g_list_free (priv->ready_callbacks); + priv->ready_callbacks = NULL; + + if (priv->avatar) + empathy_avatar_unref (priv->avatar); + + G_OBJECT_CLASS (empathy_contact_parent_class)->finalize (object); +} + +static void +contact_get_property (GObject *object, + guint param_id, + GValue *value, + GParamSpec *pspec) +{ + EmpathyContactPriv *priv; + + priv = GET_PRIV (object); + + switch (param_id) + { + case PROP_ID: + g_value_set_string (value, priv->id); + break; + case PROP_NAME: + g_value_set_string (value, + empathy_contact_get_name (EMPATHY_CONTACT (object))); + break; + case PROP_AVATAR: + g_value_set_boxed (value, priv->avatar); + break; + case PROP_ACCOUNT: + g_value_set_object (value, priv->account); + break; + case PROP_PRESENCE: + g_value_set_uint (value, priv->presence); + break; + case PROP_PRESENCE_MESSAGE: + g_value_set_string (value, priv->presence_message); + break; + case PROP_HANDLE: + g_value_set_uint (value, priv->handle); + break; + case PROP_CAPABILITIES: + g_value_set_flags (value, priv->capabilities); + break; + case PROP_IS_USER: + g_value_set_boolean (value, priv->is_user); + break; + case PROP_READY: + g_value_set_flags (value, priv->ready); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec); + break; + }; +} + +static void +contact_set_property (GObject *object, + guint param_id, + const GValue *value, + GParamSpec *pspec) +{ + EmpathyContactPriv *priv; + + priv = GET_PRIV (object); + + switch (param_id) + { + case PROP_ID: + empathy_contact_set_id (EMPATHY_CONTACT (object), + g_value_get_string (value)); + break; + case PROP_NAME: + empathy_contact_set_name (EMPATHY_CONTACT (object), + g_value_get_string (value)); + break; + case PROP_AVATAR: + empathy_contact_set_avatar (EMPATHY_CONTACT (object), + g_value_get_boxed (value)); + break; + case PROP_ACCOUNT: + empathy_contact_set_account (EMPATHY_CONTACT (object), + MC_ACCOUNT (g_value_get_object (value))); + break; + case PROP_PRESENCE: + empathy_contact_set_presence (EMPATHY_CONTACT (object), + g_value_get_uint (value)); + break; + case PROP_PRESENCE_MESSAGE: + empathy_contact_set_presence_message (EMPATHY_CONTACT (object), + g_value_get_string (value)); + break; + case PROP_HANDLE: + empathy_contact_set_handle (EMPATHY_CONTACT (object), + g_value_get_uint (value)); + break; + case PROP_CAPABILITIES: + empathy_contact_set_capabilities (EMPATHY_CONTACT (object), + g_value_get_flags (value)); + break; + case PROP_IS_USER: + empathy_contact_set_is_user (EMPATHY_CONTACT (object), + g_value_get_boolean (value)); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec); + break; + }; +} + +static gboolean +contact_is_ready (EmpathyContact *contact, EmpathyContactReady ready) +{ + EmpathyContactPriv *priv = GET_PRIV (contact); + + /* When the name is NULL, empathy_contact_get_name() fallback to the id. + * When the caller want to wait the name to be ready, it also want to wait + * the id to be ready in case of fallback. */ + if ((ready & EMPATHY_CONTACT_READY_NAME) && EMP_STR_EMPTY (priv->name)) + ready |= EMPATHY_CONTACT_READY_ID; + + return (priv->ready & ready) == ready; +} + +static void +contact_weak_object_notify (gpointer data, GObject *old_object) +{ + EmpathyContact *contact = EMPATHY_CONTACT (data); + EmpathyContactPriv *priv = GET_PRIV (contact); + + GList *l, *ln; + + for (l = priv->ready_callbacks ; l != NULL ; l = ln ) + { + ReadyCbData *d = (ReadyCbData *)l->data; + ln = g_list_next (l); + + if (d->weak_object == old_object) + { + if (d->destroy != NULL) + d->destroy (d->user_data); + + priv->ready_callbacks = g_list_delete_link (priv->ready_callbacks, + l); + + g_slice_free (ReadyCbData, d); + } + } +} + +static void +contact_call_ready_callback (EmpathyContact *contact, const GError *error, + ReadyCbData *data) +{ + data->callback (contact, error, data->user_data, data->weak_object); + if (data->destroy != NULL) + data->destroy (data->user_data); + + if (data->weak_object) + g_object_weak_unref (data->weak_object, + contact_weak_object_notify, contact); +} + + +static void +contact_set_ready_flag (EmpathyContact *contact, + EmpathyContactReady flag) +{ + EmpathyContactPriv *priv = GET_PRIV (contact); + + if (!(priv->ready & flag)) + { + GList *l, *ln; + + priv->ready |= flag; + g_object_notify (G_OBJECT (contact), "ready"); + + for (l = priv->ready_callbacks ; l != NULL ; l = ln ) + { + ReadyCbData *d = (ReadyCbData *)l->data; + ln = g_list_next (l); + + if (contact_is_ready (contact, d->ready)) + { + contact_call_ready_callback (contact, NULL, d); + priv->ready_callbacks = g_list_delete_link + (priv->ready_callbacks, l); + g_slice_free (ReadyCbData, d); + } + } + } +} + +EmpathyContact * +empathy_contact_new (McAccount *account) +{ + return g_object_new (EMPATHY_TYPE_CONTACT, + "account", account, + NULL); +} + +EmpathyContact * +empathy_contact_new_full (McAccount *account, + const gchar *id, + const gchar *name) +{ + return g_object_new (EMPATHY_TYPE_CONTACT, + "account", account, + "name", name, + "id", id, + NULL); +} + +const gchar * +empathy_contact_get_id (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); + + priv = GET_PRIV (contact); + + return priv->id; +} + +void +empathy_contact_set_id (EmpathyContact *contact, + const gchar *id) +{ + EmpathyContactPriv *priv; + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + g_return_if_fail (id != NULL); + + priv = GET_PRIV (contact); + + /* We temporally ref the contact because it could be destroyed + * during the signal emition */ + g_object_ref (contact); + if (tp_strdiff (id, priv->id)) + { + g_free (priv->id); + priv->id = g_strdup (id); + + g_object_notify (G_OBJECT (contact), "id"); + if (EMP_STR_EMPTY (priv->name)) + g_object_notify (G_OBJECT (contact), "name"); + } + contact_set_ready_flag (contact, EMPATHY_CONTACT_READY_ID); + + g_object_unref (contact); +} + +const gchar * +empathy_contact_get_name (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); + + priv = GET_PRIV (contact); + + if (EMP_STR_EMPTY (priv->name)) + return empathy_contact_get_id (contact); + + return priv->name; +} + +void +empathy_contact_set_name (EmpathyContact *contact, + const gchar *name) +{ + EmpathyContactPriv *priv; + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + + priv = GET_PRIV (contact); + + g_object_ref (contact); + if (tp_strdiff (name, priv->name)) + { + g_free (priv->name); + priv->name = g_strdup (name); + g_object_notify (G_OBJECT (contact), "name"); + } + contact_set_ready_flag (contact, EMPATHY_CONTACT_READY_NAME); + g_object_unref (contact); +} + +EmpathyAvatar * +empathy_contact_get_avatar (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); + + priv = GET_PRIV (contact); + + return priv->avatar; +} + +void +empathy_contact_set_avatar (EmpathyContact *contact, + EmpathyAvatar *avatar) +{ + EmpathyContactPriv *priv; + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + + priv = GET_PRIV (contact); + + if (priv->avatar == avatar) + return; + + if (priv->avatar) + { + empathy_avatar_unref (priv->avatar); + priv->avatar = NULL; + } + + if (avatar) + priv->avatar = empathy_avatar_ref (avatar); + + g_object_notify (G_OBJECT (contact), "avatar"); +} + +McAccount * +empathy_contact_get_account (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); + + priv = GET_PRIV (contact); + + return priv->account; +} + +void +empathy_contact_set_account (EmpathyContact *contact, + McAccount *account) +{ + EmpathyContactPriv *priv; + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + g_return_if_fail (MC_IS_ACCOUNT (account)); + + priv = GET_PRIV (contact); + + if (account == priv->account) + return; + + if (priv->account) + g_object_unref (priv->account); + priv->account = g_object_ref (account); + + g_object_notify (G_OBJECT (contact), "account"); +} + +McPresence +empathy_contact_get_presence (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), MC_PRESENCE_UNSET); + + priv = GET_PRIV (contact); + + return priv->presence; +} + +void +empathy_contact_set_presence (EmpathyContact *contact, + McPresence presence) +{ + EmpathyContactPriv *priv; + McPresence old_presence; + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + + priv = GET_PRIV (contact); + + if (presence == priv->presence) + return; + + old_presence = priv->presence; + priv->presence = presence; + + g_signal_emit (contact, signals[PRESENCE_CHANGED], 0, presence, old_presence); + + g_object_notify (G_OBJECT (contact), "presence"); +} + +const gchar * +empathy_contact_get_presence_message (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); + + priv = GET_PRIV (contact); + + return priv->presence_message; +} + +void +empathy_contact_set_presence_message (EmpathyContact *contact, + const gchar *message) +{ + EmpathyContactPriv *priv = GET_PRIV (contact); + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + + if (!tp_strdiff (message, priv->presence_message)) + return; + + g_free (priv->presence_message); + priv->presence_message = g_strdup (message); + + g_object_notify (G_OBJECT (contact), "presence-message"); +} + +guint +empathy_contact_get_handle (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), 0); + + priv = GET_PRIV (contact); + + return priv->handle; +} + +void +empathy_contact_set_handle (EmpathyContact *contact, + guint handle) +{ + EmpathyContactPriv *priv; + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + + priv = GET_PRIV (contact); + + g_object_ref (contact); + if (handle != priv->handle) + { + priv->handle = handle; + g_object_notify (G_OBJECT (contact), "handle"); + } + contact_set_ready_flag (contact, EMPATHY_CONTACT_READY_HANDLE); + g_object_unref (contact); +} + +EmpathyCapabilities +empathy_contact_get_capabilities (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), 0); + + priv = GET_PRIV (contact); + + return priv->capabilities; +} + +void +empathy_contact_set_capabilities (EmpathyContact *contact, + EmpathyCapabilities capabilities) +{ + EmpathyContactPriv *priv; + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + + priv = GET_PRIV (contact); + + if (priv->capabilities == capabilities) + return; + + priv->capabilities = capabilities; + + g_object_notify (G_OBJECT (contact), "capabilities"); +} + +gboolean +empathy_contact_is_user (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); + + priv = GET_PRIV (contact); + + return priv->is_user; +} + +void +empathy_contact_set_is_user (EmpathyContact *contact, + gboolean is_user) +{ + EmpathyContactPriv *priv; + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + + priv = GET_PRIV (contact); + + if (priv->is_user == is_user) + return; + + priv->is_user = is_user; + + g_object_notify (G_OBJECT (contact), "is-user"); +} + +gboolean +empathy_contact_is_online (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); + + priv = GET_PRIV (contact); + + return (priv->presence > MC_PRESENCE_OFFLINE); +} + +const gchar * +empathy_contact_get_status (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), ""); + + priv = GET_PRIV (contact); + + if (priv->presence_message) + return priv->presence_message; + + return empathy_presence_get_default_message (priv->presence); +} + +gboolean +empathy_contact_can_voip (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); + + priv = GET_PRIV (contact); + + return priv->capabilities & (EMPATHY_CAPABILITIES_AUDIO | + EMPATHY_CAPABILITIES_VIDEO); +} + +gboolean +empathy_contact_can_send_files (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); + + priv = GET_PRIV (contact); + + return priv->capabilities & EMPATHY_CAPABILITIES_FT; +} + +EmpathyContactReady +empathy_contact_get_ready (EmpathyContact *contact) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); + + priv = GET_PRIV (contact); + + return priv->ready; +} + +gboolean +empathy_contact_equal (gconstpointer v1, + gconstpointer v2) +{ + McAccount *account_a; + McAccount *account_b; + const gchar *id_a; + const gchar *id_b; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (v1), FALSE); + g_return_val_if_fail (EMPATHY_IS_CONTACT (v2), FALSE); + + account_a = empathy_contact_get_account (EMPATHY_CONTACT (v1)); + account_b = empathy_contact_get_account (EMPATHY_CONTACT (v2)); + + id_a = empathy_contact_get_id (EMPATHY_CONTACT (v1)); + id_b = empathy_contact_get_id (EMPATHY_CONTACT (v2)); + + return empathy_account_equal (account_a, account_b) && + !tp_strdiff (id_a, id_b); +} + +guint +empathy_contact_hash (gconstpointer key) +{ + EmpathyContactPriv *priv; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (key), +1); + + priv = GET_PRIV (EMPATHY_CONTACT (key)); + + if (priv->hash == 0) + { + priv->hash = empathy_account_hash (priv->account) ^ + g_str_hash (priv->id); + } + + return priv->hash; +} + +void empathy_contact_call_when_ready (EmpathyContact *contact, + EmpathyContactReady ready, EmpathyContactReadyCb *callback, + gpointer user_data, GDestroyNotify destroy, GObject *weak_object) +{ + EmpathyContactPriv *priv = GET_PRIV (contact); + + g_return_if_fail (contact != NULL); + g_return_if_fail (callback != NULL); + + if (contact_is_ready (contact, ready)) + { + callback (contact, NULL, user_data, weak_object); + if (destroy != NULL) + destroy (user_data); + } + else + { + ReadyCbData *d = g_slice_new0 (ReadyCbData); + d->ready = ready; + d->callback = callback; + d->user_data = user_data; + d->destroy = destroy; + d->weak_object = weak_object; + + if (weak_object != NULL) + g_object_weak_ref (weak_object, contact_weak_object_notify, contact); + + priv->ready_callbacks = g_list_prepend (priv->ready_callbacks, d); + } +} + +static gboolean +contact_is_ready_func (GObject *contact, + gpointer user_data) +{ + return contact_is_ready (EMPATHY_CONTACT (contact), + GPOINTER_TO_UINT (user_data)); +} + +void +empathy_contact_run_until_ready (EmpathyContact *contact, + EmpathyContactReady ready, + GMainLoop **loop) +{ + empathy_run_until_ready_full (contact, "notify::ready", + contact_is_ready_func, GUINT_TO_POINTER (ready), + loop); +} + +static gchar * +contact_get_avatar_filename (EmpathyContact *contact, + const gchar *token) +{ + EmpathyContactPriv *priv = GET_PRIV (contact); + gchar *avatar_path; + gchar *avatar_file; + gchar *token_escaped; + gchar *contact_escaped; + + if (EMP_STR_EMPTY (priv->id)) + return NULL; + + contact_escaped = tp_escape_as_identifier (priv->id); + token_escaped = tp_escape_as_identifier (token); + + avatar_path = g_build_filename (g_get_user_cache_dir (), + PACKAGE_NAME, + "avatars", + mc_account_get_unique_name (priv->account), + contact_escaped, + NULL); + g_mkdir_with_parents (avatar_path, 0700); + + avatar_file = g_build_filename (avatar_path, token_escaped, NULL); + + g_free (contact_escaped); + g_free (token_escaped); + g_free (avatar_path); + + return avatar_file; +} + +void +empathy_contact_load_avatar_data (EmpathyContact *contact, + const guchar *data, + const gsize len, + const gchar *format, + const gchar *token) +{ + EmpathyAvatar *avatar; + gchar *filename; + GError *error = NULL; + + g_return_if_fail (EMPATHY_IS_CONTACT (contact)); + g_return_if_fail (data != NULL); + g_return_if_fail (len > 0); + g_return_if_fail (format != NULL); + g_return_if_fail (!EMP_STR_EMPTY (token)); + + /* Load and set the avatar */ + avatar = empathy_avatar_new (g_memdup (data, len), len, g_strdup (format), + g_strdup (token)); + empathy_contact_set_avatar (contact, avatar); + empathy_avatar_unref (avatar); + + /* Save to cache if not yet in it */ + filename = contact_get_avatar_filename (contact, token); + if (filename && !g_file_test (filename, G_FILE_TEST_EXISTS)) + { + if (!empathy_avatar_save_to_file (avatar, filename, &error)) + { + DEBUG ("Failed to save avatar in cache: %s", + error ? error->message : "No error given"); + g_clear_error (&error); + } + else + DEBUG ("Avatar saved to %s", filename); + } + g_free (filename); +} + +gboolean +empathy_contact_load_avatar_cache (EmpathyContact *contact, + const gchar *token) +{ + EmpathyAvatar *avatar = NULL; + gchar *filename; + gchar *data = NULL; + gsize len; + GError *error = NULL; + + g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); + g_return_val_if_fail (!EMP_STR_EMPTY (token), FALSE); + + /* Load the avatar from file if it exists */ + filename = contact_get_avatar_filename (contact, token); + if (filename && g_file_test (filename, G_FILE_TEST_EXISTS)) + { + if (!g_file_get_contents (filename, &data, &len, &error)) + { + DEBUG ("Failed to load avatar from cache: %s", + error ? error->message : "No error given"); + g_clear_error (&error); + } + } + + if (data) + { + DEBUG ("Avatar loaded from %s", filename); + avatar = empathy_avatar_new (data, len, NULL, g_strdup (token)); + empathy_contact_set_avatar (contact, avatar); + empathy_avatar_unref (avatar); + } + + g_free (filename); + + return data != NULL; +} + +GType +empathy_avatar_get_type (void) +{ + static GType type_id = 0; + + if (!type_id) + { + type_id = g_boxed_type_register_static ("EmpathyAvatar", + (GBoxedCopyFunc) empathy_avatar_ref, + (GBoxedFreeFunc) empathy_avatar_unref); + } + + return type_id; +} + +EmpathyAvatar * +empathy_avatar_new (guchar *data, + gsize len, + gchar *format, + gchar *token) +{ + EmpathyAvatar *avatar; + + avatar = g_slice_new0 (EmpathyAvatar); + avatar->data = data; + avatar->len = len; + avatar->format = format; + avatar->token = token; + avatar->refcount = 1; + + return avatar; +} + +void +empathy_avatar_unref (EmpathyAvatar *avatar) +{ + g_return_if_fail (avatar != NULL); + + avatar->refcount--; + if (avatar->refcount == 0) + { + g_free (avatar->data); + g_free (avatar->format); + g_free (avatar->token); + g_slice_free (EmpathyAvatar, avatar); + } +} + +EmpathyAvatar * +empathy_avatar_ref (EmpathyAvatar *avatar) +{ + g_return_val_if_fail (avatar != NULL, NULL); + + avatar->refcount++; + + return avatar; +} + +/** + * empathy_avatar_save_to_file: + * @avatar: the avatar + * @filename: name of a file to write avatar to + * @error: return location for a GError, or NULL + * + * Save the avatar to a file named filename + * + * Returns: %TRUE on success, %FALSE if an error occurred + */ +gboolean +empathy_avatar_save_to_file (EmpathyAvatar *self, + const gchar *filename, + GError **error) +{ + return g_file_set_contents (filename, self->data, self->len, error); +} + |