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package ethlog

import (
    "fmt"
    "io"
    "log"
    "os"
    "sync"
)

type LogSystem interface {
    GetLogLevel() LogLevel
    SetLogLevel(i LogLevel)
    Println(v ...interface{})
    Printf(format string, v ...interface{})
}

type logMessage struct {
    LogLevel LogLevel
    format   bool
    msg      string
}

func newPrintlnLogMessage(level LogLevel, tag string, v ...interface{}) *logMessage {
    return &logMessage{level, false, fmt.Sprintf("[%s] %s", tag, fmt.Sprint(v...))}
}

func newPrintfLogMessage(level LogLevel, tag string, format string, v ...interface{}) *logMessage {
    return &logMessage{level, true, fmt.Sprintf("[%s] %s", tag, fmt.Sprintf(format, v...))}
}

func (msg *logMessage) send(logger LogSystem) {
    if msg.format {
        logger.Printf(msg.msg)
    } else {
        logger.Println(msg.msg)
    }
}

var logMessages chan (*logMessage)
var logSystems []LogSystem
var drained = true

type LogLevel uint8

const (
    Silence LogLevel = iota
    ErrorLevel
    WarnLevel
    InfoLevel
    DebugLevel
    DebugDetailLevel
)

// log messages are dispatched to log writers
func start() {
    for {
        select {
        case msg := <-logMessages:
            for _, logSystem := range logSystems {
                if logSystem.GetLogLevel() >= msg.LogLevel {
                    msg.send(logSystem)
                }
            }
        default:
            drained = true
        }
    }
}

// waits until log messages are drained (dispatched to log writers)
func Flush() {
    for !drained {
    }
}

type Logger struct {
    tag string
}

func NewLogger(tag string) *Logger {
    return &Logger{tag}
}

func AddLogSystem(logSystem LogSystem) {
    var mutex = &sync.Mutex{}
    mutex.Lock()
    defer mutex.Unlock()
    if logSystems == nil {
        logMessages = make(chan *logMessage)
        go start()
    }
    logSystems = append(logSystems, logSystem)
}

func (logger *Logger) sendln(level LogLevel, v ...interface{}) {
    if logMessages != nil {
        msg := newPrintlnLogMessage(level, logger.tag, v...)
        drained = false
        logMessages <- msg
    }
}

func (logger *Logger) sendf(level LogLevel, format string, v ...interface{}) {
    if logMessages != nil {
        msg := newPrintfLogMessage(level, logger.tag, format, v...)
        drained = false
        logMessages <- msg
    }
}

func (logger *Logger) Errorln(v ...interface{}) {
    logger.sendln(ErrorLevel, v...)
}

func (logger *Logger) Warnln(v ...interface{}) {
    logger.sendln(WarnLevel, v...)
}

func (logger *Logger) Infoln(v ...interface{}) {
    logger.sendln(InfoLevel, v...)
}

func (logger *Logger) Debugln(v ...interface{}) {
    logger.sendln(DebugLevel, v...)
}

func (logger *Logger) DebugDetailln(v ...interface{}) {
    logger.sendln(DebugDetailLevel, v...)
}

func (logger *Logger) Errorf(format string, v ...interface{}) {
    logger.sendf(ErrorLevel, format, v...)
}

func (logger *Logger) Warnf(format string, v ...interface{}) {
    logger.sendf(WarnLevel, format, v...)
}

func (logger *Logger) Infof(format string, v ...interface{}) {
    logger.sendf(InfoLevel, format, v...)
}

func (logger *Logger) Debugf(format string, v ...interface{}) {
    logger.sendf(DebugLevel, format, v...)
}

func (logger *Logger) DebugDetailf(format string, v ...interface{}) {
    logger.sendf(DebugDetailLevel, format, v...)
}

func (logger *Logger) Fatalln(v ...interface{}) {
    logger.sendln(ErrorLevel, v...)
    Flush()
    os.Exit(0)
}

func (logger *Logger) Fatalf(format string, v ...interface{}) {
    logger.sendf(ErrorLevel, format, v...)
    Flush()
    os.Exit(0)
}

type StdLogSystem struct {
    logger *log.Logger
    level  LogLevel
}

func (t *StdLogSystem) Println(v ...interface{}) {
    t.logger.Println(v...)
}

func (t *StdLogSystem) Printf(format string, v ...interface{}) {
    t.logger.Printf(format, v...)
}

func (t *StdLogSystem) SetLogLevel(i LogLevel) {
    t.level = i
}

func (t *StdLogSystem) GetLogLevel() LogLevel {
    return t.level
}

func NewStdLogSystem(writer io.Writer, flags int, level LogLevel) *StdLogSystem {
    logger := log.New(writer, "", flags)
    return &StdLogSystem{logger, level}
}