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// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package mclock

import (
    "sync"
    "time"
)

// Simulated implements a virtual Clock for reproducible time-sensitive tests. It
// simulates a scheduler on a virtual timescale where actual processing takes zero time.
//
// The virtual clock doesn't advance on its own, call Run to advance it and execute timers.
// Since there is no way to influence the Go scheduler, testing timeout behaviour involving
// goroutines needs special care. A good way to test such timeouts is as follows: First
// perform the action that is supposed to time out. Ensure that the timer you want to test
// is created. Then run the clock until after the timeout. Finally observe the effect of
// the timeout using a channel or semaphore.
type Simulated struct {
    now       AbsTime
    scheduled []*simTimer
    mu        sync.RWMutex
    cond      *sync.Cond
    lastId    uint64
}

// simTimer implements Timer on the virtual clock.
type simTimer struct {
    do func()
    at AbsTime
    id uint64
    s  *Simulated
}

// Run moves the clock by the given duration, executing all timers before that duration.
func (s *Simulated) Run(d time.Duration) {
    s.mu.Lock()
    s.init()

    end := s.now + AbsTime(d)
    var do []func()
    for len(s.scheduled) > 0 {
        ev := s.scheduled[0]
        if ev.at > end {
            break
        }
        s.now = ev.at
        do = append(do, ev.do)
        s.scheduled = s.scheduled[1:]
    }
    s.now = end
    s.mu.Unlock()

    for _, fn := range do {
        fn()
    }
}

// ActiveTimers returns the number of timers that haven't fired.
func (s *Simulated) ActiveTimers() int {
    s.mu.RLock()
    defer s.mu.RUnlock()

    return len(s.scheduled)
}

// WaitForTimers waits until the clock has at least n scheduled timers.
func (s *Simulated) WaitForTimers(n int) {
    s.mu.Lock()
    defer s.mu.Unlock()
    s.init()

    for len(s.scheduled) < n {
        s.cond.Wait()
    }
}

// Now returns the current virtual time.
func (s *Simulated) Now() AbsTime {
    s.mu.RLock()
    defer s.mu.RUnlock()

    return s.now
}

// Sleep blocks until the clock has advanced by d.
func (s *Simulated) Sleep(d time.Duration) {
    <-s.After(d)
}

// After returns a channel which receives the current time after the clock
// has advanced by d.
func (s *Simulated) After(d time.Duration) <-chan time.Time {
    after := make(chan time.Time, 1)
    s.AfterFunc(d, func() {
        after <- (time.Time{}).Add(time.Duration(s.now))
    })
    return after
}

// AfterFunc runs fn after the clock has advanced by d. Unlike with the system
// clock, fn runs on the goroutine that calls Run.
func (s *Simulated) AfterFunc(d time.Duration, fn func()) Timer {
    s.mu.Lock()
    defer s.mu.Unlock()
    s.init()

    at := s.now + AbsTime(d)
    s.lastId++
    id := s.lastId
    l, h := 0, len(s.scheduled)
    ll := h
    for l != h {
        m := (l + h) / 2
        if (at < s.scheduled[m].at) || ((at == s.scheduled[m].at) && (id < s.scheduled[m].id)) {
            h = m
        } else {
            l = m + 1
        }
    }
    ev := &simTimer{do: fn, at: at, s: s}
    s.scheduled = append(s.scheduled, nil)
    copy(s.scheduled[l+1:], s.scheduled[l:ll])
    s.scheduled[l] = ev
    s.cond.Broadcast()
    return ev
}

func (ev *simTimer) Stop() bool {
    s := ev.s
    s.mu.Lock()
    defer s.mu.Unlock()

    for i := 0; i < len(s.scheduled); i++ {
        if s.scheduled[i] == ev {
            s.scheduled = append(s.scheduled[:i], s.scheduled[i+1:]...)
            s.cond.Broadcast()
            return true
        }
    }
    return false
}

func (s *Simulated) init() {
    if s.cond == nil {
        s.cond = sync.NewCond(&s.mu)
    }
}