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/*
    This file is part of go-ethereum

    go-ethereum is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    go-ethereum is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with go-ethereum.  If not, see <http://www.gnu.org/licenses/>.
*/
/**
 * @authors
 *  Jeffrey Wilcke <i@jev.io>
 */
package main

import (
    "crypto/ecdsa"
    "flag"
    "fmt"
    "log"
    "os"
    "os/user"
    "path"
    "path/filepath"
    "runtime"

    "bitbucket.org/kardianos/osext"
    "github.com/ethereum/go-ethereum/crypto"
    "github.com/ethereum/go-ethereum/logger"
    "github.com/ethereum/go-ethereum/p2p/nat"
    "github.com/ethereum/go-ethereum/vm"
)

var (
    Identifier      string
    KeyRing         string
    KeyStore        string
    StartRpc        bool
    StartWebSockets bool
    RpcPort         int
    WsPort          int
    OutboundPort    string
    ShowGenesis     bool
    AddPeer         string
    MaxPeer         int
    GenAddr         bool
    BootNodes       string
    NodeKey         *ecdsa.PrivateKey
    NAT             nat.Interface
    SecretFile      string
    ExportDir       string
    NonInteractive  bool
    Datadir         string
    LogFile         string
    ConfigFile      string
    DebugFile       string
    LogLevel        int
    VmType          int
)

// flags specific to gui client
var AssetPath string

//TODO: If we re-use the one defined in cmd.go the binary osx image crashes. If somebody finds out why we can dry this up.
func defaultAssetPath() string {
    var assetPath string
    // If the current working directory is the go-ethereum dir
    // assume a debug build and use the source directory as
    // asset directory.
    pwd, _ := os.Getwd()
    if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist") {
        assetPath = path.Join(pwd, "assets")
    } else {
        switch runtime.GOOS {
        case "darwin":
            // Get Binary Directory
            exedir, _ := osext.ExecutableFolder()
            assetPath = filepath.Join(exedir, "../Resources")
        case "linux":
            assetPath = "/usr/share/mist"
        case "windows":
            assetPath = "./assets"
        default:
            assetPath = "."
        }
    }
    return assetPath
}
func defaultDataDir() string {
    usr, _ := user.Current()
    return path.Join(usr.HomeDir, ".ethereum")
}

var defaultConfigFile = path.Join(defaultDataDir(), "conf.ini")

func Init() {
    // TODO: move common flag processing to cmd/utils
    flag.Usage = func() {
        fmt.Fprintf(os.Stderr, "%s [options] [filename]:\noptions precedence: default < config file < environment variables < command line\n", os.Args[0])
        flag.PrintDefaults()
    }

    flag.IntVar(&VmType, "vm", 0, "Virtual Machine type: 0-1: standard, debug")
    flag.StringVar(&Identifier, "id", "", "Custom client identifier")
    flag.StringVar(&KeyRing, "keyring", "", "identifier for keyring to use")
    flag.StringVar(&KeyStore, "keystore", "db", "system to store keyrings: db|file (db)")
    flag.IntVar(&RpcPort, "rpcport", 8545, "port to start json-rpc server on")
    flag.IntVar(&WsPort, "wsport", 40404, "port to start websocket rpc server on")
    flag.BoolVar(&StartRpc, "rpc", true, "start rpc server")
    flag.BoolVar(&StartWebSockets, "ws", false, "start websocket server")
    flag.BoolVar(&NonInteractive, "y", false, "non-interactive mode (say yes to confirmations)")
    flag.BoolVar(&GenAddr, "genaddr", false, "create a new priv/pub key")
    flag.StringVar(&SecretFile, "import", "", "imports the file given (hex or mnemonic formats)")
    flag.StringVar(&ExportDir, "export", "", "exports the session keyring to files in the directory given")
    flag.StringVar(&LogFile, "logfile", "", "log file (defaults to standard output)")
    flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use")
    flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file")
    flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)")
    flag.IntVar(&LogLevel, "loglevel", int(logger.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)")

    flag.StringVar(&AssetPath, "asset_path", defaultAssetPath(), "absolute path to GUI assets directory")

    // Network stuff
    var (
        nodeKeyFile = flag.String("nodekey", "", "network private key file")
        nodeKeyHex  = flag.String("nodekeyhex", "", "network private key (for testing)")
        natstr      = flag.String("nat", "any", "port mapping mechanism (any|none|upnp|pmp|extip:<IP>)")
    )
    flag.StringVar(&OutboundPort, "port", "30303", "listening port")
    flag.StringVar(&BootNodes, "bootnodes", "", "space-separated node URLs for discovery bootstrap")
    flag.IntVar(&MaxPeer, "maxpeer", 30, "maximum desired peers")

    flag.Parse()

    var err error
    if NAT, err = nat.Parse(*natstr); err != nil {
        log.Fatalf("-nat: %v", err)
    }
    switch {
    case *nodeKeyFile != "" && *nodeKeyHex != "":
        log.Fatal("Options -nodekey and -nodekeyhex are mutually exclusive")
    case *nodeKeyFile != "":
        if NodeKey, err = crypto.LoadECDSA(*nodeKeyFile); err != nil {
            log.Fatalf("-nodekey: %v", err)
        }
    case *nodeKeyHex != "":
        if NodeKey, err = crypto.HexToECDSA(*nodeKeyHex); err != nil {
            log.Fatalf("-nodekeyhex: %v", err)
        }
    }

    if VmType >= int(vm.MaxVmTy) {
        log.Fatal("Invalid VM type ", VmType)
    }
}