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path: root/Godeps/_workspace/src/gopkg.in/karalabe/cookiejar.v2/collections/prque/prque_test.go
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// CookieJar - A contestant's algorithm toolbox
// Copyright (c) 2013 Peter Szilagyi. All rights reserved.
//
// CookieJar is dual licensed: use of this source code is governed by a BSD
// license that can be found in the LICENSE file. Alternatively, the CookieJar
// toolbox may be used in accordance with the terms and conditions contained
// in a signed written agreement between you and the author(s).

package prque

import (
    "math/rand"
    "testing"
)

func TestPrque(t *testing.T) {
    // Generate a batch of random data and a specific priority order
    size := 16 * blockSize
    prio := rand.Perm(size)
    data := make([]int, size)
    for i := 0; i < size; i++ {
        data[i] = rand.Int()
    }
    queue := New()
    for rep := 0; rep < 2; rep++ {
        // Fill a priority queue with the above data
        for i := 0; i < size; i++ {
            queue.Push(data[i], float32(prio[i]))
            if queue.Size() != i+1 {
                t.Errorf("queue size mismatch: have %v, want %v.", queue.Size(), i+1)
            }
        }
        // Create a map the values to the priorities for easier verification
        dict := make(map[float32]int)
        for i := 0; i < size; i++ {
            dict[float32(prio[i])] = data[i]
        }
        // Pop out the elements in priority order and verify them
        prevPrio := float32(size + 1)
        for !queue.Empty() {
            val, prio := queue.Pop()
            if prio > prevPrio {
                t.Errorf("invalid priority order: %v after %v.", prio, prevPrio)
            }
            prevPrio = prio
            if val != dict[prio] {
                t.Errorf("push/pop mismatch: have %v, want %v.", val, dict[prio])
            }
            delete(dict, prio)
        }
    }
}

func TestReset(t *testing.T) {
    // Generate a batch of random data and a specific priority order
    size := 16 * blockSize
    prio := rand.Perm(size)
    data := make([]int, size)
    for i := 0; i < size; i++ {
        data[i] = rand.Int()
    }
    queue := New()
    for rep := 0; rep < 2; rep++ {
        // Fill a priority queue with the above data
        for i := 0; i < size; i++ {
            queue.Push(data[i], float32(prio[i]))
            if queue.Size() != i+1 {
                t.Errorf("queue size mismatch: have %v, want %v.", queue.Size(), i+1)
            }
        }
        // Create a map the values to the priorities for easier verification
        dict := make(map[float32]int)
        for i := 0; i < size; i++ {
            dict[float32(prio[i])] = data[i]
        }
        // Pop out half the elements in priority order and verify them
        prevPrio := float32(size + 1)
        for i := 0; i < size/2; i++ {
            val, prio := queue.Pop()
            if prio > prevPrio {
                t.Errorf("invalid priority order: %v after %v.", prio, prevPrio)
            }
            prevPrio = prio
            if val != dict[prio] {
                t.Errorf("push/pop mismatch: have %v, want %v.", val, dict[prio])
            }
            delete(dict, prio)
        }
        // Reset and ensure it's empty
        queue.Reset()
        if !queue.Empty() {
            t.Errorf("priority queue not empty after reset: %v", queue)
        }
    }
}

func BenchmarkPush(b *testing.B) {
    // Create some initial data
    data := make([]int, b.N)
    prio := make([]float32, b.N)
    for i := 0; i < len(data); i++ {
        data[i] = rand.Int()
        prio[i] = rand.Float32()
    }
    // Execute the benchmark
    b.ResetTimer()
    queue := New()
    for i := 0; i < len(data); i++ {
        queue.Push(data[i], prio[i])
    }
}

func BenchmarkPop(b *testing.B) {
    // Create some initial data
    data := make([]int, b.N)
    prio := make([]float32, b.N)
    for i := 0; i < len(data); i++ {
        data[i] = rand.Int()
        prio[i] = rand.Float32()
    }
    queue := New()
    for i := 0; i < len(data); i++ {
        queue.Push(data[i], prio[i])
    }
    // Execute the benchmark
    b.ResetTimer()
    for !queue.Empty() {
        queue.Pop()
    }
}