aboutsummaryrefslogtreecommitdiffstats
path: root/Godeps/_workspace/src/github.com/gizak/termui/box.go
blob: 1dcfd869251163e05d2c18d90db5f3f5277f4602 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
// Copyright 2015 Zack Guo <gizak@icloud.com>. All rights reserved.
// Use of this source code is governed by a MIT license that can
// be found in the LICENSE file.

package termui

type border struct {
    X       int
    Y       int
    Width   int
    Height  int
    FgColor Attribute
    BgColor Attribute
}

type hline struct {
    X       int
    Y       int
    Length  int
    FgColor Attribute
    BgColor Attribute
}

type vline struct {
    X       int
    Y       int
    Length  int
    FgColor Attribute
    BgColor Attribute
}

// Draw a horizontal line.
func (l hline) Buffer() []Point {
    pts := make([]Point, l.Length)
    for i := 0; i < l.Length; i++ {
        pts[i].X = l.X + i
        pts[i].Y = l.Y
        pts[i].Ch = HORIZONTAL_LINE
        pts[i].Bg = l.BgColor
        pts[i].Fg = l.FgColor
    }
    return pts
}

// Draw a vertical line.
func (l vline) Buffer() []Point {
    pts := make([]Point, l.Length)
    for i := 0; i < l.Length; i++ {
        pts[i].X = l.X
        pts[i].Y = l.Y + i
        pts[i].Ch = VERTICAL_LINE
        pts[i].Bg = l.BgColor
        pts[i].Fg = l.FgColor
    }
    return pts
}

// Draw a box border.
func (b border) Buffer() []Point {
    if b.Width < 2 || b.Height < 2 {
        return nil
    }
    pts := make([]Point, 2*b.Width+2*b.Height-4)

    pts[0].X = b.X
    pts[0].Y = b.Y
    pts[0].Fg = b.FgColor
    pts[0].Bg = b.BgColor
    pts[0].Ch = TOP_LEFT

    pts[1].X = b.X + b.Width - 1
    pts[1].Y = b.Y
    pts[1].Fg = b.FgColor
    pts[1].Bg = b.BgColor
    pts[1].Ch = TOP_RIGHT

    pts[2].X = b.X
    pts[2].Y = b.Y + b.Height - 1
    pts[2].Fg = b.FgColor
    pts[2].Bg = b.BgColor
    pts[2].Ch = BOTTOM_LEFT

    pts[3].X = b.X + b.Width - 1
    pts[3].Y = b.Y + b.Height - 1
    pts[3].Fg = b.FgColor
    pts[3].Bg = b.BgColor
    pts[3].Ch = BOTTOM_RIGHT

    copy(pts[4:], (hline{b.X + 1, b.Y, b.Width - 2, b.FgColor, b.BgColor}).Buffer())
    copy(pts[4+b.Width-2:], (hline{b.X + 1, b.Y + b.Height - 1, b.Width - 2, b.FgColor, b.BgColor}).Buffer())
    copy(pts[4+2*b.Width-4:], (vline{b.X, b.Y + 1, b.Height - 2, b.FgColor, b.BgColor}).Buffer())
    copy(pts[4+2*b.Width-4+b.Height-2:], (vline{b.X + b.Width - 1, b.Y + 1, b.Height - 2, b.FgColor, b.BgColor}).Buffer())

    return pts
}

type labeledBorder struct {
    border
    Label        string
    LabelFgColor Attribute
    LabelBgColor Attribute
}

// Draw a box border with label.
func (lb labeledBorder) Buffer() []Point {
    ps := lb.border.Buffer()
    maxTxtW := lb.Width - 2
    rs := trimStr2Runes(lb.Label, maxTxtW)

    for i, j, w := 0, 0, 0; i < len(rs); i++ {
        w = charWidth(rs[i])
        ps = append(ps, newPointWithAttrs(rs[i], lb.X+1+j, lb.Y, lb.LabelFgColor, lb.LabelBgColor))
        j += w
    }

    return ps
}