diff options
Diffstat (limited to 'common/mclock/simclock.go')
-rw-r--r-- | common/mclock/simclock.go | 72 |
1 files changed, 29 insertions, 43 deletions
diff --git a/common/mclock/simclock.go b/common/mclock/simclock.go index af0f71c43..4d351252f 100644 --- a/common/mclock/simclock.go +++ b/common/mclock/simclock.go @@ -32,22 +32,17 @@ import ( // the timeout using a channel or semaphore. type Simulated struct { now AbsTime - scheduled []event + scheduled []*simTimer mu sync.RWMutex cond *sync.Cond lastId uint64 } -type event struct { +// simTimer implements Timer on the virtual clock. +type simTimer struct { do func() at AbsTime id uint64 -} - -// SimulatedEvent implements Event for a virtual clock. -type SimulatedEvent struct { - at AbsTime - id uint64 s *Simulated } @@ -75,6 +70,7 @@ func (s *Simulated) Run(d time.Duration) { } } +// ActiveTimers returns the number of timers that haven't fired. func (s *Simulated) ActiveTimers() int { s.mu.RLock() defer s.mu.RUnlock() @@ -82,6 +78,7 @@ func (s *Simulated) ActiveTimers() int { return len(s.scheduled) } +// WaitForTimers waits until the clock has at least n scheduled timers. func (s *Simulated) WaitForTimers(n int) { s.mu.Lock() defer s.mu.Unlock() @@ -92,7 +89,7 @@ func (s *Simulated) WaitForTimers(n int) { } } -// Now implements Clock. +// Now returns the current virtual time. func (s *Simulated) Now() AbsTime { s.mu.RLock() defer s.mu.RUnlock() @@ -100,12 +97,13 @@ func (s *Simulated) Now() AbsTime { return s.now } -// Sleep implements Clock. +// Sleep blocks until the clock has advanced by d. func (s *Simulated) Sleep(d time.Duration) { <-s.After(d) } -// After implements Clock. +// After returns a channel which receives the current time after the clock +// has advanced by d. func (s *Simulated) After(d time.Duration) <-chan time.Time { after := make(chan time.Time, 1) s.AfterFunc(d, func() { @@ -114,8 +112,9 @@ func (s *Simulated) After(d time.Duration) <-chan time.Time { return after } -// AfterFunc implements Clock. -func (s *Simulated) AfterFunc(d time.Duration, do func()) Event { +// AfterFunc runs fn after the clock has advanced by d. Unlike with the system +// clock, fn runs on the goroutine that calls Run. +func (s *Simulated) AfterFunc(d time.Duration, fn func()) Timer { s.mu.Lock() defer s.mu.Unlock() s.init() @@ -133,44 +132,31 @@ func (s *Simulated) AfterFunc(d time.Duration, do func()) Event { l = m + 1 } } - s.scheduled = append(s.scheduled, event{}) + ev := &simTimer{do: fn, at: at, s: s} + s.scheduled = append(s.scheduled, nil) copy(s.scheduled[l+1:], s.scheduled[l:ll]) - e := event{do: do, at: at, id: id} - s.scheduled[l] = e + s.scheduled[l] = ev s.cond.Broadcast() - return &SimulatedEvent{at: at, id: id, s: s} -} - -func (s *Simulated) init() { - if s.cond == nil { - s.cond = sync.NewCond(&s.mu) - } + return ev } -// Cancel implements Event. -func (e *SimulatedEvent) Cancel() bool { - s := e.s +func (ev *simTimer) Stop() bool { + s := ev.s s.mu.Lock() defer s.mu.Unlock() - l, h := 0, len(s.scheduled) - ll := h - for l != h { - m := (l + h) / 2 - if e.id == s.scheduled[m].id { - l = m - break - } - if (e.at < s.scheduled[m].at) || ((e.at == s.scheduled[m].at) && (e.id < s.scheduled[m].id)) { - h = m - } else { - l = m + 1 + for i := 0; i < len(s.scheduled); i++ { + if s.scheduled[i] == ev { + s.scheduled = append(s.scheduled[:i], s.scheduled[i+1:]...) + s.cond.Broadcast() + return true } } - if l >= ll || s.scheduled[l].id != e.id { - return false + return false +} + +func (s *Simulated) init() { + if s.cond == nil { + s.cond = sync.NewCond(&s.mu) } - copy(s.scheduled[l:ll-1], s.scheduled[l+1:]) - s.scheduled = s.scheduled[:ll-1] - return true } |