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authorPéter Szilágyi <peterke@gmail.com>2019-08-13 03:56:07 +0800
committerPéter Szilágyi <peterke@gmail.com>2019-09-16 16:05:57 +0800
commit223b950944f494a5b4e0957fd9f92c48b09037ad (patch)
tree3336b26a303f19d2f003b1ff955d283be1c6d00e
parent96fb839133183960571d9a2e7222536362791899 (diff)
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core/state: accumulate writes and only update tries when must
-rw-r--r--core/state/state_object.go55
-rw-r--r--core/state/statedb.go161
-rw-r--r--core/state/statedb_test.go35
3 files changed, 167 insertions, 84 deletions
diff --git a/core/state/state_object.go b/core/state/state_object.go
index 4967c7046..f9d7559d8 100644
--- a/core/state/state_object.go
+++ b/core/state/state_object.go
@@ -79,9 +79,10 @@ type stateObject struct {
trie Trie // storage trie, which becomes non-nil on first access
code Code // contract bytecode, which gets set when code is loaded
- originStorage Storage // Storage cache of original entries to dedup rewrites
- dirtyStorage Storage // Storage entries that need to be flushed to disk
- fakeStorage Storage // Fake storage which constructed by caller for debugging purpose.
+ originStorage Storage // Storage cache of original entries to dedup rewrites, reset for every transaction
+ pendingStorage Storage // Storage entries that need to be flushed to disk, at the end of an entire block
+ dirtyStorage Storage // Storage entries that have been modified in the current transaction execution
+ fakeStorage Storage // Fake storage which constructed by caller for debugging purpose.
// Cache flags.
// When an object is marked suicided it will be delete from the trie
@@ -113,13 +114,17 @@ func newObject(db *StateDB, address common.Address, data Account) *stateObject {
if data.CodeHash == nil {
data.CodeHash = emptyCodeHash
}
+ if data.Root == (common.Hash{}) {
+ data.Root = emptyRoot
+ }
return &stateObject{
- db: db,
- address: address,
- addrHash: crypto.Keccak256Hash(address[:]),
- data: data,
- originStorage: make(Storage),
- dirtyStorage: make(Storage),
+ db: db,
+ address: address,
+ addrHash: crypto.Keccak256Hash(address[:]),
+ data: data,
+ originStorage: make(Storage),
+ pendingStorage: make(Storage),
+ dirtyStorage: make(Storage),
}
}
@@ -183,9 +188,11 @@ func (s *stateObject) GetCommittedState(db Database, key common.Hash) common.Has
if s.fakeStorage != nil {
return s.fakeStorage[key]
}
- // If we have the original value cached, return that
- value, cached := s.originStorage[key]
- if cached {
+ // If we have a pending write or clean cached, return that
+ if value, pending := s.pendingStorage[key]; pending {
+ return value
+ }
+ if value, cached := s.originStorage[key]; cached {
return value
}
// Track the amount of time wasted on reading the storage trie
@@ -198,6 +205,7 @@ func (s *stateObject) GetCommittedState(db Database, key common.Hash) common.Has
s.setError(err)
return common.Hash{}
}
+ var value common.Hash
if len(enc) > 0 {
_, content, _, err := rlp.Split(enc)
if err != nil {
@@ -252,17 +260,29 @@ func (s *stateObject) setState(key, value common.Hash) {
s.dirtyStorage[key] = value
}
+// finalise moves all dirty storage slots into the pending area to be hashed or
+// committed later. It is invoked at the end of every transaction.
+func (s *stateObject) finalise() {
+ for key, value := range s.dirtyStorage {
+ s.pendingStorage[key] = value
+ }
+ if len(s.dirtyStorage) > 0 {
+ s.dirtyStorage = make(Storage)
+ }
+}
+
// updateTrie writes cached storage modifications into the object's storage trie.
func (s *stateObject) updateTrie(db Database) Trie {
+ // Make sure all dirty slots are finalized into the pending storage area
+ s.finalise()
+
// Track the amount of time wasted on updating the storge trie
if metrics.EnabledExpensive {
defer func(start time.Time) { s.db.StorageUpdates += time.Since(start) }(time.Now())
}
- // Update all the dirty slots in the trie
+ // Insert all the pending updates into the trie
tr := s.getTrie(db)
- for key, value := range s.dirtyStorage {
- delete(s.dirtyStorage, key)
-
+ for key, value := range s.pendingStorage {
// Skip noop changes, persist actual changes
if value == s.originStorage[key] {
continue
@@ -277,6 +297,9 @@ func (s *stateObject) updateTrie(db Database) Trie {
v, _ := rlp.EncodeToBytes(common.TrimLeftZeroes(value[:]))
s.setError(tr.TryUpdate(key[:], v))
}
+ if len(s.pendingStorage) > 0 {
+ s.pendingStorage = make(Storage)
+ }
return tr
}
diff --git a/core/state/statedb.go b/core/state/statedb.go
index b07f08fd2..9034d5533 100644
--- a/core/state/statedb.go
+++ b/core/state/statedb.go
@@ -67,8 +67,9 @@ type StateDB struct {
trie Trie
// This map holds 'live' objects, which will get modified while processing a state transition.
- stateObjects map[common.Address]*stateObject
- stateObjectsDirty map[common.Address]struct{}
+ stateObjects map[common.Address]*stateObject
+ stateObjectsPending map[common.Address]struct{} // State objects finalized but not yet written to the trie
+ stateObjectsDirty map[common.Address]struct{} // State objects modified in the current execution
// DB error.
// State objects are used by the consensus core and VM which are
@@ -111,13 +112,14 @@ func New(root common.Hash, db Database) (*StateDB, error) {
return nil, err
}
return &StateDB{
- db: db,
- trie: tr,
- stateObjects: make(map[common.Address]*stateObject),
- stateObjectsDirty: make(map[common.Address]struct{}),
- logs: make(map[common.Hash][]*types.Log),
- preimages: make(map[common.Hash][]byte),
- journal: newJournal(),
+ db: db,
+ trie: tr,
+ stateObjects: make(map[common.Address]*stateObject),
+ stateObjectsPending: make(map[common.Address]struct{}),
+ stateObjectsDirty: make(map[common.Address]struct{}),
+ logs: make(map[common.Hash][]*types.Log),
+ preimages: make(map[common.Hash][]byte),
+ journal: newJournal(),
}, nil
}
@@ -141,6 +143,7 @@ func (self *StateDB) Reset(root common.Hash) error {
}
self.trie = tr
self.stateObjects = make(map[common.Address]*stateObject)
+ self.stateObjectsPending = make(map[common.Address]struct{})
self.stateObjectsDirty = make(map[common.Address]struct{})
self.thash = common.Hash{}
self.bhash = common.Hash{}
@@ -421,15 +424,15 @@ func (self *StateDB) Suicide(addr common.Address) bool {
//
// updateStateObject writes the given object to the trie.
-func (s *StateDB) updateStateObject(stateObject *stateObject) {
+func (s *StateDB) updateStateObject(obj *stateObject) {
// Track the amount of time wasted on updating the account from the trie
if metrics.EnabledExpensive {
defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now())
}
// Encode the account and update the account trie
- addr := stateObject.Address()
+ addr := obj.Address()
- data, err := rlp.EncodeToBytes(stateObject)
+ data, err := rlp.EncodeToBytes(obj)
if err != nil {
panic(fmt.Errorf("can't encode object at %x: %v", addr[:], err))
}
@@ -437,25 +440,33 @@ func (s *StateDB) updateStateObject(stateObject *stateObject) {
}
// deleteStateObject removes the given object from the state trie.
-func (s *StateDB) deleteStateObject(stateObject *stateObject) {
+func (s *StateDB) deleteStateObject(obj *stateObject) {
// Track the amount of time wasted on deleting the account from the trie
if metrics.EnabledExpensive {
defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now())
}
// Delete the account from the trie
- stateObject.deleted = true
-
- addr := stateObject.Address()
+ addr := obj.Address()
s.setError(s.trie.TryDelete(addr[:]))
}
-// Retrieve a state object given by the address. Returns nil if not found.
-func (s *StateDB) getStateObject(addr common.Address) (stateObject *stateObject) {
- // Prefer live objects
+// getStateObject retrieves a state object given by the address, returning nil if
+// the object is not found or was deleted in this execution context. If you need
+// to differentiate between non-existent/just-deleted, use getDeletedStateObject.
+func (s *StateDB) getStateObject(addr common.Address) *stateObject {
+ if obj := s.getDeletedStateObject(addr); obj != nil && !obj.deleted {
+ return obj
+ }
+ return nil
+}
+
+// getDeletedStateObject is similar to getStateObject, but instead of returning
+// nil for a deleted state object, it returns the actual object with the deleted
+// flag set. This is needed by the state journal to revert to the correct self-
+// destructed object instead of wiping all knowledge about the state object.
+func (s *StateDB) getDeletedStateObject(addr common.Address) *stateObject {
+ // Prefer live objects if any is available
if obj := s.stateObjects[addr]; obj != nil {
- if obj.deleted {
- return nil
- }
return obj
}
// Track the amount of time wasted on loading the object from the database
@@ -486,7 +497,7 @@ func (self *StateDB) setStateObject(object *stateObject) {
// Retrieve a state object or create a new state object if nil.
func (self *StateDB) GetOrNewStateObject(addr common.Address) *stateObject {
stateObject := self.getStateObject(addr)
- if stateObject == nil || stateObject.deleted {
+ if stateObject == nil {
stateObject, _ = self.createObject(addr)
}
return stateObject
@@ -495,7 +506,8 @@ func (self *StateDB) GetOrNewStateObject(addr common.Address) *stateObject {
// createObject creates a new state object. If there is an existing account with
// the given address, it is overwritten and returned as the second return value.
func (self *StateDB) createObject(addr common.Address) (newobj, prev *stateObject) {
- prev = self.getStateObject(addr)
+ prev = self.getDeletedStateObject(addr) // Note, prev might have been deleted, we need that!
+
newobj = newObject(self, addr, Account{})
newobj.setNonce(0) // sets the object to dirty
if prev == nil {
@@ -558,15 +570,16 @@ func (db *StateDB) ForEachStorage(addr common.Address, cb func(key, value common
func (self *StateDB) Copy() *StateDB {
// Copy all the basic fields, initialize the memory ones
state := &StateDB{
- db: self.db,
- trie: self.db.CopyTrie(self.trie),
- stateObjects: make(map[common.Address]*stateObject, len(self.journal.dirties)),
- stateObjectsDirty: make(map[common.Address]struct{}, len(self.journal.dirties)),
- refund: self.refund,
- logs: make(map[common.Hash][]*types.Log, len(self.logs)),
- logSize: self.logSize,
- preimages: make(map[common.Hash][]byte, len(self.preimages)),
- journal: newJournal(),
+ db: self.db,
+ trie: self.db.CopyTrie(self.trie),
+ stateObjects: make(map[common.Address]*stateObject, len(self.journal.dirties)),
+ stateObjectsPending: make(map[common.Address]struct{}, len(self.stateObjectsPending)),
+ stateObjectsDirty: make(map[common.Address]struct{}, len(self.journal.dirties)),
+ refund: self.refund,
+ logs: make(map[common.Hash][]*types.Log, len(self.logs)),
+ logSize: self.logSize,
+ preimages: make(map[common.Hash][]byte, len(self.preimages)),
+ journal: newJournal(),
}
// Copy the dirty states, logs, and preimages
for addr := range self.journal.dirties {
@@ -582,11 +595,17 @@ func (self *StateDB) Copy() *StateDB {
// Above, we don't copy the actual journal. This means that if the copy is copied, the
// loop above will be a no-op, since the copy's journal is empty.
// Thus, here we iterate over stateObjects, to enable copies of copies
+ for addr := range self.stateObjectsPending {
+ if _, exist := state.stateObjects[addr]; !exist {
+ state.stateObjects[addr] = self.stateObjects[addr].deepCopy(state)
+ }
+ state.stateObjectsPending[addr] = struct{}{}
+ }
for addr := range self.stateObjectsDirty {
if _, exist := state.stateObjects[addr]; !exist {
state.stateObjects[addr] = self.stateObjects[addr].deepCopy(state)
- state.stateObjectsDirty[addr] = struct{}{}
}
+ state.stateObjectsDirty[addr] = struct{}{}
}
for hash, logs := range self.logs {
cpy := make([]*types.Log, len(logs))
@@ -631,11 +650,12 @@ func (self *StateDB) GetRefund() uint64 {
return self.refund
}
-// Finalise finalises the state by removing the self destructed objects
-// and clears the journal as well as the refunds.
+// Finalise finalises the state by removing the self destructed objects and clears
+// the journal as well as the refunds. Finalise, however, will not push any updates
+// into the tries just yet. Only IntermediateRoot or Commit will do that.
func (s *StateDB) Finalise(deleteEmptyObjects bool) {
for addr := range s.journal.dirties {
- stateObject, exist := s.stateObjects[addr]
+ obj, exist := s.stateObjects[addr]
if !exist {
// ripeMD is 'touched' at block 1714175, in tx 0x1237f737031e40bcde4a8b7e717b2d15e3ecadfe49bb1bbc71ee9deb09c6fcf2
// That tx goes out of gas, and although the notion of 'touched' does not exist there, the
@@ -645,13 +665,12 @@ func (s *StateDB) Finalise(deleteEmptyObjects bool) {
// Thus, we can safely ignore it here
continue
}
-
- if stateObject.suicided || (deleteEmptyObjects && stateObject.empty()) {
- s.deleteStateObject(stateObject)
+ if obj.suicided || (deleteEmptyObjects && obj.empty()) {
+ obj.deleted = true
} else {
- stateObject.updateRoot(s.db)
- s.updateStateObject(stateObject)
+ obj.finalise()
}
+ s.stateObjectsPending[addr] = struct{}{}
s.stateObjectsDirty[addr] = struct{}{}
}
// Invalidate journal because reverting across transactions is not allowed.
@@ -662,8 +681,21 @@ func (s *StateDB) Finalise(deleteEmptyObjects bool) {
// It is called in between transactions to get the root hash that
// goes into transaction receipts.
func (s *StateDB) IntermediateRoot(deleteEmptyObjects bool) common.Hash {
+ // Finalise all the dirty storage states and write them into the tries
s.Finalise(deleteEmptyObjects)
+ for addr := range s.stateObjectsPending {
+ obj := s.stateObjects[addr]
+ if obj.deleted {
+ s.deleteStateObject(obj)
+ } else {
+ obj.updateRoot(s.db)
+ s.updateStateObject(obj)
+ }
+ }
+ if len(s.stateObjectsPending) > 0 {
+ s.stateObjectsPending = make(map[common.Address]struct{})
+ }
// Track the amount of time wasted on hashing the account trie
if metrics.EnabledExpensive {
defer func(start time.Time) { s.AccountHashes += time.Since(start) }(time.Now())
@@ -680,46 +712,40 @@ func (self *StateDB) Prepare(thash, bhash common.Hash, ti int) {
}
func (s *StateDB) clearJournalAndRefund() {
- s.journal = newJournal()
- s.validRevisions = s.validRevisions[:0]
- s.refund = 0
+ if len(s.journal.entries) > 0 {
+ s.journal = newJournal()
+ s.refund = 0
+ }
+ s.validRevisions = s.validRevisions[:0] // Snapshots can be created without journal entires
}
// Commit writes the state to the underlying in-memory trie database.
-func (s *StateDB) Commit(deleteEmptyObjects bool) (root common.Hash, err error) {
- defer s.clearJournalAndRefund()
+func (s *StateDB) Commit(deleteEmptyObjects bool) (common.Hash, error) {
+ // Finalize any pending changes and merge everything into the tries
+ s.IntermediateRoot(deleteEmptyObjects)
- for addr := range s.journal.dirties {
- s.stateObjectsDirty[addr] = struct{}{}
- }
// Commit objects to the trie, measuring the elapsed time
- for addr, stateObject := range s.stateObjects {
- _, isDirty := s.stateObjectsDirty[addr]
- switch {
- case stateObject.suicided || (isDirty && deleteEmptyObjects && stateObject.empty()):
- // If the object has been removed, don't bother syncing it
- // and just mark it for deletion in the trie.
- s.deleteStateObject(stateObject)
- case isDirty:
+ for addr := range s.stateObjectsDirty {
+ if obj := s.stateObjects[addr]; !obj.deleted {
// Write any contract code associated with the state object
- if stateObject.code != nil && stateObject.dirtyCode {
- s.db.TrieDB().InsertBlob(common.BytesToHash(stateObject.CodeHash()), stateObject.code)
- stateObject.dirtyCode = false
+ if obj.code != nil && obj.dirtyCode {
+ s.db.TrieDB().InsertBlob(common.BytesToHash(obj.CodeHash()), obj.code)
+ obj.dirtyCode = false
}
- // Write any storage changes in the state object to its storage trie.
- if err := stateObject.CommitTrie(s.db); err != nil {
+ // Write any storage changes in the state object to its storage trie
+ if err := obj.CommitTrie(s.db); err != nil {
return common.Hash{}, err
}
- // Update the object in the main account trie.
- s.updateStateObject(stateObject)
}
- delete(s.stateObjectsDirty, addr)
+ }
+ if len(s.stateObjectsDirty) > 0 {
+ s.stateObjectsDirty = make(map[common.Address]struct{})
}
// Write the account trie changes, measuing the amount of wasted time
if metrics.EnabledExpensive {
defer func(start time.Time) { s.AccountCommits += time.Since(start) }(time.Now())
}
- root, err = s.trie.Commit(func(leaf []byte, parent common.Hash) error {
+ return s.trie.Commit(func(leaf []byte, parent common.Hash) error {
var account Account
if err := rlp.DecodeBytes(leaf, &account); err != nil {
return nil
@@ -733,5 +759,4 @@ func (s *StateDB) Commit(deleteEmptyObjects bool) (root common.Hash, err error)
}
return nil
})
- return root, err
}
diff --git a/core/state/statedb_test.go b/core/state/statedb_test.go
index bf073bc94..bb3b87ead 100644
--- a/core/state/statedb_test.go
+++ b/core/state/statedb_test.go
@@ -449,3 +449,38 @@ func TestCopyOfCopy(t *testing.T) {
t.Fatalf("2nd copy fail, expected 42, got %v", got)
}
}
+
+// TestDeleteCreateRevert tests a weird state transition corner case that we hit
+// while changing the internals of statedb. The workflow is that a contract is
+// self destructed, then in a followup transaction (but same block) it's created
+// again and the transaction reverted.
+//
+// The original statedb implementation flushed dirty objects to the tries after
+// each transaction, so this works ok. The rework accumulated writes in memory
+// first, but the journal wiped the entire state object on create-revert.
+func TestDeleteCreateRevert(t *testing.T) {
+ // Create an initial state with a single contract
+ state, _ := New(common.Hash{}, NewDatabase(rawdb.NewMemoryDatabase()))
+
+ addr := toAddr([]byte("so"))
+ state.SetBalance(addr, big.NewInt(1))
+
+ root, _ := state.Commit(false)
+ state.Reset(root)
+
+ // Simulate self-destructing in one transaction, then create-reverting in another
+ state.Suicide(addr)
+ state.Finalise(true)
+
+ id := state.Snapshot()
+ state.SetBalance(addr, big.NewInt(2))
+ state.RevertToSnapshot(id)
+
+ // Commit the entire state and make sure we don't crash and have the correct state
+ root, _ = state.Commit(true)
+ state.Reset(root)
+
+ if state.getStateObject(addr) != nil {
+ t.Fatalf("self-destructed contract came alive")
+ }
+}