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-rw-r--r--vendor/gopkg.in/fatih/set.v0/set_ts.go200
1 files changed, 200 insertions, 0 deletions
diff --git a/vendor/gopkg.in/fatih/set.v0/set_ts.go b/vendor/gopkg.in/fatih/set.v0/set_ts.go
new file mode 100644
index 000000000..50f532565
--- /dev/null
+++ b/vendor/gopkg.in/fatih/set.v0/set_ts.go
@@ -0,0 +1,200 @@
+package set
+
+import (
+ "sync"
+)
+
+// Set defines a thread safe set data structure.
+type Set struct {
+ set
+ l sync.RWMutex // we name it because we don't want to expose it
+}
+
+// New creates and initialize a new Set. It's accept a variable number of
+// arguments to populate the initial set. If nothing passed a Set with zero
+// size is created.
+func New(items ...interface{}) *Set {
+ s := &Set{}
+ s.m = make(map[interface{}]struct{})
+
+ // Ensure interface compliance
+ var _ Interface = s
+
+ s.Add(items...)
+ return s
+}
+
+// New creates and initalizes a new Set interface. It accepts a variable
+// number of arguments to populate the initial set. If nothing is passed a
+// zero size Set based on the struct is created.
+func (s *Set) New(items ...interface{}) Interface {
+ return New(items...)
+}
+
+// Add includes the specified items (one or more) to the set. The underlying
+// Set s is modified. If passed nothing it silently returns.
+func (s *Set) Add(items ...interface{}) {
+ if len(items) == 0 {
+ return
+ }
+
+ s.l.Lock()
+ defer s.l.Unlock()
+
+ for _, item := range items {
+ s.m[item] = keyExists
+ }
+}
+
+// Remove deletes the specified items from the set. The underlying Set s is
+// modified. If passed nothing it silently returns.
+func (s *Set) Remove(items ...interface{}) {
+ if len(items) == 0 {
+ return
+ }
+
+ s.l.Lock()
+ defer s.l.Unlock()
+
+ for _, item := range items {
+ delete(s.m, item)
+ }
+}
+
+// Pop deletes and return an item from the set. The underlying Set s is
+// modified. If set is empty, nil is returned.
+func (s *Set) Pop() interface{} {
+ s.l.RLock()
+ for item := range s.m {
+ s.l.RUnlock()
+ s.l.Lock()
+ delete(s.m, item)
+ s.l.Unlock()
+ return item
+ }
+ s.l.RUnlock()
+ return nil
+}
+
+// Has looks for the existence of items passed. It returns false if nothing is
+// passed. For multiple items it returns true only if all of the items exist.
+func (s *Set) Has(items ...interface{}) bool {
+ // assume checked for empty item, which not exist
+ if len(items) == 0 {
+ return false
+ }
+
+ s.l.RLock()
+ defer s.l.RUnlock()
+
+ has := true
+ for _, item := range items {
+ if _, has = s.m[item]; !has {
+ break
+ }
+ }
+ return has
+}
+
+// Size returns the number of items in a set.
+func (s *Set) Size() int {
+ s.l.RLock()
+ defer s.l.RUnlock()
+
+ l := len(s.m)
+ return l
+}
+
+// Clear removes all items from the set.
+func (s *Set) Clear() {
+ s.l.Lock()
+ defer s.l.Unlock()
+
+ s.m = make(map[interface{}]struct{})
+}
+
+// IsEqual test whether s and t are the same in size and have the same items.
+func (s *Set) IsEqual(t Interface) bool {
+ s.l.RLock()
+ defer s.l.RUnlock()
+
+ // Force locking only if given set is threadsafe.
+ if conv, ok := t.(*Set); ok {
+ conv.l.RLock()
+ defer conv.l.RUnlock()
+ }
+
+ // return false if they are no the same size
+ if sameSize := len(s.m) == t.Size(); !sameSize {
+ return false
+ }
+
+ equal := true
+ t.Each(func(item interface{}) bool {
+ _, equal = s.m[item]
+ return equal // if false, Each() will end
+ })
+
+ return equal
+}
+
+// IsSubset tests whether t is a subset of s.
+func (s *Set) IsSubset(t Interface) (subset bool) {
+ s.l.RLock()
+ defer s.l.RUnlock()
+
+ subset = true
+
+ t.Each(func(item interface{}) bool {
+ _, subset = s.m[item]
+ return subset
+ })
+
+ return
+}
+
+// Each traverses the items in the Set, calling the provided function for each
+// set member. Traversal will continue until all items in the Set have been
+// visited, or if the closure returns false.
+func (s *Set) Each(f func(item interface{}) bool) {
+ s.l.RLock()
+ defer s.l.RUnlock()
+
+ for item := range s.m {
+ if !f(item) {
+ break
+ }
+ }
+}
+
+// List returns a slice of all items. There is also StringSlice() and
+// IntSlice() methods for returning slices of type string or int.
+func (s *Set) List() []interface{} {
+ s.l.RLock()
+ defer s.l.RUnlock()
+
+ list := make([]interface{}, 0, len(s.m))
+
+ for item := range s.m {
+ list = append(list, item)
+ }
+
+ return list
+}
+
+// Copy returns a new Set with a copy of s.
+func (s *Set) Copy() Interface {
+ return New(s.List()...)
+}
+
+// Merge is like Union, however it modifies the current set it's applied on
+// with the given t set.
+func (s *Set) Merge(t Interface) {
+ s.l.Lock()
+ defer s.l.Unlock()
+
+ t.Each(func(item interface{}) bool {
+ s.m[item] = keyExists
+ return true
+ })
+}