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path: root/p2p/discover/udp.go
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-rw-r--r--p2p/discover/udp.go78
1 files changed, 47 insertions, 31 deletions
diff --git a/p2p/discover/udp.go b/p2p/discover/udp.go
index d7ca9000d..008e63937 100644
--- a/p2p/discover/udp.go
+++ b/p2p/discover/udp.go
@@ -18,6 +18,7 @@ package discover
import (
"bytes"
+ "container/list"
"crypto/ecdsa"
"errors"
"fmt"
@@ -43,6 +44,7 @@ var (
errUnsolicitedReply = errors.New("unsolicited reply")
errUnknownNode = errors.New("unknown node")
errTimeout = errors.New("RPC timeout")
+ errClockWarp = errors.New("reply deadline too far in the future")
errClosed = errors.New("socket closed")
)
@@ -296,7 +298,7 @@ func (t *udp) pending(id NodeID, ptype byte, callback func(interface{}) bool) <-
}
func (t *udp) handleReply(from NodeID, ptype byte, req packet) bool {
- matched := make(chan bool)
+ matched := make(chan bool, 1)
select {
case t.gotreply <- reply{from, ptype, req, matched}:
// loop will handle it
@@ -310,68 +312,82 @@ func (t *udp) handleReply(from NodeID, ptype byte, req packet) bool {
// the refresh timer and the pending reply queue.
func (t *udp) loop() {
var (
- pending []*pending
- nextDeadline time.Time
- timeout = time.NewTimer(0)
- refresh = time.NewTicker(refreshInterval)
+ plist = list.New()
+ timeout = time.NewTimer(0)
+ nextTimeout *pending // head of plist when timeout was last reset
+ refresh = time.NewTicker(refreshInterval)
)
<-timeout.C // ignore first timeout
defer refresh.Stop()
defer timeout.Stop()
- rearmTimeout := func() {
- now := time.Now()
- if len(pending) == 0 || now.Before(nextDeadline) {
+ resetTimeout := func() {
+ if plist.Front() == nil || nextTimeout == plist.Front().Value {
return
}
- nextDeadline = pending[0].deadline
- timeout.Reset(nextDeadline.Sub(now))
+ // Start the timer so it fires when the next pending reply has expired.
+ now := time.Now()
+ for el := plist.Front(); el != nil; el = el.Next() {
+ nextTimeout = el.Value.(*pending)
+ if dist := nextTimeout.deadline.Sub(now); dist < 2*respTimeout {
+ timeout.Reset(dist)
+ return
+ }
+ // Remove pending replies whose deadline is too far in the
+ // future. These can occur if the system clock jumped
+ // backwards after the deadline was assigned.
+ nextTimeout.errc <- errClockWarp
+ plist.Remove(el)
+ }
+ nextTimeout = nil
+ timeout.Stop()
}
for {
+ resetTimeout()
+
select {
case <-refresh.C:
go t.refresh()
case <-t.closing:
- for _, p := range pending {
- p.errc <- errClosed
+ for el := plist.Front(); el != nil; el = el.Next() {
+ el.Value.(*pending).errc <- errClosed
}
- pending = nil
return
case p := <-t.addpending:
p.deadline = time.Now().Add(respTimeout)
- pending = append(pending, p)
- rearmTimeout()
+ plist.PushBack(p)
case r := <-t.gotreply:
var matched bool
- for i := 0; i < len(pending); i++ {
- if p := pending[i]; p.from == r.from && p.ptype == r.ptype {
+ for el := plist.Front(); el != nil; el = el.Next() {
+ p := el.Value.(*pending)
+ if p.from == r.from && p.ptype == r.ptype {
matched = true
+ // Remove the matcher if its callback indicates
+ // that all replies have been received. This is
+ // required for packet types that expect multiple
+ // reply packets.
if p.callback(r.data) {
- // callback indicates the request is done, remove it.
p.errc <- nil
- copy(pending[i:], pending[i+1:])
- pending = pending[:len(pending)-1]
- i--
+ plist.Remove(el)
}
}
}
r.matched <- matched
case now := <-timeout.C:
- // notify and remove callbacks whose deadline is in the past.
- i := 0
- for ; i < len(pending) && now.After(pending[i].deadline); i++ {
- pending[i].errc <- errTimeout
- }
- if i > 0 {
- copy(pending, pending[i:])
- pending = pending[:len(pending)-i]
+ nextTimeout = nil
+ // Notify and remove callbacks whose deadline is in the past.
+ for el := plist.Front(); el != nil; el = el.Next() {
+ p := el.Value.(*pending)
+ if now.After(p.deadline) || now.Equal(p.deadline) {
+ p.errc <- errTimeout
+ plist.Remove(el)
+ }
}
- rearmTimeout()
}
}
}
@@ -385,7 +401,7 @@ const (
var (
headSpace = make([]byte, headSize)
- // Neighbors responses are sent across multiple packets to
+ // Neighbors replies are sent across multiple packets to
// stay below the 1280 byte limit. We compute the maximum number
// of entries by stuffing a packet until it grows too large.
maxNeighbors int