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Diffstat (limited to 'Godeps/_workspace/src/gopkg.in/urfave/cli.v1/context.go')
-rw-r--r-- | Godeps/_workspace/src/gopkg.in/urfave/cli.v1/context.go | 446 |
1 files changed, 446 insertions, 0 deletions
diff --git a/Godeps/_workspace/src/gopkg.in/urfave/cli.v1/context.go b/Godeps/_workspace/src/gopkg.in/urfave/cli.v1/context.go new file mode 100644 index 000000000..c34246369 --- /dev/null +++ b/Godeps/_workspace/src/gopkg.in/urfave/cli.v1/context.go @@ -0,0 +1,446 @@ +package cli + +import ( + "errors" + "flag" + "strconv" + "strings" + "time" +) + +// Context is a type that is passed through to +// each Handler action in a cli application. Context +// can be used to retrieve context-specific Args and +// parsed command-line options. +type Context struct { + App *App + Command Command + flagSet *flag.FlagSet + setFlags map[string]bool + globalSetFlags map[string]bool + parentContext *Context +} + +// NewContext creates a new context. For use in when invoking an App or Command action. +func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context { + return &Context{App: app, flagSet: set, parentContext: parentCtx} +} + +// Int looks up the value of a local int flag, returns 0 if no int flag exists +func (c *Context) Int(name string) int { + return lookupInt(name, c.flagSet) +} + +// Duration looks up the value of a local time.Duration flag, returns 0 if no +// time.Duration flag exists +func (c *Context) Duration(name string) time.Duration { + return lookupDuration(name, c.flagSet) +} + +// Float64 looks up the value of a local float64 flag, returns 0 if no float64 +// flag exists +func (c *Context) Float64(name string) float64 { + return lookupFloat64(name, c.flagSet) +} + +// Bool looks up the value of a local bool flag, returns false if no bool flag exists +func (c *Context) Bool(name string) bool { + return lookupBool(name, c.flagSet) +} + +// BoolT looks up the value of a local boolT flag, returns false if no bool flag exists +func (c *Context) BoolT(name string) bool { + return lookupBoolT(name, c.flagSet) +} + +// String looks up the value of a local string flag, returns "" if no string flag exists +func (c *Context) String(name string) string { + return lookupString(name, c.flagSet) +} + +// StringSlice looks up the value of a local string slice flag, returns nil if no +// string slice flag exists +func (c *Context) StringSlice(name string) []string { + return lookupStringSlice(name, c.flagSet) +} + +// IntSlice looks up the value of a local int slice flag, returns nil if no int +// slice flag exists +func (c *Context) IntSlice(name string) []int { + return lookupIntSlice(name, c.flagSet) +} + +// Generic looks up the value of a local generic flag, returns nil if no generic +// flag exists +func (c *Context) Generic(name string) interface{} { + return lookupGeneric(name, c.flagSet) +} + +// GlobalInt looks up the value of a global int flag, returns 0 if no int flag exists +func (c *Context) GlobalInt(name string) int { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupInt(name, fs) + } + return 0 +} + +// GlobalFloat64 looks up the value of a global float64 flag, returns float64(0) +// if no float64 flag exists +func (c *Context) GlobalFloat64(name string) float64 { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupFloat64(name, fs) + } + return float64(0) +} + +// GlobalDuration looks up the value of a global time.Duration flag, returns 0 +// if no time.Duration flag exists +func (c *Context) GlobalDuration(name string) time.Duration { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupDuration(name, fs) + } + return 0 +} + +// GlobalBool looks up the value of a global bool flag, returns false if no bool +// flag exists +func (c *Context) GlobalBool(name string) bool { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupBool(name, fs) + } + return false +} + +// GlobalBoolT looks up the value of a global bool flag, returns true if no bool +// flag exists +func (c *Context) GlobalBoolT(name string) bool { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupBoolT(name, fs) + } + return false +} + +// GlobalString looks up the value of a global string flag, returns "" if no +// string flag exists +func (c *Context) GlobalString(name string) string { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupString(name, fs) + } + return "" +} + +// GlobalStringSlice looks up the value of a global string slice flag, returns +// nil if no string slice flag exists +func (c *Context) GlobalStringSlice(name string) []string { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupStringSlice(name, fs) + } + return nil +} + +// GlobalIntSlice looks up the value of a global int slice flag, returns nil if +// no int slice flag exists +func (c *Context) GlobalIntSlice(name string) []int { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupIntSlice(name, fs) + } + return nil +} + +// GlobalGeneric looks up the value of a global generic flag, returns nil if no +// generic flag exists +func (c *Context) GlobalGeneric(name string) interface{} { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupGeneric(name, fs) + } + return nil +} + +// NumFlags returns the number of flags set +func (c *Context) NumFlags() int { + return c.flagSet.NFlag() +} + +// Set sets a context flag to a value. +func (c *Context) Set(name, value string) error { + return c.flagSet.Set(name, value) +} + +// GlobalSet sets a context flag to a value on the global flagset +func (c *Context) GlobalSet(name, value string) error { + return globalContext(c).flagSet.Set(name, value) +} + +// IsSet determines if the flag was actually set +func (c *Context) IsSet(name string) bool { + if c.setFlags == nil { + c.setFlags = make(map[string]bool) + c.flagSet.Visit(func(f *flag.Flag) { + c.setFlags[f.Name] = true + }) + } + return c.setFlags[name] == true +} + +// GlobalIsSet determines if the global flag was actually set +func (c *Context) GlobalIsSet(name string) bool { + if c.globalSetFlags == nil { + c.globalSetFlags = make(map[string]bool) + ctx := c + if ctx.parentContext != nil { + ctx = ctx.parentContext + } + for ; ctx != nil && c.globalSetFlags[name] == false; ctx = ctx.parentContext { + ctx.flagSet.Visit(func(f *flag.Flag) { + c.globalSetFlags[f.Name] = true + }) + } + } + return c.globalSetFlags[name] +} + +// FlagNames returns a slice of flag names used in this context. +func (c *Context) FlagNames() (names []string) { + for _, flag := range c.Command.Flags { + name := strings.Split(flag.GetName(), ",")[0] + if name == "help" { + continue + } + names = append(names, name) + } + return +} + +// GlobalFlagNames returns a slice of global flag names used by the app. +func (c *Context) GlobalFlagNames() (names []string) { + for _, flag := range c.App.Flags { + name := strings.Split(flag.GetName(), ",")[0] + if name == "help" || name == "version" { + continue + } + names = append(names, name) + } + return +} + +// Parent returns the parent context, if any +func (c *Context) Parent() *Context { + return c.parentContext +} + +// Args contains apps console arguments +type Args []string + +// Args returns the command line arguments associated with the context. +func (c *Context) Args() Args { + args := Args(c.flagSet.Args()) + return args +} + +// NArg returns the number of the command line arguments. +func (c *Context) NArg() int { + return len(c.Args()) +} + +// Get returns the nth argument, or else a blank string +func (a Args) Get(n int) string { + if len(a) > n { + return a[n] + } + return "" +} + +// First returns the first argument, or else a blank string +func (a Args) First() string { + return a.Get(0) +} + +// Tail returns the rest of the arguments (not the first one) +// or else an empty string slice +func (a Args) Tail() []string { + if len(a) >= 2 { + return []string(a)[1:] + } + return []string{} +} + +// Present checks if there are any arguments present +func (a Args) Present() bool { + return len(a) != 0 +} + +// Swap swaps arguments at the given indexes +func (a Args) Swap(from, to int) error { + if from >= len(a) || to >= len(a) { + return errors.New("index out of range") + } + a[from], a[to] = a[to], a[from] + return nil +} + +func globalContext(ctx *Context) *Context { + if ctx == nil { + return nil + } + + for { + if ctx.parentContext == nil { + return ctx + } + ctx = ctx.parentContext + } +} + +func lookupGlobalFlagSet(name string, ctx *Context) *flag.FlagSet { + if ctx.parentContext != nil { + ctx = ctx.parentContext + } + for ; ctx != nil; ctx = ctx.parentContext { + if f := ctx.flagSet.Lookup(name); f != nil { + return ctx.flagSet + } + } + return nil +} + +func lookupInt(name string, set *flag.FlagSet) int { + f := set.Lookup(name) + if f != nil { + val, err := strconv.Atoi(f.Value.String()) + if err != nil { + return 0 + } + return val + } + + return 0 +} + +func lookupDuration(name string, set *flag.FlagSet) time.Duration { + f := set.Lookup(name) + if f != nil { + val, err := time.ParseDuration(f.Value.String()) + if err == nil { + return val + } + } + + return 0 +} + +func lookupFloat64(name string, set *flag.FlagSet) float64 { + f := set.Lookup(name) + if f != nil { + val, err := strconv.ParseFloat(f.Value.String(), 64) + if err != nil { + return 0 + } + return val + } + + return 0 +} + +func lookupString(name string, set *flag.FlagSet) string { + f := set.Lookup(name) + if f != nil { + return f.Value.String() + } + + return "" +} + +func lookupStringSlice(name string, set *flag.FlagSet) []string { + f := set.Lookup(name) + if f != nil { + return (f.Value.(*StringSlice)).Value() + + } + + return nil +} + +func lookupIntSlice(name string, set *flag.FlagSet) []int { + f := set.Lookup(name) + if f != nil { + return (f.Value.(*IntSlice)).Value() + + } + + return nil +} + +func lookupGeneric(name string, set *flag.FlagSet) interface{} { + f := set.Lookup(name) + if f != nil { + return f.Value + } + return nil +} + +func lookupBool(name string, set *flag.FlagSet) bool { + f := set.Lookup(name) + if f != nil { + val, err := strconv.ParseBool(f.Value.String()) + if err != nil { + return false + } + return val + } + + return false +} + +func lookupBoolT(name string, set *flag.FlagSet) bool { + f := set.Lookup(name) + if f != nil { + val, err := strconv.ParseBool(f.Value.String()) + if err != nil { + return true + } + return val + } + + return false +} + +func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) { + switch ff.Value.(type) { + case *StringSlice: + default: + set.Set(name, ff.Value.String()) + } +} + +func normalizeFlags(flags []Flag, set *flag.FlagSet) error { + visited := make(map[string]bool) + set.Visit(func(f *flag.Flag) { + visited[f.Name] = true + }) + for _, f := range flags { + parts := strings.Split(f.GetName(), ",") + if len(parts) == 1 { + continue + } + var ff *flag.Flag + for _, name := range parts { + name = strings.Trim(name, " ") + if visited[name] { + if ff != nil { + return errors.New("Cannot use two forms of the same flag: " + name + " " + ff.Name) + } + ff = set.Lookup(name) + } + } + if ff == nil { + continue + } + for _, name := range parts { + name = strings.Trim(name, " ") + if !visited[name] { + copyFlag(name, ff, set) + } + } + } + return nil +} |