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diff --git a/Godeps/_workspace/src/github.com/gizak/termui/README.md b/Godeps/_workspace/src/github.com/gizak/termui/README.md deleted file mode 100644 index 0e1d41b08..000000000 --- a/Godeps/_workspace/src/github.com/gizak/termui/README.md +++ /dev/null @@ -1,148 +0,0 @@ -# termui [![Build Status](https://travis-ci.org/gizak/termui.svg?branch=master)](https://travis-ci.org/gizak/termui) [![Doc Status](https://godoc.org/github.com/gizak/termui?status.png)](https://godoc.org/github.com/gizak/termui) - -<img src="./_example/dashboard.gif" alt="demo cast under osx 10.10; Terminal.app; Menlo Regular 12pt.)" width="80%"> - -`termui` is a cross-platform, easy-to-compile, and fully-customizable terminal dashboard. It is inspired by [blessed-contrib](https://github.com/yaronn/blessed-contrib), but purely in Go. - -Now version v2 has arrived! It brings new event system, new theme system, new `Buffer` interface and specific colour text rendering. (some docs are missing, but it will be completed soon!) - -## Installation - -`master` mirrors v2 branch, to install: - - go get -u github.com/gizak/termui - -For the compatible reason, you can choose to install the legacy version of `termui`: - - go get gopkg.in/gizak/termui.v1 - -## Usage - -### Layout - -To use `termui`, the very first thing you may want to know is how to manage layout. `termui` offers two ways of doing this, known as absolute layout and grid layout. - -__Absolute layout__ - -Each widget has an underlying block structure which basically is a box model. It has border, label and padding properties. A border of a widget can be chosen to hide or display (with its border label), you can pick a different front/back colour for the border as well. To display such a widget at a specific location in terminal window, you need to assign `.X`, `.Y`, `.Height`, `.Width` values for each widget before send it to `.Render`. Let's demonstrate these by a code snippet: - -`````go - import ui "github.com/gizak/termui" // <- ui shortcut, optional - - func main() { - err := ui.Init() - if err != nil { - panic(err) - } - defer ui.Close() - - p := ui.NewPar(":PRESS q TO QUIT DEMO") - p.Height = 3 - p.Width = 50 - p.TextFgColor = ui.ColorWhite - p.BorderLabel = "Text Box" - p.BorderFg = ui.ColorCyan - - g := ui.NewGauge() - g.Percent = 50 - g.Width = 50 - g.Height = 3 - g.Y = 11 - g.BorderLabel = "Gauge" - g.BarColor = ui.ColorRed - g.BorderFg = ui.ColorWhite - g.BorderLabelFg = ui.ColorCyan - - ui.Render(p, g) // feel free to call Render, it's async and non-block - - // event handler... - } -````` - -Note that components can be overlapped (I'd rather call this a feature...), `Render(rs ...Renderer)` renders its args from left to right (i.e. each component's weight is arising from left to right). - -__Grid layout:__ - -<img src="./_example/grid.gif" alt="grid" width="60%"> - -Grid layout uses [12 columns grid system](http://www.w3schools.com/bootstrap/bootstrap_grid_system.asp) with expressive syntax. To use `Grid`, all we need to do is build a widget tree consisting of `Row`s and Cols (Actually a Col is also a `Row` but with a widget endpoint attached). - -```go - import ui "github.com/gizak/termui" - // init and create widgets... - - // build - ui.Body.AddRows( - ui.NewRow( - ui.NewCol(6, 0, widget0), - ui.NewCol(6, 0, widget1)), - ui.NewRow( - ui.NewCol(3, 0, widget2), - ui.NewCol(3, 0, widget30, widget31, widget32), - ui.NewCol(6, 0, widget4))) - - // calculate layout - ui.Body.Align() - - ui.Render(ui.Body) -``` - -### Events - -`termui` ships with a http-like event mux handling system. All events are channeled up from different sources (typing, click, windows resize, custom event) and then encoded as universal `Event` object. `Event.Path` indicates the event type and `Event.Data` stores the event data struct. Add a handler to a certain event is easy as below: - -```go - // handle key q pressing - ui.Handle("/sys/kbd/q", func(ui.Event) { - // press q to quit - ui.StopLoop() - }) - - ui.Handle("/sys/kbd/C-x", func(ui.Event) { - // handle Ctrl + x combination - }) - - ui.Handle("/sys/kbd", func(ui.Event) { - // handle all other key pressing - }) - - // handle a 1s timer - ui.Handle("/timer/1s", func(e ui.Event) { - t := e.Data.(ui.EvtTimer) - // t is a EvtTimer - if t.Count%2 ==0 { - // do something - } - }) - - ui.Loop() // block until StopLoop is called -``` - -### Widgets - -Click image to see the corresponding demo codes. - -[<img src="./_example/par.png" alt="par" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/par.go) -[<img src="./_example/list.png" alt="list" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/list.go) -[<img src="./_example/gauge.png" alt="gauge" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/gauge.go) -[<img src="./_example/linechart.png" alt="linechart" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/linechart.go) -[<img src="./_example/barchart.png" alt="barchart" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/barchart.go) -[<img src="./_example/mbarchart.png" alt="barchart" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/mbarchart.go) -[<img src="./_example/sparklines.png" alt="sparklines" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/sparklines.go) - -## GoDoc - -[godoc](https://godoc.org/github.com/gizak/termui) - -## TODO - -- [x] Grid layout -- [x] Event system -- [x] Canvas widget -- [x] Refine APIs -- [ ] Focusable widgets - -## Changelog - -## License -This library is under the [MIT License](http://opensource.org/licenses/MIT) |