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authorethersphere <thesw@rm.eth>2018-06-20 20:06:27 +0800
committerethersphere <thesw@rm.eth>2018-06-22 03:10:31 +0800
commite187711c6545487d4cac3701f0f506bb536234e2 (patch)
treed2f6150f70b84b36e49a449082aeda267b4b9046 /swarm/network/simulations/overlay_test.go
parent574378edb50c907b532946a1d4654dbd6701b20a (diff)
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swarm: network rewrite merge
Diffstat (limited to 'swarm/network/simulations/overlay_test.go')
-rw-r--r--swarm/network/simulations/overlay_test.go195
1 files changed, 195 insertions, 0 deletions
diff --git a/swarm/network/simulations/overlay_test.go b/swarm/network/simulations/overlay_test.go
new file mode 100644
index 000000000..4d4eb6c37
--- /dev/null
+++ b/swarm/network/simulations/overlay_test.go
@@ -0,0 +1,195 @@
+// Copyright 2018 The go-ethereum Authors
+// This file is part of the go-ethereum library.
+//
+// The go-ethereum library is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// The go-ethereum library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
+package main
+
+import (
+ "context"
+ "encoding/json"
+ "fmt"
+ "io/ioutil"
+ "net/http"
+ "net/http/httptest"
+ "net/url"
+ "testing"
+ "time"
+
+ "github.com/ethereum/go-ethereum/p2p/discover"
+ "github.com/ethereum/go-ethereum/p2p/simulations"
+ "github.com/ethereum/go-ethereum/swarm/log"
+)
+
+var (
+ nodeCount = 16
+)
+
+//This test is used to test the overlay simulation.
+//As the simulation is executed via a main, it is easily missed on changes
+//An automated test will prevent that
+//The test just connects to the simulations, starts the network,
+//starts the mocker, gets the number of nodes, and stops it again.
+//It also provides a documentation on the steps needed by frontends
+//to use the simulations
+func TestOverlaySim(t *testing.T) {
+ t.Skip("Test is flaky, see: https://github.com/ethersphere/go-ethereum/issues/592")
+ //start the simulation
+ log.Info("Start simulation backend")
+ //get the simulation networ; needed to subscribe for up events
+ net := newSimulationNetwork()
+ //create the overlay simulation
+ sim := newOverlaySim(net)
+ //create a http test server with it
+ srv := httptest.NewServer(sim)
+ defer srv.Close()
+
+ log.Debug("Http simulation server started. Start simulation network")
+ //start the simulation network (initialization of simulation)
+ resp, err := http.Post(srv.URL+"/start", "application/json", nil)
+ if err != nil {
+ t.Fatal(err)
+ }
+ defer resp.Body.Close()
+ if resp.StatusCode != http.StatusOK {
+ t.Fatalf("Expected Status Code %d, got %d", http.StatusOK, resp.StatusCode)
+ }
+
+ log.Debug("Start mocker")
+ //start the mocker, needs a node count and an ID
+ resp, err = http.PostForm(srv.URL+"/mocker/start",
+ url.Values{
+ "node-count": {fmt.Sprintf("%d", nodeCount)},
+ "mocker-type": {simulations.GetMockerList()[0]},
+ })
+ if err != nil {
+ t.Fatal(err)
+ }
+ defer resp.Body.Close()
+ if resp.StatusCode != http.StatusOK {
+ reason, err := ioutil.ReadAll(resp.Body)
+ if err != nil {
+ t.Fatal(err)
+ }
+ t.Fatalf("Expected Status Code %d, got %d, response body %s", http.StatusOK, resp.StatusCode, string(reason))
+ }
+
+ //variables needed to wait for nodes being up
+ var upCount int
+ trigger := make(chan discover.NodeID)
+
+ //wait for all nodes to be up
+ ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
+ defer cancel()
+
+ //start watching node up events...
+ go watchSimEvents(net, ctx, trigger)
+
+ //...and wait until all expected up events (nodeCount) have been received
+LOOP:
+ for {
+ select {
+ case <-trigger:
+ //new node up event received, increase counter
+ upCount++
+ //all expected node up events received
+ if upCount == nodeCount {
+ break LOOP
+ }
+ case <-ctx.Done():
+ t.Fatalf("Timed out waiting for up events")
+ }
+
+ }
+
+ //at this point we can query the server
+ log.Info("Get number of nodes")
+ //get the number of nodes
+ resp, err = http.Get(srv.URL + "/nodes")
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ defer resp.Body.Close()
+ if resp.StatusCode != http.StatusOK {
+ t.Fatalf("err %s", resp.Status)
+ }
+ b, err := ioutil.ReadAll(resp.Body)
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ //unmarshal number of nodes from JSON response
+ var nodesArr []simulations.Node
+ err = json.Unmarshal(b, &nodesArr)
+ if err != nil {
+ t.Fatal(err)
+ }
+
+ //check if number of nodes received is same as sent
+ if len(nodesArr) != nodeCount {
+ t.Fatal(fmt.Errorf("Expected %d number of nodes, got %d", nodeCount, len(nodesArr)))
+ }
+
+ //need to let it run for a little while, otherwise stopping it immediately can crash due running nodes
+ //wanting to connect to already stopped nodes
+ time.Sleep(1 * time.Second)
+
+ log.Info("Stop the network")
+ //stop the network
+ resp, err = http.Post(srv.URL+"/stop", "application/json", nil)
+ if err != nil {
+ t.Fatal(err)
+ }
+ defer resp.Body.Close()
+ if resp.StatusCode != http.StatusOK {
+ t.Fatalf("err %s", resp.Status)
+ }
+
+ log.Info("Reset the network")
+ //reset the network (removes all nodes and connections)
+ resp, err = http.Post(srv.URL+"/reset", "application/json", nil)
+ if err != nil {
+ t.Fatal(err)
+ }
+ defer resp.Body.Close()
+ if resp.StatusCode != http.StatusOK {
+ t.Fatalf("err %s", resp.Status)
+ }
+}
+
+//watch for events so we know when all nodes are up
+func watchSimEvents(net *simulations.Network, ctx context.Context, trigger chan discover.NodeID) {
+ events := make(chan *simulations.Event)
+ sub := net.Events().Subscribe(events)
+ defer sub.Unsubscribe()
+
+ for {
+ select {
+ case ev := <-events:
+ //only catch node up events
+ if ev.Type == simulations.EventTypeNode {
+ if ev.Node.Up {
+ log.Debug("got node up event", "event", ev, "node", ev.Node.Config.ID)
+ select {
+ case trigger <- ev.Node.Config.ID:
+ case <-ctx.Done():
+ return
+ }
+ }
+ }
+ case <-ctx.Done():
+ return
+ }
+ }
+}