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authorAlexandre Van de Sande <alex.vandesande@ethdev.com>2015-02-16 21:43:30 +0800
committerAlexandre Van de Sande <alex.vandesande@ethdev.com>2015-02-16 21:43:30 +0800
commit3068e2688d88912ec33f3d80fd0fe26c4e897dcd (patch)
treeee32ccd17faf650f3e933e9a2d8b4ab52f0d7746 /p2p/message.go
parent1878630b591b039fadb6f88e15340d04f4af3ed1 (diff)
parent68f6ddc5aaa7ff29d09c1519ccd38d9cf16c0f75 (diff)
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merge conflicts
Diffstat (limited to 'p2p/message.go')
-rw-r--r--p2p/message.go143
1 files changed, 131 insertions, 12 deletions
diff --git a/p2p/message.go b/p2p/message.go
index daf2bf05c..07916f7b3 100644
--- a/p2p/message.go
+++ b/p2p/message.go
@@ -1,6 +1,7 @@
package p2p
import (
+ "bufio"
"bytes"
"encoding/binary"
"errors"
@@ -8,12 +9,37 @@ import (
"io"
"io/ioutil"
"math/big"
+ "net"
+ "sync"
"sync/atomic"
+ "time"
"github.com/ethereum/go-ethereum/ethutil"
"github.com/ethereum/go-ethereum/rlp"
)
+// parameters for frameRW
+const (
+ // maximum time allowed for reading a message header.
+ // this is effectively the amount of time a connection can be idle.
+ frameReadTimeout = 1 * time.Minute
+
+ // maximum time allowed for reading the payload data of a message.
+ // this is shorter than (and distinct from) frameReadTimeout because
+ // the connection is not considered idle while a message is transferred.
+ // this also limits the payload size of messages to how much the connection
+ // can transfer within the timeout.
+ payloadReadTimeout = 5 * time.Second
+
+ // maximum amount of time allowed for writing a complete message.
+ msgWriteTimeout = 5 * time.Second
+
+ // messages smaller than this many bytes will be read at
+ // once before passing them to a protocol. this increases
+ // concurrency in the processing.
+ wholePayloadSize = 64 * 1024
+)
+
// Msg defines the structure of a p2p message.
//
// Note that a Msg can only be sent once since the Payload reader is
@@ -74,11 +100,14 @@ type MsgWriter interface {
// WriteMsg sends a message. It will block until the message's
// Payload has been consumed by the other end.
//
- // Note that messages can be sent only once.
+ // Note that messages can be sent only once because their
+ // payload reader is drained.
WriteMsg(Msg) error
}
// MsgReadWriter provides reading and writing of encoded messages.
+// Implementations should ensure that ReadMsg and WriteMsg can be
+// called simultaneously from multiple goroutines.
type MsgReadWriter interface {
MsgReader
MsgWriter
@@ -90,8 +119,45 @@ func EncodeMsg(w MsgWriter, code uint64, data ...interface{}) error {
return w.WriteMsg(NewMsg(code, data...))
}
+// frameRW is a MsgReadWriter that reads and writes devp2p message frames.
+// As required by the interface, ReadMsg and WriteMsg can be called from
+// multiple goroutines.
+type frameRW struct {
+ net.Conn // make Conn methods available. be careful.
+ bufconn *bufio.ReadWriter
+
+ // this channel is used to 'lend' bufconn to a caller of ReadMsg
+ // until the message payload has been consumed. the channel
+ // receives a value when EOF is reached on the payload, unblocking
+ // a pending call to ReadMsg.
+ rsync chan struct{}
+
+ // this mutex guards writes to bufconn.
+ writeMu sync.Mutex
+}
+
+func newFrameRW(conn net.Conn, timeout time.Duration) *frameRW {
+ rsync := make(chan struct{}, 1)
+ rsync <- struct{}{}
+ return &frameRW{
+ Conn: conn,
+ bufconn: bufio.NewReadWriter(bufio.NewReader(conn), bufio.NewWriter(conn)),
+ rsync: rsync,
+ }
+}
+
var magicToken = []byte{34, 64, 8, 145}
+func (rw *frameRW) WriteMsg(msg Msg) error {
+ rw.writeMu.Lock()
+ defer rw.writeMu.Unlock()
+ rw.SetWriteDeadline(time.Now().Add(msgWriteTimeout))
+ if err := writeMsg(rw.bufconn, msg); err != nil {
+ return err
+ }
+ return rw.bufconn.Flush()
+}
+
func writeMsg(w io.Writer, msg Msg) error {
// TODO: handle case when Size + len(code) + len(listhdr) overflows uint32
code := ethutil.Encode(uint32(msg.Code))
@@ -120,31 +186,51 @@ func makeListHeader(length uint32) []byte {
return append([]byte{lenb}, enc...)
}
-// readMsg reads a message header from r.
-// It takes an rlp.ByteReader to ensure that the decoding doesn't buffer.
-func readMsg(r rlp.ByteReader) (msg Msg, err error) {
+func (rw *frameRW) ReadMsg() (msg Msg, err error) {
+ <-rw.rsync // wait until bufconn is ours
+
+ rw.SetReadDeadline(time.Now().Add(frameReadTimeout))
+
// read magic and payload size
start := make([]byte, 8)
- if _, err = io.ReadFull(r, start); err != nil {
- return msg, newPeerError(errRead, "%v", err)
+ if _, err = io.ReadFull(rw.bufconn, start); err != nil {
+ return msg, err
}
if !bytes.HasPrefix(start, magicToken) {
- return msg, newPeerError(errMagicTokenMismatch, "got %x, want %x", start[:4], magicToken)
+ return msg, fmt.Errorf("bad magic token %x", start[:4], magicToken)
}
size := binary.BigEndian.Uint32(start[4:])
// decode start of RLP message to get the message code
- posr := &postrack{r, 0}
+ posr := &postrack{rw.bufconn, 0}
s := rlp.NewStream(posr)
if _, err := s.List(); err != nil {
return msg, err
}
- code, err := s.Uint()
+ msg.Code, err = s.Uint()
if err != nil {
return msg, err
}
- payloadsize := size - posr.p
- return Msg{code, payloadsize, io.LimitReader(r, int64(payloadsize))}, nil
+ msg.Size = size - posr.p
+
+ rw.SetReadDeadline(time.Now().Add(payloadReadTimeout))
+
+ if msg.Size <= wholePayloadSize {
+ // msg is small, read all of it and move on to the next message.
+ pbuf := make([]byte, msg.Size)
+ if _, err := io.ReadFull(rw.bufconn, pbuf); err != nil {
+ return msg, err
+ }
+ rw.rsync <- struct{}{} // bufconn is available again
+ msg.Payload = bytes.NewReader(pbuf)
+ } else {
+ // lend bufconn to the caller until it has
+ // consumed the payload. eofSignal will send a value
+ // on rw.rsync when EOF is reached.
+ pr := &eofSignal{rw.bufconn, msg.Size, rw.rsync}
+ msg.Payload = pr
+ }
+ return msg, nil
}
// postrack wraps an rlp.ByteReader with a position counter.
@@ -167,6 +253,39 @@ func (r *postrack) ReadByte() (byte, error) {
return b, err
}
+// eofSignal wraps a reader with eof signaling. the eof channel is
+// closed when the wrapped reader returns an error or when count bytes
+// have been read.
+type eofSignal struct {
+ wrapped io.Reader
+ count uint32 // number of bytes left
+ eof chan<- struct{}
+}
+
+// note: when using eofSignal to detect whether a message payload
+// has been read, Read might not be called for zero sized messages.
+func (r *eofSignal) Read(buf []byte) (int, error) {
+ if r.count == 0 {
+ if r.eof != nil {
+ r.eof <- struct{}{}
+ r.eof = nil
+ }
+ return 0, io.EOF
+ }
+
+ max := len(buf)
+ if int(r.count) < len(buf) {
+ max = int(r.count)
+ }
+ n, err := r.wrapped.Read(buf[:max])
+ r.count -= uint32(n)
+ if (err != nil || r.count == 0) && r.eof != nil {
+ r.eof <- struct{}{} // tell Peer that msg has been consumed
+ r.eof = nil
+ }
+ return n, err
+}
+
// MsgPipe creates a message pipe. Reads on one end are matched
// with writes on the other. The pipe is full-duplex, both ends
// implement MsgReadWriter.
@@ -198,7 +317,7 @@ type MsgPipeRW struct {
func (p *MsgPipeRW) WriteMsg(msg Msg) error {
if atomic.LoadInt32(p.closed) == 0 {
consumed := make(chan struct{}, 1)
- msg.Payload = &eofSignal{msg.Payload, int64(msg.Size), consumed}
+ msg.Payload = &eofSignal{msg.Payload, msg.Size, consumed}
select {
case p.w <- msg:
if msg.Size > 0 {