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authorJimmy Hu <jimmy.hu@dexon.org>2019-02-22 13:14:55 +0800
committerWei-Ning Huang <w@dexon.org>2019-03-12 12:19:09 +0800
commitc9104455be030e69fd499d6df646c3e0f021a9c0 (patch)
tree729516a01483e1a8aea3356e5a9000e6c6e53e25 /consensus/dexcon/dexcon.go
parent57998d5b9eceec5967637028c51aee374a812664 (diff)
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core: Remove K, Phi and NumChains from Governance (#198)
* change default sync_core.sh * vendor: sync to latest core * core: Remove K, Phi and NumChain
Diffstat (limited to 'consensus/dexcon/dexcon.go')
-rw-r--r--consensus/dexcon/dexcon.go23
1 files changed, 7 insertions, 16 deletions
diff --git a/consensus/dexcon/dexcon.go b/consensus/dexcon/dexcon.go
index 2e406f0b0..aff5c9c45 100644
--- a/consensus/dexcon/dexcon.go
+++ b/consensus/dexcon/dexcon.go
@@ -111,26 +111,17 @@ func (d *Dexcon) calculateBlockReward(round int64, state *state.StateDB) *big.In
gs := d.govStateFetcer.GetGovStateHelperAtRound(uint64(round))
config := gs.Configuration()
- gsCurrent := vm.GovernanceStateHelper{state}
- configCurrent := gsCurrent.Configuration()
- heightCurrent := gsCurrent.RoundHeight(big.NewInt(round)).Uint64()
+ blocksPerRound := config.RoundLength
+ roundInterval := new(big.Float).Mul(
+ big.NewFloat(float64(blocksPerRound)),
+ big.NewFloat(float64(config.MinBlockInterval)))
- blocksPerRound := uint64(0)
-
- // The initial round, calculate an approximate number of round base on config.
- if round == 0 || heightCurrent == 0 {
- blocksPerRound = uint64(config.NumChains) * config.RoundInterval / config.MinBlockInterval
- } else {
- heightPrev := gsCurrent.RoundHeight(big.NewInt(round - 1)).Uint64()
- blocksPerRound = heightCurrent - heightPrev
- }
-
- // blockReard = miningVelocity * totalStaked * roundInterval / aYear / numBlocksInPrevRound
+ // blockReard = miningVelocity * totalStaked * roundInterval / aYear / numBlocksInCurRound
numerator, _ := new(big.Float).Mul(
new(big.Float).Mul(
- big.NewFloat(float64(configCurrent.MiningVelocity)),
+ big.NewFloat(float64(config.MiningVelocity)),
new(big.Float).SetInt(gs.TotalStaked())),
- new(big.Float).SetInt(gs.RoundInterval())).Int(nil)
+ roundInterval).Int(nil)
reward := new(big.Int).Div(numerator,
new(big.Int).Mul(