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path: root/swarm/network/priorityqueue/priorityqueue.go
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// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

// package priority_queue implement a channel based priority queue
// over arbitrary types. It provides an
// an autopop loop applying a function to the items always respecting
// their priority. The structure is only quasi consistent ie., if a lower
// priority item is autopopped, it is guaranteed that there was a point
// when no higher priority item was present, ie. it is not guaranteed
// that there was any point where the lower priority item was present
// but the higher was not

package priorityqueue

import (
    "context"
    "errors"

    "github.com/ethereum/go-ethereum/log"
)

var (
    ErrContention = errors.New("contention")

    errBadPriority = errors.New("bad priority")

    wakey = struct{}{}
)

// PriorityQueue is the basic structure
type PriorityQueue struct {
    Queues []chan interface{}
    wakeup chan struct{}
}

// New is the constructor for PriorityQueue
func New(n int, l int) *PriorityQueue {
    var queues = make([]chan interface{}, n)
    for i := range queues {
        queues[i] = make(chan interface{}, l)
    }
    return &PriorityQueue{
        Queues: queues,
        wakeup: make(chan struct{}, 1),
    }
}

// Run is a forever loop popping items from the queues
func (pq *PriorityQueue) Run(ctx context.Context, f func(interface{})) {
    top := len(pq.Queues) - 1
    p := top
READ:
    for {
        q := pq.Queues[p]
        select {
        case <-ctx.Done():
            return
        case x := <-q:
            log.Trace("priority.queue f(x)", "p", p, "len(Queues[p])", len(pq.Queues[p]))
            f(x)
            p = top
        default:
            if p > 0 {
                p--
                log.Trace("priority.queue p > 0", "p", p)
                continue READ
            }
            p = top
            select {
            case <-ctx.Done():
                return
            case <-pq.wakeup:
                log.Trace("priority.queue wakeup", "p", p)
            }
        }
    }
}

// Push pushes an item to the appropriate queue specified in the priority argument
// if context is given it waits until either the item is pushed or the Context aborts
func (pq *PriorityQueue) Push(x interface{}, p int) error {
    if p < 0 || p >= len(pq.Queues) {
        return errBadPriority
    }
    log.Trace("priority.queue push", "p", p, "len(Queues[p])", len(pq.Queues[p]))
    select {
    case pq.Queues[p] <- x:
    default:
        return ErrContention
    }
    select {
    case pq.wakeup <- wakey:
    default:
    }
    return nil
}