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path: root/p2p/simulations/mocker.go
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// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

// Package simulations simulates p2p networks.
// A mocker simulates starting and stopping real nodes in a network.
package simulations

import (
    "fmt"
    "math/rand"
    "sync"
    "time"

    "github.com/dexon-foundation/dexon/log"
    "github.com/dexon-foundation/dexon/p2p/enode"
    "github.com/dexon-foundation/dexon/p2p/simulations/adapters"
)

//a map of mocker names to its function
var mockerList = map[string]func(net *Network, quit chan struct{}, nodeCount int){
    "startStop":     startStop,
    "probabilistic": probabilistic,
    "boot":          boot,
}

//Lookup a mocker by its name, returns the mockerFn
func LookupMocker(mockerType string) func(net *Network, quit chan struct{}, nodeCount int) {
    return mockerList[mockerType]
}

//Get a list of mockers (keys of the map)
//Useful for frontend to build available mocker selection
func GetMockerList() []string {
    list := make([]string, 0, len(mockerList))
    for k := range mockerList {
        list = append(list, k)
    }
    return list
}

//The boot mockerFn only connects the node in a ring and doesn't do anything else
func boot(net *Network, quit chan struct{}, nodeCount int) {
    _, err := connectNodesInRing(net, nodeCount)
    if err != nil {
        panic("Could not startup node network for mocker")
    }
}

//The startStop mockerFn stops and starts nodes in a defined period (ticker)
func startStop(net *Network, quit chan struct{}, nodeCount int) {
    nodes, err := connectNodesInRing(net, nodeCount)
    if err != nil {
        panic("Could not startup node network for mocker")
    }
    tick := time.NewTicker(10 * time.Second)
    defer tick.Stop()
    for {
        select {
        case <-quit:
            log.Info("Terminating simulation loop")
            return
        case <-tick.C:
            id := nodes[rand.Intn(len(nodes))]
            log.Info("stopping node", "id", id)
            if err := net.Stop(id); err != nil {
                log.Error("error stopping node", "id", id, "err", err)
                return
            }

            select {
            case <-quit:
                log.Info("Terminating simulation loop")
                return
            case <-time.After(3 * time.Second):
            }

            log.Debug("starting node", "id", id)
            if err := net.Start(id); err != nil {
                log.Error("error starting node", "id", id, "err", err)
                return
            }
        }
    }
}

//The probabilistic mocker func has a more probabilistic pattern
//(the implementation could probably be improved):
//nodes are connected in a ring, then a varying number of random nodes is selected,
//mocker then stops and starts them in random intervals, and continues the loop
func probabilistic(net *Network, quit chan struct{}, nodeCount int) {
    nodes, err := connectNodesInRing(net, nodeCount)
    if err != nil {
        select {
        case <-quit:
            //error may be due to abortion of mocking; so the quit channel is closed
            return
        default:
            panic("Could not startup node network for mocker")
        }
    }
    for {
        select {
        case <-quit:
            log.Info("Terminating simulation loop")
            return
        default:
        }
        var lowid, highid int
        var wg sync.WaitGroup
        randWait := time.Duration(rand.Intn(5000)+1000) * time.Millisecond
        rand1 := rand.Intn(nodeCount - 1)
        rand2 := rand.Intn(nodeCount - 1)
        if rand1 < rand2 {
            lowid = rand1
            highid = rand2
        } else if rand1 > rand2 {
            highid = rand1
            lowid = rand2
        } else {
            if rand1 == 0 {
                rand2 = 9
            } else if rand1 == 9 {
                rand1 = 0
            }
            lowid = rand1
            highid = rand2
        }
        var steps = highid - lowid
        wg.Add(steps)
        for i := lowid; i < highid; i++ {
            select {
            case <-quit:
                log.Info("Terminating simulation loop")
                return
            case <-time.After(randWait):
            }
            log.Debug(fmt.Sprintf("node %v shutting down", nodes[i]))
            err := net.Stop(nodes[i])
            if err != nil {
                log.Error("Error stopping node", "node", nodes[i])
                wg.Done()
                continue
            }
            go func(id enode.ID) {
                time.Sleep(randWait)
                err := net.Start(id)
                if err != nil {
                    log.Error("Error starting node", "node", id)
                }
                wg.Done()
            }(nodes[i])
        }
        wg.Wait()
    }

}

//connect nodeCount number of nodes in a ring
func connectNodesInRing(net *Network, nodeCount int) ([]enode.ID, error) {
    ids := make([]enode.ID, nodeCount)
    for i := 0; i < nodeCount; i++ {
        conf := adapters.RandomNodeConfig()
        node, err := net.NewNodeWithConfig(conf)
        if err != nil {
            log.Error("Error creating a node!", "err", err)
            return nil, err
        }
        ids[i] = node.ID()
    }

    for _, id := range ids {
        if err := net.Start(id); err != nil {
            log.Error("Error starting a node!", "err", err)
            return nil, err
        }
        log.Debug(fmt.Sprintf("node %v starting up", id))
    }
    for i, id := range ids {
        peerID := ids[(i+1)%len(ids)]
        if err := net.Connect(id, peerID); err != nil {
            log.Error("Error connecting a node to a peer!", "err", err)
            return nil, err
        }
    }

    return ids, nil
}