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path: root/dashboard/assets/components/Dashboard.jsx
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// @flow

// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

import React, {Component} from 'react';

import withStyles from 'material-ui/styles/withStyles';

import Header from './Header';
import Body from './Body';
import {MENU} from '../common';
import type {Content} from '../types/content';
import {inserter as logInserter} from './Logs';

// deepUpdate updates an object corresponding to the given update data, which has
// the shape of the same structure as the original object. updater also has the same
// structure, except that it contains functions where the original data needs to be
// updated. These functions are used to handle the update.
//
// Since the messages have the same shape as the state content, this approach allows
// the generalization of the message handling. The only necessary thing is to set a
// handler function for every path of the state in order to maximize the flexibility
// of the update.
const deepUpdate = (updater: Object, update: Object, prev: Object): $Shape<Content> => {
    if (typeof update === 'undefined') {
        // TODO (kurkomisi): originally this was deep copy, investigate it.
        return prev;
    }
    if (typeof updater === 'function') {
        return updater(update, prev);
    }
    const updated = {};
    Object.keys(prev).forEach((key) => {
        updated[key] = deepUpdate(updater[key], update[key], prev[key]);
    });

    return updated;
};

// shouldUpdate returns the structure of a message. It is used to prevent unnecessary render
// method triggerings. In the affected component's shouldComponentUpdate method it can be checked
// whether the involved data was changed or not by checking the message structure.
//
// We could return the message itself too, but it's safer not to give access to it.
const shouldUpdate = (updater: Object, msg: Object) => {
    const su = {};
    Object.keys(msg).forEach((key) => {
        su[key] = typeof updater[key] !== 'function' ? shouldUpdate(updater[key], msg[key]) : true;
    });

    return su;
};

// replacer is a state updater function, which replaces the original data.
const replacer = <T>(update: T) => update;

// appender is a state updater function, which appends the update data to the
// existing data. limit defines the maximum allowed size of the created array,
// mapper maps the update data.
const appender = <T>(limit: number, mapper = replacer) => (update: Array<T>, prev: Array<T>) => [
    ...prev,
    ...update.map(sample => mapper(sample)),
].slice(-limit);

// defaultContent returns the initial value of the state content. Needs to be a function in order to
// instantiate the object again, because it is used by the state, and isn't automatically cleaned
// when a new connection is established. The state is mutated during the update in order to avoid
// the execution of unnecessary operations (e.g. copy of the log array).
const defaultContent: () => Content = () => ({
    general: {
        version: null,
        commit:  null,
    },
    home:    {},
    chain:   {},
    txpool:  {},
    network: {},
    system:  {
        activeMemory:   [],
        virtualMemory:  [],
        networkIngress: [],
        networkEgress:  [],
        processCPU:     [],
        systemCPU:      [],
        diskRead:       [],
        diskWrite:      [],
    },
    logs: {
        chunks:        [],
        endTop:        false,
        endBottom:     true,
        topChanged:    0,
        bottomChanged: 0,
    },
});

// updaters contains the state updater functions for each path of the state.
//
// TODO (kurkomisi): Define a tricky type which embraces the content and the updaters.
const updaters = {
    general: {
        version: replacer,
        commit:  replacer,
    },
    home:    null,
    chain:   null,
    txpool:  null,
    network: null,
    system:  {
        activeMemory:   appender(200),
        virtualMemory:  appender(200),
        networkIngress: appender(200),
        networkEgress:  appender(200),
        processCPU:     appender(200),
        systemCPU:      appender(200),
        diskRead:       appender(200),
        diskWrite:      appender(200),
    },
    logs: logInserter(5),
};

// styles contains the constant styles of the component.
const styles = {
    dashboard: {
        display:  'flex',
        flexFlow: 'column',
        width:    '100%',
        height:   '100%',
        zIndex:   1,
        overflow: 'hidden',
    },
};

// themeStyles returns the styles generated from the theme for the component.
const themeStyles: Object = (theme: Object) => ({
    dashboard: {
        background: theme.palette.background.default,
    },
});

export type Props = {
    classes: Object, // injected by withStyles()
};

type State = {
    active:       string,  // active menu
    sideBar:      boolean, // true if the sidebar is opened
    content:      Content, // the visualized data
    shouldUpdate: Object,  // labels for the components, which need to re-render based on the incoming message
    server:       ?WebSocket,
};

// Dashboard is the main component, which renders the whole page, makes connection with the server and
// listens for messages. When there is an incoming message, updates the page's content correspondingly.
class Dashboard extends Component<Props, State> {
    constructor(props: Props) {
        super(props);
        this.state = {
            active:       MENU.get('home').id,
            sideBar:      true,
            content:      defaultContent(),
            shouldUpdate: {},
            server:       null,
        };
    }

    // componentDidMount initiates the establishment of the first websocket connection after the component is rendered.
    componentDidMount() {
        this.reconnect();
    }

    // reconnect establishes a websocket connection with the server, listens for incoming messages
    // and tries to reconnect on connection loss.
    reconnect = () => {
        // PROD is defined by webpack.
        const server = new WebSocket(`${((window.location.protocol === 'https:') ? 'wss://' : 'ws://')}${PROD ? window.location.host : 'localhost:8080'}/api`);
        server.onopen = () => {
            this.setState({content: defaultContent(), shouldUpdate: {}, server});
        };
        server.onmessage = (event) => {
            const msg: $Shape<Content> = JSON.parse(event.data);
            if (!msg) {
                console.error(`Incoming message is ${msg}`);
                return;
            }
            this.update(msg);
        };
        server.onclose = () => {
            this.setState({server: null});
            setTimeout(this.reconnect, 3000);
        };
    };

    // send sends a message to the server, which can be accessed only through this function for safety reasons.
    send = (msg: string) => {
        if (this.state.server != null) {
            this.state.server.send(msg);
        }
    };

    // update updates the content corresponding to the incoming message.
    update = (msg: $Shape<Content>) => {
        this.setState(prevState => ({
            content:      deepUpdate(updaters, msg, prevState.content),
            shouldUpdate: shouldUpdate(updaters, msg),
        }));
    };

    // changeContent sets the active label, which is used at the content rendering.
    changeContent = (newActive: string) => {
        this.setState(prevState => (prevState.active !== newActive ? {active: newActive} : {}));
    };

    // switchSideBar opens or closes the sidebar's state.
    switchSideBar = () => {
        this.setState(prevState => ({sideBar: !prevState.sideBar}));
    };

    render() {
        return (
            <div className={this.props.classes.dashboard} style={styles.dashboard}>
                <Header
                    switchSideBar={this.switchSideBar}
                />
                <Body
                    opened={this.state.sideBar}
                    changeContent={this.changeContent}
                    active={this.state.active}
                    content={this.state.content}
                    shouldUpdate={this.state.shouldUpdate}
                    send={this.send}
                />
            </div>
        );
    }
}

export default withStyles(themeStyles)(Dashboard);