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path: root/core/tx_pool.go
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// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package core

import (
    "errors"
    "fmt"
    "math/big"
    "sort"
    "sync"
    "time"

    "github.com/ethereum/go-ethereum/common"
    "github.com/ethereum/go-ethereum/core/state"
    "github.com/ethereum/go-ethereum/core/types"
    "github.com/ethereum/go-ethereum/event"
    "github.com/ethereum/go-ethereum/logger"
    "github.com/ethereum/go-ethereum/logger/glog"
    "github.com/ethereum/go-ethereum/params"
)

var (
    // Transaction Pool Errors
    ErrInvalidSender      = errors.New("Invalid sender")
    ErrNonce              = errors.New("Nonce too low")
    ErrCheap              = errors.New("Gas price too low for acceptance")
    ErrBalance            = errors.New("Insufficient balance")
    ErrNonExistentAccount = errors.New("Account does not exist or account balance too low")
    ErrInsufficientFunds  = errors.New("Insufficient funds for gas * price + value")
    ErrIntrinsicGas       = errors.New("Intrinsic gas too low")
    ErrGasLimit           = errors.New("Exceeds block gas limit")
    ErrNegativeValue      = errors.New("Negative value")
)

const (
    maxQueued = 64 // max limit of queued txs per address
)

type stateFn func() (*state.StateDB, error)

// TxPool contains all currently known transactions. Transactions
// enter the pool when they are received from the network or submitted
// locally. They exit the pool when they are included in the blockchain.
//
// The pool separates processable transactions (which can be applied to the
// current state) and future transactions. Transactions move between those
// two states over time as they are received and processed.
type TxPool struct {
    quit         chan bool // Quiting channel
    currentState stateFn   // The state function which will allow us to do some pre checkes
    pendingState *state.ManagedState
    gasLimit     func() *big.Int // The current gas limit function callback
    minGasPrice  *big.Int
    eventMux     *event.TypeMux
    events       event.Subscription
    localTx      *txSet
    mu           sync.RWMutex
    pending      map[common.Hash]*types.Transaction // processable transactions
    queue        map[common.Address]map[common.Hash]*types.Transaction

    homestead bool
}

func NewTxPool(eventMux *event.TypeMux, currentStateFn stateFn, gasLimitFn func() *big.Int) *TxPool {
    pool := &TxPool{
        pending:      make(map[common.Hash]*types.Transaction),
        queue:        make(map[common.Address]map[common.Hash]*types.Transaction),
        quit:         make(chan bool),
        eventMux:     eventMux,
        currentState: currentStateFn,
        gasLimit:     gasLimitFn,
        minGasPrice:  new(big.Int),
        pendingState: nil,
        localTx:      newTxSet(),
        events:       eventMux.Subscribe(ChainHeadEvent{}, GasPriceChanged{}, RemovedTransactionEvent{}),
    }

    go pool.eventLoop()

    return pool
}

func (pool *TxPool) eventLoop() {
    // Track chain events. When a chain events occurs (new chain canon block)
    // we need to know the new state. The new state will help us determine
    // the nonces in the managed state
    for ev := range pool.events.Chan() {
        switch ev := ev.Data.(type) {
        case ChainHeadEvent:
            pool.mu.Lock()
            if ev.Block != nil && params.IsHomestead(ev.Block.Number()) {
                pool.homestead = true
            }

            pool.resetState()
            pool.mu.Unlock()
        case GasPriceChanged:
            pool.mu.Lock()
            pool.minGasPrice = ev.Price
            pool.mu.Unlock()
        case RemovedTransactionEvent:
            pool.AddTransactions(ev.Txs)
        }
    }
}

func (pool *TxPool) resetState() {
    currentState, err := pool.currentState()
    if err != nil {
        glog.V(logger.Info).Infoln("failed to get current state: %v", err)
        return
    }
    managedState := state.ManageState(currentState)
    if err != nil {
        glog.V(logger.Info).Infoln("failed to get managed state: %v", err)
        return
    }
    pool.pendingState = managedState

    // validate the pool of pending transactions, this will remove
    // any transactions that have been included in the block or
    // have been invalidated because of another transaction (e.g.
    // higher gas price)
    pool.validatePool()

    // Loop over the pending transactions and base the nonce of the new
    // pending transaction set.
    for _, tx := range pool.pending {
        if addr, err := tx.From(); err == nil {
            // Set the nonce. Transaction nonce can never be lower
            // than the state nonce; validatePool took care of that.
            if pool.pendingState.GetNonce(addr) <= tx.Nonce() {
                pool.pendingState.SetNonce(addr, tx.Nonce()+1)
            }
        }
    }
    // Check the queue and move transactions over to the pending if possible
    // or remove those that have become invalid
    pool.checkQueue()
}

func (pool *TxPool) Stop() {
    close(pool.quit)
    pool.events.Unsubscribe()
    glog.V(logger.Info).Infoln("Transaction pool stopped")
}

func (pool *TxPool) State() *state.ManagedState {
    pool.mu.RLock()
    defer pool.mu.RUnlock()

    return pool.pendingState
}

func (pool *TxPool) Stats() (pending int, queued int) {
    pool.mu.RLock()
    defer pool.mu.RUnlock()

    pending = len(pool.pending)
    for _, txs := range pool.queue {
        queued += len(txs)
    }
    return
}

// Content retrieves the data content of the transaction pool, returning all the
// pending as well as queued transactions, grouped by account and nonce.
func (pool *TxPool) Content() (map[common.Address]map[uint64][]*types.Transaction, map[common.Address]map[uint64][]*types.Transaction) {
    pool.mu.RLock()
    defer pool.mu.RUnlock()

    // Retrieve all the pending transactions and sort by account and by nonce
    pending := make(map[common.Address]map[uint64][]*types.Transaction)
    for _, tx := range pool.pending {
        account, _ := tx.From()

        owned, ok := pending[account]
        if !ok {
            owned = make(map[uint64][]*types.Transaction)
            pending[account] = owned
        }
        owned[tx.Nonce()] = append(owned[tx.Nonce()], tx)
    }
    // Retrieve all the queued transactions and sort by account and by nonce
    queued := make(map[common.Address]map[uint64][]*types.Transaction)
    for account, txs := range pool.queue {
        owned := make(map[uint64][]*types.Transaction)
        for _, tx := range txs {
            owned[tx.Nonce()] = append(owned[tx.Nonce()], tx)
        }
        queued[account] = owned
    }
    return pending, queued
}

// SetLocal marks a transaction as local, skipping gas price
//  check against local miner minimum in the future
func (pool *TxPool) SetLocal(tx *types.Transaction) {
    pool.mu.Lock()
    defer pool.mu.Unlock()
    pool.localTx.add(tx.Hash())
}

// validateTx checks whether a transaction is valid according
// to the consensus rules.
func (pool *TxPool) validateTx(tx *types.Transaction) error {
    local := pool.localTx.contains(tx.Hash())
    // Drop transactions under our own minimal accepted gas price
    if !local && pool.minGasPrice.Cmp(tx.GasPrice()) > 0 {
        return ErrCheap
    }

    currentState, err := pool.currentState()
    if err != nil {
        return err
    }

    from, err := tx.From()
    if err != nil {
        return ErrInvalidSender
    }

    // Make sure the account exist. Non existent accounts
    // haven't got funds and well therefor never pass.
    if !currentState.HasAccount(from) {
        return ErrNonExistentAccount
    }

    // Last but not least check for nonce errors
    if currentState.GetNonce(from) > tx.Nonce() {
        return ErrNonce
    }

    // Check the transaction doesn't exceed the current
    // block limit gas.
    if pool.gasLimit().Cmp(tx.Gas()) < 0 {
        return ErrGasLimit
    }

    // Transactions can't be negative. This may never happen
    // using RLP decoded transactions but may occur if you create
    // a transaction using the RPC for example.
    if tx.Value().Cmp(common.Big0) < 0 {
        return ErrNegativeValue
    }

    // Transactor should have enough funds to cover the costs
    // cost == V + GP * GL
    if currentState.GetBalance(from).Cmp(tx.Cost()) < 0 {
        return ErrInsufficientFunds
    }

    intrGas := IntrinsicGas(tx.Data(), MessageCreatesContract(tx), pool.homestead)
    if tx.Gas().Cmp(intrGas) < 0 {
        return ErrIntrinsicGas
    }

    return nil
}

// validate and queue transactions.
func (self *TxPool) add(tx *types.Transaction) error {
    hash := tx.Hash()

    if self.pending[hash] != nil {
        return fmt.Errorf("Known transaction (%x)", hash[:4])
    }
    err := self.validateTx(tx)
    if err != nil {
        return err
    }
    self.queueTx(hash, tx)

    if glog.V(logger.Debug) {
        var toname string
        if to := tx.To(); to != nil {
            toname = common.Bytes2Hex(to[:4])
        } else {
            toname = "[NEW_CONTRACT]"
        }
        // we can ignore the error here because From is
        // verified in ValidateTransaction.
        f, _ := tx.From()
        from := common.Bytes2Hex(f[:4])
        glog.Infof("(t) %x => %s (%v) %x\n", from, toname, tx.Value, hash)
    }

    return nil
}

// queueTx will queue an unknown transaction
func (self *TxPool) queueTx(hash common.Hash, tx *types.Transaction) {
    from, _ := tx.From() // already validated
    if self.queue[from] == nil {
        self.queue[from] = make(map[common.Hash]*types.Transaction)
    }
    self.queue[from][hash] = tx
}

// addTx will add a transaction to the pending (processable queue) list of transactions
func (pool *TxPool) addTx(hash common.Hash, addr common.Address, tx *types.Transaction) {
    // init delayed since tx pool could have been started before any state sync
    if pool.pendingState == nil {
        pool.resetState()
    }

    if _, ok := pool.pending[hash]; !ok {
        pool.pending[hash] = tx

        // Increment the nonce on the pending state. This can only happen if
        // the nonce is +1 to the previous one.
        pool.pendingState.SetNonce(addr, tx.Nonce()+1)
        // Notify the subscribers. This event is posted in a goroutine
        // because it's possible that somewhere during the post "Remove transaction"
        // gets called which will then wait for the global tx pool lock and deadlock.
        go pool.eventMux.Post(TxPreEvent{tx})
    }
}

// Add queues a single transaction in the pool if it is valid.
func (self *TxPool) Add(tx *types.Transaction) error {
    self.mu.Lock()
    defer self.mu.Unlock()

    if err := self.add(tx); err != nil {
        return err
    }
    self.checkQueue()
    return nil
}

// AddTransactions attempts to queue all valid transactions in txs.
func (self *TxPool) AddTransactions(txs []*types.Transaction) {
    self.mu.Lock()
    defer self.mu.Unlock()

    for _, tx := range txs {
        if err := self.add(tx); err != nil {
            glog.V(logger.Debug).Infoln("tx error:", err)
        } else {
            h := tx.Hash()
            glog.V(logger.Debug).Infof("tx %x\n", h[:4])
        }
    }

    // check and validate the queueue
    self.checkQueue()
}

// GetTransaction returns a transaction if it is contained in the pool
// and nil otherwise.
func (tp *TxPool) GetTransaction(hash common.Hash) *types.Transaction {
    // check the txs first
    if tx, ok := tp.pending[hash]; ok {
        return tx
    }
    // check queue
    for _, txs := range tp.queue {
        if tx, ok := txs[hash]; ok {
            return tx
        }
    }
    return nil
}

// GetTransactions returns all currently processable transactions.
// The returned slice may be modified by the caller.
func (self *TxPool) GetTransactions() (txs types.Transactions) {
    self.mu.Lock()
    defer self.mu.Unlock()

    // check queue first
    self.checkQueue()
    // invalidate any txs
    self.validatePool()

    txs = make(types.Transactions, len(self.pending))
    i := 0
    for _, tx := range self.pending {
        txs[i] = tx
        i++
    }
    return txs
}

// GetQueuedTransactions returns all non-processable transactions.
func (self *TxPool) GetQueuedTransactions() types.Transactions {
    self.mu.RLock()
    defer self.mu.RUnlock()

    var ret types.Transactions
    for _, txs := range self.queue {
        for _, tx := range txs {
            ret = append(ret, tx)
        }
    }
    sort.Sort(types.TxByNonce(ret))
    return ret
}

// RemoveTransactions removes all given transactions from the pool.
func (self *TxPool) RemoveTransactions(txs types.Transactions) {
    self.mu.Lock()
    defer self.mu.Unlock()
    for _, tx := range txs {
        self.RemoveTx(tx.Hash())
    }
}

// RemoveTx removes the transaction with the given hash from the pool.
func (pool *TxPool) RemoveTx(hash common.Hash) {
    // delete from pending pool
    delete(pool.pending, hash)
    // delete from queue
    for address, txs := range pool.queue {
        if _, ok := txs[hash]; ok {
            if len(txs) == 1 {
                // if only one tx, remove entire address entry.
                delete(pool.queue, address)
            } else {
                delete(txs, hash)
            }
            break
        }
    }
}

// checkQueue moves transactions that have become processable to main pool.
func (pool *TxPool) checkQueue() {
    // init delayed since tx pool could have been started before any state sync
    if pool.pendingState == nil {
        pool.resetState()
    }

    var promote txQueue
    for address, txs := range pool.queue {
        currentState, err := pool.currentState()
        if err != nil {
            glog.Errorf("could not get current state: %v", err)
            return
        }
        balance := currentState.GetBalance(address)

        var (
            guessedNonce = pool.pendingState.GetNonce(address) // nonce currently kept by the tx pool (pending state)
            trueNonce    = currentState.GetNonce(address)      // nonce known by the last state
        )
        promote = promote[:0]
        for hash, tx := range txs {
            // Drop processed or out of fund transactions
            if tx.Nonce() < trueNonce || balance.Cmp(tx.Cost()) < 0 {
                if glog.V(logger.Core) {
                    glog.Infof("removed tx (%v) from pool queue: low tx nonce or out of funds\n", tx)
                }
                delete(txs, hash)
                continue
            }
            // Collect the remaining transactions for the next pass.
            promote = append(promote, txQueueEntry{hash, address, tx})
        }
        // Find the next consecutive nonce range starting at the current account nonce,
        // pushing the guessed nonce forward if we add consecutive transactions.
        sort.Sort(promote)
        for i, entry := range promote {
            // If we reached a gap in the nonces, enforce transaction limit and stop
            if entry.Nonce() > guessedNonce {
                if len(promote)-i > maxQueued {
                    if glog.V(logger.Debug) {
                        glog.Infof("Queued tx limit exceeded for %s. Tx %s removed\n", common.PP(address[:]), common.PP(entry.hash[:]))
                    }
                    for _, drop := range promote[i+maxQueued:] {
                        delete(txs, drop.hash)
                    }
                }
                break
            }
            // Otherwise promote the transaction and move the guess nonce if needed
            pool.addTx(entry.hash, address, entry.Transaction)
            delete(txs, entry.hash)

            if entry.Nonce() == guessedNonce {
                guessedNonce++
            }
        }
        // Delete the entire queue entry if it became empty.
        if len(txs) == 0 {
            delete(pool.queue, address)
        }
    }
}

// validatePool removes invalid and processed transactions from the main pool.
// If a transaction is removed for being invalid (e.g. out of funds), all sub-
// sequent (Still valid) transactions are moved back into the future queue. This
// is important to prevent a drained account from DOSing the network with non
// executable transactions.
func (pool *TxPool) validatePool() {
    state, err := pool.currentState()
    if err != nil {
        glog.V(logger.Info).Infoln("failed to get current state: %v", err)
        return
    }
    balanceCache := make(map[common.Address]*big.Int)

    // Clean up the pending pool, accumulating invalid nonces
    gaps := make(map[common.Address]uint64)

    for hash, tx := range pool.pending {
        sender, _ := tx.From() // err already checked

        // Perform light nonce and balance validation
        balance := balanceCache[sender]
        if balance == nil {
            balance = state.GetBalance(sender)
            balanceCache[sender] = balance
        }
        if past := state.GetNonce(sender) > tx.Nonce(); past || balance.Cmp(tx.Cost()) < 0 {
            // Remove an already past it invalidated transaction
            if glog.V(logger.Core) {
                glog.Infof("removed tx (%v) from pool: low tx nonce or out of funds\n", tx)
            }
            delete(pool.pending, hash)

            // Track the smallest invalid nonce to postpone subsequent transactions
            if !past {
                if prev, ok := gaps[sender]; !ok || tx.Nonce() < prev {
                    gaps[sender] = tx.Nonce()
                }
            }
        }
    }
    // Move all transactions after a gap back to the future queue
    if len(gaps) > 0 {
        for hash, tx := range pool.pending {
            sender, _ := tx.From()
            if gap, ok := gaps[sender]; ok && tx.Nonce() >= gap {
                if glog.V(logger.Core) {
                    glog.Infof("postponed tx (%v) due to introduced gap\n", tx)
                }
                pool.queueTx(hash, tx)
                delete(pool.pending, hash)
            }
        }
    }
}

type txQueue []txQueueEntry

type txQueueEntry struct {
    hash common.Hash
    addr common.Address
    *types.Transaction
}

func (q txQueue) Len() int           { return len(q) }
func (q txQueue) Swap(i, j int)      { q[i], q[j] = q[j], q[i] }
func (q txQueue) Less(i, j int) bool { return q[i].Nonce() < q[j].Nonce() }

// txSet represents a set of transaction hashes in which entries
//  are automatically dropped after txSetDuration time
type txSet struct {
    txMap          map[common.Hash]struct{}
    txOrd          map[uint64]txOrdType
    addPtr, delPtr uint64
}

const txSetDuration = time.Hour * 2

// txOrdType represents an entry in the time-ordered list of transaction hashes
type txOrdType struct {
    hash common.Hash
    time time.Time
}

// newTxSet creates a new transaction set
func newTxSet() *txSet {
    return &txSet{
        txMap: make(map[common.Hash]struct{}),
        txOrd: make(map[uint64]txOrdType),
    }
}

// contains returns true if the set contains the given transaction hash
// (not thread safe, should be called from a locked environment)
func (self *txSet) contains(hash common.Hash) bool {
    _, ok := self.txMap[hash]
    return ok
}

// add adds a transaction hash to the set, then removes entries older than txSetDuration
// (not thread safe, should be called from a locked environment)
func (self *txSet) add(hash common.Hash) {
    self.txMap[hash] = struct{}{}
    now := time.Now()
    self.txOrd[self.addPtr] = txOrdType{hash: hash, time: now}
    self.addPtr++
    delBefore := now.Add(-txSetDuration)
    for self.delPtr < self.addPtr && self.txOrd[self.delPtr].time.Before(delBefore) {
        delete(self.txMap, self.txOrd[self.delPtr].hash)
        delete(self.txOrd, self.delPtr)
        self.delPtr++
    }
}