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path: root/core/state/state_object.go
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                         
// Copyright 2014 The go-ethereum Authors
// This file is part of go-ethereum.
//
// go-ethereum is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// go-ethereum is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with go-ethereum.  If not, see <http://www.gnu.org/licenses/>.

package state

import (
    "bytes"
    "fmt"
    "math/big"

    "github.com/ethereum/go-ethereum/common"
    "github.com/ethereum/go-ethereum/crypto"
    "github.com/ethereum/go-ethereum/logger"
    "github.com/ethereum/go-ethereum/logger/glog"
    "github.com/ethereum/go-ethereum/rlp"
    "github.com/ethereum/go-ethereum/trie"
)

type Code []byte

func (self Code) String() string {
    return string(self) //strings.Join(Disassemble(self), " ")
}

type Storage map[string]common.Hash

func (self Storage) String() (str string) {
    for key, value := range self {
        str += fmt.Sprintf("%X : %X\n", key, value)
    }

    return
}

func (self Storage) Copy() Storage {
    cpy := make(Storage)
    for key, value := range self {
        cpy[key] = value
    }

    return cpy
}

type StateObject struct {
    // State database for storing state changes
    db   common.Database
    trie *trie.SecureTrie

    // Address belonging to this account
    address common.Address
    // The balance of the account
    balance *big.Int
    // The nonce of the account
    nonce uint64
    // The code hash if code is present (i.e. a contract)
    codeHash []byte
    // The code for this account
    code Code
    // Temporarily initialisation code
    initCode Code
    // Cached storage (flushed when updated)
    storage Storage

    // Total gas pool is the total amount of gas currently
    // left if this object is the coinbase. Gas is directly
    // purchased of the coinbase.
    gasPool *big.Int

    // Mark for deletion
    // When an object is marked for deletion it will be delete from the trie
    // during the "update" phase of the state transition
    remove bool
    dirty  bool
}

func (self *StateObject) Reset() {
    self.storage = make(Storage)
}

func NewStateObject(address common.Address, db common.Database) *StateObject {
    object := &StateObject{db: db, address: address, balance: new(big.Int), gasPool: new(big.Int), dirty: true}
    object.trie = trie.NewSecure((common.Hash{}).Bytes(), db)
    object.storage = make(Storage)
    object.gasPool = new(big.Int)

    return object
}

func NewStateObjectFromBytes(address common.Address, data []byte, db common.Database) *StateObject {
    // TODO clean me up
    var extobject struct {
        Nonce    uint64
        Balance  *big.Int
        Root     common.Hash
        CodeHash []byte
    }
    err := rlp.Decode(bytes.NewReader(data), &extobject)
    if err != nil {
        fmt.Println(err)
        return nil
    }

    object := &StateObject{address: address, db: db}
    object.nonce = extobject.Nonce
    object.balance = extobject.Balance
    object.codeHash = extobject.CodeHash
    object.trie = trie.NewSecure(extobject.Root[:], db)
    object.storage = make(map[string]common.Hash)
    object.gasPool = new(big.Int)
    object.code, _ = db.Get(extobject.CodeHash)

    return object
}

func (self *StateObject) MarkForDeletion() {
    self.remove = true
    self.dirty = true

    if glog.V(logger.Core) {
        glog.Infof("%x: #%d %v X\n", self.Address(), self.nonce, self.balance)
    }
}

func (c *StateObject) getAddr(addr common.Hash) common.Hash {
    var ret []byte
    rlp.DecodeBytes(c.trie.Get(addr[:]), &ret)
    return common.BytesToHash(ret)
}

func (c *StateObject) setAddr(addr []byte, value common.Hash) {
    v, err := rlp.EncodeToBytes(bytes.TrimLeft(value[:], "\x00"))
    if err != nil {
        // if RLPing failed we better panic and not fail silently. This would be considered a consensus issue
        panic(err)
    }
    c.trie.Update(addr, v)
}

func (self *StateObject) Storage() Storage {
    return self.storage
}

func (self *StateObject) GetState(key common.Hash) common.Hash {
    strkey := key.Str()
    value, exists := self.storage[strkey]
    if !exists {
        value = self.getAddr(key)
        if (value != common.Hash{}) {
            self.storage[strkey] = value
        }
    }

    return value
}

func (self *StateObject) SetState(k, value common.Hash) {
    self.storage[k.Str()] = value
    self.dirty = true
}

// Update updates the current cached storage to the trie
func (self *StateObject) Update() {
    for key, value := range self.storage {
        if (value == common.Hash{}) {
            self.trie.Delete([]byte(key))
            continue
        }

        self.setAddr([]byte(key), value)
    }
}

func (c *StateObject) GetInstr(pc *big.Int) *common.Value {
    if int64(len(c.code)-1) < pc.Int64() {
        return common.NewValue(0)
    }

    return common.NewValueFromBytes([]byte{c.code[pc.Int64()]})
}

func (c *StateObject) AddBalance(amount *big.Int) {
    c.SetBalance(new(big.Int).Add(c.balance, amount))

    if glog.V(logger.Core) {
        glog.Infof("%x: #%d %v (+ %v)\n", c.Address(), c.nonce, c.balance, amount)
    }
}

func (c *StateObject) SubBalance(amount *big.Int) {
    c.SetBalance(new(big.Int).Sub(c.balance, amount))

    if glog.V(logger.Core) {
        glog.Infof("%x: #%d %v (- %v)\n", c.Address(), c.nonce, c.balance, amount)
    }
}

func (c *StateObject) SetBalance(amount *big.Int) {
    c.balance = amount
    c.dirty = true
}

func (c *StateObject) St() Storage {
    return c.storage
}

//
// Gas setters and getters
//

// Return the gas back to the origin. Used by the Virtual machine or Closures
func (c *StateObject) ReturnGas(gas, price *big.Int) {}

func (self *StateObject) SetGasLimit(gasLimit *big.Int) {
    self.gasPool = new(big.Int).Set(gasLimit)

    if glog.V(logger.Core) {
        glog.Infof("%x: gas (+ %v)", self.Address(), self.gasPool)
    }
}

func (self *StateObject) SubGas(gas, price *big.Int) error {
    if self.gasPool.Cmp(gas) < 0 {
        return GasLimitError(self.gasPool, gas)
    }

    self.gasPool.Sub(self.gasPool, gas)

    rGas := new(big.Int).Set(gas)
    rGas.Mul(rGas, price)

    self.dirty = true

    return nil
}

func (self *StateObject) AddGas(gas, price *big.Int) {
    self.gasPool.Add(self.gasPool, gas)
}

func (self *StateObject) Copy() *StateObject {
    stateObject := NewStateObject(self.Address(), self.db)
    stateObject.balance.Set(self.balance)
    stateObject.codeHash = common.CopyBytes(self.codeHash)
    stateObject.nonce = self.nonce
    stateObject.trie = self.trie
    stateObject.code = common.CopyBytes(self.code)
    stateObject.initCode = common.CopyBytes(self.initCode)
    stateObject.storage = self.storage.Copy()
    stateObject.gasPool.Set(self.gasPool)
    stateObject.remove = self.remove
    stateObject.dirty = self.dirty

    return stateObject
}

func (self *StateObject) Set(stateObject *StateObject) {
    *self = *stateObject
}

//
// Attribute accessors
//

func (self *StateObject) Balance() *big.Int {
    return self.balance
}

func (c *StateObject) N() *big.Int {
    return big.NewInt(int64(c.nonce))
}

// Returns the address of the contract/account
func (c *StateObject) Address() common.Address {
    return c.address
}

// Returns the initialization Code
func (c *StateObject) Init() Code {
    return c.initCode
}

func (self *StateObject) Trie() *trie.SecureTrie {
    return self.trie
}

func (self *StateObject) Root() []byte {
    return self.trie.Root()
}

func (self *StateObject) Code() []byte {
    return self.code
}

func (self *StateObject) SetCode(code []byte) {
    self.code = code
    self.dirty = true
}

func (self *StateObject) SetInitCode(code []byte) {
    self.initCode = code
    self.dirty = true
}

func (self *StateObject) SetNonce(nonce uint64) {
    self.nonce = nonce
    self.dirty = true
}

func (self *StateObject) Nonce() uint64 {
    return self.nonce
}

func (self *StateObject) EachStorage(cb func(key, value []byte)) {
    // When iterating over the storage check the cache first
    for h, v := range self.storage {
        cb([]byte(h), v.Bytes())
    }

    it := self.trie.Iterator()
    for it.Next() {
        // ignore cached values
        key := self.trie.GetKey(it.Key)
        if _, ok := self.storage[string(key)]; !ok {
            cb(key, it.Value)
        }
    }
}

//
// Encoding
//

// State object encoding methods
func (c *StateObject) RlpEncode() []byte {
    return common.Encode([]interface{}{c.nonce, c.balance, c.Root(), c.CodeHash()})
}

func (c *StateObject) CodeHash() common.Bytes {
    return crypto.Sha3(c.code)
}

func (c *StateObject) RlpDecode(data []byte) {
    decoder := common.NewValueFromBytes(data)
    c.nonce = decoder.Get(0).Uint()
    c.balance = decoder.Get(1).BigInt()
    c.trie = trie.NewSecure(decoder.Get(2).Bytes(), c.db)
    c.storage = make(map[string]common.Hash)
    c.gasPool = new(big.Int)

    c.codeHash = decoder.Get(3).Bytes()

    c.code, _ = c.db.Get(c.codeHash)
}

// Storage change object. Used by the manifest for notifying changes to
// the sub channels.
type StorageState struct {
    StateAddress []byte
    Address      []byte
    Value        *big.Int
}