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authorLefteris Karapetsas <lefteris@refu.co>2015-08-19 20:57:25 +0800
committerLefteris Karapetsas <lefteris@refu.co>2015-08-19 20:57:25 +0800
commit1690f1c947b1b1bfaf84d0a586d2a56ffed11f37 (patch)
treecbf27ebb57b629ae7a4a10cc1342a359481de7d3 /src/CompilerStack.h
parent2f41438715137e7f123481b2ca8e163a4d35bd78 (diff)
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Add CMakeLists.txt for libsolidity
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diff --git a/src/CompilerStack.h b/src/CompilerStack.h
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-/*
- This file is part of cpp-ethereum.
-
- cpp-ethereum is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- cpp-ethereum is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
-*/
-/**
- * @author Christian <c@ethdev.com>
- * @author Gav Wood <g@ethdev.com>
- * @date 2014
- * Full-stack compiler that converts a source code string to bytecode.
- */
-
-#pragma once
-
-#include <ostream>
-#include <string>
-#include <memory>
-#include <vector>
-#include <boost/noncopyable.hpp>
-#include <json/json.h>
-#include <libdevcore/Common.h>
-#include <libdevcore/FixedHash.h>
-#include <libevmasm/SourceLocation.h>
-
-namespace dev
-{
-
-namespace eth
-{
-class AssemblyItem;
-using AssemblyItems = std::vector<AssemblyItem>;
-}
-
-namespace solidity
-{
-
-// forward declarations
-class Scanner;
-class ContractDefinition;
-class FunctionDefinition;
-class SourceUnit;
-class Compiler;
-class GlobalContext;
-class InterfaceHandler;
-
-enum class DocumentationType: uint8_t
-{
- NatspecUser = 1,
- NatspecDev,
- ABIInterface,
- ABISolidityInterface
-};
-
-/**
- * Easy to use and self-contained Solidity compiler with as few header dependencies as possible.
- * It holds state and can be used to either step through the compilation stages (and abort e.g.
- * before compilation to bytecode) or run the whole compilation in one call.
- */
-class CompilerStack: boost::noncopyable
-{
-public:
- /// Creates a new compiler stack. Adds standard sources if @a _addStandardSources.
- explicit CompilerStack(bool _addStandardSources = true);
-
- /// Resets the compiler to a state where the sources are not parsed or even removed.
- void reset(bool _keepSources = false, bool _addStandardSources = true);
-
- /// Adds a source object (e.g. file) to the parser. After this, parse has to be called again.
- /// @returns true if a source object by the name already existed and was replaced.
- void addSources(StringMap const& _nameContents, bool _isLibrary = false) { for (auto const& i: _nameContents) addSource(i.first, i.second, _isLibrary); }
- bool addSource(std::string const& _name, std::string const& _content, bool _isLibrary = false);
- void setSource(std::string const& _sourceCode);
- /// Parses all source units that were added
- void parse();
- /// Sets the given source code as the only source unit apart from standard sources and parses it.
- void parse(std::string const& _sourceCode);
- /// Returns a list of the contract names in the sources.
- std::vector<std::string> getContractNames() const;
- std::string defaultContractName() const;
-
- /// Compiles the source units that were previously added and parsed.
- void compile(bool _optimize = false, unsigned _runs = 200);
- /// Parses and compiles the given source code.
- /// @returns the compiled bytecode
- bytes const& compile(std::string const& _sourceCode, bool _optimize = false);
-
- /// @returns the assembled bytecode for a contract.
- bytes const& getBytecode(std::string const& _contractName = "") const;
- /// @returns the runtime bytecode for the contract, i.e. the code that is returned by the constructor.
- bytes const& getRuntimeBytecode(std::string const& _contractName = "") const;
- /// @returns the bytecode of a contract that uses an already deployed contract via CALLCODE.
- /// The returned bytes will contain a sequence of 20 bytes of the format "XXX...XXX" which have to
- /// substituted by the actual address. Note that this sequence starts end ends in three X
- /// characters but can contain anything in between.
- bytes const& getCloneBytecode(std::string const& _contractName = "") const;
- /// @returns normal contract assembly items
- eth::AssemblyItems const* getAssemblyItems(std::string const& _contractName = "") const;
- /// @returns runtime contract assembly items
- eth::AssemblyItems const* getRuntimeAssemblyItems(std::string const& _contractName = "") const;
- /// @returns hash of the runtime bytecode for the contract, i.e. the code that is returned by the constructor.
- dev::h256 getContractCodeHash(std::string const& _contractName = "") const;
-
- /// Streams a verbose version of the assembly to @a _outStream.
- /// @arg _sourceCodes is the map of input files to source code strings
- /// @arg _inJsonFromat shows whether the out should be in Json format
- /// Prerequisite: Successful compilation.
- Json::Value streamAssembly(std::ostream& _outStream, std::string const& _contractName = "", StringMap _sourceCodes = StringMap(), bool _inJsonFormat = false) const;
-
- /// Returns a string representing the contract interface in JSON.
- /// Prerequisite: Successful call to parse or compile.
- std::string const& getInterface(std::string const& _contractName = "") const;
- /// Returns a string representing the contract interface in Solidity.
- /// Prerequisite: Successful call to parse or compile.
- std::string const& getSolidityInterface(std::string const& _contractName = "") const;
- /// Returns a string representing the contract's documentation in JSON.
- /// Prerequisite: Successful call to parse or compile.
- /// @param type The type of the documentation to get.
- /// Can be one of 4 types defined at @c DocumentationType
- std::string const& getMetadata(std::string const& _contractName, DocumentationType _type) const;
-
- /// @returns the previously used scanner, useful for counting lines during error reporting.
- Scanner const& getScanner(std::string const& _sourceName = "") const;
- /// @returns the parsed source unit with the supplied name.
- SourceUnit const& getAST(std::string const& _sourceName = "") const;
- /// @returns the parsed contract with the supplied name. Throws an exception if the contract
- /// does not exist.
- ContractDefinition const& getContractDefinition(std::string const& _contractName) const;
-
- /// @returns the offset of the entry point of the given function into the list of assembly items
- /// or zero if it is not found or does not exist.
- size_t getFunctionEntryPoint(
- std::string const& _contractName,
- FunctionDefinition const& _function
- ) const;
-
- /// Compile the given @a _sourceCode to bytecode. If a scanner is provided, it is used for
- /// scanning the source code - this is useful for printing exception information.
- static bytes staticCompile(std::string const& _sourceCode, bool _optimize = false);
-
- /// Helper function for logs printing. Do only use in error cases, it's quite expensive.
- /// line and columns are numbered starting from 1 with following order:
- /// start line, start column, end line, end column
- std::tuple<int, int, int, int> positionFromSourceLocation(SourceLocation const& _sourceLocation) const;
-
-private:
- /**
- * Information pertaining to one source unit, filled gradually during parsing and compilation.
- */
- struct Source
- {
- std::shared_ptr<Scanner> scanner;
- std::shared_ptr<SourceUnit> ast;
- std::string interface;
- bool isLibrary = false;
- void reset() { scanner.reset(); ast.reset(); interface.clear(); }
- };
-
- struct Contract
- {
- ContractDefinition const* contract = nullptr;
- std::shared_ptr<Compiler> compiler;
- bytes bytecode;
- bytes runtimeBytecode;
- bytes cloneBytecode;
- std::shared_ptr<InterfaceHandler> interfaceHandler;
- mutable std::unique_ptr<std::string const> interface;
- mutable std::unique_ptr<std::string const> solidityInterface;
- mutable std::unique_ptr<std::string const> userDocumentation;
- mutable std::unique_ptr<std::string const> devDocumentation;
-
- Contract();
- };
-
- void resolveImports();
-
- Contract const& getContract(std::string const& _contractName = "") const;
- Source const& getSource(std::string const& _sourceName = "") const;
-
- bool m_parseSuccessful;
- std::map<std::string const, Source> m_sources;
- std::shared_ptr<GlobalContext> m_globalContext;
- std::vector<Source const*> m_sourceOrder;
- std::map<std::string const, Contract> m_contracts;
-};
-
-}
-}