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authorchriseth <c@ethdev.com>2016-02-19 20:16:12 +0800
committerchriseth <c@ethdev.com>2016-02-19 20:16:12 +0800
commit37381072dec7636bd4648cbc291ae79c1b1fa450 (patch)
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parent565d71748b3b359e705bbf56ced40ccd0b7dea5f (diff)
parentaec2f4879a34fc0242a3352a7e52da564fe49ab4 (diff)
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Merge pull request #399 from holgerd77/develop
Readability improvements and additional code examples for the Solidity docs
Diffstat (limited to 'docs')
-rw-r--r--docs/contracts.rst2
-rw-r--r--docs/control-structures.rst2
-rw-r--r--docs/layout-of-source-files.rst43
-rw-r--r--docs/structure-of-a-contract.rst127
-rw-r--r--docs/types.rst6
5 files changed, 166 insertions, 14 deletions
diff --git a/docs/contracts.rst b/docs/contracts.rst
index 45391cd9..691da7fe 100644
--- a/docs/contracts.rst
+++ b/docs/contracts.rst
@@ -359,6 +359,8 @@ possible.
.. index:: ! event
+.. _events:
+
******
Events
******
diff --git a/docs/control-structures.rst b/docs/control-structures.rst
index 4becfcf1..989e14ba 100644
--- a/docs/control-structures.rst
+++ b/docs/control-structures.rst
@@ -20,6 +20,8 @@ there is in C and JavaScript, so `if (1) { ... }` is *not* valid Solidity.
.. index:: ! function;call, function;internal, function;external
+.. _function-calls:
+
Function Calls
==============
diff --git a/docs/layout-of-source-files.rst b/docs/layout-of-source-files.rst
index b795d154..48ecfb09 100644
--- a/docs/layout-of-source-files.rst
+++ b/docs/layout-of-source-files.rst
@@ -17,15 +17,32 @@ Solidity supports import statements that are very similar to those available in
At a global level, you can use import statements of the following form:
-`import "filename";` will import all global symbols from "filename" (and symbols imported there) into the current global scope (different than in ES6 but backwards-compatible for Solidity).
+::
-`import * as symbolName from "filename";` creates a new global symbol `symbolName` whose members are all the global symbols from `"filename"`.
+ import "filename";
-`import {symbol1 as alias, symbol2} from "filename";` creates new global symbols `alias` and `symbol2` which reference `symbol1` and `symbal2` from `"filename"`, respectively.
+...will import all global symbols from "filename" (and symbols imported there) into the
+current global scope (different than in ES6 but backwards-compatible for Solidity).
+
+::
+
+ import * as symbolName from "filename";
+
+...creates a new global symbol `symbolName` whose members are all the global symbols from `"filename"`.
+
+::
+
+ import {symbol1 as alias, symbol2} from "filename";
+
+...creates new global symbols `alias` and `symbol2` which reference `symbol1` and `symbol2` from `"filename"`, respectively.
Another syntax is not part of ES6, but probably convenient:
-`import "filename" as symbolName;` is equivalent to `import * as symbolName from "filename";`.
+::
+
+ import "filename" as symbolName;
+
+...is equivalent to `import * as symbolName from "filename";`.
Paths
-----
@@ -65,11 +82,15 @@ So as an example, if you clone
`github.com/ethereum/dapp-bin/` locally to `/usr/local/dapp-bin`, you can use
the following in your source file:
-`import "github.com/ethereum/dapp-bin/library/iterable_mapping.sol" as it_mapping;`
+::
+
+ import "github.com/ethereum/dapp-bin/library/iterable_mapping.sol" as it_mapping;
and then run the compiler as
-`solc github.com/ethereum/dapp-bin/=/usr/local/dapp-bin/ source.sol`
+.. code-block:: shell
+
+ solc github.com/ethereum/dapp-bin/=/usr/local/dapp-bin/ source.sol
Note that solc only allows you to include files from certain directories:
They have to be in the directory (or subdirectory) of one of the explicitly
@@ -98,6 +119,16 @@ Comments
Single-line comments (`//`) and multi-line comments (`/*...*/`) are possible.
+::
+
+ // This is a single-line comment.
+
+ /*
+ This is a
+ multi-line comment.
+ */
+
+
There are special types of comments called natspec comments
(documentation yet to be written). These are introduced by
triple-slash comments (`///`) or using double asterisks (`/** ... */`).
diff --git a/docs/structure-of-a-contract.rst b/docs/structure-of-a-contract.rst
index c3683b5e..f00ac968 100644
--- a/docs/structure-of-a-contract.rst
+++ b/docs/structure-of-a-contract.rst
@@ -1,17 +1,128 @@
.. index:: contract, state variable, function, event, struct, enum, function;modifier
+.. _contract_structure:
+
***********************
Structure of a Contract
***********************
Contracts in Solidity are similar to classes in object-oriented languages.
-Each contract can contain declarations of **state variables**, **functions**,
-**function modifiers**, **events**, **structs types** and **enum types**.
+Each contract can contain declarations of :ref:`structure-state-variables`, :ref:`structure-functions`,
+:ref:`structure-function-modifiers`, :ref:`structure-events`, :ref:`structure-structs-types` and :ref:`structure-enum-types`.
Furthermore, contracts can inherit from other contracts.
-* State variables are values which are permanently stored in contract storage.
-* Functions are the executable units of code within a contract.
-* Function modifiers can be used to amend the semantics of functions in a declarative way.
-* Events are convenience interfaces with the EVM logging facilities.
-* Structs are custom defined types that can group several variables.
-* Enums can be used to create custom types with a finite set of values.
+.. _structure-state-variables:
+
+State Variables
+===============
+
+State variables are values which are permanently stored in contract storage.
+
+::
+
+ contract SimpleStorage {
+ uint storedData; // State variable
+ // ...
+ }
+
+See the :ref:`types` section for valid state variable types and
+:ref:`visibility-and-accessors` for possible choices for
+visability.
+
+.. _structure-functions:
+
+Functions
+=========
+
+Functions are the executable units of code within a contract.
+
+::
+
+ contract SimpleAuction {
+ function bid() { // Function
+ // ...
+ }
+ }
+
+:ref:`function-calls` can happen internally or externally
+and have different levels of visibility (:ref:`visibility-and-accessors`)
+towards other contracts.
+
+.. _structure-function-modifiers:
+
+Function Modifiers
+==================
+
+Function modifiers can be used to amend the semantics of functions in a declarative way
+(see :ref:`modifiers` in contracts section).
+
+::
+
+ contract Purchase {
+ address public seller;
+
+ modifier onlySeller() { // Modifier
+ if (msg.sender != seller) throw;
+ _
+ }
+
+ function abort() onlySeller { // Modifier usage
+ // ...
+ }
+ }
+
+ in the section on contracts for a more in-depth explanation.
+
+.. _structure-events:
+
+Events
+======
+
+Events are convenience interfaces with the EVM logging facilities.
+
+::
+
+ contract SimpleAuction {
+ event HighestBidIncreased(address bidder, uint amount); // Event
+
+ function bid() {
+ // ...
+ HighestBidIncreased(msg.sender, msg.value); // Triggering event
+ }
+ }
+
+See :ref:`events` in contracts section for information on how events are declared
+and can be used from within a dapp.
+
+.. _structure-structs-types:
+
+Structs Types
+=============
+
+Structs are custom defined types that can group several variables (see
+:ref:`structs` in types section).
+
+::
+
+ contract Ballot {
+ struct Voter { // Struct
+ uint weight;
+ bool voted;
+ address delegate;
+ uint vote;
+ }
+ }
+
+.. _structure-enum-types:
+
+Enum Types
+==========
+
+Enums can be used to create custom types with a finite set of values (see
+:ref:`enums` in types section).
+
+::
+
+ contract Purchase {
+ enum State { Created, Locked, Inactive } // Enum
+ }
diff --git a/docs/types.rst b/docs/types.rst
index 27ab82ff..ad8784b7 100644
--- a/docs/types.rst
+++ b/docs/types.rst
@@ -1,5 +1,7 @@
.. index:: type
+.. _types:
+
*****
Types
*****
@@ -146,6 +148,8 @@ String Literals are written with double quotes (`"abc"`). As with integer litera
.. index:: enum
+.. _enums:
+
Enums
=====
@@ -355,6 +359,8 @@ Members
.. index:: ! struct, ! type;struct
+.. _structs:
+
Structs
-------