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/*
    This file is part of cpp-ethereum.

    cpp-ethereum is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    cpp-ethereum is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with cpp-ethereum.  If not, see <http://www.gnu.org/licenses/>.
*/
/**
 * @author Christian <c@ethdev.com>
 * @date 2016
 * Full-stack Solidity inline assember.
 */

#include <libsolidity/inlineasm/AsmStack.h>
#include <memory>
#include <libevmasm/Assembly.h>
#include <libevmasm/SourceLocation.h>
#include <libsolidity/parsing/Scanner.h>
#include <libsolidity/inlineasm/AsmParser.h>
#include <libsolidity/inlineasm/AsmCodeGen.h>

using namespace std;
using namespace dev;
using namespace dev::solidity;
using namespace dev::solidity::assembly;

bool InlineAssemblyStack::parse(shared_ptr<Scanner> const& _scanner)
{
    m_parserResult = make_shared<Block>();
    Parser parser(m_errors);
    auto result = parser.parse(_scanner);
    if (!result)
        return false;
    *m_parserResult = std::move(*result);
    return true;
}

eth::Assembly InlineAssemblyStack::assemble()
{
    CodeGenerator codeGen(*m_parserResult, m_errors);
    return codeGen.assemble();
}

bool InlineAssemblyStack::parseAndAssemble(
    string const& _input,
    eth::Assembly& _assembly,
    CodeGenerator::IdentifierAccess const& _identifierAccess
)
{
    ErrorList errors;
    auto scanner = make_shared<Scanner>(CharStream(_input), "--CODEGEN--");
    auto parserResult = Parser(errors).parse(scanner);
    if (!errors.empty())
        return false;

    CodeGenerator(*parserResult, errors).assemble(_assembly, _identifierAccess);

    // At this point, the assembly might be messed up, but we should throw an
    // internal compiler error anyway.
    return errors.empty();
}