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/*
    This file is part of solidity.

    solidity is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    solidity is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with solidity.  If not, see <http://www.gnu.org/licenses/>.
*/
/** @file CompilerState.h
 * @author Gav Wood <i@gavwood.com>
 * @date 2014
 */

#pragma once

#include <boost/spirit/include/support_utree.hpp>
#include "CodeFragment.h"

namespace dev
{
namespace lll
{

struct Macro
{
    std::vector<std::string> args;
    boost::spirit::utree code;
    std::map<std::string, CodeFragment> env;
};

struct CompilerState
{
    CompilerState();

    CodeFragment const& getDef(std::string const& _s) const;
    void populateStandard();

    unsigned stackSize = 128;
    std::map<std::string, std::pair<unsigned, unsigned>> vars;       ///< maps name to stack offset & size.
    std::map<std::string, CodeFragment> defs;
    std::map<std::string, CodeFragment> args;
    std::map<std::string, CodeFragment> outers;
    std::map<std::pair<std::string, unsigned>, Macro> macros;
    std::vector<boost::spirit::utree> treesToKill;
    bool usedAlloc = false;
};

}
}