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// Copyright 2018 The dexon-consensus Authors
// This file is part of the dexon-consensus library.
//
// The dexon-consensus library is free software: you can redistribute it
// and/or modify it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// The dexon-consensus library is distributed in the hope that it will be
// useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
// General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the dexon-consensus library. If not, see
// <http://www.gnu.org/licenses/>.

package utils

import (
    "errors"
    "sync"

    "github.com/dexon-foundation/dexon-consensus/common"
    "github.com/dexon-foundation/dexon-consensus/core/crypto"
    "github.com/dexon-foundation/dexon-consensus/core/types"
)

var (
    // ErrNodeSetNotReady means we got nil empty node set.
    ErrNodeSetNotReady = errors.New("node set is not ready")
    // ErrCRSNotReady means we got empty CRS.
    ErrCRSNotReady = errors.New("crs is not ready")
    // ErrConfigurationNotReady means we go nil configuration.
    ErrConfigurationNotReady = errors.New("configuration is not ready")
)

type sets struct {
    crs        common.Hash
    nodeSet    *types.NodeSet
    notarySet  map[types.NodeID]struct{}
    leaderNode map[uint64]types.NodeID
}

// NodeSetCacheInterface interface specifies interface used by NodeSetCache.
type NodeSetCacheInterface interface {
    // Configuration returns the configuration at a given round.
    // Return the genesis configuration if round == 0.
    Configuration(round uint64) *types.Config

    // CRS returns the CRS for a given round.
    // Return the genesis CRS if round == 0.
    CRS(round uint64) common.Hash

    // NodeSet returns the node set at a given round.
    // Return the genesis node set if round == 0.
    NodeSet(round uint64) []crypto.PublicKey
}

// NodeSetCache caches node set information.
//
// NOTE: this module doesn't handle DKG resetting and can only be used along
//       with utils.RoundEvent.
type NodeSetCache struct {
    lock    sync.RWMutex
    nsIntf  NodeSetCacheInterface
    rounds  map[uint64]*sets
    keyPool map[types.NodeID]*struct {
        pubKey crypto.PublicKey
        refCnt int
    }
}

// NewNodeSetCache constructs an NodeSetCache instance.
func NewNodeSetCache(nsIntf NodeSetCacheInterface) *NodeSetCache {
    return &NodeSetCache{
        nsIntf: nsIntf,
        rounds: make(map[uint64]*sets),
        keyPool: make(map[types.NodeID]*struct {
            pubKey crypto.PublicKey
            refCnt int
        }),
    }
}

// Exists checks if a node is in node set of that round.
func (cache *NodeSetCache) Exists(
    round uint64, nodeID types.NodeID) (exists bool, err error) {

    nIDs, exists := cache.get(round)
    if !exists {
        if nIDs, err = cache.update(round); err != nil {
            return
        }
    }
    _, exists = nIDs.nodeSet.IDs[nodeID]
    return
}

// GetPublicKey return public key for that node:
func (cache *NodeSetCache) GetPublicKey(
    nodeID types.NodeID) (key crypto.PublicKey, exists bool) {

    cache.lock.RLock()
    defer cache.lock.RUnlock()

    rec, exists := cache.keyPool[nodeID]
    if exists {
        key = rec.pubKey
    }
    return
}

// GetNodeSet returns IDs of nodes set of this round as map.
func (cache *NodeSetCache) GetNodeSet(round uint64) (*types.NodeSet, error) {
    IDs, exists := cache.get(round)
    if !exists {
        var err error
        if IDs, err = cache.update(round); err != nil {
            return nil, err
        }
    }
    return IDs.nodeSet.Clone(), nil
}

// GetNotarySet returns of notary set of this round.
func (cache *NodeSetCache) GetNotarySet(
    round uint64) (map[types.NodeID]struct{}, error) {
    IDs, err := cache.getOrUpdate(round)
    if err != nil {
        return nil, err
    }
    return cache.cloneMap(IDs.notarySet), nil
}

// GetLeaderNode returns the BA leader of the position.
func (cache *NodeSetCache) GetLeaderNode(pos types.Position) (
    types.NodeID, error) {
    IDs, err := cache.getOrUpdate(pos.Round)
    if err != nil {
        return types.NodeID{}, err
    }
    cache.lock.Lock()
    defer cache.lock.Unlock()
    if _, exist := IDs.leaderNode[pos.Height]; !exist {
        notarySet := types.NewNodeSetFromMap(IDs.notarySet)
        leader := notarySet.GetSubSet(1, types.NewNodeLeaderTarget(
            IDs.crs, pos.Height))
        if len(leader) != 1 {
            panic(errors.New("length of leader is not one"))
        }
        for nID := range leader {
            IDs.leaderNode[pos.Height] = nID
            break
        }
    }
    return IDs.leaderNode[pos.Height], nil
}

// Purge a specific round.
func (cache *NodeSetCache) Purge(rID uint64) {
    cache.lock.Lock()
    defer cache.lock.Unlock()
    nIDs, exist := cache.rounds[rID]
    if !exist {
        return
    }
    for nID := range nIDs.nodeSet.IDs {
        rec := cache.keyPool[nID]
        if rec.refCnt--; rec.refCnt == 0 {
            delete(cache.keyPool, nID)
        }
    }
    delete(cache.rounds, rID)
}

// Touch updates the internal cache of round.
func (cache *NodeSetCache) Touch(round uint64) (err error) {
    _, err = cache.update(round)
    return
}

func (cache *NodeSetCache) cloneMap(
    nIDs map[types.NodeID]struct{}) map[types.NodeID]struct{} {
    nIDsCopy := make(map[types.NodeID]struct{}, len(nIDs))
    for k := range nIDs {
        nIDsCopy[k] = struct{}{}
    }
    return nIDsCopy
}

func (cache *NodeSetCache) getOrUpdate(round uint64) (nIDs *sets, err error) {
    s, exists := cache.get(round)
    if !exists {
        if s, err = cache.update(round); err != nil {
            return
        }
    }
    nIDs = s
    return
}

// update node set for that round.
//
// This cache would maintain 10 rounds before the updated round and purge
// rounds not in this range.
func (cache *NodeSetCache) update(round uint64) (nIDs *sets, err error) {
    cache.lock.Lock()
    defer cache.lock.Unlock()
    // Get information for the requested round.
    keySet := cache.nsIntf.NodeSet(round)
    if keySet == nil {
        err = ErrNodeSetNotReady
        return
    }
    crs := cache.nsIntf.CRS(round)
    if (crs == common.Hash{}) {
        err = ErrCRSNotReady
        return
    }
    // Cache new round.
    nodeSet := types.NewNodeSet()
    for _, key := range keySet {
        nID := types.NewNodeID(key)
        nodeSet.Add(nID)
        if rec, exists := cache.keyPool[nID]; exists {
            rec.refCnt++
        } else {
            cache.keyPool[nID] = &struct {
                pubKey crypto.PublicKey
                refCnt int
            }{key, 1}
        }
    }
    cfg := cache.nsIntf.Configuration(round)
    if cfg == nil {
        err = ErrConfigurationNotReady
        return
    }
    nIDs = &sets{
        crs:        crs,
        nodeSet:    nodeSet,
        notarySet:  make(map[types.NodeID]struct{}),
        leaderNode: make(map[uint64]types.NodeID, cfg.RoundLength),
    }
    nIDs.notarySet = nodeSet.GetSubSet(
        int(cfg.NotarySetSize), types.NewNotarySetTarget(crs))
    cache.rounds[round] = nIDs
    // Purge older rounds.
    for rID, nIDs := range cache.rounds {
        nodeSet := nIDs.nodeSet
        if round-rID <= 5 {
            continue
        }
        for nID := range nodeSet.IDs {
            rec := cache.keyPool[nID]
            if rec.refCnt--; rec.refCnt == 0 {
                delete(cache.keyPool, nID)
            }
        }
        delete(cache.rounds, rID)
    }
    return
}

func (cache *NodeSetCache) get(round uint64) (nIDs *sets, exists bool) {
    cache.lock.RLock()
    defer cache.lock.RUnlock()
    nIDs, exists = cache.rounds[round]
    return
}