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// Copyright 2018 The dexon-consensus Authors
// This file is part of the dexon-consensus library.
//
// The dexon-consensus library is free software: you can redistribute it
// and/or modify it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// The dexon-consensus library is distributed in the hope that it will be
// useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
// General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the dexon-consensus library. If not, see
// <http://www.gnu.org/licenses/>.

package core

import (
    "container/heap"

    "github.com/dexon-foundation/dexon-consensus/core/types"
)

// blockPool is a heaped slice of blocks ([][]*types.Block), indexed by chainID,
// and blocks in each is sorted by block's height.
type blockPool []types.ByPosition

func newBlockPool(chainNum uint32) (pool blockPool) {
    pool = make(blockPool, chainNum)
    for _, p := range pool {
        heap.Init(&p)
    }
    return
}

func (p *blockPool) resize(num uint32) {
    if uint32(len(*p)) >= num {
        // Do nothing If the origin size is larger.
        return
    }
    newPool := make(blockPool, num)
    copy(newPool, *p)
    for i := uint32(len(*p)); i < num; i++ {
        newChain := types.ByPosition{}
        heap.Init(&newChain)
        newPool[i] = newChain
    }
    *p = newPool
}

// addBlock adds a block into pool and sorts them by height.
func (p blockPool) addBlock(b *types.Block) {
    heap.Push(&p[b.Position.ChainID], b)
}

// purgeBlocks purges blocks of a specified chain with less-or-equal heights.
// NOTE: "chainID" is not checked here, this should be ensured by the caller.
func (p blockPool) purgeBlocks(chainID uint32, height uint64) {
    for len(p[chainID]) > 0 && p[chainID][0].Position.Height <= height {
        heap.Pop(&p[chainID])
    }
}

// tip returns block with the smallest height, nil if no existing block.
func (p blockPool) tip(chainID uint32) *types.Block {
    if len(p[chainID]) == 0 {
        return nil
    }
    return p[chainID][0]
}

// removeTip removes block with lowest height of a specified chain.
func (p blockPool) removeTip(chainID uint32) {
    if len(p[chainID]) > 0 {
        heap.Pop(&p[chainID])
    }
}