diff options
Fix logo usage for metamask-logo v2.0.0
- No longer need to check for webGL compliance (svg rendered!)
- logo.canvas has been replaced with logo.container, since svg doesn't render to canvas but to an element.
Otherwise, worked with very little effort!!
Fixes #624
Diffstat (limited to 'ui/app/components/mascot.js')
-rw-r--r-- | ui/app/components/mascot.js | 17 |
1 files changed, 3 insertions, 14 deletions
diff --git a/ui/app/components/mascot.js b/ui/app/components/mascot.js index f2b00262b..d0d599ea0 100644 --- a/ui/app/components/mascot.js +++ b/ui/app/components/mascot.js @@ -14,7 +14,6 @@ function Mascot () { pxNotRatio: true, width: 200, height: 200, - staticImage: './images/icon-512.png', }) if (!this.logo.webGLSupport) return this.refollowMouse = debounce(this.logo.setFollowMouse.bind(this.logo, true), 1000) @@ -27,28 +26,18 @@ Mascot.prototype.render = function () { // and we dont get that until render this.handleAnimationEvents() - return ( - - h('#metamask-mascot-container') - - ) + return h('#metamask-mascot-container') } Mascot.prototype.componentDidMount = function () { var targetDivId = 'metamask-mascot-container' var container = document.getElementById(targetDivId) - if (!this.logo.webGLSupport) { - var staticLogo = this.logo.staticLogo - staticLogo.style.marginBottom = '40px' - container.appendChild(staticLogo) - } else { - container.appendChild(this.logo.canvas) - } + container.appendChild(this.logo.container) } Mascot.prototype.componentWillUnmount = function () { if (!this.logo.webGLSupport) return - this.logo.canvas.remove() + this.logo.container.remove() } Mascot.prototype.handleAnimationEvents = function () { |