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/* $Id$ */
#include "bbs.h"

#define SIDE_ROW          10
#define TURN_ROW          11
#define STEP_ROW          12
#define TIME_ROW          13
#define WARN_ROW          15
#define MYWIN_ROW         17
#define HISWIN_ROW        18

static char    *turn_str[2] = {"黑的", "紅的"};

static char    *num_str[10] = {
    "", "一", "二", "三", "四", "五", "六", "七", "八", "九"
};

static char    *chess_str[2][8] = {
    /* 0     1     2     3     4     5     6     7 */
    {"  ", "將", "士", "象", "車", "馬", "包", "卒"},
    {"  ", "帥", "仕", "相", "車", "傌", "炮", "兵"}
};

static char    *chess_brd[BRD_ROW * 2 - 1] = {
    /* 0   1   2   3   4   5   6   7   8 */
    "┌─┬─┬─┬─┬─┬─┬─┬─┐",  /* 0 */
    "│  │  │  │\│/│  │  │  │",
    "├─┼─┼─┼─┼─┼─┼─┼─┤",  /* 1 */
    "│  │  │  │/│\│  │  │  │",
    "├─┼─┼─┼─┼─┼─┼─┼─┤",  /* 2 */
    "│  │  │  │  │  │  │  │  │",
    "├─┼─┼─┼─┼─┼─┼─┼─┤",  /* 3 */
    "│  │  │  │  │  │  │  │  │",
    "├─┴─┴─┴─┴─┴─┴─┴─┤",  /* 4 */
    "│  楚    河          漢    界  │",
    "├─┬─┬─┬─┬─┬─┬─┬─┤",  /* 5 */
    "│  │  │  │  │  │  │  │  │",
    "├─┼─┼─┼─┼─┼─┼─┼─┤",  /* 6 */
    "│  │  │  │  │  │  │  │  │",
    "├─┼─┼─┼─┼─┼─┼─┼─┤",  /* 7 */
    "│  │  │  │\│/│  │  │  │",
    "├─┼─┼─┼─┼─┼─┼─┼─┤",  /* 8 */
    "│  │  │  │/│\│  │  │  │",
    "└─┴─┴─┴─┴─┴─┴─┴─┘"   /* 9 */
};

static char    *hint_str[] = {
    "  q      認輸離開",
    "  p      要求和棋",
    "方向鍵   移動遊標",
    "Enter    選擇/移動"
};

void
chc_movecur(int r, int c)
{
    move(r * 2 + 3, c * 4 + 4);
}

#define BLACK_COLOR       "\033[1;36m"
#define RED_COLOR         "\033[1;31m"
#define BLACK_REVERSE     "\033[1;37;46m"
#define RED_REVERSE       "\033[1;37;41m"
#define TURN_COLOR        "\033[1;33m"

static void
showstep(board_t board)
{
    int             turn, fc, tc, eatten;
    char           *dir;

    turn = CHE_O(board[chc_from.r][chc_from.c]);
    fc = (turn == (chc_my ^ 1) ? chc_from.c + 1 : 9 - chc_from.c);
    tc = (turn == (chc_my ^ 1) ? chc_to.c + 1 : 9 - chc_to.c);
    if (chc_from.r == chc_to.r)
    dir = "平";
    else {
    if (chc_from.c == chc_to.c)
        tc = chc_from.r - chc_to.r;
    if (tc < 0)
        tc = -tc;

    if ((turn == (chc_my ^ 1) && chc_to.r > chc_from.r) ||
        (turn == chc_my && chc_to.r < chc_from.r))
        dir = "進";
    else
        dir = "退";
    }
    prints("%s%s%s%s%s",
       turn == 0 ? BLACK_COLOR : RED_COLOR,
       chess_str[turn][CHE_P(board[chc_from.r][chc_from.c])],
       num_str[fc], dir, num_str[tc]);
    eatten = board[chc_to.r][chc_to.c];
    if (eatten)
    prints(": %s%s",
           CHE_O(eatten) == 0 ? BLACK_COLOR : RED_COLOR,
           chess_str[CHE_O(eatten)][CHE_P(eatten)]);
    prints("\033[m");
}

void
chc_drawline(board_t board, chcusr_t *user1, chcusr_t *user2, int line)
{
    int             i, j;

    move(line, 0);
    clrtoeol();
    if (line == 0) {
    prints("\033[1;46m   象棋對戰   \033[45m%30s VS %-30s\033[m",
           user1->userid, user2->userid);
    } else if (line >= 3 && line <= 21) {
    outs("   ");
    for (i = 0; i < 9; i++) {
        j = board[RTL(line)][i];
        if ((line & 1) == 1 && j) {
        if (chc_selected &&
            chc_select.r == RTL(line) && chc_select.c == i)
            prints("%s%s\033[m",
               CHE_O(j) == 0 ? BLACK_REVERSE : RED_REVERSE,
               chess_str[CHE_O(j)][CHE_P(j)]);
        else
            prints("%s%s\033[m",
               CHE_O(j) == 0 ? BLACK_COLOR : RED_COLOR,
               chess_str[CHE_O(j)][CHE_P(j)]);
        } else
        prints("%c%c", chess_brd[line - 3][i * 4],
               chess_brd[line - 3][i * 4 + 1]);
        if (i != 8)
        prints("%c%c", chess_brd[line - 3][i * 4 + 2],
               chess_brd[line - 3][i * 4 + 3]);
    }
    outs("        ");

    if (line >= 3 && line < 3 + (int)dim(hint_str)) {
        outs(hint_str[line - 3]);
    } else if (line == SIDE_ROW) {
        prints("\033[1m你是%s%s\033[m",
           chc_my == 0 ? BLACK_COLOR : RED_COLOR,
           turn_str[chc_my]);
    } else if (line == TURN_ROW) {
        prints("%s%s\033[m",
           TURN_COLOR,
           chc_my == chc_turn ? "輪到你下棋了" : "等待對方下棋");
    } else if (line == STEP_ROW && !chc_firststep) {
        showstep(board);
    } else if (line == TIME_ROW) {
        prints("剩餘時間 %d:%02d", chc_lefttime / 60, chc_lefttime % 60);
    } else if (line == WARN_ROW) {
        outs(chc_warnmsg);
    } else if (line == MYWIN_ROW) {
        prints("\033[1;33m%12.12s    "
           "\033[1;31m%2d\033[37m勝 "
           "\033[34m%2d\033[37m敗 "
           "\033[36m%2d\033[37m和\033[m",
           user1->userid,
           user1->win, user1->lose - 1, user1->tie);
    } else if (line == HISWIN_ROW) {
        prints("\033[1;33m%12.12s    "
           "\033[1;31m%2d\033[37m勝 "
           "\033[34m%2d\033[37m敗 "
           "\033[36m%2d\033[37m和\033[m",
           user2->userid,
           user2->win, user2->lose - 1, user2->tie);
    }
    } else if (line == 2 || line == 22) {
    outs("   ");
    if (line == 2)
        for (i = 1; i <= 9; i++)
        prints("%s  ", num_str[i]);
    else
        for (i = 9; i >= 1; i--)
        prints("%s  ", num_str[i]);
    }
}

void
chc_redraw(chcusr_t *user1, chcusr_t *user2, board_t board)
{
    int             i;

    for (i = 0; i <= 22; i++)
    chc_drawline(board, user1, user2, i);
}