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/* $Id: chc_draw.c,v 1.3 2002/07/05 17:10:27 in2 Exp $ */
#include "bbs.h"
#define SIDE_ROW 10
#define TURN_ROW 11
#define STEP_ROW 12
#define TIME_ROW 13
#define WARN_ROW 15
#define MYWIN_ROW 17
#define HISWIN_ROW 18
static char *turn_str[2] = {"黑的", "紅的"};
static char *num_str[10] = {
"", "一", "二", "三", "四", "五", "六", "七", "八", "九"
};
static char *chess_str[2][8] = {
/* 0 1 2 3 4 5 6 7 */
{" ", "將", "士", "象", "車", "馬", "包", "卒"},
{" ", "帥", "仕", "相", "車", "傌", "炮", "兵"}
};
static char *chess_brd[BRD_ROW * 2 - 1] = {
/* 0 1 2 3 4 5 6 7 8 */
"┌─┬─┬─┬─┬─┬─┬─┬─┐", /* 0 */
"│ │ │ │\│/│ │ │ │",
"├─┼─┼─┼─┼─┼─┼─┼─┤", /* 1 */
"│ │ │ │/│\│ │ │ │",
"├─┼─┼─┼─┼─┼─┼─┼─┤", /* 2 */
"│ │ │ │ │ │ │ │ │",
"├─┼─┼─┼─┼─┼─┼─┼─┤", /* 3 */
"│ │ │ │ │ │ │ │ │",
"├─┴─┴─┴─┴─┴─┴─┴─┤", /* 4 */
"│ 楚 河 漢 界 │",
"├─┬─┬─┬─┬─┬─┬─┬─┤", /* 5 */
"│ │ │ │ │ │ │ │ │",
"├─┼─┼─┼─┼─┼─┼─┼─┤", /* 6 */
"│ │ │ │ │ │ │ │ │",
"├─┼─┼─┼─┼─┼─┼─┼─┤", /* 7 */
"│ │ │ │\│/│ │ │ │",
"├─┼─┼─┼─┼─┼─┼─┼─┤", /* 8 */
"│ │ │ │/│\│ │ │ │",
"└─┴─┴─┴─┴─┴─┴─┴─┘" /* 9 */
};
static char *hint_str[] = {
" q 認輸離開",
" p 要求和棋",
"方向鍵 移動遊標",
"Enter 選擇/移動"
};
void
chc_movecur(int r, int c)
{
move(r * 2 + 3, c * 4 + 4);
}
#define BLACK_COLOR "\033[1;36m"
#define RED_COLOR "\033[1;31m"
#define BLACK_REVERSE "\033[1;37;46m"
#define RED_REVERSE "\033[1;37;41m"
#define TURN_COLOR "\033[1;33m"
static void
showstep(board_t board)
{
int turn, fc, tc, eatten;
char *dir;
turn = CHE_O(board[chc_from.r][chc_from.c]);
fc = (turn == (chc_my ^ 1) ? chc_from.c + 1 : 9 - chc_from.c);
tc = (turn == (chc_my ^ 1) ? chc_to.c + 1 : 9 - chc_to.c);
if (chc_from.r == chc_to.r)
dir = "平";
else {
if (chc_from.c == chc_to.c)
tc = chc_from.r - chc_to.r;
if (tc < 0)
tc = -tc;
if ((turn == (chc_my ^ 1) && chc_to.r > chc_from.r) ||
(turn == chc_my && chc_to.r < chc_from.r))
dir = "進";
else
dir = "退";
}
prints("%s%s%s%s%s",
turn == 0 ? BLACK_COLOR : RED_COLOR,
chess_str[turn][CHE_P(board[chc_from.r][chc_from.c])],
num_str[fc], dir, num_str[tc]);
eatten = board[chc_to.r][chc_to.c];
if (eatten)
prints(": %s%s",
CHE_O(eatten) == 0 ? BLACK_COLOR : RED_COLOR,
chess_str[CHE_O(eatten)][CHE_P(eatten)]);
prints("\033[m");
}
void
chc_drawline(board_t board, int line)
{
int i, j;
move(line, 0);
clrtoeol();
if (line == 0) {
prints("\033[1;46m 象棋對戰 \033[45m%30s VS %-30s\033[m",
cuser.userid, chc_mateid);
} else if (line >= 3 && line <= 21) {
outs(" ");
for (i = 0; i < 9; i++) {
j = board[RTL(line)][i];
if ((line & 1) == 1 && j) {
if (chc_selected &&
chc_select.r == RTL(line) && chc_select.c == i)
prints("%s%s\033[m",
CHE_O(j) == 0 ? BLACK_REVERSE : RED_REVERSE,
chess_str[CHE_O(j)][CHE_P(j)]);
else
prints("%s%s\033[m",
CHE_O(j) == 0 ? BLACK_COLOR : RED_COLOR,
chess_str[CHE_O(j)][CHE_P(j)]);
} else
prints("%c%c", chess_brd[line - 3][i * 4],
chess_brd[line - 3][i * 4 + 1]);
if (i != 8)
prints("%c%c", chess_brd[line - 3][i * 4 + 2],
chess_brd[line - 3][i * 4 + 3]);
}
outs(" ");
if (line >= 3 && line < 3 + dim(hint_str)) {
outs(hint_str[line - 3]);
} else if (line == SIDE_ROW) {
prints("\033[1m你是%s%s\033[m",
chc_my == 0 ? BLACK_COLOR : RED_COLOR,
turn_str[chc_my]);
} else if (line == TURN_ROW) {
prints("%s%s\033[m",
TURN_COLOR,
chc_my == chc_turn ? "輪到你下棋了" : "等待對方下棋");
} else if (line == STEP_ROW && !chc_firststep) {
showstep(board);
} else if (line == TIME_ROW) {
prints("剩餘時間 %d:%02d", chc_lefttime / 60, chc_lefttime % 60);
} else if (line == WARN_ROW) {
outs(chc_warnmsg);
} else if (line == MYWIN_ROW) {
prints("\033[1;33m%12.12s "
"\033[1;31m%2d\033[37m勝 "
"\033[34m%2d\033[37m敗 "
"\033[36m%2d\033[37m和\033[m",
cuser.userid,
cuser.chc_win, cuser.chc_lose - 1, cuser.chc_tie);
} else if (line == HISWIN_ROW) {
prints("\033[1;33m%12.12s "
"\033[1;31m%2d\033[37m勝 "
"\033[34m%2d\033[37m敗 "
"\033[36m%2d\033[37m和\033[m",
chc_mateid,
chc_hiswin, chc_hislose - 1, chc_histie);
}
} else if (line == 2 || line == 22) {
outs(" ");
if (line == 2)
for (i = 1; i <= 9; i++)
prints("%s ", num_str[i]);
else
for (i = 9; i >= 1; i--)
prints("%s ", num_str[i]);
}
}
void
chc_redraw(board_t board)
{
int i;
for (i = 0; i <= 22; i++)
chc_drawline(board, i);
}
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