#include #include #include #include #include #include #include #include #include "config.h" #include "pttstruct.h" #include "util.h" extern int numboards; extern boardheader_t *bcache; int getbidofuid(int uid) { register int n; boardheader_t *bh; if(!uid) return 1; for (n=0;nunused == uid) return n+1; } return 1; } int main(int argc, char* argv[]) { //struct stat st; int n; boardheader_t bh; //char pathname[1024]; resolve_boards(); for (n=0;n