/* $Id$ */ #include "bbs.h" #define DICE_TXT BBSHOME "/etc/dice.txt" #define DICE_DATA BBSHOME "/etc/dice.data" #define DICE_WIN BBSHOME "/etc/windice.log" #define DICE_LOST BBSHOME "/etc/lostdice.log" #define B_MAX 500 #define B_MIN 10 #define B_COMMON 1 #define B_TIMES 5 #define B_THIRD 3 typedef struct dicedata_t { int mybet; int mymoney; } dicedata_t; static void set_bingo(int flag[100],int bet[]) { int i, j = 0, k = 0, m = 0; for (i = 0; i < 3; i++) for (j = 2; j > i; j--) if (bet[j] < bet[j - 1]) { m = bet[j]; bet[j] = bet[j - 1]; bet[j - 1] = m; } for (i = 0; i < 100; i++) flag[i] = 0; for (i = 0; i < 3; i++) flag[bet[i]]++; j = bet[0] + bet[1] + bet[2]; if ((abs(bet[1] - bet[0]) == 1 && abs(bet[2] - bet[0]) == 2) || (abs(bet[2] - bet[0]) == 1 && abs(bet[1] - bet[0]) == 2)) flag[66] = B_TIMES; if (j < 10) { flag[7] = B_COMMON; for (i = 0; i < 3; i++) if (bet[i] == 4) flag[74] = B_TIMES; } else if (j > 11) { flag[8] = B_COMMON; for (i = 0; i < 3; i++) if (bet[i] == 3) flag[83] = B_TIMES; } else flag[11] = B_THIRD; for (i = 0; i < 3; i++) for (j = i; j < 3; j++) { m = bet[i]; k = bet[j]; if (m != k) flag[m * 10 + k] = B_TIMES; } } static int bingo(int flag[100],int mybet) { return flag[mybet]; } int IsNum(const char *a, int n) { int i; for (i = 0; i < n; i++) if (a[i] > '9' || a[i] < '0') return 0; return 1; } #if 0 static int IsSNum(char *a) { int i; for (i = 0; a[i]; i++) if (a[i] > '9' || a[i] < '0') return 0; return 1; } #endif static void show_data(void) { move(0, 0); outs(ANSI_COLOR(31) " ┌───────────────────────" "──────────┐" ANSI_RESET "\n"); outs(ANSI_COLOR(45;37) "倍率一" ANSI_RESET ANSI_COLOR(31) " │ " ANSI_COLOR(33) "[1]押一點 [2]押二點 " "[3]押三點 [4]押四點 [5]押五點 [6]押六點 " ANSI_COLOR(31) " │" ANSI_RESET "\n"); outs(ANSI_COLOR(31) " │ " ANSI_COLOR(33) "[7]押小 [8]押大 " " " ANSI_COLOR(31) " │" ANSI_RESET "\n"); outs(ANSI_COLOR(31) " │ " " │" ANSI_RESET "\n"); outs(ANSI_COLOR(45;37) "賠率三" ANSI_RESET ANSI_COLOR(31) " │ " ANSI_COLOR(33) "[11]押中(總點數等於11" "或10) " ANSI_COLOR(31) " │" ANSI_RESET "\n"); outs(ANSI_COLOR(31) " │ " " │" ANSI_RESET "\n"); outs(ANSI_COLOR(45;37) "賠率五" ANSI_RESET ANSI_COLOR(31) " │ " ANSI_COLOR(33) "[74]押小且四點 [83]押" "大且三點 [66]押連號 " ANSI_COLOR(31) " │" ANSI_RESET "\n"); outs(ANSI_COLOR(31) " │ " " │" ANSI_RESET "\n"); outs(ANSI_COLOR(31) " │ " ANSI_COLOR(33) "[12]押一二點 [13]押一三點 [14]押一四點" " [15]押一五點 [16]押一六點" ANSI_COLOR(31) " │" ANSI_RESET "\n"); outs(ANSI_COLOR(31) " │ " ANSI_COLOR(33) "[23]押二三點 [24]押二四點 [25]押二五點" " [26]押二六點 [34]押三四點" ANSI_COLOR(31) " │" ANSI_RESET "\n"); outs(ANSI_COLOR(31) " │ " ANSI_COLOR(33) "[35]押三五點 [36]押三六點 [45]押四五點" " [46]押四六點 [56]押五六點" ANSI_COLOR(31) " │" ANSI_RESET "\n"); outs(ANSI_COLOR(31) " └────────────────────────" "─────────┘" ANSI_RESET "\n"); } static void show_count(int value[100],int index, int money) { int i = 0, count = 2, j, k; value[index] += money; move(14, 0); clrtoline(18); for (i = 1, j = 13; i <= 8; i++, count += 12) { if (i == 6) { j = 14; count = 2; } move(j, count); prints("[%2d]:%d ", i, value[i]); } count = 2; i = 15; for (j = 1; j <= 5; j++) for (k = j + 1; k <= 6; k++, count += 12) { if (j == 2 && k == 4) { i = 16; count = 2; } else if (j == 4 && k == 5) { i = 17; count = 2; } move(i, count); prints("[%d%d]:%d ", j, k, value[j * 10 + k]); } move(18, 2); prints("[11]:%d", value[11]); move(18, 14); prints("[66]:%d", value[66]); move(18, 26); prints("[74]:%d", value[74]); move(18, 38); prints("[83]:%d", value[83]); } static int check_index(int index) { int i, tp[] = {1, 2, 3, 4, 5, 6, 7, 8, 11, 12, 13, 14, 15, 16, 23, 24, 25, 26, 34, 35, 36, 45, 46, 56, 66, 74, 83}; if (index < 0 || index > 100) return 0; for (i = 0; i < 27; i++) if (index == tp[i]) return 1; return 0; } static int del(int value[100],int total, dicedata_t * table) { int index, money; char data[10]; int i; while (1) { do { move(22, 0); clrtoeol(); getdata(21, 0, "輸入退選的數字(打q離開): ", data, 3, LCECHO); if (data[0] == 'q' || data[0] == 'Q') return 0; } while (!IsNum(data, strlen(data))); index = atoi(data); for (i = 0; i < total; i++) { if (table[i].mybet == index) { do { getdata(21, 0, "多少錢: ", data, 10, LCECHO); } while (!IsNum(data, strlen(data))); money = atoi(data); if (money > table[i].mymoney) { move(22, 0); clrtoeol(); outs("不夠扣啦"); i--; continue; } demoney(money); move(19, 0); clrtoeol(); prints("你現在有 %u Ptt$歐", cuser.money); table[i].mymoney -= money; show_count(value, index, -money); break; } } } return 0; } static int IsLegal(const char *data) { int money = atoi(data); if (IsNum(data, strlen(data)) && money <= B_MAX && money >= B_MIN) return money; return 0; } static void show_output(int bet[]) { int i, j = 10; move(12, 0); clrtoline(17); /* 暫時降啦 因為那各clrtoline怪怪的 */ // XXX 哪裡怪? for (i = 13; i <= 18; i++) { move(i, 0); outs(" "); } move(12, 0); outs(ANSI_COLOR(1;31) " ┌──────────────────────" "─┐" ANSI_RESET "\n\n\n\n\n\n"); outs(ANSI_COLOR(1;31) " └──────────────────────" "─┘" ANSI_RESET); for (i = 0; i < 3; i++, j += 25) { switch (bet[i]) { case 1: move(13, j); outs(ANSI_COLOR(37) "╭────╮" ANSI_RESET); move(14, j); outs(ANSI_COLOR(37) "│ │" ANSI_RESET); move(15, j); outs(ANSI_COLOR(37) "│ ● │" ANSI_RESET); move(16, j); outs(ANSI_COLOR(37) "│ │" ANSI_RESET); move(17, j); outs(ANSI_COLOR(37) "╰────╯" ANSI_RESET); break; case 2: move(13, j); outs(ANSI_COLOR(37) "╭────╮" ANSI_RESET); move(14, j); outs(ANSI_COLOR(37) "│ ●│" ANSI_RESET); move(15, j); outs(ANSI_COLOR(37) "│ │" ANSI_RESET); move(16, j); outs(ANSI_COLOR(37) "│● │" ANSI_RESET); move(17, j); outs(ANSI_COLOR(37) "╰────╯" ANSI_RESET); break; case 3: move(13, j); outs(ANSI_COLOR(37) "╭────╮" ANSI_RESET); move(14, j); outs(ANSI_COLOR(37) "│ ●│" ANSI_RESET); move(15, j); outs(ANSI_COLOR(37) "│ ● │" ANSI_RESET); move(16, j); outs(ANSI_COLOR(37) "│● │" ANSI_RESET); move(17, j); outs(ANSI_COLOR(37) "╰────╯" ANSI_RESET); break; case 4: move(13, j); outs(ANSI_COLOR(37) "╭────╮" ANSI_RESET); move(14, j); outs(ANSI_COLOR(37) "│● ●│" ANSI_RESET); move(15, j); outs(ANSI_COLOR(37) "│ │" ANSI_RESET); move(16, j); outs(ANSI_COLOR(37) "│● ●│" ANSI_RESET); move(17, j); outs(ANSI_COLOR(37) "╰────╯" ANSI_RESET); break; case 5: move(13, j); outs(ANSI_COLOR(37) "╭────╮" ANSI_RESET); move(14, j); outs(ANSI_COLOR(37) "│● ●│" ANSI_RESET); move(15, j); outs(ANSI_COLOR(37) "│ ● │" ANSI_RESET); move(16, j); outs(ANSI_COLOR(37) "│● ●│" ANSI_RESET); move(17, j); outs(ANSI_COLOR(37) "╰────╯" ANSI_RESET); break; case 6: move(13, j); outs(ANSI_COLOR(37) "╭────╮" ANSI_RESET); move(14, j); outs(ANSI_COLOR(37) "│● ●│" ANSI_RESET); move(15, j); outs(ANSI_COLOR(37) "│● ●│" ANSI_RESET); move(16, j); outs(ANSI_COLOR(37) "│● ●│" ANSI_RESET); move(17, j); outs(ANSI_COLOR(37) "╰────╯" ANSI_RESET); break; } } } #define lockreturn0(unmode, state) if(lockutmpmode(unmode, state)) return 0 int dice_main(void) { int flag[100], value[100]; char input[10], data[256], ch; dicedata_t table[256]; int bet[3], index, money = 0, i, ya = 0, j, total, sig = 0; FILE *winfp; more(DICE_TXT, NA); reload_money(); if (cuser.money < 10) { move(19, 0); outs(ANSI_COLOR(1;37) "超過十元再來玩吧~~" ANSI_RESET); pressanykey(); return 0; } lockreturn0(DICE, LOCK_MULTI); winfp = fopen(DICE_WIN, "a"); if (!winfp) return 0; do { total = 0; i = 0; ch = 'y'; clear(); show_data(); for (j = 0; j < 3; j++) bet[j] = random() % 6 + 1; for (j = 0; j < 100; j++) value[j] = 0; while (1) { move(19, 0); prints(ANSI_COLOR(1;32) "你現在有" ANSI_COLOR(1;31) " %u " ANSI_COLOR(1;32) "Ptt$歐" ANSI_RESET, cuser.money); getdata(20, 0, ANSI_COLOR(1;37) "數字:加選 d:退選 s:開始或離開" ANSI_RESET ": ", input, 5, LCECHO); reload_money(); if (input[0] != 's' && input[0] != 'd' && cuser.money < 10) { move(21, 0); clrtoeol(); outs(ANSI_COLOR(1;37) "超過十元才能賭~" ANSI_RESET); continue; } if (input[0] == 'd' || input[0] == 'D') { del(value, i, table); continue; } if (input[0] == 's' || input[0] == 'S') break; if (!IsNum(input, strlen(input))) continue; index = atoi(input); if (check_index(index) == 0) continue; /* 輸入錢的loop */ while (1) { if (cuser.money < 10) break; getdata(21, 0, ANSI_COLOR(1;32) "賭多少錢呢" ANSI_COLOR(1;37) "(大於10 小於500)" ANSI_RESET ": ", input, sizeof(input), LCECHO); if (!(money = IsLegal(input)) || input[0] == '0') continue; reload_money(); if (money > cuser.money) continue; for (j = 0, sig = 0; j < i; j++) if (table[j].mybet == index) { if (table[j].mymoney == B_MAX) sig = 2; else if (table[j].mymoney + money > B_MAX) { sig = 1; break; } else { vice(money, "骰子"); table[j].mymoney += money; j = -1; break; } } if (sig == 2) break; if (sig == 1) continue; if (j != -1) { bzero((char *)&table[i], sizeof(dicedata_t)); table[i].mybet = index; table[i++].mymoney = money; vice(money, "骰子"); } break; } reload_money(); move(19, 0); prints(ANSI_COLOR(1;32) "你現在有 " ANSI_COLOR(1;31) "%u" ANSI_COLOR(1;32) " Ptt$歐", cuser.money); if (sig != 2) show_count(value,index, money); } if (i == 0) { fclose(winfp); unlockutmpmode(); return 0; } show_output(bet); set_bingo(flag, bet); for (j = 0; j < i; j++) { if (table[j].mymoney <= 0) continue; ya = bingo(flag, table[j].mybet); if (ya == 0) { continue; } demoney(table[j].mymoney * ya + table[j].mymoney); total += table[j].mymoney * ya; if (table[j].mymoney * ya > 500) { /* 超過500塊錢才做log 減少io */ snprintf(data, sizeof(data), "%-15s 押%-2d選項%-8d塊錢 中了%d倍 淨賺:%-8d\n", cuser.userid, table[j].mybet, table[j].mymoney, ya, table[j].mymoney * ya); fputs(data, winfp); } ya = 0; } if (total > 0) { move(21, 0); prints(ANSI_COLOR(1;32) "你贏了 " ANSI_COLOR(1;31) "%d" ANSI_COLOR(1;32) " Ptt$ 唷~~" " " ANSI_RESET, total); } else { move(21, 0); clrtoeol(); outs(ANSI_COLOR(1;32) "真可惜 下次再來碰碰運氣吧" ANSI_RESET); } move(19, 0); clrtoeol(); prints(ANSI_COLOR(1;32) "你現在有 " ANSI_COLOR(1;31) "%u" ANSI_COLOR(1;32) " Ptt$歐" ANSI_RESET, cuser.money); getdata(23, 0, ANSI_COLOR(1;32) "繼續奮鬥[" ANSI_COLOR(1;37) "y/n" ANSI_COLOR(1;32) "]" ANSI_RESET ": ", input, 2, LCECHO); } while (input[0] != 'n' && input[0] != 'N'); fclose(winfp); unlockutmpmode(); return 0; }