From 4fe6fa6ea16743f6e6f265e1131df3bff3767116 Mon Sep 17 00:00:00 2001 From: scw Date: Wed, 10 Aug 2005 01:47:34 +0000 Subject: * fix chc watching SEGV bug * chc.[ch] and chess.[ch] code clean up git-svn-id: http://opensvn.csie.org/pttbbs/trunk/pttbbs@3022 63ad8ddf-47c3-0310-b6dd-a9e9d9715204 --- include/bbs.h | 1 - include/chc.h | 34 ---------------------------------- include/chess.h | 18 +++++++++++++----- mbbsd/chc.c | 18 ++++++++---------- mbbsd/chess.c | 3 +++ 5 files changed, 24 insertions(+), 50 deletions(-) diff --git a/include/bbs.h b/include/bbs.h index 81be4808..4931ef99 100644 --- a/include/bbs.h +++ b/include/bbs.h @@ -51,7 +51,6 @@ typedef time_t time4_t; #include "common.h" #include "perm.h" #include "modes.h" -#include "chc.h" #include "chess.h" #include "proto.h" diff --git a/include/chc.h b/include/chc.h index f6512563..900d4dd1 100644 --- a/include/chc.h +++ b/include/chc.h @@ -1,11 +1,3 @@ -/* 象棋 - * 雙人對戰時,雙方都會有一個 chc_act_list 的 linked-list,紀錄著每下一步 - * 棋,必須將這個訊息丟給那些人(socket)。 - * 一開始當然就是對手一個,每當一個觀棋者加入(觀棋可以從紅方或黑方的觀點 - * 進行),其中一方的下棋者的 act_list 就會多一筆記錄,之後就會將下的或收 - * 到對方下的每一步棋傳給 act_list 中所有需要的人,達到觀棋的效果。 - */ - #define SIDE_ROW 7 #define REAL_TURN_ROW 8 #define STEP_ROW 9 @@ -20,16 +12,6 @@ #define PHOTO_TIME_ROW2 21 #define PHOTO_WARN_ROW 22 -/* virtual lines */ -#define TURN_ROW 128 -#define TIME_ROW 129 -#define WARN_ROW 130 - -#define CHC_VERSUS 1 /* 雙人 */ -#define CHC_WATCH 2 /* 觀棋 */ -#define CHC_PERSONAL 4 /* 打譜 */ -#define CHC_WATCH_PERSONAL 8 /* 觀人打譜 */ - #define CHE_O(c) ((c) >> 3) #define CHE_P(c) ((c) & 7) #define dim(x) (sizeof(x) / sizeof(x[0])) @@ -46,22 +28,6 @@ #define RED_REVERSE ANSI_COLOR(1;37;41) #define TURN_COLOR ANSI_COLOR(1;33) -typedef struct chcusr_t{ - char userid[IDLEN + 1]; - int win; - int lose; - int tie; - unsigned short rating; - unsigned short orig_rating; // 原始 rating, 因為遊戲開始先算輸一場, rating 值就跑掉了 -} chcusr_t; - -#define CHC_ACT_BOARD 0x1 /* set if transfered board to this sock */ - -typedef struct chc_act_list{ - int sock; - struct chc_act_list *next; -} chc_act_list; - #define BRD_ROW 10 #define BRD_COL 9 diff --git a/include/chess.h b/include/chess.h index 766486aa..bf9443ce 100644 --- a/include/chess.h +++ b/include/chess.h @@ -35,6 +35,14 @@ private typedef struct { void *body; } ChessHistory; +/* 棋類觀戰 + * + * 雙人對戰時,雙方都會有一個 broadcast_list 的 linked-list,紀錄著每下一 + * 步棋,必須將這個訊息丟給那些人(sock)。 + * 每當一個觀棋者加入(觀棋可以從紅方或黑方的觀點進行),其中一方的下棋者 + * 的 broadcast_list 就會多一筆記錄,之後就會將下的或收到對方下的每一步棋 + * 傳給 broadcast_list 中所有需要的人,達到觀棋的效果。 + */ private typedef struct ChessBroadcastListNode { int sock; struct ChessBroadcastListNode *next; @@ -112,7 +120,7 @@ typedef struct ChessInfo { typedef struct ChessActions { /* initial */ - void (*init_user) (const userec_t* rec, ChessUser* user); + void (*init_user) (const userinfo_t* uinfo, ChessUser* user); void (*init_board) (void* board); /* playing */ @@ -135,10 +143,10 @@ typedef struct ChessConstants { int traditional_timeout; int board_height; int board_width; - char *photo_file_name; - char *log_board; - char *turn_color[2]; - char *turn_str[2]; + const char *photo_file_name; + const char *log_board; + const char *turn_color[2]; + const char *turn_str[2]; } ChessConstants; typedef enum { diff --git a/mbbsd/chc.c b/mbbsd/chc.c index efed0041..6f53bc8b 100644 --- a/mbbsd/chc.c +++ b/mbbsd/chc.c @@ -1,6 +1,6 @@ /* $Id$ */ #include "bbs.h" -#include "chess.h" +#include "chc.h" #define assert_not_reached() assert(!"Should never be here!!!") @@ -37,8 +37,8 @@ typedef struct { } chc_tag_data_t; /* chess framework action functions */ -static void chc_init_user(const userinfo_t *userec, ChessUser *user); -static void chc_init_board(const ChessInfo* info, board_t board); +static void chc_init_user(const userinfo_t *uinfo, ChessUser *user); +static void chc_init_board(board_t board); static void chc_drawline(const ChessInfo* info, int line); static void chc_movecur(int r, int c); static void chc_prepare_play(ChessInfo* info); @@ -435,7 +435,7 @@ chc_genlog(ChessInfo* info, FILE* fp, ChessGameResult result) else fprintf(fp, "%s V.S. %s\n", info->user2.userid, info->user1.userid); - chc_init_board(info, board); + chc_init_board(board); for (i = 0; i < nStep; ++i) { const drc_t *move = (const drc_t*) ChessHistoryRetrieve(info, i); chc_log_step(fp, board, move); @@ -465,7 +465,7 @@ chc_genlog(ChessInfo* info, FILE* fp, ChessGameResult result) * Start of the rule function. */ static void -chc_init_board(const ChessInfo* info, board_t board) +chc_init_board(board_t board) { memset(board, 0, sizeof(board_t)); board[0][4] = CHE(KIND_K, BLK); /* 將 */ @@ -777,9 +777,7 @@ chc_select(ChessInfo* info, rc_t scrloc, ChessGameResult* result) chc_drawline(info, LTR(info, moving.to.r)); ChessHistoryAppend(info, &moving); - ChessStepBroadcast(info, &moving); - - ChessStepSendOpposite(info, &moving); + ChessStepSend(info, &moving); tag->selected = 0; return 1; @@ -789,7 +787,7 @@ chc_select(ChessInfo* info, rc_t scrloc, ChessGameResult* result) ANSI_COLOR(1;33) "不可以王見王" ANSI_RESET, sizeof(info->warnmsg)); bell(); - chc_drawline(info, WARN_ROW); + chc_drawline(info, REAL_WARN_ROW); return 0; } } else @@ -857,7 +855,7 @@ chc(int s, ChessGameMode mode) board_t board; chc_tag_data_t tag; - chc_init_board(info, board); + chc_init_board(board); tag.selected = 0; info->board = board; diff --git a/mbbsd/chess.c b/mbbsd/chess.c index 04a05f03..d6b1a292 100644 --- a/mbbsd/chess.c +++ b/mbbsd/chess.c @@ -1089,6 +1089,9 @@ NewChessInfo(const ChessActions* actions, const ChessConstants* constants, ChessInfo* info = (ChessInfo*) calloc(1, sizeof(ChessInfo) + constants->step_entry_size); + if (mode == CHESS_MODE_PERSONAL) + strcpy(currutmp->mateid, cuser.userid); + /* compiler don't know it's actually const... */ info->actions = (ChessActions*) actions; info->constants = (ChessConstants*) constants; 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