diff options
Diffstat (limited to 'pttbbs/mbbsd/card.c')
-rw-r--r-- | pttbbs/mbbsd/card.c | 660 |
1 files changed, 660 insertions, 0 deletions
diff --git a/pttbbs/mbbsd/card.c b/pttbbs/mbbsd/card.c new file mode 100644 index 00000000..2ed12260 --- /dev/null +++ b/pttbbs/mbbsd/card.c @@ -0,0 +1,660 @@ +/* $Id$ */ +#include "bbs.h" + +static int +card_remain(int cards[]) +{ + int i, temp = 0; + + for (i = 0; i < 52; i++) + temp += cards[i]; + if (temp == 52) + return 1; + return 0; +} + +/* 0 Spare , 1 heart , ...3 dimon */ +static int +card_flower(int card) +{ + return (card / 13); +} + +/* 1...13 */ +static int +card_number(int card) +{ + return (card % 13 + 1); +} + +static int +card_select(int *now) +{ + char *cc[2] = {"\033[44m \033[m", + "\033[1;33;41m △ \033[m"}; + + while (1) { + move(20, 0); + clrtoeol(); + prints("%s%s%s%s%s", (*now == 0) ? cc[1] : cc[0], + (*now == 1) ? cc[1] : cc[0], + (*now == 2) ? cc[1] : cc[0], + (*now == 3) ? cc[1] : cc[0], + (*now == 4) ? cc[1] : cc[0]); + switch (egetch()) { + case 'Q': + case 'q': + return 0; + case '+': + case ',': + return 1; + case '\r': + return -1; + case KEY_LEFT: + *now = (*now + 4) % 5; + break; + case KEY_RIGHT: + *now = (*now + 1) % 5; + break; + case '1': + *now = 0; + break; + case '2': + *now = 1; + break; + case '3': + *now = 2; + break; + case '4': + *now = 3; + break; + case '5': + *now = 4; + break; + } + } +} + +static void +card_display(int cline, int number, int flower, int show) +{ + int color = 31; + char *cn[13] = {"A", "2", "3", "4", "5", "6", + "7", "8", "9", "10", "J", "Q", "K"}; + if (flower == 0 || flower == 3) + color = 36; + if ((show < 0) && (cline > 1 && cline < 8)) + prints("│\033[1;33;42m※※※※\033[m│"); + else + switch (cline) { + case 1: + prints("╭────╮"); + break; + case 2: + prints("│\033[1;%dm%s\033[m │", color, cn[number - 1]); + break; + case 3: + if (flower == 1) + prints("│\033[1;%dm◢◣◢◣\033[m│", color); + else + prints("│\033[1;%dm ◢◣ \033[m│", color); + break; + case 4: + if (flower == 1) + prints("│\033[1;%dm████\033[m│", color); + else if (flower == 3) + prints("│\033[1;%dm◣██◢\033[m│", color); + else + prints("│\033[1;%dm◢██◣\033[m│", color); + break; + case 5: + if (flower == 0) + prints("│\033[1;%dm████\033[m│", color); + else if (flower == 3) + prints("│\033[1;%dm█◥◤█\033[m│", color); + else + prints("│\033[1;%dm◥██◤\033[m│", color); + break; + case 6: + if (flower == 0) + prints("│\033[1;%dm ◢◣ \033[m│", color); + else if (flower == 3) + prints("│\033[1;%dm◥◢◣◤\033[m│", color); + else + prints("│\033[1;%dm ◥◤ \033[m│", color); + break; + case 7: + prints("│ \033[1;%dm%s\033[m│", color, cn[number - 1]); + break; + case 8: + prints("╰────╯"); + break; + } +} + +static void +card_show(int cpu[], int c[], int me[], int m[]) +{ + int i, j; + + for (j = 0; j < 8; j++) { + move(2 + j, 0); + clrtoeol(); + for (i = 0; i < 5 && cpu[i] >= 0; i++) + card_display(j + 1, card_number(cpu[i]), + card_flower(cpu[i]), c[i]); + } + + for (j = 0; j < 8; j++) { + move(11 + j, 0); + clrtoeol(); + for (i = 0; i < 5 && me[i] >= 0; i++) + card_display(j + 1, card_number(me[i]), card_flower(me[i]), m[i]); + } +} +static void +card_new(int cards[]) +{ + memset(cards, 0, sizeof(int) * 52); +} + +static int +card_give(int cards[]) +{ + int i, error; + for (error = 0, i = rand() % 52; cards[i] == 1 && error < 52; error++, i = rand() % 52); + if (error == 52) + card_new(cards); + /* Ptt: 這邊有 dead lock 的問題 */ + cards[i] = 1; + return i; +} + +static void +card_start(char name[]) +{ + clear(); + stand_title(name); + move(1, 0); + prints(" \033[1;33;41m 電 腦 \033[m"); + move(10, 0); + prints("\033[1;34;44m◆∼◆∼◆∼◆∼◆∼◆∼◆∼◆∼◆∼◆∼◆∼◆∼" + "◆∼◆∼◆∼◆∼◆∼◆∼◆∼◆\033[m"); + move(19, 0); + prints(" \033[1;37;42m 自 己 \033[m"); +} + +static int +card_99_add(int i, int aom, int count) +{ + if (i == 4 || i == 5 || i == 11) + return count; + else if (i == 12) + return count + 20 * aom; + else if (i == 10) + return count + 10 * aom; + else if (i == 13) + return 99; + else + return count + i; +} + +static int +card_99_cpu(int cpu[], int *count) +{ + int stop = -1; + int twenty = -1; + int ten = -1; + int kill = -1; + int temp, num[10]; + int other = -1; + int think = 99 - (*count); + int i, j; + + for (i = 0; i < 10; i++) + num[i] = -1; + for (i = 0; i < 5; i++) { + temp = card_number(cpu[i]); + if (temp == 4 || temp == 5 || temp == 11) + stop = i; + else if (temp == 12) + twenty = i; + else if (temp == 10) + ten = i; + else if (temp == 13) + kill = i; + else { + other = i; + num[temp] = i; + } + } + for (j = 9; j > 0; j--) + if (num[j] >= 0 && j != 4 && j != 5 && think >= j) { + (*count) += j; + return num[j]; + } + if ((think >= 20) && (twenty >= 0)) { + (*count) += 20; + return twenty; + } else if ((think >= 10) && (ten >= 0)) { + (*count) += 10; + return ten; + } else if (stop >= 0) + return stop; + else if (kill >= 0) { + (*count) = 99; + return kill; + } else if (ten >= 0) { + (*count) -= 10; + return ten; + } else if (twenty >= 0) { + (*count) -= 20; + return twenty; + } else { + (*count) += card_number(cpu[0]); + return 0; + } +} + +int +card_99() +{ + int i, j, turn; + int cpu[5], c[5], me[5], m[5]; + int cards[52]; + int count = 0; + char *ff[4] = {"\033[1;36m黑桃", "\033[1;31m紅心", + "\033[1;31m方塊", "\033[1;36m黑花"}; + char *cn[13] = {"A", "2", "3", "4", "5", "6", + "7", "8", "9", "10", "J", "Q", "K"}; + for (i = 0; i < 5; i++) + cpu[i] = c[i] = me[i] = m[i] = -1; + setutmpmode(CARD_99); + card_start("天長地久"); + card_new(cards); + for (i = 0; i < 5; i++) { + cpu[i] = card_give(cards); + me[i] = card_give(cards); + m[i] = 1; + } + card_show(cpu, c, me, m); + j = 0; + turn = 1; + move(21, 0); + clrtoeol(); + prints("[0]目前 %d , 殘 %d 點\n", count, 99 - count); + prints("左右鍵移動游標, [Enter]確定, [ + ]表加二十(加十), [Q/q]放棄遊戲"); + while (1) { + i = card_select(&j); + if (i == 0) /* 放棄遊戲 */ + return 0; + count = card_99_add(card_number(me[j]), i, count); + move(21 + (turn / 2) % 2, 0); + clrtoeol(); + prints("[%d]您出 %s%s\033[m 目前 \033[1;31m%d/\033[34m%d\033[m 點", + turn, ff[card_flower(me[j])], + cn[card_number(me[j]) - 1], count, 99 - count); + me[j] = card_give(cards); + turn++; + if (count < 0) + count = 0; + card_show(cpu, c, me, m); + pressanykey(); + if (count > 99) { + move(22, 0); + clrtoeol(); + prints("[%d]結果..YOU LOSS..目前 \033[1;31m%d/\033[34m%d\033[m 點", + turn, count, 99 - count); + pressanykey(); + return 0; + } + i = card_99_cpu(cpu, &count); + move(21 + (turn / 2 + 1) % 2, 40); + prints("[%d]電腦出 %s%s\033[m 目前 \033[1;31m%d/\033[34m%d\033[m 點", + turn, ff[card_flower(cpu[i])], + cn[card_number(cpu[i]) - 1], count, 99 - count); + cpu[i] = card_give(cards); + turn++; + if (count < 0) + count = 0; + if (count > 99) { + move(22, 0); + clrtoeol(); + prints("[%d]結果..YOU WIN!..目前 \033[1;31m%d/\033[34m%d\033[m 點", + turn, count, 99 - count); + pressanykey(); + return 0; + } + if (!card_remain(cards)) { + card_new(cards); + for (i = 0; i < 5; i++) { + cards[me[i]] = 1; + cards[cpu[i]] = 1; + } + } + } +} + +#define PMONEY (10) +#define TEN_HALF (5) /* 十點半的Ticket */ +#define JACK (10) /* 黑傑克的Ticket */ +#define NINE99 (99) /* 99 的Ticket */ + +static int +game_log(int type, int money) +{ + FILE *fp; + + if (money > 0) + demoney(money); + + switch (type) { + case JACK: + fp = fopen(BBSHOME "/etc/card/jack.log", "a"); + if (!fp) + return 0; + fprintf(fp, "%s win:%d\n", cuser.userid, money); + fclose(fp); + break; + case TEN_HALF: + fp = fopen(BBSHOME "/etc/card/tenhalf.log", "a"); + if (!fp) + return 0; + fprintf(fp, "%s win:%d\n", cuser.userid, money); + fclose(fp); + break; + } + return 0; +} + +static int +card_double_ask() +{ + char buf[100], buf2[3]; + + snprintf(buf, sizeof(buf), + "[ %s ]您現在共有 %d P幣, 現在要分組(加收 %d 元)嗎? [y/N]", + cuser.userid, cuser.money, JACK); + reload_money(); + if (cuser.money < JACK) + return 0; + getdata(20, 0, buf, buf2, sizeof(buf2), LCECHO); + if (buf2[0] == 'y' || buf2[0] == 'Y') + return 1; + return 0; +} + +static int +card_ask() +{ + char buf[100], buf2[3]; + + snprintf(buf, sizeof(buf), "[ %s ]您現在共有 %d P幣, 還要加牌嗎? [y/N]", + cuser.userid, cuser.money); + getdata(20, 0, buf, buf2, sizeof(buf2), LCECHO); + if (buf2[0] == 'y' || buf2[0] == 'Y') + return 1; + return 0; +} + +static int +card_alls_lower(int all[]) +{ + int i, count = 0; + for (i = 0; i < 5 && all[i] >= 0; i++) + if (card_number(all[i]) <= 10) + count += card_number(all[i]); + else + count += 10; + return count; +} + +static int +card_alls_upper(int all[]) +{ + int i, count; + + count = card_alls_lower(all); + for (i = 0; i < 5 && all[i] >= 0 && count <= 11; i++) + if (card_number(all[i]) == 1) + count += 10; + return count; +} + +static int +card_jack(int *db) +{ + int i, j; + int cpu[5], c[5], me[5], m[5]; + int cards[52]; + + for (i = 0; i < 5; i++) + cpu[i] = c[i] = me[i] = m[i] = -1; + + if ((*db) < 0) { + card_new(cards); + card_start("黑傑克"); + for (i = 0; i < 2; i++) { + cpu[i] = card_give(cards); + me[i] = card_give(cards); + } + } else { + card_start("黑傑克DOUBLE追加局"); + cpu[0] = card_give(cards); + cpu[1] = card_give(cards); + me[0] = *db; + me[1] = card_give(cards); + } + c[1] = m[0] = m[1] = 1; + card_show(cpu, c, me, m); + if ((card_number(me[0]) == 0 && card_number(me[1]) == 12) || + (card_number(me[1]) == 0 && card_number(me[0]) == 12)) { + if (card_flower(me[0]) == 0 && card_flower(me[1]) == 0) { + move(b_lines - 1, 0); + prints("非常不錯唷! (超級黑傑克!! 加 %d 元)", JACK * 10); + game_log(JACK, JACK * 10); + pressanykey(); + return 0; + } else { + move(b_lines - 1, 0); + prints("很不錯唷! (黑傑克!! 加 %d 元)", JACK * 5); + game_log(JACK, JACK * 5); + pressanykey(); + return 0; + } + } + if ((card_number(cpu[0]) == 0 && card_number(cpu[1]) == 12) || + (card_number(cpu[1]) == 0 && card_number(cpu[0]) == 12)) { + c[0] = 1; + card_show(cpu, c, me, m); + move(b_lines - 1, 0); + prints("嘿嘿...不好意思....黑傑克!!"); + game_log(JACK, 0); + pressanykey(); + return 0; + } + if ((*db < 0) && (card_number(me[0]) == card_number(me[1])) && + (card_double_ask())) { + *db = me[1]; + me[1] = card_give(cards); + card_show(cpu, c, me, m); + } + i = 2; + while (i < 5 && card_ask()) { + me[i] = card_give(cards); + m[i] = 1; + card_show(cpu, c, me, m); + if (card_alls_lower(me) > 21) { + move(b_lines - 1, 0); + prints("嗚嗚...爆掉了!"); + game_log(JACK, 0); + pressanykey(); + return 0; + } + i++; + if ((i == 3) && (card_number(me[0]) == 7) && + (card_number(me[1]) == 7) && (card_number(me[2]) == 7)) { + move(b_lines - 1, 0); + prints("很不錯唷! (幸運七號!! 加 %d 元)", JACK * 7); + game_log(JACK, JACK * 7); + pressanykey(); + return 0; + } + } + if (i == 5) { /* 過五關 */ + move(b_lines - 1, 0); + prints("好厲害唷! 過五關嘍! 加P幣 %d 元!", 5 * JACK); + game_log(JACK, JACK * 5); + pressanykey(); + return 0; + } + j = 2; + c[0] = 1; + while ((card_alls_upper(cpu) < card_alls_upper(me)) || + ((card_alls_upper(cpu) == card_alls_upper(me) && j < i) && j < 5)) { + cpu[j] = card_give(cards); + c[j] = 1; + if (card_alls_lower(cpu) > 21) { + card_show(cpu, c, me, m); + move(b_lines - 1, 0); + prints("呵呵...電腦爆掉了! 你贏了! 可得P幣 %d 元", JACK * 2); + game_log(JACK, JACK * 2); + pressanykey(); + return 0; + } + j++; + } + card_show(cpu, c, me, m); + move(b_lines - 1, 0); + prints("哇哇...電腦贏了!"); + game_log(JACK, 0); + pressanykey(); + return 0; +} + +int +g_card_jack() +{ + int db; + char buf[3]; + + setutmpmode(JACK_CARD); + while (1) { + reload_money(); + if (cuser.money < JACK) { + outs("您的錢不夠唷!去多發表些有意義的文章再來~~~"); + return 0; + } + getdata(b_lines - 1, 0, "確定要玩黑傑克嗎 一次十元唷?(Y/N)?[N]", + buf, 3, LCECHO); + if ((*buf != 'y') && (*buf != 'Y')) + break; + else { + db = -1; + vice(PMONEY, "黑傑克"); + card_jack(&db); + if (db >= 0) + card_jack(&db); + } + } + return 0; +} + +static int +card_all(int all[]) +{ + int i, count = 0; + + for (i = 0; i < 5 && all[i] >= 0; i++) + if (card_number(all[i]) <= 10) + count += 2 * card_number(all[i]); + else + count += 1; + return count; +} + +static int +ten_helf() +{ + int i, j; + int cpu[5], c[5], me[5], m[5]; + int cards[52]; + + card_start("十點半"); + card_new(cards); + for (i = 0; i < 5; i++) + cpu[i] = c[i] = me[i] = m[i] = -1; + + cpu[0] = card_give(cards); + me[0] = card_give(cards); + m[0] = 1; + card_show(cpu, c, me, m); + i = 1; + while (i < 5 && card_ask()) { + me[i] = card_give(cards); + m[i] = 1; + card_show(cpu, c, me, m); + if (card_all(me) > 21) { + move(b_lines - 1, 0); + prints("嗚嗚...爆掉了!"); + game_log(TEN_HALF, 0); + pressanykey(); + return 0; + } + i++; + } + if (i == 5) { /* 過五關 */ + move(b_lines - 1, 0); + prints("好厲害唷! 過五關嘍! 加P幣 %d 元!", 5 * PMONEY); + game_log(TEN_HALF, PMONEY * 5); + pressanykey(); + return 0; + } + j = 1; + c[0] = 1; + while (j < 5 && ((card_all(cpu) < card_all(me)) || + (card_all(cpu) == card_all(me) && j < i))) { + cpu[j] = card_give(cards); + c[j] = 1; + if (card_all(cpu) > 21) { + card_show(cpu, c, me, m); + move(b_lines - 1, 0); + prints("呵呵...電腦爆掉了! 你贏了! 可得P幣 %d 元", PMONEY * 2); + game_log(TEN_HALF, PMONEY * 2); + pressanykey(); + return 0; + } + j++; + } + card_show(cpu, c, me, m); + move(b_lines - 1, 0); + prints("哇哇...電腦贏了!"); + game_log(TEN_HALF, 0); + pressanykey(); + return 0; +} + +int +g_ten_helf() +{ + char buf[3]; + + setutmpmode(TENHALF); + while (1) { + reload_money(); + if (cuser.money < TEN_HALF) { + outs("您的錢不夠唷!去多發表些有意義的文章再來~~~"); + return 0; + } + getdata(b_lines - 1, 0, + "\033[1;37m確定要玩十點半嗎 一次十元唷?(Y/N)?[N]\033[m", + buf, 3, LCECHO); + if (buf[0] != 'y' && buf[0] != 'Y') + return 0; + else { + vice(PMONEY, "十點半"); + ten_helf(); + } + } + return 0; +} |