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-rw-r--r--mbbsd/othello.c62
1 files changed, 31 insertions, 31 deletions
diff --git a/mbbsd/othello.c b/mbbsd/othello.c
index 0eac4441..7f4b77b2 100644
--- a/mbbsd/othello.c
+++ b/mbbsd/othello.c
@@ -67,9 +67,9 @@ print_chess(int x, int y, char chess)
{
move(STARTX - 1 + x * 2, STARTY - 2 + y * 4);
if (chess != HINT || if_hint == 1)
- prints(CHESS_TYPE[(int)chess]);
+ outs(CHESS_TYPE[(int)chess]);
else
- prints(CHESS_TYPE[NONE]);
+ outs(CHESS_TYPE[NONE]);
refresh();
}
@@ -79,17 +79,17 @@ printboard()
int i;
move(STARTX, STARTY);
- prints("┌─┬─┬─┬─┬─┬─┬─┬─┐");
+ outs("┌─┬─┬─┬─┬─┬─┬─┬─┐");
for (i = 0; i < 7; i++) {
move(STARTX + 1 + i * 2, STARTY);
- prints("│ │ │ │ │ │ │ │ │");
+ outs("│ │ │ │ │ │ │ │ │");
move(STARTX + 2 + i * 2, STARTY);
- prints("├─┼─┼─┼─┼─┼─┼─┼─┤");
+ outs("├─┼─┼─┼─┼─┼─┼─┼─┤");
}
move(STARTX + 1 + i * 2, STARTY);
- prints("│ │ │ │ │ │ │ │ │");
+ outs("│ │ │ │ │ │ │ │ │");
move(STARTX + 2 + i * 2, STARTY);
- prints("└─┴─┴─┴─┴─┴─┴─┴─┘");
+ outs("└─┴─┴─┴─┴─┴─┴─┴─┘");
print_chess(4, 4, WHITE);
print_chess(5, 5, WHITE);
print_chess(4, 5, BLACK);
@@ -97,25 +97,25 @@ printboard()
move(3, 56);
prints("(黑)%s", cuser.userid);
move(3, 72);
- prints(": 02");
+ outs(": 02");
move(4, 56);
- prints("(白)電腦 : 02");
+ outs("(白)電腦 : 02");
move(6, 56);
- prints("# 可以下之處");
+ outs("# 可以下之處");
move(7, 56);
- prints("[q] 退出");
+ outs("[q] 退出");
move(8, 56);
- prints("[h] 開啟/關閉 提示");
+ outs("[h] 開啟/關閉 提示");
move(9, 56);
- prints("[Enter][Space] 下棋");
+ outs("[Enter][Space] 下棋");
move(10, 56);
- prints("上:↑, i");
+ outs("上:↑, i");
move(11, 56);
- prints("下:↓, k");
+ outs("下:↓, k");
move(12, 56);
- prints("左:←, j");
+ outs("左:←, j");
move(13, 56);
- prints("右:→, l");
+ outs("右:→, l");
}
static int
@@ -222,7 +222,7 @@ end_of_game(int quit)
char *opponent[] = {"", "CD-65", "", "嬰兒", "小孩", "", "大人", "專家"};
move(STARTX - 1, 30);
- prints(" ");
+ outs(" ");
move(22, 35);
fp = fopen(LOGFILE, "a");
if (!quit) {
@@ -266,7 +266,7 @@ end_of_game(int quit)
number[0], cuser.userid, number[1] - number[0]);
}
} else {
- prints("你和電腦打成平手!!");
+ outs("你和電腦打成平手!!");
if (fp)
fprintf(fp, "在%s級中, %s和電腦以 %02d:%02d 打成了平手\n",
opponent[think], cuser.userid, number[1], number[0]);
@@ -347,10 +347,10 @@ player(char color)
pass++;
if (pass == 1) {
move(23, 34);
- prints("你必需放棄這一步!!");
+ outs("你必需放棄這一步!!");
igetch();
move(28, 23);
- prints(" ");
+ outs(" ");
} else {
end_of_game(0);
return false;
@@ -394,7 +394,7 @@ report()
else if (nowboard[i][j] == WHITE)
number[1]++;
move(3, 60);
- prints("%s", cuser.userid);
+ outs(cuser.userid);
move(3, 72);
prints(": %02d", number[0]);
move(4, 60);
@@ -477,17 +477,17 @@ Computer(int thinkstep, int table)
nowy = maxj;
} else {
move(23, 30);
- prints("電腦放棄這一步棋!!");
+ outs("電腦放棄這一步棋!!");
pass++;
if (pass == 2) {
move(23, 24);
- prints(" ");
+ outs(" ");
end_of_game(0);
return false;
}
igetch();
move(23, 24);
- prints(" ");
+ outs(" ");
}
return true;
}
@@ -498,11 +498,11 @@ choose()
char thinkstep[2];
move(2, 0);
- prints("請選擇難度:");
+ outs("請選擇難度:");
move(5, 0);
- prints("(1) CD-65\n"); /* 想 1 步 */
- prints("(2) 嬰兒\n"); /* 想 3 步 */
- prints("(3) 小孩\n"); /* 想 4 步 */
+ outs("(1) CD-65\n"); /* 想 1 步 */
+ outs("(2) 嬰兒\n"); /* 想 3 步 */
+ outs("(3) 小孩\n"); /* 想 4 步 */
do {
getdata(4, 0, "請選擇一個對象和您對打:(1~5)",
thinkstep, sizeof(thinkstep), LCECHO);
@@ -536,7 +536,7 @@ othello_main()
which_table = rand() % NR_TABLE;
while (true) {
move(STARTX - 1, 30);
- prints("輪到你下了...");
+ outs("輪到你下了...");
if (!player(BLACK))
break;
report();
@@ -546,7 +546,7 @@ othello_main()
break;
}
move(STARTX - 1, 30);
- prints("電腦思考中...");
+ outs("電腦思考中...");
refresh();
if (!Computer(think, which_table))
break;