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author | victor <victor@63ad8ddf-47c3-0310-b6dd-a9e9d9715204> | 2003-08-22 16:20:54 +0800 |
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committer | victor <victor@63ad8ddf-47c3-0310-b6dd-a9e9d9715204> | 2003-08-22 16:20:54 +0800 |
commit | f2ff0a76f97deb1b9a27ff4d9f38b894bbf82287 (patch) | |
tree | 80f001c06ae265631a696ee7850cf81c43cdf132 /mbbsd/chc_play.c | |
parent | 0f90140b90bc8d2d448ab6ed0088f096b3b4a908 (diff) | |
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merge from my branch
git-svn-id: http://opensvn.csie.org/pttbbs/trunk/pttbbs@1124 63ad8ddf-47c3-0310-b6dd-a9e9d9715204
Diffstat (limited to 'mbbsd/chc_play.c')
-rw-r--r-- | mbbsd/chc_play.c | 159 |
1 files changed, 101 insertions, 58 deletions
diff --git a/mbbsd/chc_play.c b/mbbsd/chc_play.c index 08eead20..d6a714cf 100644 --- a/mbbsd/chc_play.c +++ b/mbbsd/chc_play.c @@ -1,6 +1,6 @@ -/* $Id: chc_play.c,v 1.7 2002/11/16 13:41:07 kcwu Exp $ */ +/* $Id$ */ #include "bbs.h" -typedef int (*play_func_t) (int, board_t, board_t); +typedef int (*play_func_t) (int, chcusr_t *, chcusr_t *, board_t, board_t); static int chc_ipass = 0, chc_hepass = 0; @@ -13,8 +13,25 @@ static int chc_ipass = 0, chc_hepass = 0; #define MYWIN_ROW 17 #define HISWIN_ROW 18 +static void +chcusr_put(userec_t *userec, chcusr_t *user) +{ + userec->chc_win = user->win; + userec->chc_lose = user->lose; + userec->chc_tie = user->tie; +} + +static void +chcusr_get(userec_t *userec, chcusr_t *user) +{ + strlcpy(user->userid, userec->userid, sizeof(user->userid)); + user->win = userec->chc_win; + user->lose = userec->chc_lose; + user->tie = userec->chc_tie; +} + static int -hisplay(int s, board_t board, board_t tmpbrd) +hisplay(int s, chcusr_t *user1, chcusr_t *user2, board_t board, board_t tmpbrd) { int start_time; int endgame = 0, endturn = 0; @@ -29,7 +46,7 @@ hisplay(int s, board_t board, board_t tmpbrd) chc_from.r = -2; chc_sendmove(s); } - chc_drawline(board, TIME_ROW); + chc_drawline(board, user1, user2, TIME_ROW); move(1, 0); oflush(); switch (igetkey()) { @@ -53,7 +70,7 @@ hisplay(int s, board_t board, board_t tmpbrd) if (chc_from.r == -1) { chc_hepass = 1; strlcpy(chc_warnmsg, "\033[1;33m要求和局!\033[m", sizeof(chc_warnmsg)); - chc_drawline(board, WARN_ROW); + chc_drawline(board, user1, user2, WARN_ROW); } else { chc_from.r = 9 - chc_from.r, chc_from.c = 8 - chc_from.c; chc_to.r = 9 - chc_to.r, chc_to.c = 8 - chc_to.c; @@ -62,10 +79,10 @@ hisplay(int s, board_t board, board_t tmpbrd) endgame = 2; endturn = 1; chc_hepass = 0; - chc_drawline(board, STEP_ROW); + chc_drawline(board, user1, user2, STEP_ROW); chc_movechess(board); - chc_drawline(board, LTR(chc_from.r)); - chc_drawline(board, LTR(chc_to.r)); + chc_drawline(board, user1, user2, LTR(chc_from.r)); + chc_drawline(board, user1, user2, LTR(chc_to.r)); } } break; @@ -75,7 +92,7 @@ hisplay(int s, board_t board, board_t tmpbrd) } static int -myplay(int s, board_t board, board_t tmpbrd) +myplay(int s, chcusr_t *user1, chcusr_t *user2, board_t board, board_t tmpbrd) { int ch, start_time; int endgame = 0, endturn = 0; @@ -85,7 +102,7 @@ myplay(int s, board_t board, board_t tmpbrd) chc_lefttime = CHC_TIMEOUT - (now - start_time); bell(); while (!endturn) { - chc_drawline(board, TIME_ROW); + chc_drawline(board, user1, user2, TIME_ROW); chc_movecur(chc_cursor.r, chc_cursor.c); oflush(); ch = igetkey(); @@ -131,7 +148,7 @@ myplay(int s, board_t board, board_t tmpbrd) chc_from.r = -1; chc_sendmove(s); strlcpy(chc_warnmsg, "\033[1;33m要求和棋!\033[m", sizeof(chc_warnmsg)); - chc_drawline(board, WARN_ROW); + chc_drawline(board, user1, user2, WARN_ROW); bell(); break; case '\r': @@ -141,7 +158,7 @@ myplay(int s, board_t board, board_t tmpbrd) if (chc_cursor.r == chc_select.r && chc_cursor.c == chc_select.c) { chc_selected = 0; - chc_drawline(board, LTR(chc_cursor.r)); + chc_drawline(board, user1, user2, LTR(chc_cursor.r)); } else if (chc_canmove(board, chc_select, chc_cursor)) { if (CHE_P(board[chc_cursor.r][chc_cursor.c]) == 1) endgame = 1; @@ -152,24 +169,24 @@ myplay(int s, board_t board, board_t tmpbrd) chc_movechess(tmpbrd); } if (endgame || !chc_iskfk(tmpbrd)) { - chc_drawline(board, STEP_ROW); + chc_drawline(board, user1, user2, STEP_ROW); chc_movechess(board); chc_sendmove(s); chc_selected = 0; - chc_drawline(board, LTR(chc_from.r)); - chc_drawline(board, LTR(chc_to.r)); + chc_drawline(board, user1, user2, LTR(chc_from.r)); + chc_drawline(board, user1, user2, LTR(chc_to.r)); endturn = 1; } else { strlcpy(chc_warnmsg, "\033[1;33m不可以王見王\033[m", sizeof(chc_warnmsg)); bell(); - chc_drawline(board, WARN_ROW); + chc_drawline(board, user1, user2, WARN_ROW); } } } else if (board[chc_cursor.r][chc_cursor.c] && CHE_O(board[chc_cursor.r][chc_cursor.c]) == chc_turn) { chc_selected = 1; chc_select = chc_cursor; - chc_drawline(board, LTR(chc_cursor.r)); + chc_drawline(board, user1, user2, LTR(chc_cursor.r)); } break; } @@ -178,91 +195,117 @@ myplay(int s, board_t board, board_t tmpbrd) } static void -mainloop(int s, board_t board) +mainloop(int s, chcusr_t *user1, chcusr_t *user2, board_t board, play_func_t play_func[2]) { int endgame; board_t tmpbrd; - play_func_t play_func[2]; play_func[chc_my] = myplay; - play_func[chc_my ^ 1] = hisplay; + if(s != 0) + play_func[chc_my ^ 1] = hisplay; + else /* 跟自己下棋 */ + play_func[chc_my ^ 1] = myplay; + for (chc_turn = 1, endgame = 0; !endgame; chc_turn ^= 1) { chc_firststep = 0; - chc_drawline(board, TURN_ROW); + chc_drawline(board, user1, user2, TURN_ROW); if (chc_ischeck(board, chc_turn)) { strlcpy(chc_warnmsg, "\033[1;31m將軍!\033[m", sizeof(chc_warnmsg)); bell(); } else chc_warnmsg[0] = 0; - chc_drawline(board, WARN_ROW); - endgame = play_func[chc_turn] (s, board, tmpbrd); + chc_drawline(board, user1, user2, WARN_ROW); + endgame = play_func[chc_turn] (s, user1, user2, board, tmpbrd); } - if (endgame == 1) { - strlcpy(chc_warnmsg, "對方認輸了!", sizeof(chc_warnmsg)); - cuser.chc_win++; - currutmp->chc_win++; - } else if (endgame == 2) { - strlcpy(chc_warnmsg, "你認輸了!", sizeof(chc_warnmsg)); - cuser.chc_lose++; - currutmp->chc_lose++; - } else { - strlcpy(chc_warnmsg, "和棋", sizeof(chc_warnmsg)); - cuser.chc_tie++; - currutmp->chc_tie++; + if (s != 0) { + if (endgame == 1) { + strlcpy(chc_warnmsg, "對方認輸了!", sizeof(chc_warnmsg)); + user1->win++; + currutmp->chc_win++; + } else if (endgame == 2) { + strlcpy(chc_warnmsg, "你認輸了!", sizeof(chc_warnmsg)); + user1->lose++; + currutmp->chc_lose++; + } else { + strlcpy(chc_warnmsg, "和棋", sizeof(chc_warnmsg)); + user1->tie++; + currutmp->chc_tie++; + } + } + else { + strlcpy(chc_warnmsg, "結束打譜", sizeof(chc_warnmsg)); } - cuser.chc_lose--; + user1->lose--; + + // if not watching + chcusr_put(&cuser, user1); passwd_update(usernum, &cuser); - chc_drawline(board, WARN_ROW); + chc_drawline(board, user1, user2, WARN_ROW); bell(); oflush(); } static void -chc_init(int s, board_t board) +chc_init(int s, chcusr_t *user1, chcusr_t *user2, board_t board) { userinfo_t *my = currutmp; setutmpmode(CHC); clear(); chc_warnmsg[0] = 0; - chc_my = my->turn; - chc_mateid = my->mateid; + if(s != 0){ // XXX mateid -> user2 + chc_my = my->turn; + chc_mateid = my->mateid; + } + else{ + chc_my = 1; + chc_mateid = cuser.userid; + } chc_firststep = 1; chc_init_board(board); - chc_redraw(board); + chc_redraw(user1, user2, board); chc_cursor.r = 9, chc_cursor.c = 0; add_io(s, 0); - if (my->turn) + if (my->turn) chc_recvmove(s); - passwd_query(usernum, &xuser); - cuser.chc_win = xuser.chc_win; - cuser.chc_lose = xuser.chc_lose + 1; - cuser.chc_tie = xuser.chc_tie; - cuser.money = xuser.money; - passwd_update(usernum, &cuser); - getuser(chc_mateid); - chc_hiswin = xuser.chc_win; - chc_hislose = xuser.chc_lose; - chc_histie = xuser.chc_tie; + user1->lose++; + // if not watching + passwd_query(usernum, &xuser); + chcusr_put(&xuser, user1); + passwd_update(usernum, &xuser); if (!my->turn) { chc_sendmove(s); - chc_hislose++; + user2->lose++; } - chc_redraw(board); + chc_redraw(user1, user2, board); +} + +static void +chc_userinit(char *userid1, char *userid2, chcusr_t *user1, chcusr_t *user2, play_func_t play_func[2]) +{ + getuser(userid1); + chcusr_get(&xuser, user2); + + getuser(userid2); + chcusr_get(&xuser, user2); } void -chc(int s) +chc(int s, int type) { board_t board; + chcusr_t user1, user2; + play_func_t play_func[2]; - chc_init(s, board); - mainloop(s, board); - close(s); + chc_userinit(cuser.userid, currutmp->mateid, &user1, &user2, play_func); + chc_init(s, &user1, &user2, board); + mainloop(s, &user1, &user2, board, play_func); + if (type == CHC_VERSUS) + close(s); add_io(0, 0); if (chc_my) pressanykey(); |