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authorvictor <victor@63ad8ddf-47c3-0310-b6dd-a9e9d9715204>2003-08-22 16:20:54 +0800
committervictor <victor@63ad8ddf-47c3-0310-b6dd-a9e9d9715204>2003-08-22 16:20:54 +0800
commitf2ff0a76f97deb1b9a27ff4d9f38b894bbf82287 (patch)
tree80f001c06ae265631a696ee7850cf81c43cdf132 /mbbsd/chc_play.c
parent0f90140b90bc8d2d448ab6ed0088f096b3b4a908 (diff)
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merge from my branch
git-svn-id: http://opensvn.csie.org/pttbbs/trunk/pttbbs@1124 63ad8ddf-47c3-0310-b6dd-a9e9d9715204
Diffstat (limited to 'mbbsd/chc_play.c')
-rw-r--r--mbbsd/chc_play.c159
1 files changed, 101 insertions, 58 deletions
diff --git a/mbbsd/chc_play.c b/mbbsd/chc_play.c
index 08eead20..d6a714cf 100644
--- a/mbbsd/chc_play.c
+++ b/mbbsd/chc_play.c
@@ -1,6 +1,6 @@
-/* $Id: chc_play.c,v 1.7 2002/11/16 13:41:07 kcwu Exp $ */
+/* $Id$ */
#include "bbs.h"
-typedef int (*play_func_t) (int, board_t, board_t);
+typedef int (*play_func_t) (int, chcusr_t *, chcusr_t *, board_t, board_t);
static int chc_ipass = 0, chc_hepass = 0;
@@ -13,8 +13,25 @@ static int chc_ipass = 0, chc_hepass = 0;
#define MYWIN_ROW 17
#define HISWIN_ROW 18
+static void
+chcusr_put(userec_t *userec, chcusr_t *user)
+{
+ userec->chc_win = user->win;
+ userec->chc_lose = user->lose;
+ userec->chc_tie = user->tie;
+}
+
+static void
+chcusr_get(userec_t *userec, chcusr_t *user)
+{
+ strlcpy(user->userid, userec->userid, sizeof(user->userid));
+ user->win = userec->chc_win;
+ user->lose = userec->chc_lose;
+ user->tie = userec->chc_tie;
+}
+
static int
-hisplay(int s, board_t board, board_t tmpbrd)
+hisplay(int s, chcusr_t *user1, chcusr_t *user2, board_t board, board_t tmpbrd)
{
int start_time;
int endgame = 0, endturn = 0;
@@ -29,7 +46,7 @@ hisplay(int s, board_t board, board_t tmpbrd)
chc_from.r = -2;
chc_sendmove(s);
}
- chc_drawline(board, TIME_ROW);
+ chc_drawline(board, user1, user2, TIME_ROW);
move(1, 0);
oflush();
switch (igetkey()) {
@@ -53,7 +70,7 @@ hisplay(int s, board_t board, board_t tmpbrd)
if (chc_from.r == -1) {
chc_hepass = 1;
strlcpy(chc_warnmsg, "\033[1;33m要求和局!\033[m", sizeof(chc_warnmsg));
- chc_drawline(board, WARN_ROW);
+ chc_drawline(board, user1, user2, WARN_ROW);
} else {
chc_from.r = 9 - chc_from.r, chc_from.c = 8 - chc_from.c;
chc_to.r = 9 - chc_to.r, chc_to.c = 8 - chc_to.c;
@@ -62,10 +79,10 @@ hisplay(int s, board_t board, board_t tmpbrd)
endgame = 2;
endturn = 1;
chc_hepass = 0;
- chc_drawline(board, STEP_ROW);
+ chc_drawline(board, user1, user2, STEP_ROW);
chc_movechess(board);
- chc_drawline(board, LTR(chc_from.r));
- chc_drawline(board, LTR(chc_to.r));
+ chc_drawline(board, user1, user2, LTR(chc_from.r));
+ chc_drawline(board, user1, user2, LTR(chc_to.r));
}
}
break;
@@ -75,7 +92,7 @@ hisplay(int s, board_t board, board_t tmpbrd)
}
static int
-myplay(int s, board_t board, board_t tmpbrd)
+myplay(int s, chcusr_t *user1, chcusr_t *user2, board_t board, board_t tmpbrd)
{
int ch, start_time;
int endgame = 0, endturn = 0;
@@ -85,7 +102,7 @@ myplay(int s, board_t board, board_t tmpbrd)
chc_lefttime = CHC_TIMEOUT - (now - start_time);
bell();
while (!endturn) {
- chc_drawline(board, TIME_ROW);
+ chc_drawline(board, user1, user2, TIME_ROW);
chc_movecur(chc_cursor.r, chc_cursor.c);
oflush();
ch = igetkey();
@@ -131,7 +148,7 @@ myplay(int s, board_t board, board_t tmpbrd)
chc_from.r = -1;
chc_sendmove(s);
strlcpy(chc_warnmsg, "\033[1;33m要求和棋!\033[m", sizeof(chc_warnmsg));
- chc_drawline(board, WARN_ROW);
+ chc_drawline(board, user1, user2, WARN_ROW);
bell();
break;
case '\r':
@@ -141,7 +158,7 @@ myplay(int s, board_t board, board_t tmpbrd)
if (chc_cursor.r == chc_select.r &&
chc_cursor.c == chc_select.c) {
chc_selected = 0;
- chc_drawline(board, LTR(chc_cursor.r));
+ chc_drawline(board, user1, user2, LTR(chc_cursor.r));
} else if (chc_canmove(board, chc_select, chc_cursor)) {
if (CHE_P(board[chc_cursor.r][chc_cursor.c]) == 1)
endgame = 1;
@@ -152,24 +169,24 @@ myplay(int s, board_t board, board_t tmpbrd)
chc_movechess(tmpbrd);
}
if (endgame || !chc_iskfk(tmpbrd)) {
- chc_drawline(board, STEP_ROW);
+ chc_drawline(board, user1, user2, STEP_ROW);
chc_movechess(board);
chc_sendmove(s);
chc_selected = 0;
- chc_drawline(board, LTR(chc_from.r));
- chc_drawline(board, LTR(chc_to.r));
+ chc_drawline(board, user1, user2, LTR(chc_from.r));
+ chc_drawline(board, user1, user2, LTR(chc_to.r));
endturn = 1;
} else {
strlcpy(chc_warnmsg, "\033[1;33m不可以王見王\033[m", sizeof(chc_warnmsg));
bell();
- chc_drawline(board, WARN_ROW);
+ chc_drawline(board, user1, user2, WARN_ROW);
}
}
} else if (board[chc_cursor.r][chc_cursor.c] &&
CHE_O(board[chc_cursor.r][chc_cursor.c]) == chc_turn) {
chc_selected = 1;
chc_select = chc_cursor;
- chc_drawline(board, LTR(chc_cursor.r));
+ chc_drawline(board, user1, user2, LTR(chc_cursor.r));
}
break;
}
@@ -178,91 +195,117 @@ myplay(int s, board_t board, board_t tmpbrd)
}
static void
-mainloop(int s, board_t board)
+mainloop(int s, chcusr_t *user1, chcusr_t *user2, board_t board, play_func_t play_func[2])
{
int endgame;
board_t tmpbrd;
- play_func_t play_func[2];
play_func[chc_my] = myplay;
- play_func[chc_my ^ 1] = hisplay;
+ if(s != 0)
+ play_func[chc_my ^ 1] = hisplay;
+ else /* 跟自己下棋 */
+ play_func[chc_my ^ 1] = myplay;
+
for (chc_turn = 1, endgame = 0; !endgame; chc_turn ^= 1) {
chc_firststep = 0;
- chc_drawline(board, TURN_ROW);
+ chc_drawline(board, user1, user2, TURN_ROW);
if (chc_ischeck(board, chc_turn)) {
strlcpy(chc_warnmsg, "\033[1;31m將軍!\033[m", sizeof(chc_warnmsg));
bell();
} else
chc_warnmsg[0] = 0;
- chc_drawline(board, WARN_ROW);
- endgame = play_func[chc_turn] (s, board, tmpbrd);
+ chc_drawline(board, user1, user2, WARN_ROW);
+ endgame = play_func[chc_turn] (s, user1, user2, board, tmpbrd);
}
- if (endgame == 1) {
- strlcpy(chc_warnmsg, "對方認輸了!", sizeof(chc_warnmsg));
- cuser.chc_win++;
- currutmp->chc_win++;
- } else if (endgame == 2) {
- strlcpy(chc_warnmsg, "你認輸了!", sizeof(chc_warnmsg));
- cuser.chc_lose++;
- currutmp->chc_lose++;
- } else {
- strlcpy(chc_warnmsg, "和棋", sizeof(chc_warnmsg));
- cuser.chc_tie++;
- currutmp->chc_tie++;
+ if (s != 0) {
+ if (endgame == 1) {
+ strlcpy(chc_warnmsg, "對方認輸了!", sizeof(chc_warnmsg));
+ user1->win++;
+ currutmp->chc_win++;
+ } else if (endgame == 2) {
+ strlcpy(chc_warnmsg, "你認輸了!", sizeof(chc_warnmsg));
+ user1->lose++;
+ currutmp->chc_lose++;
+ } else {
+ strlcpy(chc_warnmsg, "和棋", sizeof(chc_warnmsg));
+ user1->tie++;
+ currutmp->chc_tie++;
+ }
+ }
+ else {
+ strlcpy(chc_warnmsg, "結束打譜", sizeof(chc_warnmsg));
}
- cuser.chc_lose--;
+ user1->lose--;
+
+ // if not watching
+ chcusr_put(&cuser, user1);
passwd_update(usernum, &cuser);
- chc_drawline(board, WARN_ROW);
+ chc_drawline(board, user1, user2, WARN_ROW);
bell();
oflush();
}
static void
-chc_init(int s, board_t board)
+chc_init(int s, chcusr_t *user1, chcusr_t *user2, board_t board)
{
userinfo_t *my = currutmp;
setutmpmode(CHC);
clear();
chc_warnmsg[0] = 0;
- chc_my = my->turn;
- chc_mateid = my->mateid;
+ if(s != 0){ // XXX mateid -> user2
+ chc_my = my->turn;
+ chc_mateid = my->mateid;
+ }
+ else{
+ chc_my = 1;
+ chc_mateid = cuser.userid;
+ }
chc_firststep = 1;
chc_init_board(board);
- chc_redraw(board);
+ chc_redraw(user1, user2, board);
chc_cursor.r = 9, chc_cursor.c = 0;
add_io(s, 0);
- if (my->turn)
+ if (my->turn)
chc_recvmove(s);
- passwd_query(usernum, &xuser);
- cuser.chc_win = xuser.chc_win;
- cuser.chc_lose = xuser.chc_lose + 1;
- cuser.chc_tie = xuser.chc_tie;
- cuser.money = xuser.money;
- passwd_update(usernum, &cuser);
- getuser(chc_mateid);
- chc_hiswin = xuser.chc_win;
- chc_hislose = xuser.chc_lose;
- chc_histie = xuser.chc_tie;
+ user1->lose++;
+ // if not watching
+ passwd_query(usernum, &xuser);
+ chcusr_put(&xuser, user1);
+ passwd_update(usernum, &xuser);
if (!my->turn) {
chc_sendmove(s);
- chc_hislose++;
+ user2->lose++;
}
- chc_redraw(board);
+ chc_redraw(user1, user2, board);
+}
+
+static void
+chc_userinit(char *userid1, char *userid2, chcusr_t *user1, chcusr_t *user2, play_func_t play_func[2])
+{
+ getuser(userid1);
+ chcusr_get(&xuser, user2);
+
+ getuser(userid2);
+ chcusr_get(&xuser, user2);
}
void
-chc(int s)
+chc(int s, int type)
{
board_t board;
+ chcusr_t user1, user2;
+ play_func_t play_func[2];
- chc_init(s, board);
- mainloop(s, board);
- close(s);
+ chc_userinit(cuser.userid, currutmp->mateid, &user1, &user2, play_func);
+ chc_init(s, &user1, &user2, board);
+ mainloop(s, &user1, &user2, board, play_func);
+ if (type == CHC_VERSUS)
+ close(s);
add_io(0, 0);
if (chc_my)
pressanykey();