/* $Id$ */
#include "bbs.h"
#define RED 1
#define BLACK 0
typedef short int sint;
typedef struct item {
short int color, value, die, out;
} item;
typedef struct cur {
short int y, x, end;
} cur;
static item brd[4][8];
static cur curr; /* 6 個 bytes */
static char * const rname[] = {"兵", "炮", "傌", "車", "相", "仕", "帥"};
static char * const bname[] = {"卒", "包", "馬", "車", "象", "士", "將"};
static const sint cury[] = {3, 5, 7, 9}, curx[] = {5, 9, 13, 17, 21, 25, 29, 33};
static sint rcount, bcount, cont, fix; /* cont:是否可連吃 */
static sint my = 0, mx = 0, mly = -1, mlx = -1; /* 移動的座標 標 */
static sint cur_eaty, cur_eatx; /* 吃掉對方其子的秀出座標 */
static void
brdswap(sint y, sint x, sint ly, sint lx)
{
memcpy(&brd[y][x], &brd[ly][lx], sizeof(item));
brd[ly][lx].die = 1;
brd[ly][lx].color = -1; /* 沒這個color */
brd[ly][lx].value = -1;
}
static sint
Is_win(item att, item det, sint y, sint x, sint ly, sint lx)
{
sint i, c = 0, min, max;
if (att.value == 1) { /* 砲 */
if (y != ly && x != lx)
return 0;
if ((abs(ly - y) == 1 && brd[y][x].die == 0) ||
(abs(lx - x) == 1 && brd[y][x].die == 0))
return 0;
if (y == ly) {
if (x > lx) {
max = x;
min = lx;
} else {
max = lx;
min = x;
}
for (i = min + 1; i < max; i++)
if (brd[y][i].die == 0)
c++;
} else if (x == lx) {
if (y > ly) {
max = y;
min = ly;
} else {
max = ly;
min = y;
}
for (i = min + 1; i < max; i++)
if (brd[i][x].die == 0)
c++;
}
if (c != 1)
return 0;
if (det.die == 1)
return 0;
return 1;
}
/* 非砲 */
if (((abs(ly - y) == 1 && x == lx) || (abs(lx - x) == 1 && ly == y)) && brd[y][x].out == 1) {
if (att.value == 0 && det.value == 6)
return 1;
else if (att.value == 6 && det.value == 0)
return 0;
else if (att.value >= det.value)
return 1;
else
return 0;
}
return 0;
}
static sint
Is_move(sint y, sint x, sint ly, sint lx)
{
if (brd[y][x].die == 1 && ((abs(ly - y) == 1 && x == lx) || (abs(lx - x) == 1 && ly == y)))
return 1;
return 0;
}
static void
brd_rand()
{
sint y, x, index;
sint tem[32];
sint value[32] = {0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6};
bzero(brd, sizeof(brd));
bzero(tem, sizeof(tem));
bzero(&curr, sizeof(curr));
for (y = 0; y < 4; y++)
for (x = 0; x < 8; x++)
while (1) {
index = random() % 32;
if (tem[index])
continue;
brd[y][x].color = (index > 15) ? 0 : 1;
brd[y][x].value = value[index];
tem[index] = 1;
break;
}
}
static void
brd_prints()
{
clear();
move(1, 0);
outs("\n"
" [43;30m╭─┬─┬─┬─┬─┬─┬─┬─╮[m\n"
" [43;30m│●│●│●│●│●│●│●│●│[m\n"
" [43;30m├─┼─┼─┼─┼─┼─┼─┼─┤[m\n"
" [43;30m│●│●│●│●│●│●│●│●│[m\n"
" [43;30m├─┼─┼─┼─┼─┼─┼─┼─┤[m\n"
" [43;30m│●│●│●│●│●│●│●│●│[m\n"
" [43;30m├─┼─┼─┼─┼─┼─┼─┼─┤[m\n"
" [43;30m│●│●│●│●│●│●│●│●│[m\n"
" [43;30m╰─┴─┴─┴─┴─┴─┴─┴─╯[m\n"
" ");
}
static void
draw_line(sint y, sint f)
{
sint i;
char buf[1024], tmp[256];
*buf = 0;
*tmp = 0;
strlcpy(buf, "\033[43;30m", sizeof(buf));
for (i = 0; i < 8; i++) {
if (brd[y][i].die == 1)
snprintf(tmp, sizeof(tmp), "│ ");
else if (brd[y][i].out == 0)
snprintf(tmp, sizeof(tmp), "│●");
else {
snprintf(tmp, sizeof(tmp), "│\033[%s1;%dm%s\033[m\033[43;30m",
(f == i) ? "1;47;" : "", (brd[y][i].color) ? 31 : 34,
(brd[y][i].color) ? rname[brd[y][i].value] :
bname[brd[y][i].value]);
}
strcat(buf, tmp);
}
strcat(buf, "│\033[m");
move(cury[y], 3);
clrtoeol();
outs(buf);
}
static void
redraw()
{
sint i = 0;
for (; i < 4; i++)
draw_line(i, -1);
}
static sint
playing(sint fd, sint color, sint ch, sint * b, userinfo_t * uin)
{
curr.end = 0;
move(cury[my], curx[mx]);
if (fix) {
if (ch == 's') {
fix = 0;
*b = 0;
return 0;
} else {
draw_line(mly, -1);
}
}
switch (ch) {
case KEY_LEFT:
if (mx == 0)
mx = 7;
else
mx--;
move(cury[my], curx[mx]);
*b = -1;
break;
case KEY_RIGHT:
if (mx == 7)
mx = 0;
else
mx++;
move(cury[my], curx[mx]);
*b = -1;
break;
case KEY_UP:
if (my == 0)
my = 3;
else
my--;
move(cury[my], curx[mx]);
*b = -1;
break;
case KEY_DOWN:
if (my == 3)
my = 0;
else
my++;
move(cury[my], curx[mx]);
*b = -1;
break;
case 'q':
case 'Q':
if (!color)
bcount = 0;
else
rcount = 0;
*b = 0;
return -2;
case 'p':
case 'P':
return -3;
case 'c':
return -4;
case 'g':
return -5;
case 's': /* 翻開棋子 或是選擇棋子 */
/* 選擇棋子 */
if (brd[my][mx].out == 1) {
if (brd[my][mx].color != color) {
*b = -1;
break;
}
if (mly < 0) { /* 可以選擇 */
mly = my;
mlx = mx;
draw_line(my, mx);
*b = -1;
break;
} else if (mly == my && mlx == mx) { /* 不選了 */
mly = -1;
mlx = -1;
draw_line(my, -1);
} else {
draw_line(mly, -1);
mly = my;
mlx = mx;
if (brd[mly][mlx].value == 1)
fix = 1;
draw_line(my, mx);
}
*b = -1;
break;
}
/* 翻開棋子 */
if (mly >= 0) {
*b = -1;
break;
} /* 本來就是翻開的 */
/* 決定一開始的顏色 */
if (currutmp->color == '.') {
if (uin->color != '1' && uin->color != '0')
currutmp->color = (brd[my][mx].color) ? '1' : '0';
else
currutmp->color = (uin->color == '0') ? '1' : '0';
}
brd[my][mx].out = 1;
draw_line(my, -1);
move(cury[my], curx[mx]);
*b = 0;
break;
case 'u':
move(0, 0);
clrtoeol();
prints("%s色%s cont=%d", (brd[my][mx].color == RED) ? "紅" : "黑", rname[brd[my][mx].value], cont);
*b = -1;
break;
case '\r': /* 吃 or 移動 ly跟lx必須大於0 */
case '\n':
if (
mly >= 0 /* 要先選子 */
&&
brd[mly][mlx].color != brd[my][mx].color /* 同色不能移動也不能吃 */
&&
(Is_move(my, mx, mly, mlx) || Is_win(brd[mly][mlx], brd[my][mx], my, mx, mly, mlx))
) {
if (fix && brd[my][mx].value < 0) {
*b = -1;
return 0;
}
if (brd[my][mx].value >= 0 && brd[my][mx].die == 0) {
if (!color)
bcount--;
else
rcount--;
move(cur_eaty, cur_eatx);
outs((color) ? bname[brd[my][mx].value] : rname[brd[my][mx].value]);
if (cur_eatx >= 26) {
cur_eatx = 5;
cur_eaty++;
} else
cur_eatx += 3;
}
brdswap(my, mx, mly, mlx);
draw_line(mly, -1);
draw_line(my, -1);
if (fix == 1)
*b = -1;
else {
mly = -1;
mlx = -1;
*b = 0;
}
} else
*b = -1;
break;
default:
*b = -1;
}
if (!rcount)
return -1;
else if (!bcount)
return -1;
if (*b == -1)
return 0;
curr.y = my;
curr.x = mx;
curr.end = (!*b) ? 1 : 0;
send(fd, &curr, sizeof(curr), 0);
send(fd, &brd, sizeof(brd), 0);
return 0;
}
int
main_dark(int fd, userinfo_t * uin)
{
sint end = 0, ch = 1, i = 0, cont = 0;
char buf[16];
*buf = 0;
fix = 0;
currutmp->color = '.';
/* '.' 表示還沒決定顏色 */
rcount = 16;
bcount = 16;
//initialize
cur_eaty = 18, cur_eatx = 5;
setutmpmode(DARK);
brd_prints();
if (currutmp->turn) {
brd_rand();
send(fd, &brd, sizeof(brd), 0);
mouts(21, 0, " [1;37m[1;33m◆[1;37m你是先手[m");
mouts(22, 0, " [1;33m◆[5;35m輪到你下了[m");
} else {
recv(fd, &brd, sizeof(brd), 0);
mouts(21, 0, " [1;33m◆[1;37m你是後手[m");
}
move(12, 3);
prints("%s[0勝0敗][5;31mvs[1;37m.[m%s[0勝0敗]", currutmp->userid, currutmp->mateid);
outs("\n"
" [1;36m╳╱[1;31m功\能表[1;36m╲╳╲╱╳╲[m\n"
" [1;36m╱[1;33m ↑←↓→[1;37m: [1;35m移動[m\n"
" [1;36m╳[1;33m s[1;37m: [1;35m 選子,翻子[m\n"
" [1;36m╱[1;33m enter[1;37m: [1;35m 吃棋,放棋[m\n"
" [1;33m已經解決的[1;37m:[1;36m ╳[1;33m p[1;37m: [1;35m 合棋[m\n"
" [1;36m╱[1;33m q[1;37m: [1;35m 認輸[m\n"
" [1;36m╳[1;33m c[1;37m: [1;35m 換邊[m");
if (currutmp->turn)
move(cury[0], curx[0]);
add_io(fd, 0);
while (end <= 0) {
if (uin->turn == 'w' || currutmp->turn == 'w') {
end = -1;
break;
}
ch = igetch();
if (ch == I_OTHERDATA) {
ch = recv(fd, &curr, sizeof(curr), 0);
if (ch != sizeof(curr)) {
if (uin->turn == 'e') {
end = -3;
break;
} else if (uin->turn != 'w') {
end = -1;
currutmp->turn = 'w';
break;
}
end = -1;
break;
}
if (curr.end == -3)
mouts(23, 30, "\033[33m要求合棋\033[m");
else if (curr.end == -4)
mouts(23, 30, "\033[33m要求換邊\033[m");
else if (curr.end == -5)
mouts(23, 30, "\033[33m要求連吃\033[m");
else
mouts(23, 30, "");
recv(fd, &brd, sizeof(brd), 0);
my = curr.y;
mx = curr.x;
redraw();
if (curr.end)
mouts(22, 0, " [1;33m◆[5;35m輪到你下了[m");
move(cury[my], curx[mx]);
} else {
if (currutmp->turn == 'p') {
if (ch == 'y') {
end = -3;
currutmp->turn = 'e';
break;
} else {
mouts(23, 30, "");
*buf = 0;
currutmp->turn = (uin->turn) ? 0 : 1;
}
} else if (currutmp->turn == 'c') {
if (ch == 'y') {
currutmp->color = (currutmp->color == '1') ? '0' : '1';
uin->color = (uin->color == '1') ? '0' : '1';
mouts(21, 0, (currutmp->color == '1') ? " \033[1;33m◆[1;31m你持紅色棋\033[m" : " \033[1;33m◆[1;36m你持黑色棋\033[m");
} else {
mouts(23, 30, "");
currutmp->turn = (uin->turn) ? 0 : 1;
}
} else if (currutmp->turn == 'g') {
if (ch == 'y') {
cont = 1;
mouts(21, 0, " \033[1;33m◆[1;31m你持紅色棋\033[m 可連吃");
} else {
mouts(23, 30, "");
currutmp->turn = (uin->turn) ? 0 : 1;
}
}
if (currutmp->turn == 1) {
sint go_on;
if (uin->turn == 'g') {
cont = 1;
uin->turn = (currutmp->turn) ? 0 : 1;
mouts(21, 10, "可連吃");
}
end = playing(fd, currutmp->color - '0', ch, &go_on, uin);
if (end == -1) {
currutmp->turn = 'w';
break;
} else if (end == -2) {
uin->turn = 'w';
break;
} else if (end == -3) {
uin->turn = 'p';
curr.end = -3;
send(fd, &curr, sizeof(curr), 0);
send(fd, &brd, sizeof(buf), 0);
continue;
} else if (end == -4) {
if (currutmp->color != '1' && currutmp->color != '0')
continue;
uin->turn = 'c';
i = 0;
curr.end = -4;
send(fd, &curr, sizeof(curr), 0);
send(fd, &brd, sizeof(buf), 0);
continue;
} else if (end == -5) {
uin->turn = 'g';
curr.end = -5;
send(fd, &curr, sizeof(curr), 0);
send(fd, &brd, sizeof(buf), 0);
continue;
}
if (!i && currutmp->color == '1') {
mouts(21, 0, " \033[1;33m◆[1;31m你持紅色棋\033[m");
i++;
move(cury[my], curx[mx]);
}
if (!i && currutmp->color == '0') {
mouts(21, 0, " \033[1;33m◆[1;36m你持黑色棋\033[m");
i++;
move(cury[my], curx[mx]);
}
if (uin->turn == 'e') {
end = -3;
break;
}
if (go_on < 0)
continue;
move(22, 0);
clrtoeol();
prints(" [1;33m◆[1;37m輪到%s下 別怕別怕 他算啥米[m", currutmp->mateid);
currutmp->turn = 0;
uin->turn = 1;
} else {
if (ch == 'q') {
uin->turn = 'w';
break;
}
move(22, 0);
clrtoeol();
prints(" [1;33m◆[1;37m輪到%s下 別怕別怕 他算啥米[m", currutmp->mateid);
}
}
}
switch (end) {
case -1:
case -2:
if (currutmp->turn == 'w') {
move(22, 0);
clrtoeol();
outs("[1;31m你贏了.. 真是恭喜~~[m");
} else {
move(22, 0);
clrtoeol();
outs("[1;31m輸掉了啦.....下次讓他好看!![m");
}
break;
case -3:
mouts(22, 0, "[1;31m合棋唷!! 下次在分高下吧 ^_^[m");
break;
default:
add_io(0, 0);
close(fd);
pressanykey();
return 0;
}
add_io(0, 0);
close(fd);
pressanykey();
return 0;
}