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#include <cstdio>
#include "meowpp/Self.h"
#include <vector>
#include <string>
#include <algorithm>
#include <ctime>
using namespace meow;
class A {
private:
struct Myself{
int n;
Myself() { }
~Myself() { }
void copyFrom(Myself const& m){ n = m.n; }
};
Self<Myself> const self;
public:
A(): self(true){ self()->n = 0; }
A(A const& b): self(false) { copyFrom(b); }
~A() { }
int num() const { return self->n; }
int num(int k) { return (self()->n = k); }
void copyFrom(A const& v) { self().copyFrom(v.self); }
void referenceFrom(A const& v) { self().referenceFrom(v.self); }
};
struct B {
int n;
int count;
B() { n = 0; count = 1; }
};
static A as[100];
static B *bs[100];
static size_t N = 100;
int main(){
for (size_t i = 0; i < N; i++) {
bs[i] = new B;
}
for (size_t i = 0; i < 1000; i++) {
int k = rand();
if (k % 3 == 0) {
int x, y;
do {
x = rand() % N;
y = rand() % N;
} while(x == y);
as[x].copyFrom(as[y]);
bs[x]->count--;
if (bs[x]->count == 0) {
delete bs[x];
}
bs[x] = new B;
bs[x]->n = bs[y]->n;
}
else if (k % 3 == 1) {
int x, y;
do {
x = rand() % N;
y = rand() % N;
} while(x == y);
as[x].referenceFrom(as[y]);
bs[x]->count--;
if (bs[x]->count == 0) {
delete bs[x];
}
bs[x] = bs[y];
bs[x]->count++;
}
else {
int x = rand() % N, v = rand() % 100;
as[x].num(v);
bs[x]->n = v;
}
bool chk = true;
for (size_t n = 0; n < N; n++) {
if (as[n].num() != bs[n]->n) {
chk = false;
break;
}
}
if (!chk) {
printf("false!\n");
return 1;
}
}
for (size_t i = 0; i < N; i++) { printf("%d ", as[i].num()); }
printf("\n");
for (size_t i = 0; i < N; i++) { printf("%d ", bs[i]->n); }
printf("\n");
printf("true\n");
return 0;
}
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