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author | cathook <b01902109@csie.ntu.edu.tw> | 2014-05-02 01:29:33 +0800 |
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committer | cathook <b01902109@csie.ntu.edu.tw> | 2014-05-02 01:29:33 +0800 |
commit | d2d7a49563a8f04bd07264a4a989d5656313d375 (patch) | |
tree | 45812ca8bcc20b59e9f4f4e54bf052eb39a6c0be /header.asciidoc | |
parent | 395a4bceaac30588963dacb8e006e9ebbe2ca6dd (diff) | |
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update test
Diffstat (limited to 'header.asciidoc')
-rw-r--r-- | header.asciidoc | 56 |
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diff --git a/header.asciidoc b/header.asciidoc new file mode 100644 index 0000000..6f4c2e1 --- /dev/null +++ b/header.asciidoc @@ -0,0 +1,56 @@ += meow + + +== Description +一個不需要, 也不應該先compile成obj files的templates. + +.Links +* https://github.com/cathook/meow[GitHub] +* http://www.csie.ntu.edu.tw/~b01902109/readme/template_meow/README.html[README.html] +* https://github.com/cathook/meow/archive/master.zip[Download] + +== File Tree +=== *meowpp/* C++ templates + +* *utility.h* some useful functions, + `stringPringf()` , `stringReplace()` , `cstringEndWith()` , + `debugPrintf()` , `messagePrintf()` , `constant PI` , + `noEPS()` , `normalize()` , `denormalize()` , + `ratioMapping()` , `inRange()` , `squ()` , `average()` +* *Usage.h* `class Usage` +* *colors/* Color splces and transformer +** *RGB.h* `class RGBi` , `class RGBf` +** *YUV.h* `class YUVi` , `class YUVf` , `RGB_to_YUV()` , `YUV_to_RGB()` +** *HSL.h* `class HSLf` , `RGB_to_HSL()` , `HSL_to_RGB()` , + `YUV_to_HSL()` , `HSL_to_YUV()` +** *HSV.h* `class HSVf` , `RGB_to_HSV()` , `HSV_to_RGB()` , + `YUV_to_HSV()` , `HSV_to_YUV()` , + `HSL_to_HSV()` , `HSV_to_HSL()` +* *dsa/* Data Structures and Algorithms +** *BinaryIndexTree.h* `class BinaryIndexTree<Vector, Scalar>` +** *DisjointSet.h* `class DisjointSet` +** *Heaps.h* `class MergeableHeap<Element>` +** *KD_Tree.h* `class KD_Tree<Vector, Scalar>` +** *SegemenTree.h* `class SegmentTree<Value>` +** *SplayTree.h* `class SplayTree<Key, Value>` +** *SplayTree_Range.h* `class SplayTree_Range<Key, Value>` +** *VP_Tree.h* `class VP_Tree<Vector, Scalar>` +* *geo/* +** *Vector2D.h* `Vector2D<Scalar>` +** *Vector3D.h* `Vector3D<Scalar>` +* *math/* +** *LinearTransformation.h* `LinearTransformation<Scalar>` +** *LinearTransformations.h* `Rotation3D<Scalar>` +** *Matrix.h* `Matrix<Entry>` +** *Transformation.h* `Transformation<Scalar>` +** *Transformations.h* `BallProjection<Scalar>`, `PhotoProjection<Scalar>` +* *oo/* +** *Register_Implement.h* `class RegisterInterface` , + `class ImplementInterface` + +== Structures/Classes/Functions + + +:b: | + + |