From 289c2aeb720baddf067b2cc68842f3b2bbda847b Mon Sep 17 00:00:00 2001 From: ahze Date: Thu, 9 Jun 2005 05:45:19 +0000 Subject: - Add gnomegames2 at version 2.11.1 git-svn-id: svn://creme-brulee.marcuscom.com/ports/trunk@4054 df743ca5-7f9a-e211-a948-0013205c9059 --- .../gnomegames2/files/patch-blackjack_src_game.cpp | 10 +++ .../files/patch-blackjack_src_player.cpp | 75 ++++++++++++++++++++++ games/gnomegames2/files/patch-configure | 11 ++++ .../files/patch-gnome-stones_Makefile.in | 11 ++++ games/gnomegames2/files/patch-iagno_othello.c | 20 ++++++ 5 files changed, 127 insertions(+) create mode 100644 games/gnomegames2/files/patch-blackjack_src_game.cpp create mode 100644 games/gnomegames2/files/patch-blackjack_src_player.cpp create mode 100644 games/gnomegames2/files/patch-configure create mode 100644 games/gnomegames2/files/patch-gnome-stones_Makefile.in create mode 100644 games/gnomegames2/files/patch-iagno_othello.c (limited to 'games/gnomegames2/files') diff --git a/games/gnomegames2/files/patch-blackjack_src_game.cpp b/games/gnomegames2/files/patch-blackjack_src_game.cpp new file mode 100644 index 000000000..e99798100 --- /dev/null +++ b/games/gnomegames2/files/patch-blackjack_src_game.cpp @@ -0,0 +1,10 @@ +--- blackjack/src/game.cpp.orig Wed Apr 13 15:44:11 2005 ++++ blackjack/src/game.cpp Wed Apr 13 15:45:24 2005 +@@ -24,6 +24,7 @@ + + #include + #include ++#include + #include + #include + #include diff --git a/games/gnomegames2/files/patch-blackjack_src_player.cpp b/games/gnomegames2/files/patch-blackjack_src_player.cpp new file mode 100644 index 000000000..0a2d1ac3b --- /dev/null +++ b/games/gnomegames2/files/patch-blackjack_src_player.cpp @@ -0,0 +1,75 @@ +--- blackjack/src/player.cpp.orig Tue Jul 6 12:56:50 2004 ++++ blackjack/src/player.cpp Tue Jul 6 12:59:29 2004 +@@ -262,8 +262,8 @@ + // Player can always stand. + + bestValue = value = getValueStand (*lplayer, upCard); +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Stand"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Stand"), (long double)(value * 100)); + bestOption = KEY_S; + bestOptionNumber = num_options; + +@@ -271,8 +271,8 @@ + if (bj_hand_can_be_hit ()) { + value = getValueHit (*lplayer, upCard); + +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Hit"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Hit"), (long double)(value * 100)); + if (value > bestValue) { + bestValue = value; + bestOption = KEY_H; +@@ -282,8 +282,8 @@ + // Check if player can double down. + if (bj_hand_can_be_doubled ()) { + value = getValueDoubleDown (*lplayer, upCard); +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Double"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Double"), (long double)(value * 100)); + if (value > bestValue) { + bestValue = value; + bestOption = KEY_D; +@@ -296,8 +296,8 @@ + + if (bj_hand_can_be_split ()) { + value = getValueSplit(lplayer->cards[0].value (), upCard); +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Split"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Split"), (long double)(value * 100)); + if (value > bestValue) { + bestValue = value; + bestOption = KEY_P; +@@ -308,8 +308,8 @@ + // Check if player can surrender. + if (bj_hand_can_be_surrendered ()) { + value = -0.5; +- mark_list[num_options++] = g_strdup_printf (" %s %8.2lf%%\n", +- _("Surrender"), value * 100); ++ mark_list[num_options++] = g_strdup_printf (" %s %8.2Lf%%\n", ++ _("Surrender"), (long double)(value * 100)); + if (value > bestValue) { + bestValue = value; + bestOption = KEY_R; +@@ -439,12 +439,12 @@ + reset (); + + mark_list[0] = g_strdup_printf ("%s\n", _("Dealer hand probabilities")); +- mark_list[1] = g_strdup_printf (" %s %5.2lf%%\n", _("Bust"), +- getProbabilityBust (lupCard) * 100.0 / notBlackjack); ++ mark_list[1] = g_strdup_printf (" %s %5.2Lf%%\n", _("Bust"), ++ (long double)(getProbabilityBust (lupCard) * 100.0 / notBlackjack)); + for (int count = 17; count <= 21; count++) { +- mark_list[count-15] = g_strdup_printf (" %2d %5.2lf%%\n", count, +- getProbabilityCount (count, lupCard) +- * 100.0 / notBlackjack); ++ mark_list[count-15] = g_strdup_printf (" %2d %5.2Lf%%\n", count, ++ (long double)(getProbabilityCount (count, lupCard) ++ * 100.0 / notBlackjack)); + } + + markup = g_strconcat ("", diff --git a/games/gnomegames2/files/patch-configure b/games/gnomegames2/files/patch-configure new file mode 100644 index 000000000..f8413ef3c --- /dev/null +++ b/games/gnomegames2/files/patch-configure @@ -0,0 +1,11 @@ +--- configure.orig Wed Dec 17 11:58:34 2003 ++++ configure Wed Dec 17 11:58:35 2003 +@@ -22452,7 +22452,7 @@ + else + + cat >>confdefs.h <<_ACEOF +-#define GNOME_ICONDIR "${prefix}/share/pixmaps" ++#define GNOME_ICONDIR "${datadir}/pixmaps" + _ACEOF + + fi diff --git a/games/gnomegames2/files/patch-gnome-stones_Makefile.in b/games/gnomegames2/files/patch-gnome-stones_Makefile.in new file mode 100644 index 000000000..92fbe9e88 --- /dev/null +++ b/games/gnomegames2/files/patch-gnome-stones_Makefile.in @@ -0,0 +1,11 @@ +--- gnome-stones/Makefile.in.orig Tue Jul 23 20:37:40 2002 ++++ gnome-stones/Makefile.in Tue Jul 23 20:38:10 2002 +@@ -202,7 +202,7 @@ + Caves_in_files = default.caves.in tutorial.caves.in gnomekoban.caves.in atari.caves.in + Caves_DATA = $(Caves_in_files:.caves.in=.caves) + +-gtkrcdir = $(datadir) ++gtkrcdir = $(datadir)/gnome-stones + gtkrc_DATA = gnome-stonesrc gnome-stonesrc.ko + + Mimedir = $(datadir)/mime-info diff --git a/games/gnomegames2/files/patch-iagno_othello.c b/games/gnomegames2/files/patch-iagno_othello.c new file mode 100644 index 000000000..1d6d8e88a --- /dev/null +++ b/games/gnomegames2/files/patch-iagno_othello.c @@ -0,0 +1,20 @@ +--- iagno/othello.c.orig Tue Jan 25 11:24:35 2005 ++++ iagno/othello.c Tue Jan 25 11:24:56 2005 +@@ -784,14 +784,14 @@ + found_free = TRUE; + } + +- // check if a player is dead ++ /* check if a player is dead */ + if (!found_me && found_not_me) + return (S_LOSING_GAME); + else if (found_me && !found_not_me) + return (S_WINNING_GAME); + +- // if the game is finished, return the actual score rather than +- // a huristic ++ /* if the game is finished, return the actual score rather than ++ * a huristic */ + if (!found_free) + return (actual_score); + -- cgit v1.2.3